Documenti di Didattica
Documenti di Professioni
Documenti di Cultura
Q1 2011
POWERING THE
MOBILE ECONOMY
Top 10 Countries in Q1
By Impressions
UNITED
KINGDOM
2 10 GERMANY
CANADA 3
1 UNITED 9 FRANCE 8 SOUTH 4 5 JAPAN
CHINA KOREA
STATES
7 INDONESIA
WESTERN EUROPE
more than double to nearly 1.2 billion. 600
NORTH AMERICA
JAPAN
MIDDLE EAST & AFRICA
400
EASTERN EUROPE
LATIN AMERICA
200
As the number of mobile campaigns have grown, we have seen Source: Millennial Media, Q1 2011.
29%
9%
Mobile Usage: Top 5 Q1 Holidays
By Impressions
CHART B
12%
Q1 Insights:
Advertisers using Targeted Audience Reach campaign
methods (Behavioral Audience, Demographic, and Local
Market) grew 3% quarter-over-quarter, with 44% of the NUMBER OF CAMPAIGNS
GREW 107%
Campaign Targeting Mix in Q1 (Chart A).
GREW 213%
targeting to effectively customize their campaigns and
provide localized deals to their target customers.
GOAL:
Raise awareness of the newly-announced Buick Achievers
Scholarship program.
40%
47% 30%
25%
26% 25%
20%
32% 22% 22%
15% 18%
10% 13%
12% 12%
5%
2%
TRAFFIC TO SITE 0%
CUSTOM LANDING PAGE APPLICATION ENROLL/ MCOMMERCE PLACE RETAIL SITE MOCIAL STORE SUBSCRIBE VIEW WATCH
APPLICATION DOWNLOAD DOWNLOAD JOIN CALL PROMOTION SEARCH SOCIAL
MEDIA
LOCATOR MAP VIDEO
Q1 Insights:
Application Download grew 31% quarter-over-quarter and Mocial (Mobile Social Media) experienced growth of 29%
represented 21% of the Campaign Destination Mix in Q1 quarter-over-quarter, with 18% of the Post-Click Campaign Action
(Chart A). With increasing Smartphone penetration, Mix in Q1 (Chart B). Automotive, CPG, and Telecom brands utilized
advertisers created applications to engage their customers mobile social media as a Post-Click Campaign Action to engage
and reinforce their brands. customers and gather feedback on their new product launches in Q1.
Global Publisher & Developer Quick Stats Top 10 Global Applications Categories
Q1 2011 By Impressions
1 GAMES
15 OPERATING SYSTEMS ON OUR NETWORK 2
3
SOCIAL NETWORKING
MUSIC & ENTERTAINMENT
34% GROWTH IN NUMBER OF APPS ON
MM’S NETWORK Q1 2011/Q4 2010
4
5
MAIL & MESSAGING
WEATHER
6 SPORTS
52% GROWTH IN NUMBER OF ANDROID APPS
ON MM’S NETWORK Q1 2011/Q4 2010 7
8
NEWS & CURRENT EVENTS
HEALTH & FITNESS
INTRODUCING THE
INDUSTRY’S FIRST 3IN1 SDK
The next evolution of inventory monetization has
TOP 3 PUBLISHER & DEVELOPER
arrived for mobile developers. Developers can TRENDS OF Q1
make more money with Millennial Media’s new
3-in-1 SDK for Android and iOS.
1 Publishers & developers took
advantage of all types of ad units, such
This powerful SDK allows mobile developers to: as interactive video and rich media, to
capture the highest eCPMs and
Integrate three revenue-generating ad formats including strongest brand demand.
Interactive Video, Rich Media and Banner Ads – all with one simple
SDK download
15%
CONNECTED
DEVICES 17%
ANDROID
iOS
62% 54% RIM
23% SMARTPHONES SYMBIAN
FEATURE
PHONES WINDOWS
26% OTHER
Top 3 Tablets in Q1
By Impressions
1 Apple
iPad
2 Samsung
Galaxy Tab
3 Smartbook AG
Surfer Tablet
Source: Millennial Media, Q1 2011.
Audience Takeover – A targeting technique that allows an advertiser to achieve dominant share-of-voice with a target audience.
