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REGISTER

NO: 10800611

COURSE NAME MULTIMEDIA SYSTEMS

COURSE CODE CAP323

SUBMITTED BY: SUBMITTED


TO:
VARUN SHARM
DEEPTI MAM

SECTION: E3802
ROLLNO: A18

PART A

1. Your Boss wants to create a hypermedia system for


Web visitors to find technical support information
about your company. What are some of the implications
in creating this system? Should you hand-build the
links or use an automatic indexing system. Why?

Answer:

Hypermedia is used as a logical extension of the term


hypertext in which graphics, audio, video, plain text
and hyperlinks intertwine to create a generally non-
linear medium of information. This contrasts with the
broader term multimedia, which may be used to describe
non-interactive linear presentations as well as
hypermedia.

Hypermedia includes use of sound, video, image and


text. This helps the user to know about the product of
the company. The user can view and test the product so
for as view of the product is concerned. However the
hypermedia restricts the speed of web and it also
enhances the time taken for opening of the site.
So for as the use of hand build indexing system and
automatic indexing is concerned, it is the glue that
holds the content together. It is the layer of order
which makes data base product, robust, and responsive,
thus best ever to serve the needs of organization.
However without automatic indexing, one may find the
precise bit of data that will ignite a new market.

2. Discuss the implications of using audio in a


production, focusing on the purpose of the audio, how
to manage audio files, and copyright issues.

Answer

Implications of using audio in a production

The purpose of audio is to help create mood and


ambience. How to manage them digitally is up to you, or
software can be purchased to manage them easily. If you
plan on using any recorded audio in your video, the
rights for it must be purchased, or created by you. You
can't just use any music if you want to publically show
your video, online or otherwise.

3. What is the need of hyperlinks in a web page? Create


document in html with creation of different frames and
links.

Answer

In computing, a hyperlink (or link) is a reference to a


document that the reader can directly follow, or that
is followed automatically.

A hyperlink is something in a web page that when you


click on it, a new web page appears in your browser.
The simplest form of a hyperlink is what Poppy Dog
calls a Text Hyperlink. This is basically some text
which is usually underlined, an example is

Poppy Dog Home - a Text Hyperlink

<HTML>
<HEAD>
<TITLE>HOME</TITLE>
</HEAD>
<FRAMESET cols="27%, 73%">
<FRAMESET rows="200, 200">
<FRAME src="F:\Image">
<LI><A href="F:\Image"> some neat contents</A>
</FRAMESET>
<FRAME src="F:\Image\2.jpg">
</FRAMESET>
</HTML>

Out put

PART B

4. Discuss the three image file format of bitmap and


vector images used in multimedia .Also differentiate
between them.

Answer

Bitmap images

Bitmap images (also known as raster images) are made up


of pixels in a grid. Pixels are picture elements; tiny
dots of individual color that make up what you see on
your screen. All these tiny dots of color come together
to form the images you see. Most computer monitors
display approximately 70 to 100 pixels per inch--the
actual number depends on your monitor and screen
settings.

Common bitmap formats include:


• BMP
• GIF
• JPEG, JPG
• PNG
• PICT (Macintosh)
• PCX
• TIFF
• PSD (Adobe Photoshop)

• The BMP File Format, also known as Bitmap Image


File or Device Independent Bitmap (DIB) file format
or simply a Bitmap, is a Raster graphics image file
format used to store bitmap digital images,
independently of the display device(such as a
graphics adapter), especially on Microsoft Windows
and OS/2 operating systems.

• The Graphics Interchange Format (GIF) is a bitmap


image format that was introduced by CompuServe in
1987 and has since come into widespread usage on
the World Wide Web due to its wide support and
portability.

• In computing, JPEG is a commonly used method of


lossy compression for digital photography (image).
The degree of compression can be adjusted, allowing
a selectable tradeoff between storage size and
image quality. JPEG typically achieves 10:1
compression with little perceptible loss in image
quality.
Vector images

Vector images are made up of many individual, scalable


objects. These objects are defined by mathematical
equations rather than pixels, so they always render at
the highest quality. Objects may consist of lines,
curves, and shapes with editable attributes such as
color, fill, and outline.

Common vector formats include:


• AI (Adobe Illustrator)
• CDR (CorelDraw)
• CMX (Corel Exchange)
• CGM Computer Graphics Metafile
• DXF AutoCAD
• WMF Windows Metafile

• Adobe Illustrator is a vector graphics editor


developed and marketed by Adobe Systems.

• CDR file format is a proprietary file format


developed by Corel Corporation and primarily used
for vector graphic drawings. There is no publicly
available CDR file format specification.

• The Connected Media Experience is a non-profit


Standard-Setting Organization (SSO) formed to
promote a technical standard for enhanced digital
media packages. The specification for the package
format is intended to be applicable to a variety of
content types, including music, movies, news,
books, and others. The working name “CMX” has been
used in the past for this initiative.

5. Explain with an example of sample rate. Which is the


best way to measure the sample rate and store in which
high quality media?

Answer
Sample Rate

A key defining characteristic of any digital audio


signal is its sampling rate, usually just called the
sample rate. This refers to how frequently the analog
signal is measured during the sampling process. If you
think about it, the reason why this is important is
obvious: imagine that you had a recording of someone
speaking, and you sampled the recording once per
second. You'd end up with a lot of choppy noise. The
more frequently the signal is sampled, the better the
approximation to the original sound. However, the
higher the sample rate the more memory is required to
store the samples, so you don't want to sample more
than is necessary either!

6. Describe the limitations and benefits of bitmap and


vector graphics.

Answer

Bitmap

A bitmap is an image which is made up of tiny squares


of color. The arrangement of these tiny coloured
squares produces the effect of an image. This is a good
method of reproducing 'continuous tone' images, such as
photographs.

The amount of detail that can be seen in a picture


depends on the resolution of the image; how many times
per inch these squares or pixels occur. 300 times per
inch is what is needed for good quality reproduction on
a commercial printing press, and 72 pixels per inch for
monitor display.

Bitmaps have two disadvantages. In terms of the amount


of digital storage, bitmaps are memory intensive, and
the higher the resolution, the larger the file size.

The other disadvantage with bitmaps is when an image is


enlarged, the individual colored squares become visible
and the illusion of a smooth image is lost to the
viewer. This 'pixilation' makes the image look course.

Vector graphics

Scalable vector graphics are very different from


bitmaps. Vectors describe the shape of an object as a
series of points connected by curved or straight lines,
represented as a mathematical formula. These lines may
have a thickness or stroke assigned to them, and the
object they create can be filled with color.

The advantages of using vector graphics are; a small


file size and the ability to scale the image to any
size without loss of quality; see the image above. They
are ideal for logo designs, as they can be printed very
small on business cards or printed large on a billboard
poster.

Vector graphics, however, cannot reproduce 'continuous


tone' photographic images like bitmaps.

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