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Paranoia Character Sheet

Character Name Player Name

Joe-BOH-R-1 

Color Rank Service Group

(IR) R O Y G B I V (UV) HPD&MC 

Attributes Weapons & Armour


Strenght 11 Carrying Capacity 2 kg Skill Damage
Weapon Type Range Exp?
Number Rating
Damage Bonus 0
Endurance Laser Pistol 3 L 8 20
9
Macho Bonus 0
Agility 9
Agility Skill Base 2
Dexterity 11
Dexterity Skill 3
Moxie 13 Base
Chutzpah 16 Moxie Skill Base 3

Mech. Apt. 5 Chutzpah Skill 4


Armour Worn Ratings
Base
Mutant Power 11
Mech Skill Base L 4
1

Skills
Available points 30

Agility Skill Base 2 Dexterity Skill Base 3 Moxie Skill Base 3

Force Sword 2 Energy Weapons 3


Biochemical Therapy 3
Grenade 2 Field Weapons 3
Biosciences 3
Neurowhip 2 Laser Weapons 3
Chemical Engineering 3
Primitive Melee 2 Projectile Weapons 3
Weapons Data Analysis 3
Primitive Missile 3
Truncheon 2 Weapons Data Search 3

Unarmed 2 Vehicle Aimed Weapons 3 Demolition 3

Vehicle Field Weapons 3 Electronic Engineering 3


Chutzpah Skill Base 4
Vehicle Launched 3 Mechanical Engineering 3
Weapons
Bootlicking 4 Medical 3

Bribery 4 Mech. Apt. Skill Base 1 Nuclear Engineering 3

Con 4 Old Reckoning Cultures 3


Habitat Engineering 1
Fast Talk 4 Security 3
JackoBot Operation 1
Forgery 4 Stealth 3
and Maintenance
Interrogation 4 Surveillance 3
DocBot Operation and 1
Intimidation 4 Maintenance Survival 3

Motivation 4
TransBot Operation and 1
Maintenance
Oratory 4
ScruBot Operation and 1
Psychescan 4 Maintenance
Suprious Logic 4 Vulturecraft Operation 1
and Maintenance
Autocar Operation and 1
Maintenance
Paranoia Character Sheet (Secret)
Mutation Secret Sociate

Telekinesis Sierra Club

Equipments
100 Plasticreds
1 Red Reflect Armor
1 Laser Pistol
1 Red Laser Barrel
1 Jumpsuit
1 Utility Belt with Pouches
1 Comm Unit Type I
1 Notebook & Stylus

Notes

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