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Introduction Rules Overview

Pitchfork is a game designed for low fantasy and historical settings (Medieval Europe, Pitchfork uses the Year Zero Engine by Free League Publishing at its core, though
Warhammer’s Old World, Hârn, etc) and focuses on villagers trying to get out of bad situ- many changes have been made to accommodate the goals of the game. Here is a
ations alive. This isn’t easy when the world is determined to keep you mired in the mud. summary of the rules (and some of the changes) you will find here:
Your Player Characters (PCs) are villagers in a unique village which you will create to- • Collaborative Village Creation: Central to every game of Pitchfork is
gether. You will be confronted with problems that cannot be ignored and will not be solved the village the PCs call home. This is created together as a group, and includes
by your “betters”: a family member is wrongfully accused of a heinous crime; an influen- drawing a crude map of the village and surrounding area and coming up with
tial noble is performing human sacrifice in the nearby woods; a creature of nightmares

Author’s Note
key NPCs in the community.
lurks in the shadows, picking off the sick and elderly.
• Pools of Dice: Any time you wish to make a “skill test”, roll a number of D6
equal to your Skill rank (there are no Attributes or Talents in Pitchfork), plus
extra dice from any relevant modifiers such as gear, help, or advantage.
Pitchfork started off as a WFRP hack using the Year Zero Engine back in 2017 and has • 6 Means Success: Most tests require a single 6 to be rolled, but more difficult
gone through many iterations since then. It is entirely focused on portraying common folk tests might require two or three successes.
as the protagonists, rather than having them serve only as a backdrop once the adventures • Rerolling: You can reroll any skill test, but doing so will give the GM 1 point
start. That is why you won’t find careers for nobles, knights, or wizards. I believe this focus of Doom, which can be used to complicate your lives later in the story.
leads to games which are more relatable, tense, and rewarding. • Career-Focused: PCs have at least one Career, which are ranked 1-3. These
ranks indicate specialist skill and can be used to add pips to dice in the pool.
As for the future of Pitchfork, the plan is to create three additional games, each focused on

What Do You Need to Play


a different element of common medieval life: specifically urban, criminal, and martial. • Trauma: PCs have Vitality and Stability which are traits to measure physical
and mental trauma. These act as Skills which can also be rolled.
• Critical Injuries: If you take damage or stress greater than or equal to half
of either your Vitality or Stability, a Critical Injury is inflicted. These are mod-
To play Pitchfork, you will need about a dozen standard six-sided dice (D6), ideally with elled on the Vaesen criticals.
each player having their own set (though they can share if needed). They can be of any size • Corruption: Whenever you are directly exposed to the corrupting forces of
or colour, and can be mixed as desired in any single roll. Chaos, you gain one or more points of Corruption. This is handled similarly to
radiation in Coriolis.
In addition, you will need a number of sheets of paper: a blank sheet for the village map, a

Inspirations
Community sheet, one Character Sheet for each player, and a Gamemaster Sheet. • Simple Conflict Resolution: Most simple conflict scenes should be dealt
with narratively or with a small number of rolls.
• Climactic Action: More complex rules will be given for climactic scenes of
action, such as combat or chases, which are both designed to flow from one to
Pitchfork is inspired by many games, but is particularly influenced by: the other.
• Initiative: Rolled at the start of every round - if you pass the initiative test,
• Mutant Year Zero, Coriolis, and Vaesen ~ Free League Publishing you go before your enemies. If you fail, you go after them.
• Warhammer Fantasy Roleplay ~ Cubicle 7 Entertainment Ltd. • Witchcraft: Hedge magic requires fuelling words of power with your own
• Aquellare ~ Nocturnal Media Vitality and is free-form, wild, and forbidden. Use with extreme caution!
• HârnMaster ~ Columbia Games Inc.
• The King of Dungeons ~ Grand Scheme Publishing

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