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Rectilinear Motion
Kinematics Kinetics:
• study of the geometry of motion. • study of the relations existing
between the forces acting on a body,
• used to relate displacement,
the mass of the body, and the motion
velocity, acceleration, and time
of the body.
without reference to the cause of
motion. • used to predict the motion caused by
given forces or to determine the
forces required to produce a given
motion.
Kinematics of Particles
General
Rectangular
Rectilinear
Components
Motion
Normal and
Uniform Motion Tangential
Components
There are two quantities that can be derived from the position of a particle:
1.Distance is a scalar quantity that pertains to the sum of the absolute values
of the changes in the position of a particle.
2.Displacement is a vector quantity that pertains to the algebraic difference of
the final and initial positions.
The motion of a particle is known if the position coordinate for the particle is
known for every value of time t. The motion of the particle may be expressed
in the form of a function, or in the form of a graph (x vs. t).
2 3
e.g., x 6t t
x
The instantaneous velocity of a particle is Instantaneous v lim
t 0 t
the time rate of change of its position. Velocity
v
The instantaneous acceleration of Instantaneous Acceleration a lim
a particle is defined as the time rate t 0 t
v 12 t 3t 2
e.g., dv
a 12 6t
dt
Observe that at the time when a = 0 (at t = 2 s),
the change in speed of the particle reverses.
•From t = 0 s to t = 2 s, the speed is increasing
(while moving along the positive direction).
•From t = 2 s to t = 4 s, the speed is decreasing
(while moving along the positive direction).
•From t = 4 s to t = 6 s, the speed is increasing
(while moving along the negative direction).
• For such problems, it will be important to set an origin and sign convention
in order to write the correct position, velocity, and acceleration functions (or
sometimes referred to as equations of motion).
v t t t
dv
a f t dv f t dt dv f t dt vt v0 f t dt
dt v0 0 0
t
vt v0 f t dt
0
x t t t
dx xt x0 vt dt
vt dx vt dt dx vt dt
dt x0 0
0
t
xt x0 vt dt
0
x
v x v02 2 f x dx
2
x0
x t v t
dv v dv v dv
a f v
v
dx
dx
f v dx
x0 v0
f v
v t
v dv
xt x0
v0
f v
v t
v dv
xt x0
v0
f v
vt
ln kt
v0
Determine v (t), x (t), and v (x). Assume that the
cylinder has zero initial position.
=> vt v0 e kt
x t v0 e
k 0
a kv dv k dx
v0 0
v v0 kx
=> v v0 kx
Determine v (t), x (t), and v (x). Assume that the
cylinder has zero initial position.
For a particle in uniform rectilinear motion, the acceleration is zero and the
velocity is constant.
dx
v constant
dt
x t
dx v dt
x0 0
x x0 vt
=> x x0 vt
DYNAMICS OF RIGID BODIES
UNIFORM MOTION
v v0 at
x t
dx
dx v0 at dt x x0 v0t at 1 2
v0 at 2
dt x0 0
x x0 v0t at 1
2
2
v
v x
v02 a x x0
dv
v
dx
a constant v dv a dx
v0 x0
1
2
2
v v 2a x x0
2 2
0
m m 2
12 m 18 t 4.905 2 t
s s
vE constant
m
2
s
y E y0 v E t
m
5 m 2 t
s
t 0.39 s meaningles s
=> t 3.65 s