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Webcast:
Wikibrands,
Wikicommuni=es
How
to
Manage
the
World
of
Engaged
Brands
Presenter:
Sean
Moffi.,
President,
Agent
Wildfire
@seanmoffi. | @wikibrands
Twi.er:
@wikibrands
Facebook
page:
Wikibrands
Website: www.Wiki-‐Brands.com
Live event/seminars
Twi.er:
@communitygurus
h.p://www.surveymonkey.com/s/2011wikicommuniVes
Poll
QuesVon
-‐The
Zeitgeist
of
Community
Management
In
managing
your
Wikibrand
communi=es,
what
percentage
of
your
=me
and
effort
is:
Equals
success
in
business
Do Brands even Belong in
my Social Spaces!
Don’t
be
fooled,
people
want
social
brands…they
just
don’t
want
pushy
marketers
-‐
85%
of
people
want
companies
engaging
with
their
customers
in
social
media
…but…
A
Demanding
and
AcVvist
Customer
Culture
has
Taken
Over
Freedom
• iTunes,
Craigslist,
Zipcars
Customiza=on
• Nike
ID,
My
Space,
Jones
Soda
Scru=ny
• Amazon,
RED
Integrity
• Innocent
Drinks,
Vans,
Trader
Joes
Collabora=on
• John
Fluevog,
Wikipedia,
Doritos
Entertainment
• Red
Bull,
Axe,
You
Tube
Speed
• Zara,
Calvin
Klein,
Google
Innova=on
• Nokia,
Toyota
Forget
social
media…
"Skate
to
where
the
puck
is
going,
not
to
where
it
is."
The
Challenge
Today
-‐
Top
5
Arguments
for
Wikibranding
-‐
Q
&
A
Why
Now?
Top
5
arguments
for
Wikibranding
Social/CollaboraVon/Engagement
Reason
#1
-‐
Business
Models/Culture
Business
Needs
to
Get
Genuine
“Something
you
“Something
you
Prefer”
“Something
you
Love”
ParVcipate
In”
Reason
#3
–
Media
Shiys
The
World
is
Connected
and
Engaged
1.3
Billion
Social
Networkers
Globally
Facebook
-‐
640
million,
130
friends
each,
1,000+
fans
per
page
Wikipedia
–
265
million
readers.
17
million
arVcles
Twi.er
–
190
million,
190
followers
each
(ayer
2
yrs)
LinkedIn
–
101
million,
61
friends
each,
189
index
on
post-‐grad
YouTube
-‐
144
million
unique
monthly
visitors
watch/292
minutes
per
month
Flickr
–
45
million
members/5.0
billion
photos
Foursquare
–
8
million/381
million
checkins
Amazon
–
650
million
users
annually,
$24
billion
sales
GroupOn
–
35
million
users
annually,
$500
milion
sales
Quora
–
600,000
registered
users
-‐
Spending
82%
more
=me
on
social
networks
than
they
did
last
year
Reason
#4
-‐
Economic
Reason
-‐
Engagement
Sells
Non-‐engaged
brands
decrease
in
value
-‐6%
..10
Factors
The
FLIRT
Model
–
A
Recipe
for
Wikibrand
Success
CULTURE
CULTURE
#1
-‐
A
Culture
Change
is
Required
Profiles
(LinkedIn/Facebook)
-‐
Pictures,
Full
Bio,
Interests
-‐
Join
Groups
-‐
Ask/answer
quesVons
OUTREACH
–
Some
of
these
people
are
not
like
the
others,
Forget
100,000
Followers,
Start
at
Finding
1000
Real
Fans
Seeding
the
Influencer
Curve…at
the
Right
Time
41
25
Community
IncenVves
-‐
Intrinsic
“How
do
I
iden9fy
with,
help
the
community”
• Customer
service
• InformaVon/advice
• 3rd
party
incenVves
• Customized/personalized
treatment
• Cash
rewards
• Non-‐monetary
rewards
• Discounts
• Invita=on
to
Events
• Points
accumulaVon
5.
RULES,
GUIDELINES
&
RITUALS
“what
can/can’t
I
do
here?”
Rules
-‐
Kodak
–
Good
Empowering
Rules
• Experience FacilitaVon
• Employee Policies
• Ownership
• Rituals/Customs
6.
TOOLS
&
PLATFORM
“how
and
where
does
it
work?”
A
home
and
away
game
The
Three
Headed
Pla~orm
World
Have
a
Home,
Neutral
and
Away
Game
-‐ CustomizaVon
Amazon
-‐
Designed
for
Socialness
Some
rooms
you…
Play Entertain
Learn Create
Converse
Escape
…so
it
is
with
social
media
Buy
Play Entertain
Learn Create
Converse
Escape
The
Core
10
for
a
Business
1.
Facebook
-‐
“ The
Living
Room”
-‐
Ubiquity,
Socialness,
IntegraVon
3. LinkedIn
-‐
“ The
Office”
-‐
BtoB,
Deals,
Professional
Community
4. Twi.er
-‐
“ The
Front
Porch”
-‐
Trends,
Viralness,
Launches
7. Blog
-‐
“ The
Garden”
-‐
News,
Comments,
Feeds,
SEO
8. Community
Site
–
“ The
Pool”
-‐
Fans,
Deep
Engagement
9. YouTube
-‐
“ TV
Room”
-‐
Entertainment,
Previews,
Video
10. Email
Provider
–
“ The
Mailbox”
-‐
Outbound,
ConnecVon,
Fans
11. Flickr
-‐
“ The
Gallery”
-‐
Photos,
ArVsts,
Celebrity
12. Wiki
-‐
“Workshop”
-‐
CollaboraVon,
Fan
community
13. Slideshare
–
“ The
Library”
-‐
Thought
leadership,
Trends,
Ideas
The
Away
Game
-‐
Kray
-‐
The
Tools
of
Word
of
Mom
Mint.com
–Connected
and
Awesome
Where
You
Are
7.
