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Epic Armageddon- Grey Knights Army List

Version 0.1 edit Jayden Barr 17/02/2011

Strategy Rating 5, Grey Knight and Titan Legion formations have an initiative rating of 1+. Inquisitorial Henchmen and
all other formations have an initiative rating of 2+. All Grey Knights formations benefit from the “And They Shall Know No
Fear” Special Rule.

Core Formations
Grey Knight Terminator squad- 4x Grey Knight Terminators
Transport (Land Raiders, Storm Raven), Dreadnought, Nemesis Dreadknight, Character

Inquisitorial henchmen- 6x Inquisitorial henchmen, Inquisitor character


Transport (Chimera, Aquila Lander/ Arvus Lander), Nemesis Dreadknight

Grey Knight Strike Squad- 4x Grey Knights


Grey Knights (+4, mixed Strike, Purifier, Purgation), Transport (Rhino/ Razorback, Storm Raven),
Personal Teleporters (jump infantry upgrade, no transport), Hunter, Dreadnought, Nemesis
Dreadknight, Character

Support Formations (one Support Selection per core selection)


Purifier Squad- 4x Purifier squad Grey Knights
(Transport- Rhino/Razorbacks, Storm Raven), Character

Paladin Squad- 4x Grey Knights Paladins


Transport (Land Raiders, Storm Raven), Dreadnought, Nemesis Dreadknight, Character

Purgation Squad- 4x Purgation Squad Grey Knights


(Transport- Rhino/Razorbacks, Storm Raven), Character

Land Raiders- 4x Land Raiders (mixed)


Hunter

DaemonBane Squad
A mix of 4x DreadKnights or Dreadnoughts

Formation Upgrades (three upgrades are allowed per formation, each formation may select each
upgrade only once. Formations that select Personal Teleporters may not select Transport
upgrades.)

Transport
Character (Character Grand Master (0-1 per army), Brotherhood Champion (0-1per army), Librarian,
Brother Captain)
Grey Knights (1-4)
Add between 1 and 4 Grey Knights units to the formation for the following point costs: Strike unit,
Purgation unit, Purifier unit.
Grey Knights Dreadnought
Add between 1 and 3 Grey Knights Dreadnought’s of any configuration.
Nemesis Dreadknight
Add one Nemesis Dreadknight to the formation. Nemesis Deradknights may be given the Personal
Telelporter upgrade with the formation.
Personal Teleporters
Units gain Jump Packs and change their movement value to 30cm. for the following cost per unit:
Grey Knights: x
Nemesis Dreadknight: x

Abilities- Special (file under unit entries? Fortitude is the only general special rule.)
Warp Quake
Enemy units teleporting or enter the board via daemonic summoning within 15cm of a unit with
Warp Quake must immediately roll a further d6. On each roll of a one, the units’ parent formation
receives a blast marker.
Fortitude
Grey Knights vehicle (and dreadnought) pilots have psychic abilities. As long as one vehicle with
fortitude in a formation remains alive, the formation counts as having one vehicle with Leader.
The Grand Strategy
Immediately prior to the deployment phase, before the game begins, two units from the Grey
Knights Grand Master’s formation may be selected to permanently gain one of the following special
rules: Scout, Both units must select the same special rule.
Librarian Psychic Powers
The Grey Knights Librarian may use two psychic powers per turn, directly before rolling to activate
the formation it belongs to.
Quicksilver: One unit from the Librarian’s formation gains First Strike and Infiltration until the
beginning of the Librarian’s next activation.
Might of Titan: One unit from the Librarian’s formation gains Assault Weapon, Extra Attack (+1)
Macro Weapon to their profile until the beginning of the Librarian formation’s next activation.
Sanctuary: Until the beginning of the Librarian’s formation’s next activation, any enemy unit
launching an assault action against the Librarians formation that makes base to base contact with a
unit in the Librarian’s formation must roll a d6. On a roll of 1, its parent formation immediately
receives a blast marker.

Units
Grey Knights Strike Squad- Teleport, Warp Quake
Grey Knights Terminator Squad- Teleport
Grey Knights Paladins- Teleport, Fearless
Grey Knights Purgation Squad- Teleport
Grey Knights Purifier Squad- Teleport
Inquisitorial Henchmen
Grey Knights Dreadnought- Fortitude, Walker
Grey Knights Nemesis Dreadknight- Teleport, Walker, Fearless
Grey Knights Land Raider- Fortitude
Grey Knights Land Raider Crusader- Fortitude
Grey Knights Hunter- Fortitude

Dedicated Transports
Grey Knights Rhino- Fortitude
Grey Knights Razorback- Fortitude
Grey Knights Storm Raven- Fortitude
Inquisitorial Chimera
Inquisitorial Arvus Lander
Inquisitorial Aquila Lander

Characters
Grand Master- Supreme Commander, Leader, Inspiring, Fearless
Brother Captain- Commander, Leader, Inspiring
Librarian- Commander, Leader
Brotherhood Champion- Leader, Inspiring, Sniper
Inquisitor- Leader, Invulnerable save

Inquisitorial Navy, Spacecraft and Titan Legion Support


Grey Knights Thunderhawk Gunship- Fortitude
Grey Knights Thunderhawk Transporter- Fortitude
Thunderbolt Fighters
Grey Knights Strike Cruiser
Warhound Titan Pack
Reaver Titan
Warlord Titan

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