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*Version 10* ____________ .______________________________________________________________. ---------------------------------------------------------------============================--***************************----===Retarded(smart)enemies.==--***Use at your own risk.***----============================--***************************--------------------------created by : tinkie101.

---------------------------------------------------------------------------______________________________________________________________ This is a Multiplayer Bot Mod for Call of Duty Modern Warfare 2.( enemies to pla y against, NOT A HACK to help you cheat! ) Enjoy! Hope you like it. Feel free to use the code, just give credit were credit is due! Please tell your friends about this.

I would like to start this with the Credits for every one that helped with this mod, because without them this would not be possible! ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ +++++++++++++++++ ++////////////////////////////////////////////////////////////////////////////// ///////////////++ ++///////////////////////////////////////////CREDITS//////////////////////////// ///////////////++ ++/////////////////////////////////////////////To/////////////////////////////// ///////////////++ ++ ++ "CraigChrist8239" over at http://www.se7ensins.com/forums/topic/178815-managed -code-list/ "noLife" over at http://alteriw.net/viewtopic.php?f=35&t=1398&hilit=retarded

pezbots entire team. over at http://www.moddb.com/mods/pezbot Alot of the code came from pezbots and without it it would never have be en possible to create this mod. Darkfirebird for the new way that bots select weapons, and all the new a ttachments and weapons.

Credits for the weapons menu(Got it out of Promod and edit it a bit, so Credit to them) GuysUnderMeSuck coded the menu for ProMod from here Further edited by P. Ness and WhYNoT Thanks to K Bizzle for basically "inventing" the menu

The-Unkn0wn at http://www.se7ensins.com/forums/topic/253562-release-real istic-setplayerangles/page__hl__%2Brealistic+%2Baimbot for the aimbot. c0r3 for the bots autofill. //////////////////////////////////////////////////////////////////////////////// ///////////////// And Then for the people who waypointed some maps for me : c0r3 jag272 Gamma927 and ABiliTy for his waypoint mod! \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\ ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ ++++++++++++++++ *Use this at own risk i am in no way responsible for anything that happens to yo u or your pc while using this. Instructions(this is for latest alteriwnet version only!) ------------------------------------------------------------------1. Extract the rar file.(if you read this you probably already did this).(Don't rename any of the files or folders unless you know what your do-ing) 2. Copy and paste the folder "RSE" into your Call of Duty MW2 alteriwnet\mods fo lder. ( if the mods folder doesn't exist create one ) 3. Run Call of Duty MW2 Alteriwnet. 4. Minimize to console and type this in : "fs_game mods/RSE;vid_restart" ( without the ""). 5. Create a Private Match or normal game ( if there isn't text in the top right corner after you spawned then you didn't load the mod correctly ). 7. HOW TO ADD BOTS : ( You can add bots only by being the host. ) *Minimize to console and type svr_bots # ( replace # with a number of b ots ) *Minimize to console and type svr_bots_fill # (replace the # with the nu mber of players you want in the game, if it is set to 10 and there are 4 players then 6 bots will be added ) * When you spawned you can add 1 bot by pressing actionslot 1. ( this is the same as the previous version ) * or you can press actionslot 2 for the bots menu and follow instruction s there to add bots. 8. Enjoy! 9. commands you can set into the console to control bots. *replace # with the number or name you want to set it to. *svr_bots # (sets the ammount of bots to join ) *svr_bots_fill # (set this to how many players you want to have in the game, eg. if you set it to 10 and 5 players are in the game , then 5 bots will be added. If a player then leaves a nother bot will be added) *svr_bots_skill # (sets the bots difficulty. 1 = easy; 2 = mediu m (defualt); 3 = hard; * svr_bots_team # (sets the team that the next bots will join. c an be autoassign, axis, allies )

