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Abstract
This paper addresses a new way of influencing and stimulating technological innovations
towards sustainability. Sustainability is operationalised as function fulfilment with a factor of
20 reduction on environmental burden over the entire lifecycle. The method, which is derived
from the earlier developed sustainable technological development (STD) and SusHouse
methods, includes future visioning together with stakeholder participation, followed by action
planning. Future visioning has been carried out in workshops with all relevant stakeholders;
action planning is also performed in workshops. As a case study a polymeric coatings chain
in the Netherlands and in Portugal, has been chosen. Initially data has been gathered about
production, environmental aspects, and technological innovations and applications; later inter-
views with stakeholders have been carried out followed by the visioning and action planning
workshops. The paper shows that the methodology works in a situation in which innovative
activity is already under way, identifying new and unexpected ways of making the polymeric
coatings chain more sustainable. It discusses further implementation of new ideas of func-
tion fulfilment.
2002 Elsevier Science Ltd. All rights reserved.
∗
Corresponding author.
E-mail addresses: paulo.partidario@ineti.pt (P.J. Partidario); ph.j.vergragt@io.tudelft.nl. (Ph.J.
Vergragt).
0016-3287/02/$ - see front matter. 2002 Elsevier Science Ltd. All rights reserved.
PII: S 0 0 1 6 - 3 2 8 7 ( 0 2 ) 0 0 0 3 0 - 7
842 P.J. Partidario, Ph.J. Vergragt / Futures 34 (2002) 841–861
1. Introduction
social acceptance of those changes, companies cannot afford them in a drastic way,
as they involve a very high business risk (e.g. restricted markets, a restricted knowl-
edge base, loss of product quality performance, low return on investment). Therefore,
scenarios may offer narrative forms (steps, actions and their articulation) to describe
a plurality of hypothesis, which frame the desired picture of evolution. That overall
picture, however, has to be bridged to the current situation, so ‘backcasting’ analysis
[9,12] was chosen for that purpose, assuming a normative approach, where a set of
desirable future outcomes are defined beforehand, and their feasibility worked-out
based on the implementation of short-term actions. A main research question could
then be “What strategic changes should be assumed and which conditions should be
fulfilled in a specific system in a pre-defined long-term range of time, in order to
steer short-term steps towards more sustainable paths?”
The main goal of this research is to design and test a methodology to support new
innovation networks and more sustainable industrial products and processes, taking
the polymeric coating of cars as a case-study. New problem definitions, within a
more environmentally sustainable production and consumption system of coatings,
will certainly offer key elements in the build-up of new innovation networks and
technological trajectories.
It is important, therefore, to understand the conditions that will enable and support
long-term innovations. This is necessary in order to:
Within this particular product chain, this paper describes recent findings on the
construction and evaluation of scenarios addressing function and system innovation
with stakeholder involvement, regarding in particular: (i) clustered solution direc-
tions, derived from filtered ideas previously produced on designed creativity work-
shops, to work as platforms for strategic information and dialogue among key stake-
holders; (ii) a scenario building and evaluation process.
2. Method
The current methodology draws from experience within the Dutch sustainable
technology development (STD) program [13] and EU SusHouse project [14,15]. The
uncertainty and complexity of the innovation process, when addressing more sus-
tainable goals within industrial activities, requires a strategic problem orientation and
the development of working methodologies. The polymeric coatings chain used as
a case study focuses in particular on surface protection of cars (OEM; refinishing)
within two different national innovation systems (NL; PT). There is a primary net-
844 P.J. Partidario, Ph.J. Vergragt / Futures 34 (2002) 841–861
work having the following chain elements: the production of raw materials and
resources, the paint manufacturing, distribution, use/consumption, and end-of-life
processing (waste management). Both countries currently have: (i) A paint industry
including eight paint producers operating in the car (re)painting market segment, and
(ii) automotive painting activities (four car manufacturers). This focus is justified by
the economical and environmental relevancy of both industrial branches and their
relationships within current supply chains.
