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This document provides a matrix of flexible learning modes for the Music, Arts, Physical Education and Health 10 (MAPEH 10) course. It outlines the most essential learning competencies, topics, modes of delivery using various information and communication technologies, and assessment strategies for each chapter. Chapter I focuses on music from the late 19th to early 20th century, including impressionism, expressionism, and electronic music. Chapter II covers Afro-Latin and popular music styles like jazz. For arts, Chapter I analyzes modern art movements such as impressionism and expressionism, while Chapter II examines technology-based art forms in the 21st century, including digital photography, videography, and computer-generated images.
This document provides a matrix of flexible learning modes for the Music, Arts, Physical Education and Health 10 (MAPEH 10) course. It outlines the most essential learning competencies, topics, modes of delivery using various information and communication technologies, and assessment strategies for each chapter. Chapter I focuses on music from the late 19th to early 20th century, including impressionism, expressionism, and electronic music. Chapter II covers Afro-Latin and popular music styles like jazz. For arts, Chapter I analyzes modern art movements such as impressionism and expressionism, while Chapter II examines technology-based art forms in the 21st century, including digital photography, videography, and computer-generated images.
This document provides a matrix of flexible learning modes for the Music, Arts, Physical Education and Health 10 (MAPEH 10) course. It outlines the most essential learning competencies, topics, modes of delivery using various information and communication technologies, and assessment strategies for each chapter. Chapter I focuses on music from the late 19th to early 20th century, including impressionism, expressionism, and electronic music. Chapter II covers Afro-Latin and popular music styles like jazz. For arts, Chapter I analyzes modern art movements such as impressionism and expressionism, while Chapter II examines technology-based art forms in the 21st century, including digital photography, videography, and computer-generated images.
In Music, Arts, Physical Education and Health 10 (MAPEH 10) Semester 1st Semester 2nd Semester Mid-Year Mode of Delivery (F2f, Online-synchronous, Assessment Strategies Most Essential Learning Competencies Topics asynchronous, printed ICT Tools (Pre-Test, Post-Test, (MELC) modules/learning contracts, Alternative Mode) research) MUSIC CHAPTER I Late 19th and early 20th Asynchronous, Printed a. Google Classroom Pre-Test, Post-Test, Century Music Modules/Learning Contracts b. MVLE Alternative Modes (Game- 1. describes distinctive musical elements a. Impressionism c. Zoom Based Learning, Experiential of given pieces in 20th century styles; b. Expressionism d. Gmail Learning, Project-Based 2. explains the performance practice c. Electronic Music e. Messenger Learning, Flipped Classroom) (setting, composition, role of f. Music Apps composers/performers, and audience) of f.1 Music Theory with Audio 20th century music; by Brainscape 3, relates 20th Century music to other art forms and media during the same time f.2 Suggester by period; Matthieu Routhier 4. performs music sample from the 20th f.3 Tunable by AffinityBlue century f.4 Tempo by Frozen Ape 5. evaluates music and music Pte, Ltd. performances using guided rubrics f.5 Music Tool LE by CHAPTER II Afro-Latin and Popular Music TheWay Ltd. a. African Music F.6 Noteworks by Azati Corp. 1. describes distinctive musical elements b. Latin American Music of given pieces in 20th century styles;
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Telephone: (077) 600-2014 Website: www.cte.mmsu.edu.ph College of Teacher Education 2. explains the performance practice c. Jazz (setting, composition, role of d. Popular Music composers/performers, and audience) of 20th century music; 3, relates 20th Century music to other art forms and media during the same time period; 4. performs music sample from the 20th century 5. evaluates music and music performances using guided rubrics ARTS CHAPTER I Modern Art Asynchronous, Printed a. Google Classroom Pre-Test, Post-Test, a. Impressionism and Modules/Learning Contracts b. MVLE Alternative Modes (Game- 1. analyzes art elements and principles in Expressionism c. Zoom Based Learning, Experiential the production of work following a b. Cubism and Dadaism d. Gmail Learning, Project-Based specific art style from the various art movements c. Surrealism and Abstract e. Messenger Learning, Flipped Classroom) 2. identifies distinct characteristics of arts Realism f. Art Apps from the various art movements d. Pop Art and Op Art f.1 Aviary 3. identifies representative artists and e. Performance Art and Mobs f.2 KaleidaCam Filipino counterparts from the various art f. Review and art Principles f.3 Blendamaze movements and Concepts: Color f.4 Faces iMake 4. reflects on and derive the mood, idea, f.5 Pop Art Camera or message from selected artworks f.6 Green Screen by Do Ink 5. explains the role or function of f.7 Colorscape artworks by evaluating their utilization f.8 Doodle Art and combination of art elements and principles