* svr_bots_streak # ( sets if bots use killstreaks. 0 = no, 1 = yes) * svr_bots_nuke # ( if killstreaks are on you can set if they ca n get/use nuke. 0 = no nuke, 1 = they can get nuke(17 kills)) * svr_bots_wep_menu # ( This gives the players a weapons menu th ey can use once everytime they respawn, 0 = off(default), 1 = on) You can also change the bots setting by the bots menu that only the host has. Pr ess actionslot 2 in game for the menu. (To open the weapons menu once the host set it to 1 you need to go to "Options" then "Controls" then "Look", Then at the bottem you will see a "Center View" thi s is the butten you will use to open the weapons menu(mine is set to B), The def ault for this button is unbound so you will have to set it to something!) :::::::::::::::::: ::Bots Features!:: :::::::::::::::::: Computer A.I bots to play against in Call of duty Modern Warfare 2 Alteriwnet. * Bots Follow WAYPOINTS!!, wich means that they walk all over the map. * Bots play difrent game types. *You can set how many bots to join. *They Aim and shoot ( or nade ) at other players including other bots. *They have infinate ammo. *They can go into crouch sometimes. *They can be flashed and stuned. *They have perks and death streaks.(steady aim, stopping power, slight of hand) . *They use KILLSTREAKS!!! *They use a random weapon everytime they respawn. *They have a chance to throw a stun, flash, semtex, frag or plant a claymore. *They will throw a knife at a player that is close enough to stab(this is my ve rsion of a stab, as there is no knife i can give them as a weapon that i know o f). *They all get a random level with a random prestige. *Bots get a Random Title with a Random Emblem. *Bots uses quickmessages like in cod 4. ( the commands you could of given like : follow me, or Enemy spotted) *They now "Chat", to make it look more human. * anti-stuck feature for the bots. * Bots have a More realistic aimbot. !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! !!##########################################!! !!########### Version 10 CHANGES ############!! !!##########################################!! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! *You can now set a Bots Autofill Dvar ( svr_bots_fill # ) lets say you set it t o 4, then the game will add bots every time that there is less then 4 players in the game. *Bots now have a difficulty setting ( 1 = easy , 2 = medium (defualt) , 3 = har d ) *Bots now play more gametypes. CTF, SAB, S&D is added. *Fixed the Round Switch Problem of the bots. ( This has a problem, make sure th at no Human players name starts with "bot" (without the ""), otherwise the game will think he is a bot and give him bot SuperPowers :O *Bots move better. *All maps are waypointed. *New way to load waypoints.

*Bots Talking skills improved. *New Look. No more info bar at the bottom. Only small text at top right corner and bottom right corner of the screen. *New Bot Menu for the host. you can now add 5 or 10 bots with it, and set the d ifficulty of the bots, the team that the bots will join, kilstreaks on or off an d nuke on or off, from the menu. no more minimizing to console. ( if you aren't in the menu you can still add 1 bot using actionsol 2 ) *Fixed the issue of the bots that won't join if you set the dvar svr_bots in th e console to something. you can now add bots by entering the line svr_bots # int o the console again. *Bots won't shoot you when you are in the bot or weapons menu. *Bots now use all weapons and random attachement to the guns, even on guns that isn't possible for humans, like a pistol with a scope :) *Bots through nades and flashbangs more often. *Bots Spread out more all over the map ( they explore the map ), on normal tdm they will walk to a random point on the map except if an enemy is shooting close to him. *And some more minor changes to inprove the bots general performance. Maps that are Waypointed ( that the bots can play in ) : All maps are Playable! ********************************************************** Known bugs : *** DO NOT PUT THE WORD "bot" AT THE BEGINNING OF YOUR NAME!!! the game will thi nk that you are a bot. * Bots do sometimes go up in the air, but they get back on the ground after a wh ile. * Bots WILL sometimes end up or go through places that they aren't supose to! th ats why they are called retarded! * Majer lag may acour in certian maps ( don't know wich ) , this is if there is a problem in the waypoint links. if this happens please tell me about it ( on wh at map and were on the map does the lag start if you are standing there) * This might be a little laggy, this is becuase the bots now have to do ALot mor e then normal, so witch your game graphics and stuff a bit lower. * After using a ac130 they sometimes go funny and shoot with a weapon that they don't have and go through everything ( this is fixed after they die one time ). * They do sometimes do nothing after they spawned, but the anti-stuck feature ki lls them and then they reset. * They do sometimes end up with a gun in their hands but then for some reason if they shoot it, it is a difrent guns sound and shooting style.

If any one wants to help and knows how to help please tell me, i want this mod t o be as great as it can be!. Any suggestions are welcome just remember im not a coder so i might not be able to do it, but it's worth a shot. This was NOT created to help with piracy in any way!! it's for people who baught the game but doesn't have the internet connection good enough to play multiplay

r. ( so now they can use alteriwnet in ofline mode with my bots )

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