In order to achieve drastic changes in production and consumption patterns, it is
desirable to generate new ideas and creative solutions using an interactivity based
process of social networking. Interactive construction of scenarios, as practised in
this research, is derived from that approach. Following a step-by-step iteration pro-
cess between development levels and evaluation levels, towards practicable technical
options, all iterations are worked out in an interactive way involving the identification
and enrolment of key stakeholders from different societal groups (industry, S&T
units, government, consumers). Looking ahead to the build up of a consistent long-
term view based on the cooperation and consensus between key stakeholders, and
at networks developed around problem definitions, it thus required first, the identifi-
cation and enrolment of experts and chain stakeholders in both countries. Meetings
and interviews were held to discuss current environmental problems, as well as future
eco-efficiency requirements and mid/long-term innovation issues. Running a ques-
tionnaire within the coating and resins producers enabled us to get more insight into
the present situation and current industrial approaches on environment and tech-
nology, as well as expectations about trends. Later, to enhance creativity within
problem solving, two creative workshops were performed as an interactive platform
for sharing strategic information, for brainstorming and dialogue. In each workshop,
the overall group was not homogeneous, thus, including a wide range of mental
frameworks and values, offering opportunity for societal learning processes [16].
Having a normative orientation i.e. the need for high levels of eco-efficiency to fulfil
SD requirements, the first round of workshops (1st WS) included different levels of
brainstorming in order to get social and technical input, and not just an
expected/desired acceptance behaviour, considering the different perspectives in the
chain and the build-up of shared goals and desires. This process enabled the gener-
ation of filtered ideas that were used afterwards in scenario building. Scenarios have
a key role in a broad design process. They consisted of narrative forms sketching
solutions from needs, as future products/services proposals within a backcasting
analysis from the year 2050 to the present.
The assessment of scenarios was performed using an abridged tri-dimensional
method, as described by Partidário and Vergragt [17]. This approach was developed
on the basis of a matrix method adapted from Graedel [18], plus assuming evaluation
of sustainability on the basis of a set of three assessment dimensions: environmental,
economic, and societal. Impacts were assessed through a set of pre-selected indicators
distributed in five broad categories, that encompass main stages of the product lifecy-
cle. This method uses expert judgement drawn from the integrated chain, providing
a relative numerical end point. It is supported by a numerical scale of relative judge-
ment, supporting the building of an overall rating (0–100%) to measure expected
P.J. Partidario, Ph.J. Vergragt / Futures 34 (2002) 841–861 845
3. Results
The boundaries of the paint chain under research, as well as the identification of
key stakeholders, were characterised in Partidário and Vergragt [6]. The involvement
846 P.J. Partidario, Ph.J. Vergragt / Futures 34 (2002) 841–861
levels e.g. solvent emissions often exceed 10 kg per car. This situation is still more
absurd if we take into account that: (i) a paint facility within a new automotive
production plant, accounts for more than a third of the overall plant costs [24]; (ii)
further down the product chain, for individual mobility, there is an inefficient use
of privately owned cars in western societies-cars in NL are used daily only for about
72 min on average (comparatively, ca 180 min in PT), therefore not having an exten-
sive use, and occupying a lot of space on highways and in parking places which are
becoming increasingly scarce in crowded urban and suburban places [25].
Clustered solution directions were derived from filtered ideas, which resulted from
a multi-actor interactive and iterative process (creativity workshops, interviews).
Actors enrolled in this process consisted of: the coating industry, resin industry,
material suppliers, car industry, university, independent research (incl. vegetable oil
research), government (environment; economy), users/consumers, and branch associ-
ations.
Those clustered solution directions were input starting points to develop three
long-term oriented scenarios (Table 1): ‘SusCoats’ (environmental sustainability of
paints and coatings), ‘EverLasting Surfaces’ (no polymeric coatings at all), and
‘Going Incrementally’ (business as usual).
They describe general atmospheres of future images, each one focusing on a set of
changes including related products and services, that together enable us to approach a
more sustainable production and consumption of coatings within the chain under
focus.
Taking each long-term scenario as a starting point, and moving backwards from
2050, three interim leap-frog jumps were also performed, though not fully rep-
resented here due to length limitations. They were built as coherent sketches about
the future and, in particular, about the role the paint chain is expected to play in it,
contributing to a framework on promising system/function design strategies. They
may also contribute niches having long-term potential to develop into key useful
innovative technologies, products and more efficient and economic practices.
Thinking ahead to the discussion and evaluation of scenarios within the 2nd WS,
new insight about each scenario was obtained through an environmental, social and
economic assessment process. Based on main assessment dimensions of life cycle
approach, results were obtained as represented in Fig. 1(a–d), considering the case
of a polymeric coating applied to generic average cars, as a functional unit. Scenario
0 (Fig. 1d) was introduced, representing the current situation.