Campaign Destination – Used to define where advertisers are sending consumers from their ads to view more content. Based upon the
thousands of campaigns on our network, we find that campaigns drive to three primary destinations: Traffic to Site (the client’s persistent
mobile site), Custom Landing Page (a special mobile landing page created for the campaign), or Application Download.
Cross-Platform – Pertaining to multiple devices (Smartphones, tablets, feature phones, connected devices), carriers (AT&T, Verizon,
Vodafone, etc.), or platforms (iOS, Android, RIM, Windows Phone 7, Symbian, etc). Millennial Media’s mobile ad network is cross-platform –
or “platform-agnostic” – because we do not focus on one single OS or device type. This enables advertisers to reach as many mobile users
as possible, regardless of their mobile device or carrier of choice.
Developer – Provider/creator of mobile applications. Developers range from large entities (brands, portals, news sites, etc.) to individuals
who focus on just a handful of applications. Along with publishers, developers’ inventory makes up the “supply” side of the mobile ad
network model and is where advertisers’ ads run. Developers are to App as publishers are to WAP.
eCPM – Also ‘Effective CPM’ or ‘Effective cost per thousand impressions’. Used as a performance measure to estimate earnings for every
thousand impressions received. eCPM is derived by dividing total earnings over total number of impressions in thousands.
Local Market – A targeting technique that allows advertisers to customize their message to local markets – i.e. DMA to more precise levels
of granularity. (Previously classified as “GEO” in earlier SMART reports).
Post-Click Campaign Action – The action a marketing campaign is driving the customer to take once an ad is viewed (i.e., Place Call,
Download Application, View Map, etc.).
Publisher – Provider of mobile sites of well-known brands, perhaps newspapers, broadcasters or portals. Publishers also frequently have
their own applications. Along with developers, publishers’ inventory makes up the “supply” side of the mobile ad network model and is
where advertisers’ ads run. Publishers are to WAP as Developers are to App.
Reach – A measure of the mobile audience size, generated by the number of users accessing specific mobile websites and applications.
SDK – Software Development Kit. A tool that enables developers to seamlessly integrate mobile advertising into their applications, thus
monetizing their app. Developer partners on Millennial Media’s network download and integrate our SDKs (available for a variety of
operating systems – iOS, Android, Windows Phone 7, etc.) to gain access to the ads run by our advertising partners.
Smartphone – Any web-enabled and application-enabled mobile phone that runs on an operating system and offers the user more
advanced capabilities beyond just voice and mobile web access.
Millennial Media is the proven leader in mobile advertising. With the largest mobile media audience in the U.S.,
Millennial Media uniquely offers brand advertisers the only set of specific, scalable audiences. Our ability to reach,
target and engage consumers is unparalleled. As an innovative technology leader, our mobile decisioning, serving
and mediation platforms are powering some of the largest companies in the media business today. The company is
committed to growing the mobile advertising marketplace by becoming the preferred partner to all advertisers
seeking to reach mobile consumers, all publishers and developers seeking to maximize ad revenue and all mobile
operators seeking to further monetize their networks. For more information, please visit
http://www.millennialmedia.com or follow us on Twitter @millennialmedia. Millennial Media was named the
2010 OnMedia Top Private Company in Digital Media and was awarded a 2010 Stevie Award (American Business
Awards) for Most Innovative Company of the Year.
About S.M.A.R.T.™
The Scorecard for Mobile Advertising Reach and Targeting (S.M.A.R.T.™) delivers monthly insights on key trends in
mobile advertising based on actual campaign and network data from Millennial Media, Inc. Millennial Media partners
with major carriers, media networks and top-tier publishers to deliver the largest data set of any third-party U.S.
mobile advertising network. As such, we are uniquely capable of reporting and analyzing the richest sets of carrier,
device and campaign data collected over billions of monthly ad requests. Elevating and driving the whole mobile
ecosystem forward is central to our company mission.
For questions about the data in this report, or for recommendations for future reports,
please contact us at research@millennialmedia.com.
©2011 Millennial Media, Inc. All rights reserved. All product names and images are trademarks or registered trademarks of their respective owners.