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Telephone: (077) 600-2014 Website: www.cte.mmsu.edu.ph College of Teacher Education 6. uses artworks to derive the traditions/history of the various art movements 7. compares the characteristics of artworks produced in the various art movements 8. creates artworks guided by techniques and styles of the various art movements (e.g., Impasto, Encaustic, etc.) 9. discusses the influence of iconic artists belonging to the various art movements 10. applies different media techniques and processes to communicate ideas, experiences, and stories showing the characteristics of the various art movements (e.g., the use of industrial materials or found objects, Silkscreen Printing, etc.) 11. evaluates works of art in terms of artistic concepts and ideas using criteria from the various art movements 12. shows the influences of Modern Art movements on Philippine art forms CHAPTER II Technology-Based Art a. 21st Century art 1. analyzes art elements and principles in b. Digital Photography and the production of work following a Videography specific art style from the various art movements c. Computer-generated Images 2. identifies distinct characteristics of arts d. Video Games from the various art movements e. Television and Film
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Telephone: (077) 600-2014 Website: www.cte.mmsu.edu.ph College of Teacher Education 3. identifies representative artists and f. Review of art principles and Filipino counterparts from the various art Concepts: Lighting movements 4. reflects on and derive the mood, idea, or message from selected artworks 5. explains the role or function of artworks by evaluating their utilization and combination of art elements and principles 6. uses artworks to derive the traditions/history of the various art movements 7. compares the characteristics of artworks produced in the various art movements 8. creates artworks guided by techniques and styles of the various art movements (e.g., Impasto, Encaustic, etc.) 9. discusses the influence of iconic artists belonging to the various art movements 10. applies different media techniques and processes to communicate ideas, experiences, and stories showing the characteristics of the various art movements (e.g., the use of industrial materials or found objects, Silkscreen Printing, etc.) 11. evaluates works of art in terms of artistic concepts and ideas using criteria from the various art movements
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Telephone: (077) 600-2014 Website: www.cte.mmsu.edu.ph College of Teacher Education 12. shows the influences of Modern Art movements on Philippine art forms PHYSICAL EDUCATION CHAPTER I Lifestyle and weight Asynchronous, Printed a. Google Classroom Pre-Test, Post-Test, Management Modules/Learning Contracts b. MVLE Alternative Modes (Game- 1. Assesses physical activity, exercise a. Recreational Activities c. Zoom Based Learning, Experiential and eating habits b. Cooperative Games d. Gmail Learning, Project-Based 2. Engages in moderate to vigorous c. Fitness Activities e. Messenger Learning, Flipped Classroom) physical activities for at least 60 minutes d. Aerobics and Dance f. Fitness Apps a day in and out of school 3. Expresses a sense of purpose and f.1 Swork-It Kids belongingness by participating in f.2 J&J Official 7 Min Workout physical activity-related community f.3 Interval Timer-HIIT services and programs Workouts CHAPTER II Sports f.4 Awesome Eats a. Athletics/Track and Field f.5 Foodspan 1. Assesses physical activities, exercises b. Team Sports f.6 Yum Power and eating habits c. Racket Sports f.7 Juicebox 2. Engages in moderate to vigorous d. Target Sports physical activities for at least 60 minutes a day in and out of school HEALTH CHAPTER I Consumer Health Asynchronous, Printed a. Google Classroom Pre-Test, Post-Test, a. Becoming a Wise and Modules/Learning Contracts b. MVLE Alternative Modes (Game- explains the guidelines and criteria in the Critical Consumer c. Zoom Based Learning, Experiential selection and evaluation of health b. Health Service Provider d. Gmail Learning, Project-Based information, products and services c. Quackery e. Messenger Learning, Flipped Classroom) discusses the various forms of health service providers and healthcare plans d. Complementary and f. Health Apps selects health professionals, specialists Alternative Health Care f.1 Curiscope App and health care services wisely Modalities f.2 The Human Body App
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Telephone: (077) 600-2014 Website: www.cte.mmsu.edu.ph College of Teacher Education reports fraudulent health services e. Consumer Welfare and f.3 Vcell App Protection f.4 Physiology Animations App explains the different kinds of f.5 Drug Free World App complementary and alternative health f.6 Health Ed Buddy App care modalities explains the importance of consumer laws to protect public health identifies national and international government agencies and private organizations that implement programs for consumer protection participates in programs for consumer welfare and protection CHAPTER II Health Trends, Issues, and Concerns on the National discusses the existing health related laws Level explains the significance of the existing a. On Responsible Parenthood health related laws in safeguarding and Pornography people’s health b. On Tobacco and Dangerous critically analyzes the impact of current Drugs health trends, issues, and concerns c. On Consumer Welfare, recommends ways of managing health Environmental Awareness, issues, trends and concerns and Alternative Medical Practices d. On Aids and Blood Services e. On Seatbelt and Internet Safety
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Telephone: (077) 600-2014 Website: www.cte.mmsu.edu.ph College of Teacher Education
Prepared by: Approved by:
MACQUEN D. BALUCIO BERT A. GAMIAO
BENJO G. EDROZO Principal ARSENIO T. GALLEGO MARLON R. MAMALA WINCHELLE D. RUMBAOA ELIZA T. SAMSON Department: LABORATORY HIGH SCHOOL Dean
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