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CmSc 125 Operating Systems 1. Operating system objectives and functions What is an operating system?

Some definitions: A program that is executed by the processor that frequently relinquishes control and must depend on the processor to regain control. A program that mediates between application programs and the hardware A set of procedures that enable a group of people to use a computer system. A program that controls the execution of application programs An interface between applications and hardware The common idea behind these definitions: Operating systems control and support the usage of computer systems. Concepts to be discussed: Usage Computer system Control Support a. usage users of a computer system: programs - use memory, use CPU time, use I/O devices human users programmers - use program development tools such as debuggers, editors end users - use application programs, e.g. Internet explorer b. computer system = hardware + software OS is a part of the computer software, it is a program. It is a very special program, that is the first to be executed when the computer is switched on, and is supposed to control and support the execution of other programs and the overall usage of the computer system. c. control The operating system controls the usage of the computer resources - hardware devices and software utilities. We can think of an operating system as a Resource Manager. Here are some of the resources managed by the OS: Processors, Main memory, Secondary Memory, Peripheral devices,
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Information. d. support The operating system provides a number of services to assist the users of the computer system: For the programmers: Utilities - debuggers, editors, file management, etc. For the end users - provides the interface to the application programs For programs - loads instructions and data into memory, prepares I/O devises for usage, handles interrupts and error conditions. The hierarchical view of the computer system illustrates how the operating system interacts with the users of the computer system:

Main Objectives in OS design: Convenience makes computer user friendly.


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Efficiency- allows computer to use resources efficiently. Ability to evolve- constructed in a way to permit effective development, testing and introduction of new functions without interfering with service. 2. Evolution of Operating Systems Serial Processing - 1940s 1950s programmer interacted directly with hardware. No operating system. problems Scheduling - users sign up for machine time. Wasted computing time Setup Time- Setup included loading the compiler, source program, saving compiled program, and loading and linking. If an error occurred - start over. Simple Batch Systems Improve the utilization of computers. Jobs were submitted on cards or tape to an operator who batches jobs together sequentially. The program that controls the execution of the jobs was called monitor - a simple version of an operating system. The interface to the monitor was accomplished through Job Control Language (JCL). For example, a JCL request could be to run the compiler for a particular programming language, then to link and load the program, then to run the user program. Hardware features: Memory protection: do not allow the memory area containing the monitor to be altered Timer: prevents a job from monopolizing the system Problems: Bad utilization of CPU time - the processor stays idle while I/O devices are in use. Multiprogrammed Batch Systems More than one program resides in the main memory. While a program A uses an I/O device the processor does not stay idle, instead it runs another program B.

New features: Memory management - to have several jobs ready to run, they must be kept in main memory Job scheduling - the processor must decide which program to run. Time-Sharing Systems Multiprogramming systems : several programs use the computer system Time-sharing systems : several (human) users use the computer system interactively. Characteristics: Using multiprogramming to handle multiple interactive jobs Processors time is shared among multiple users Multiple users simultaneously access the system through terminals

Batch Multiprogramming

Time Sharing

Principal objective

Maximize processor use

Minimize response time

Source of directives to operating system

Job control language commands provided with the job

Commands entered at the terminal

Time sharing is multiprogramming. The key differences between time-sharing systems and batch multiprogramming systems are given in the table above. 3. Major Achievements Five major theoretical advances in development Processes Memory Management Information protection and security Scheduling and resource management System structure 3.1. Processes What is a process? A program in execution An instance of a program running on a computer The entity that can be assigned to and executed on a processor A unit of activity characterized by a single sequential thread of execution, a current state, and an associated set of system resources Difficulties with designing system software: Improper Synchronization: results from an improper design of a signaling mechanism can result in duplicate signals, or lost signals. Failed Mutual Exclusion: two programs attempt to modify shared piece of data. Nondeterministic program operation: a program may change the contents of memory used by another program, and in this way affect unpredictably the operation of the other program. Deadlock: each program is waiting for the other program to release its resource Solution to these problems: use the concept of a process that consists of An executable program Associated data needed by the program Execution context of the program: All information the operating system needs to manage the process

3.2. Memory Management Responsibilities of OS Process isolation - prevent independent processes from interfering with each other Automatic allocation and management - transparent to the programmer Support of modular programming Protection and access control Long-Term Storage The above requirements are satisfied by means of virtual memory and file system facilities Virtual memory and paging Allows programmers to address memory from a logical point of view Allows process to be comprised of a number of fixed-size blocks, called pages
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Virtual address is a page number and an offset within the page Each page may be located any where in main memory Dynamic mapping between the virtual address used in the program and the real address in main memory File system Implements long-term store Information stored in named objects called files 3.3. Information protection and security Access Control - regulates user access to the whole system, subsystems, and data Information flow control- regulates the flow of data within the system and its delivery to users. Certification- relates to proving that access and flow control mechanisms perform according to their specifications and enforce desired protection and security policies. 3.4. Scheduling and resource management Factors to be considered: Fairness- give equal and fair access to all jobs of the same class Differential Responsiveness- discriminate between different classes of jobs. Efficiency- maximize throughput, minimize response time and accommodate as many users as possible. The major elements of the operating system involved in scheduling and resource management in a multiprogramming environment are depicted in Figure 2.11 I/O queues: processes waiting for I/O devices ( a queue is associated with each I/O device) Short-term queue: a list of processes whose execution has been started. They reside in main memory. Round-robin technique: give each process some time in turn. Long-term queue: a list of new jobs waiting to be started. How does it work? Assume that a process is running. The following events transfer the control from the process to the OS Service call from the process - the process explicitly invokes some of the OS services, e.g. I/O operations. Interrupt from the process, e.g. exception handling Timer interrupt - the time slice for the process is over I/O interrupt - an I/O device reports its status to the OS. In each case the corresponding handler is invoked, and then the short-tem scheduler picks up the next process to be run.
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3.5. System structure Guidelines: Modular software Well-defined interfaces between modules, as simple as possible Hierarchical layered structure Each level: - performs a related subset of functions - relies on the next lower level to perform more-primitive functions and to conceal the details of those functions - provides services to the next higher level
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4. Characteristics of Modern Operating Systems Microkernel architecture-assigns only a few essential functions to the kernel, including address spaces, interprocess communication, and basic scheduling. Multithreading- the process is divided into threads that can run simultaneously Thread- dispatchable unit of work. It includes a processor context program counter and stack pointer and its own data storage for the stack. It executes sequentially and is interruptable Process- collection of one or more threads and associated system resources. Symmetric multiprocessing- standalone computer with multiple processors that share the same memory and I/O facilities connected by a communication bus. All processors can perform the same functions Distributed operating systems - provide the illusion of a single main memory and single secondary memory space. Used for distributed file system Object-oriented design - used for adding modular extensions to a small kernel. Enables programmers to customize an operating system without disrupting system integrity Exam-like questions: 1. Compare batch multiprogramming systems and time-sharing systems. Discuss their similarities and differences. 2. How is a process defined? 3. Discuss the difficulties in early OS that motivated the use of processes in OS design. 4. Describe briefly virtual memory and paging techniques for memory management. 5. Describe briefly how the resource scheduling works. 6. List and describe briefly four of the characteristics of modern operating systems

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