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XTRAP Start fail to open XTrapTest.txt XTRAP End GUNZ 1,0,0,290 launched.

build (Jul 24 2009 12:54:42) Log time (08/25/09 15:17:03) CPU ID = GenuineIntel ( family = 262 , model = 7 , stepping = 6 ) @ 2992 MHz Display Device = ATI Radeon HD 3600 Series ( vendor=1002 device=9598 subsys=e410 174b revision=0 ) Display Driver Version = 6.14.0010.6833 Windows = 5.1 Build 2600 , Service Pack 3 (2060520KB) : Windows xp.. Load XML from memory : system/locale.xml- SUCCESS Country : (BRZ), Language : (BRZ) Load XML from memory : system/gametypecfg.xml.mef Load Config from file : config.xml- SUCCESS Load XML from memory : system/system.xml- SUCCESS Load XML from memory : system/strings.xml(0x0016) - SUCCESS Load XML from memory : system/cserror.xml(0x0016) - SUCCESS Load XML from memory : system/messages.xml(0x0016) - SUCCESS InitializeNotify ok. WFog Enabled Device. device created. Video memory 504.500000 main : RGetLenzFlare()->Initialize() InitialLoading success. interface Initialize success ZApplication::OnCreate : begin 0(Driver de som primrio): Hardware Mixing Not Supported 1(SoundMAX HD Audio): Hardware Mixing Not Supported [[[getMaxChannel32]]]] -------------------> Sound Engine Create : 0.525000 sound engine create. Load XML from memory : System/tips.xml(0x0016)- SUCCESS start log bipmap end of load bitmaps2 loading pictures : 0.530000 warning : bitmap slot_head.tga not found. warning : bitmap slot_head.tga not found. warning : bitmap icon_gameroom.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found.

warning : bitmap icon_gameroom_s.tga not warning : bitmap icon_gameroom_s.tga not warning : bitmap icon_gameroom_s.tga not warning : bitmap icon_gameroom_s.tga not IDLResource Loading Success!! IDL resources : 0.182000 start InitInterface option Number of Display mode : 41 Number of Display mode : 41 end of InitInterface option ok Init maps : no Current ChannelRule Screen Effect Manager Create : 0.086000 Screen effect manager create success. Effect manager create success. Client create success. game interface create success.

found. found. found. found.

-------------------> GameInterface Create : 1.523000 Load character.xml success, -------------------> Character Loading : 3.291000 -------------------> WeaponMesh Loading : 0.769000 Load weapon.xml success. -------------------> Worlditem Loading : 0.035000 Load Init Init Init Init Init zitem info success. world item manager success. map Descriptor success. channel rule manager success. abuse manager success. chatting filter. success

-------------------> ETC .. : 0.839000 BspObject open : begin interface/login/login.rs RBspObject::Open : Open_MaterialList RBspObject::Open : Open_LightList BspObject open object list : begin RBspObject::Open_ObjectList : size 13 RBspObject::Open_ObjectList : end RBspObject::Open : OpenDescription RBspObject::OpenRs : file.Open RBspObject::OpenRs : file.Read(&header) RBspObject::OpenRs : file.Read(&nMaterial) RBspObject::OpenRs : Open_Nodes begin RBspObject::OpenRs : Open_Nodes end RBspObject::Open : OpenRs RBspObject::Open : OpenBsp RBspObject::Open : done Load smoke description mesh. main : OnCreate() done MExitListener ! Destroy gunz Destroy sound engine. Destroy sound engine. success

Destroy console. Destroy interface begin destroy client. PeerInfoList Released clear looks end. Widget map clear end. desctroy cursor system end. clear IDL resource end. Final interface end. Destroy game interface done. clear looks end. Widget map clear end. desctroy cursor system end. Destroy mesh manager. Destroy weapon mesh manager. destroy game application done. interface finalize. game input destroy. game gonfiguration destroy. Bitmap manager destroy Animation bitmap. destroy gunz finish. Rframe_destory::closeDisplay

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