Taking for instance the environmental, social and economic assessments of the
current situation, it enabled a comparative analysis of the relative relevance of the
different life cycle stages on the specified assessment dimension (Fig. 2). That analy-
sis was also performed to compare similar stages between scenarios. In each axis,
the difference to full scale reflects the opportunity to perform new eco-efficiency
improvements. If a comparative assessment is performed stressing a specific environ-
mental indicator throughout a lifecycle stage, it is also possible to compare eco-
848 P.J. Partidario, Ph.J. Vergragt / Futures 34 (2002) 841–861
Table 1
Main characteristics of Scenarios (1/2)
Sc1 ‘SusCoats’ scenario: core idea focus on the environmental sustainability of polymeric coatings for
industrial products (e.g. cars), and on its functions as protection, aesthetics and/ or information
carriers. Main highlights are as follows: (i) breakthroughs are assumed; (ii) highly consumer oriented
production; (iii) sustainable production and consumption of coatings; (iv) full recyclability of coatings
(e.g. foil systems); (v) fitness for purpose; (vi) product–service integration; (vii) reducing surface
coating outside the chain; (viii) changes on ownership concept and on consumption patterns. Insights
for the period from year 2050–2025: Highly customised services context, depending largely from
internet with a fourfold effect: the product life-cycle shortened; production and liabilities costs
reduced; quick access to information (decision-taking); one-to-one marketing. In the automotive
sector, cars are fully recyclable, and manufacturing and assembly processes have an higher level of
integration within product chain. Transportation functions are service integrated and sold instead of
cars. Car producers manage the all product life-cycle. In polymeric coatings industry, car coatings life
time is designed to adjust to an easier application/ repair, and the changing values outside the
production chain, regarding product ownership and use, resulted in a deep shift from individual car
use to public/shared transportation and non-polluting alternatives. Function and product developments
enabled to achieve factor 20 in eco-efficiency (95% reduction, referred to 1998 levels). Reductions
focused on components, structure, and system levels. Modifications on the coating life cycle are
ecodesign based, from raw material supply (from C to Si based resins) to the coat end-of-life
processing (recycling separately from the metal phase).
Sc2 ‘EverLasting Surfaces’ scenario: core idea focus on the environmentally sustainable fitness for
the purpose of surfaces regarding industrial products (e.g. cars), with minimum needs (no polymeric
coatings at all). Main highlights are as follows: (i) breakthroughs are assumed; (ii) highly consumer
oriented production; (iii) the minimalist fully recyclable metallic car; (iv) the plastic car 100%
recyclable with flexible colouring; (v) highly complementary intermodal transportation; (vi) the city
without cars; (vii) changes on ownership concept and on consumption patterns. Insights for the period
from year 2050–2025: main context is a de-materialised society, highly internet based and new
product-system requirements defining emerging market niches. There is a functional orientation near
the consumer, instead of a delivered product. In-built energy and material efficiency in products are
important items throughout product lifecycle. Car producers control car life cycle (100% recyclable,
highly customised, based on metal/non-metal structures on the chassis and body, being not painted at
all, but coloured with pigmented thermoplastic panels easily removable/ replaceable), and have a
business portfolio, where a hard product orientation is increasingly being replaced by transportation
services. Transportation is based on cars being leased or rented; taxis (individually, shared) and multi-
modal public transport systems. The pattern of demand from car consumers looks for comfort, and to
the easiest way to move from one place to another. Manufacturing have a higher level of integration
with suppliers. Main existing strategies are the following: (a) the improved metallic car with
minimum needs and no paints necessary (assumed a life-cycle duration of 8–10 y); (b) the plastic car
based on advanced polymer application and built-in aesthetics; (c) the city without cars as an
alternative for new transportation systems and reduction of traffic/space congestion. Factor 20
improvements on ecoefficiency were achieved (95% reduction, referred to 1998 levels).
