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Endurance Trained? Speed is calculated my minusing the racial speed with You are bloodied when your current hitpoints are less
armor penalty. Speed is the number of squares you can than the bloodied value, which is 1/2 your max hitpoints
travel in your movement phase. (rounded down).
Dexterity Modifier
Healing surges Surge used
Acrobatics Trained? Armor Class (AC)
Stealth Trained? The number of healing surges available equals to class
Thievery Trained? surges number + your constitution modifier
How hard it is to physicaly harm you. AC = 10 + 1/2 level
(rounded down) + armor (shield) bonus. Wearing light Second wind used
armor or none may add inteligence or dexterity
Inteligence Modifier modifier to the result.
Bluff Trained?
Diplomancy Trained? Action points
Intimidate Trained?
Streetwise Trained? Each extended rest restore action points count to 1.
Every milestone an action point is granted by 1.
Skill check value equals to 1/2 level (rounded down) + 5
trained bonus (if trained) + the corresponding ability
modifier