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Abstract
This paper describes changes to the television architecture to support 3D video, with emphasis
on the receiver and display processor. It is expected that multiple 3D services will be available
in the near future. While the current 3-D Ready televisions are able to display uncompressed
stereoscopic video signals, the capabilities are limited and need to be expanded. To enable more
diverse sources of content, the television will also need to handle compressed stereoscopic for-
mats from various delivery channels. Components of the television architecture that are impacted
by new content sources are discussed, and standardization efforts that aim to achieve interoper-
ability with the television receiver and display functionalities are also highlighted.
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c Mitsubishi Electric Research Laboratories, Inc., 2010
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MERLCoverPageSide2
3.4-5
TV Architecture Supporting Multiple 3D Services
Anthony Vetro1, Wang-He Lou2 and Mark Flynn2
1
Mitsubishi Electric Research Labs, Cambridge, MA, USA
2
Mitsubishi Digital Electronics America, Irvine, CA, USA
DLP
expected to handle (e.g., from cable or Internet) and sources Terrestrial
Broadcast
LCD
PDP
RF VSB/QAM/COFDM
of uncompressed content (e.g., from gaming consoles or Cable
Switch
Tuner
Demod Switch 3D
Decoder
Headend
optical disc players). Additionally, the DTV architecture will 2D AV
Processor
also need to be augmented to handle 3D content as well, both Return
Channel
Conditional
Access 2D
Decoder
compressed and uncompressed formats. We make a Stereo
Sound
Streaming Compressed Audio
System
distinction between two classes of DTV devices: Sources AV Input Processor