(continued on next page)
Table 1 (continued)
Sc3 ‘Going incrementally ... as usual !’ scenario: is trend following (business as usual), defining a
base-line system where improvements addressing to industrial products (e.g. cars) are being achieved
just by incremental innovation. Thus, there is no room for radical innovation. Main highlights are as
follows: (i) stepwise incremental changes are assumed; (ii) increasing mass production; (iii) enhancing
SHE in coatings production; (iv) pollution reduction at the source; (v) increasing ecoefficiency in
coatings production through the selection of low impact materials, and lower intensity on material/
energy content on products; (vi) introducing fitness for purpose; (vii) reduced impacts during use;
(viii) optimisation of product end-of-life, and design for recycling. Insights for the period from Y
2050–2025: higher functionality (use efficiency) of personalised products, supported quick
manufacturing to customer specifications. For car industry, once this is a daily reallity, the challenge
is to find ways of delivering niche-products at affordable prices. This is requiring, on the other hand,
a high level of integration with suppliers. De-materialisation initiatives are largely addressing to lower
fuel consumption, and better process and cost reductions on recycling (product life cycle control) to
control valuable materials/modules, but also a chain of higher value services on individual
transportation (still increasing) where product–service integration is exhibiting barriers on values of
ownership, or translating from hard product to service producers. In the paint industry, main strategies
identified are: (a) coatings fitness, and their use on metallic substrates (redesign on purpose); (b) eco-
efficiency improvements (powder and rad-cure coatings based), considering: (b1) use of low impact
materials e.g. no solvents use; renewable materials; less colouring; (b2) reduce material intensity e.g.
reduction of complexity on colours; de-complex coating systems; thinner layers on coatings
(electrophoresis; plasma); fewer number and function integration on layers (nanotechnology); adding
more functions to adhesives (information); coating before processing/ assembly; (b3) optimisation of
production techniques; (b4) optimisation of distribution systems; (b5) reduction of impact during use
e.g. lower consumption, few additional materials; (b6) Optimisation of initial life-time e.g. increasing
durability, reliability, adaptability, service repair, enable metal-based products not to require organic
coatings any more (e.g. non-ferrous space frame constructions); (b7) optimisation of end-of-life
system (e.g. reduce the amount of materials dispersed or lost by final dispersion, increasing the
proportion of materials recovered, reused, re-manufacturing, and/ or recycled).
Focused on a central need, the workshop lead to a discussion of what each option
meant for the group, and what individual responses should be within a multi-organis-
ational learning process. It also enabled us to get insight on conditions for collective
commitment and barriers to future implementation of such activities.
While creativity brainstorm sessions enabled the construction of normative scen-
arios from the ideas/directions generated, the 2nd WS consisted of a new round of
group interaction to evaluate the content of scenarios, discuss their potential and
possible improvements, and to have a reflection on concrete strategies by reasoning
backwards from the future visions to the current situation. Stakeholders were brought
together in the 2nd WS to:
1. Discuss and evaluate the viability of those scenarios, gauging their receptiveness;
2. Get insight on goal-sharing, through a backcasting process, and on conditions for
co-operation and the implementation of R&D projects;
3. Exchange opinions and constructive feedback according to their background and
fine-tuning existing elements of the scenarios;
4. Formulate stepwise short/mid-term actions (R&D, pilot demonstration projects)
to be undertaken based on each scenario;
850 P.J. Partidario, Ph.J. Vergragt / Futures 34 (2002) 841–861
Fig. 1. Environmental and socio-economic assessments for different innovation scenarios (a–d), address-
ing to a polymeric coating in average generic cars.
5. Identify who shares and is able to contribute/carry out those actions accepted
within scenarios on the basis of co-operation frameworks;
6. Identify opportunities, barriers and conditions for action implementation
(technological, socio-economical, cultural) of such an agenda.
With the main focus on implementation, the discussion among the participants,
and the subsequent assessment results, were the outcome of a process which builds
on the individual and joint reflection throughout the debate.
The aim is to build congruent meanings among the actors for whom the meaning
of the artifact under focus plays different roles. The paint industry needs to deliver
better layers. Substrate industries need to deliver better surfaces. Car manufacturers
need to produce cleaner, safer and more comfortable vehicles. Government needs to
have strategies for more sustainable activities in order to develop adequate policies.
According to Guba and Lincoln [26] with fourth-generation evaluation, to build
congruent meanings for instance in policy analysis, that is first conditioned by the
perceptions of reality related to the different groups of actors involved in the policy
area. The evaluator then tries to discuss and establish, in the context of a joint action,
a meaning for the policy outcomes within these perceptions of reality (dependence
on overarching theories and appreciative systems).