COMMUNITY
MANAGEMENT
“who
will
lead
the
conversaVon?”
You
can
Keep
Anybody
Happy
IniVally,
How
Do
You
Get
Them
To
Stay
in
Love
–
Community
Success
Factors
–
Top
Ingredients
#1
-‐
The
customer/member
experience
provided
ExecuVon
#2
-‐
A
conversaVon
worthy
idea/concept
Strategy
#3
-‐
Clear
objecVve/mission/value
statement
Culture
#4
-‐
Expert
moderaVon/dialogue
management
ExecuVon
#5
-‐
Great
service/responsiveness
ExecuVon
#6
-‐
A
great
product/brand
Strategy
#7
-‐
The
quality
of
the
people/members
who
parVcipate
Exec.
#8
-‐
The
culture
of
a
company
Culture
#9
-‐
A
strong
community-‐building
process
ExecuVon
#10
-‐
Ability
to
demonstrate
value
Strategy
#11
-‐
CreaVvity/entertainment
value
ExecuVon
#12
-‐
Frequency
of
acVvity
and
presence
ExecuVon
#13
-‐
Content
that
is
relevant
and
fresh
ExecuVon
–
Community
MoVvaVon
–
Why
Do
People
Join
#1
-‐
Social
ConnecVon
#2
-‐
Shared
Community
Values/Culture
#3
-‐
Expression/CreaVvity/VenVng
#4
-‐
Establishing
influence
with
key
decision
makers
#5
-‐
Access
to
Special
InformaVon/Advice
#6
-‐
Appealing
to
Hobbies/Interests
#7
-‐
Making
a
difference/to
ma.er/support
a
cause
#8
-‐
Novelty/Entertainment/Fun
#9
-‐
CulVvaVng
ReputaVon/Status
#10
-‐
MutualisVc
relaVonship
(they
win/you
win)
#11
-‐
Brand/Company
Resonance
#12
-‐
Non-‐monetary
reward/support
#13
-‐
A
challenge
of
latent
skills
and
talents
#14
-‐
Monetary
reward/support
–
Community
Impasses
–
Hurdles
#1
-‐
Company
culture
#2
-‐
Lack
of
execuVve/managerial
support
#3
-‐
Too
controlling
#4
-‐
Lack
of
authenVcity/genuine
engagement
#5
-‐
Lack
of
community
leadership
#6
-‐
IneffecVve
measurement
#7
-‐
Lack
of
relevant
skills
of
people
involved
#8
-‐
No
clear
purpose
#9
-‐
Lack
of
ongoing
strategy/plan
#10
-‐
Lack
of
investment
#11
-‐
Inability
to
link
member
and
company
objecVves
#12
-‐
No
link
to
business
objecVves
#13
-‐
Li.le
dialogue
or
interacVon
8.
LIFE
STAGE
OF
THE
COMMUNITY
“when
do
we
need
to
adapt?”
The
Life
Stage
of
Social
Media/Community
Milestone
achievement
User
generated
content
IncenVves
materialized
Mass
supported
Expansion
Expected
cycle
of
acVvity
Broadened
focus
Company
culture
change
Self-‐governance
Tiered
membership
Fresh
produced
content
Highlight
contribuVon
IncenVves
pitched
Networked
Seeded
audience
9.
METRICS,
MEASUREMENT,
INSIGHTS
&
ROI
“what
do
we
measure
and
look
for?”
Social Media Measurement - No Silver Bullet Formula
Different Brand Yardsticks
68
Or
When
in
Doubt,
What
Would
Charlie
Sheen
Do…
Community
Mantra
-‐
Treated
Customers
like
VIP
Fans
Thinktank/ Scout/
Sounding Mystery Turning
Users,
Customers
and
Board Shopper
Consumers
User
Customer Consumer
Evangelist/
Ambassador/
Advisory Advocate Into
Community
Members,
Seeded
Council/
Cause
Adopter/ Advocates,
Ambassadors
Beta Tester
Torchbearer and
Evangelists
The
Tools
–
The
11
Cs
of
Community
1. CommunicaVon
2. Content
CreaVon
3. Company/brand
evangelism
4. Member/Customer
support
5. Ongoing
FacilitaVon
6. Metrics
ReporVng
7. Event
Host
8. Community
EvoluVon/Feature
Development
9. Internal
Rallying
Cry
10. Community
AdministraVon
11. Member
Recruitment/Crowdsourcing
Top
Skills
of
Community
Managers
1. Leadership/charisma
2. Diplomacy/PaVence
3. Customer/member
empathy
4. Persistence
5. Social/Networking
6. CommunicaVon
Skills
7. Technology
Skills
8. Passion
for
company/brand
9. Change
Agent
10. CreaVvity
11. Leads
the
lifestyle
of
the
customer
Leverage
Your
Own
Crowd
Host
Employee/Customer/Professor
Ideajams
Find
Your
Real
Hardcore
Fans
Invite
them
into
The
Front
Row
or
On
Stage
Go
Ahead,
it’s
OK
to
FLIRT
1.
Focus
5. IncenVves,
MoVvaVons
and
Outreach
Live event/seminars
Twi.er:
@communitygurus
h.p://www.surveymonkey.com/s/2011wikicommuniVes
Invite
Us
Back,
Love
Us,
Tell
20
People..
Twi.er:
@wikibrands
Contact
me:
smoffi.@agentwildfire.com
Let’s Start The Conversation…
URL: www.AgentWildfire.com
Blogs: http://BuzzCanuck.typepad.com/
www.spreadslikewildfire.com