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WS BS S T W I A Ld Save
Undivided Chaos Lord 6 5 4 4 3 5 3+D6 10 3+
Khorne Chaos Lord 6 5 4 4 3 5 4+2D6 10 3+
Nurgle Chaos Lord 6 5 4 5 3 5 3+D6 10 3+
Slaanesh Chaos Lord 6 5 4 4 3 6 3+D6 10 3+
Tzeentch Chaos Lord 6 5 4 4 3 5 3+D6 10 3+
Undivided Daemon Prince 7 5 6 5 4 5 4+D6 10 3+
Khorne Daemon Prince 7 5 6 5 4 5 5+2D6 10 3+
Nurgle Daemon Prince 7 5 6 6 4 5 4+D6 10 3+
Slaanesh Daemon Prince 7 5 6 5 4 6 4+D6 10 3+
Tzeentch Daemon Prince 7 5 6 5 4 5 4+D6 10 3+
Special Rules
Daemon Weapons
Requires two hands to use.
Is a Power Weapon.
Adds an extra D6 Attacks in close combat. Roll the dice at the beginning of each combat
phase. If a 1 is rolled the bearer suffers a wound unless he passes an invulnerable save.
(Included in profile).
Has an additional ability depending on the mark. They are as follows:
- Daemon Blade – Allows the user to strike at Strength 5 in Close Combat (Strength 7
for a Daemon Prince).
- Bloodfeeder – Roll 2D6 for the extra attacks (Included in profile).
- Plaguebringer – The weapon is Poisoned 4+ (Poison 2+ for a Daemon Prince).
- Blissgiver – Any successful wound with Blissgiver causes Instant Death.
- Deathscreamer – It can be fired in the shooting phase with the following profile –
24”, S4, Ap3, Assault 3 (S6 for a Daemon Prince).