So, in the paint chain, co-operation was used as a key issue, and backcasting as
a tool to stimulate working backwards iteratively. Assessment results were used as
input starting points for further discussion about: (i) shared long-term goals, and a
subsequent backwards-like planning process; (ii) insight on interim development
stages and operational conditions to be fulfilled, in order to achieve them.
P.J. Partidario, Ph.J. Vergragt / Futures 34 (2002) 841–861 851
Fig. 2. Assessment of current situation, according to the three main dimensions (a–c), giving emphasis
to the different lifecycle stages.
negotiate the different meanings of the outcomes among the involved groups of
stakeholders.
Selection criteria included the ability to discuss long-term oriented issues, on
research, management and policy perspectives. As such, the panel-list involved old
and new participants to the process. The importance of the invited participants’ pro-
file, and the criteria for forming the working groups, recognises the dependency of
coalition forming with involved frames of meaning. That dependency also justifies
the debate organised by subgroup forms used in BGII, to fine-tune the match between
the different professional groups involved. As referred to by Grin and van de Graaf
[27] e.g. a policy (or technology) coalition has relatively good opportunities for
identifying and reaching congruent meanings within policy area actors—those actors
that will be involved on the assessment discussion about implications for action and
implementation. This is the rationale for idea triggering in BGII, where protection-
related functional layers (adding-on material) are replaced by a combined effect
transferring the protection functionality to the substrate itself (requiring a shift to
more corrosion resistant materials) and adding value instead, through extra func-
tionalities like the case resulting from BGI discussion: the energy supply by photo-
voltaic cells displayed within an external thin film.
Coalition ability is very important for goal achievement. However, before that
happens, two other conditions have to be fulfilled among key actors: to build trust,
and to agree on basic values.
For such purpose, let us consider the four levels of argument used as proposed
by Fisher, referred to in Grin and van de Graaf [27], there are two orders of discourse,
and two levels of argument in each order. Just on the basis of a 1st order of discourse,
the frames of meaning for the three groups of actors, having set and translated their
objectives regarding a technological artifact, is in general the following: (i) techno-
logical perspective: identifying development paths and performing R&D; the mean-
ing of an artefact inspires development paths; (ii) management perspective: giving
assignment and exploring the necessary functional units; the artifact is a solution to
a challenge facing the company; (iii) policy-making perspective: defining causal
means-end chains, reflecting the expected contribution to perform the set objectives;
the artifact obtains its meaning from the perspective of its contribution to the solution
of the perceived policy problem.
As stressed by Grin and van der Graaf [27], among a pool of actors operating
with different meanings, sharing those meanings is not necessarily required for
coalition effects and joint action, provided that there exists an artifact that incorpor-
ates the diversity of meanings involved. Therefore, making the transition from 1st
WS to 2nd WS, to have a clear focus on problem solving and shared implementation
pathways, the level of abstraction had to be reduced and convergent effects stimu-
lated in a systematic way.
The effects of the time frame and the external influences on the process, such as
regulation, are more significant during the 2nd WS than in the 1st WS, forward
looking action planning and possible mechanisms to reach congruent meanings, are
the basis for the joint action among the different types of actors.
P.J. Partidario, Ph.J. Vergragt / Futures 34 (2002) 841–861 853
1. The beliefs of each actor (1st/2nd order believes); also individual aspects are
complementary to company’s interests;
2. Opportunities to build congruency:
앫 Change of problem definitions (e.g. protection is a function transferable to
the substrate);
앫 Change of solutions (e.g. thin layers enable higher added value on surfaces).
Fig. 3. Actors’ receptiveness during discussion of future actions based on a specific scenario: the case
of BGI-‘EverLasting Surfaces’.
854 P.J. Partidario, Ph.J. Vergragt / Futures 34 (2002) 841–861
could not be bridged. Later, there were two technical paths available (titanium, and
especially PV coatings) that changed the course of discussion, with complementary
effects, towards congruency, because it addressed the emergence of new solutions
with added value (though paint manufacturers did not pick it up immediately) ‘—
We deliver layers!’. During that discussion, it was recognised that paint producers
have no corporate research to deal with such long-term and more integrative issues.
