Documenti di Didattica
Documenti di Professioni
Documenti di Cultura
Introduction
Technical use
System analysis & Design ER- Diagram Use case Diagram Sequence Diagram Activity Diagram Collaboration Diagram
Screen Designs Main Window Message Typing Window Number Entering Window
References
ACKNOWLEDGEMENT
It is always difficult task to acknowledge all those who have been of tremendous help in project. We have made an attempt through this report to express our deepest gratitude to all those who have contributed for making of this project either directly or indirectly.
First of all we are thankful to our project in charge Prof. V. Shewale madam for guiding, helping and encouraging us to make this project successfully.
At the last but not the least we would like to thank my friends for their timely co-operation and help.
INTRODUCTION
It is now a generation of mobile phone system everywhere .As mobile phone become more prevalent, sophisticated, embedded in physical process. Communicating peoples are more dependent on mobile phone system along with the calling facilities, messaging and much more. So, there is the recommendation for the messaging facility & Message Sending System provides it. This is the mobile to mobile Message Sending System helps us in creating messages, storing the
message record sent by the other sender & message sent by the user.
PROPOSED SYSTEM
The Message System shows the main features for developing a message operation in Java ME. This contains efficient messaging functionalities where each one using it able to perform & maintain messages with the application from the device. The functionalities are as following: Create Message
Create Message
Using this functionality user can create a message as per his wish supporting by characters & various symbols. User can create a message up to the 160 characters as per the standard. Then user can send this message onto a 10- digit account number.
Inbox
User can read the received messages sent by other communicating party. You can also delete the messages in case if the inbox will be full. It can also sequentially. maintain the received message
Sent Items
It stores the messages sent by the user from his mobile device into a separate folder which is nothing but Sent Items It stores the content of the message with the receivers phone number to whom the message is sent.
Requirement Analysis
SOFTWARE REQUIREMENTS
Operating System Front End : : Windows XP/Vista/7
J2ME (Emulator)
HARDWARE REQUIREMENTS
H.D.D Space :- Minimum 20 GB RAM :- 512 MB
Design
ER-DIAGRAM
SEQUENCE DIAGRAM
ACTIVITY DIAGRAM
COLLABORATION DIAGRAM
Screen Designs
MAIN SCREEN
TECHNICAL USE
J2ME A user interface for a J2ME application is similar to yet different from a user interface that you find on a desktop application. They are similar in that both display options available to the user and then receive and process the option selected by the user. However, a J2ME user interface is less sophisticated than those found on a desktop application because of the limited resources (i.e., screen size) that are available on a J2ME device (i.e., cellular phone). Along with the new breed of computers came a new platform, on which developers can build and implement programs to control small computing devices. The platform is called Java 2 Micro Edition (J2ME).
1. It is not able to create message than 160 characters. 2. If user needs some more functionality then as per the user need, additional programming is needed. 3. Draft is under development for the future enhancement. 4. We cant select numbers from our contact list and it cannot send message many people at a time.
"It supports touch screen devices as well, and the scrolling feature has an accelerated motion in touch mode.
REFERENCES
Books