So, the observed change may be justified by the individual ability to recognise win-
dows of opportunity, which comes some steps before the recognition and decision-
taking process at a corporate level. Moreover, when there is an external pressure in
the process (e.g. a kind of zero emission vehicles (ZEV) mandate1) [28–30], then
some parts of the discussion are not discussed anymore (... just the time frame; or
how to buffer negative impacts on business, etc).
The discussion regarding ‘SusCoats’, on the other hand, was determined by differ-
ent and simpler constraints, where conditions for congruency were not so disparate.
In part, this is due to the fact that the issues discussed were addressing more sus-
tainable raw materials (e.g. vegetable oils), which is a sort of incremental improve-
ment within the mainstream paint technology, as basic designs are not changed.
Renewable raw material suppliers basically stressed the need for industrial partners,
while paint producers recognised among several improvements addressing de-materi-
alisation, and that the field of vegetable oils is also of interest. Meanwhile, research
costs might contribute to process bottlenecks. Again, based on Fisher as referred to
in Grin and Van de Graaf [27], when translating the four levels of arguments to
achieve synthesis within the frame of ‘EverLasting Surfaces’ and ‘SusCoats’ dis-
cussion, it is interesting to analyse how far these four levels were used in the 2nd
WS. At level 2 (arguments of phenomenological nature), the formation of the groups
(coalition) is important. At this level, it is important to have more homogeneous
groups (technology- or policy-oriented, as performed for BGII), than heterogeneous
groups (as performed in the SusHouse project). Besides the composition of the group,
to achieve shared interests, the process needed to address the following issues:
1
Although organisations often attempt to preserve business as usual when facing threatening new
external conditions like stringent environmental regulation [28], in some organisations however even those
attempts result in setting in motion an internal process of change towards innovation. It causes them to
have a gradual shift in mindsets and when, having evidence of gains, follow a stepwise evolution to
different organisational structures and operational practices [29]. In a process where gains can accumulate,
participants begin to change their roles, perceptions and expectations of the value of future actions. A
particular case is identified in car industry, through the development of ZEV. Car manufacturers not
submitted to California ZEV mandate show less efforts in developing radical innovations than those who
are, though global competition makes them to act as followers in some technological paths (e.g. fuel cell
technology) and/or to re-assess other existing R&D programmes (e.g. electric vehicles) [30].
P.J. Partidario, Ph.J. Vergragt / Futures 34 (2002) 841–861 855
4. Time frames (worst case, within ‘EverLasting ...’: new applications for thin layers
with added value may require just 10 y);
5. Boundaries (e.g. structures can be a boundary condition for new coalitions
between actors-PV coatings in cars needs a European level approach due to inte-
gration and policy requirements, but also to necessitate strong coalitions);
6. Decision-making about implementation (the joint construction level achieved does
not enable us to assure a subsequent project design and implementation step; the
SusHouse project had the same constraint). The relative power a company has in
the chain makes the difference, having initiative according to the required strategy.
Moreover, decision-making requires future stages and different conditions, strictly
limited to the required building blocks and partnerships—it is not an open
process). In addition, questions like “Which developments are necessary?” or
“Which elements are needed ?” are difficult questions for companies in this (semi-)
open participatory context, specially if they have competitors in attendance.
Regarding the discussion on the ‘going as usual’ scenario, there was the argument
that its aims are too close to ‘SusCoats’, therefore, it should not be included, as
business people rely on it too much (e.g. pre-testing meetings with paint producers
R&D, or with material suppliers on automotive applications). However, this scenario
is useful as a ‘reference’ scenario, to clearly define the contrast with the other scen-
arios based on the assessment results. That comparison would not make sense if
based only on confronting the current situation.
On the subject of whether scenarios are credible and useful sketches for design
strategies, scenarios were seen as analytical tools, not starting points for concrete
projects. They were useful to make the process more elaborate, reinforcing the
involvement of stakeholders and the preparation for a new round to build partner-
ships. For that purpose, better conditions for partnership building are needed, which
go beyond the steps tested with this methodology. Scenarios worked as a stage for
a new round among the key actors to find ways to achieve congruent meanings and
a synthesis between distinct viewpoints. In fact, this had to be identified during the
different levels of discussion, according to the structure of the 2nd WS. In fact, the
purpose was to set broad objectives (new paths, ...) and mobilise driving forces to
promote discussions among actors, reflecting from particular future end-points 20 y
in the future to the present. Within the scenarios defined, those assumed break-
throughs are of particular importance for the scope of this study. Short-term oriented
issues, for comparison purposes, also had to be considered because they are very
attractive for current business, consisting of two complementary directions: cost
reduction and problem-solving, dealing with issues like more rational measures on
production, higher levels of automation, reduction of production costs; and the
approach to new standards. These issues are of interest anyway, within the backcast-
ing analysis, as they represent current approaches concerning current bottom-lines
regarding future transitions.
Reflecting on what is required to take action within the implementation of scen-
arios and how to promote ownership, primary conditions are to avoid threats to
business in a broad sense (e.g. “We don’t need the paint industry!”), and to have
856 P.J. Partidario, Ph.J. Vergragt / Futures 34 (2002) 841–861
1. The availability of normative scenarios, resulting from shared options among key
actors, to set broad objectives and identify driving forces;
2. The use of backcasting analysis, to reflect within predefined time frames on tran-
sitions, from the considered future development level to the present;
3. The availability of adequate building blocks.
than environmental regulations, but the inclusion as well of minimum levels to stimu-
late local R&D and capabilities, adding value to the partnerships. The usefulness of
this methodology has shown to be less powerful, in this particular case of application
in PT compared to NL. Although product specifications involved have a global
approach, the great dependency from production under specification (offshore pro-
duction, subcontracting), or from large business supply-consumer arrangements at
holdings level, is frequently reducing local R&D to troubleshooting.
Moreover, in the particular case of PT national system, the 2nd WS (or an
additional step between the 1st and 2nd WS) requires a deeper explanation and dis-
cussion of the assessment methodology of scenarios (e.g. a numerical example,
addressing one of the scenarios) in order to facilitate receptiveness and comprehen-
sion of results, so that abstraction can also be more easily dealt with, in parallel
with short-term prevailing focus (e.g. dependency from current regulation, and from
troubleshooting agenda). Thus, PT stakeholders, when called to create and formulate
an agenda, are very grounded in daily problems, needing to ‘see in order to believe’,
rather than discussing if those daily problems may be formulated in a different way.
Thus, the creativity process in the country is being negatively influenced by external
R&D agendas, and by the short-term focus from local companies. In this particular
WS it is also recognised that a professional facilitator, not influenced by the status
quo, or individual concerns, would be useful to push group dynamics towards long-
term issues and stimulating the emergence from short-term dependency.
The basic standpoint for this research is the non-sustainability of current pro-
duction and consumption practices regarding paints. The method appears to be useful
in facilitating and catalysing the overall process with a high level of effectiveness,
being a multi-stakeholder approach, which addresses a complex and uncertain issue.
Different actors were successfully enrolled from the universe of stakeholders
within the product chain, contributing to the generation of ideas that were filtered
afterwards and used in scenario building. It appears that the creation of new innov-
ative network of actors within an identified strategic direction requires: (i) an effec-
tive identification of the network members; (ii) their commitment and partnership
abilities within vertical and horizontal relationships.
It also appears that a product chain approach and lifecycle thinking are useful for
assisting in shared problem orientation. Enrolling key actors in pre-defined long-
term issues is possible, but attention must be given to the structuring of (sub)networks
according to the position in the chain (strategies; cultures).
Moreover, credible scenarios in a time-effective process require brainstorming
with technical content and creativity workshops. Without credible scenarios, no deep
elaboration and no ownership effects during follow-up activities is possible.
The translation of scenarios to accepted and shared, more sustainable paths, is a
way of shedding light on new design strategies and fine-tuning R&D questions. Scen-
arios for long-term design strategies are useful to: (i) make the process more elabor-
858 P.J. Partidario, Ph.J. Vergragt / Futures 34 (2002) 841–861
ate; (ii) make the stakeholder part of the process; (iii) fine-tune options and generate
follow-up activities.
Solution directions were evaluated based on a 3D abridged lifecycle assessment
method (three 5 × 5 matrices).
Finally, scenarios were tested on their coherence and social acceptance. At this
stage, the 2nd WS is used to test pre-defined hypothesis, and ‘validate’ the results
of previous steps. It is oriented towards the implementation of concrete actions, based
on the discussion of scenarios, and on the generation of follow-up activities (e.g.
networks, platforms) based on the issues leading to development. Possible alterna-
tives are based on the results of the first interviews, written questionnaires, and first
workshop results (e.g. more elaborate scenarios and their evaluation on environmen-
tal gains). In addition, an iterative process of interviewing a group of experts (within
the stakeholders panel) to confront others’ arguments, was conducted. The ‘validation
of results’ should be read as an evaluation of acceptance individually and collec-
tively, as the input scenarios are a working tool (not an end-point) and, together with
the corresponding 3D A-LCA results, form an information set that needs to be flex-
ible to support the discussion and the joint construction process.
Possible alternative paths can be addressed both at substrate and/or coating levels,
being strongly favoured by the addition of marketable added value (e.g. PV coatings).
Shared solution directions were identified in both scenarios, but natural receptiveness
to implementation greatly depends on each player’s strategy. Looking forward
towards long-term action plans, that define a balance between differentiation and
integration of ideas, the main missions for collective commitment identified in the
chain are the following: (i) the paint industry should deliver better layers; (ii) the
material supplier should deliver better surfaces; (iii) the car manufacturer should
produce cleaner, safer and more comfortable vehicles; (iv) the government should
develop forward-looking policies e.g. addressing the feasibility of a sustainable car,
that would satisfy the tax payer, including a subprogramme on function integration.
In a social constructivist framework, it is assumed that preferred actions are soci-
ally constructed by individual actors, taking into account interests that are also soci-
ally constructed. The goals of 2nd WS were clearly emphasised beforehand
(preparatory contacts and workshop introduction). The options resulting from the
actors’ contributions during the 1st WS were used for scenario construction and for
pre-testing one-to-one interviews giving insight on actors’ preferences. These com-
bined steps provided a working tool to stimulate discussion on action implemen-
tation. Moreover, the set of desirable alternatives was confirmed to be helpful, prior
to beginning any effective analysis of action plans, to direct the course and stimulate
discussion within the pre-tested directions. The absence of such a tool, we believe,
would lead to a less structured process due to a more trial-and-error based approach,
conditioning shared meaning effects and possible coalitions. Thus, though scenario
building and assessment is a very time consuming process, we believe it is worth
using it as input information for the 2nd WS. Moreover, if the process only depended
on one person’s ability to form networks, it would also be time consuming, therefore
preventing interaction between potential partners from the early stages of the project.
After achieving the goals for the 1st WS, the 2nd WS enabled development
P.J. Partidario, Ph.J. Vergragt / Futures 34 (2002) 841–861 859
towards more innovative concepts, and some insight into the conditions for
implementation of concrete actions. However, this aspect still needs to be further
developed.
The 2nd WS was useful to: (i) select and assess opportunities and current support
for implementation of the main options identified, and networking mechanisms; (ii)
discuss ways of facilitating a more systematic gathering of building blocks; (iii)
identify how to enhance effectiveness and to acquire synergies among assumed
actions; (iv) discuss and improve the effectiveness of the tools used.
Regarding the sequence of workshops followed, our feeling is that the overall
outcome stimulates a multi-organisational learning process within a product chain
perspective, which helps the effectiveness of the discussions and the promotion of
new synergies between the parties.
From this stage till the stage of real project proposals, however, there is a line as
thick as the interplay of business interests, which includes other variables affecting
group dynamics (e.g. mutual trust, awareness of risk in a specific partnership), in a
process that can take months when someone (individually/collectively) is considering
a new partnership in a certain direction.
So, the next step in the methodology should be one of two ways:
앫 If the R&D subject has a clear business interest, then it is important to directly
stimulate the initiative of the product champion, to perform specific task oriented,
one-to-one meetings, in a step-by-step building process;
앫 If there is no clear business, but a strong policy interest, then the policy maker
should facilitate (or subcontract that role) the interplay and trust-building process
between the key players, keeping the approach format of a step-by-step building
process. This process would be supported by discussions, from a broader scope
starting from opportunities, back experiences and debate, towards more specific
focus and individual interests. It would be initiated with a workshop of
representatives/delegates from the different fields of discussion. At a later stage,
following expressions of interest in bilateral co-operation within specific focus,
as in the Eureka initiative (www.eureka.be), more detailed events on selected
issues or one-to-one meetings have to take place, based on a bilateral-meetings
agenda, where the parties are invited to initiate concrete proposals for joint
research projects.
Acknowledgements
This research has been sponsored by a grant from the Portuguese Science and
Technology Foundation, Praxis XXI Programme, and by INETI (P).
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