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EDUCATION: readable experience. Built combat system that reacts to puzzle gameplay.
Created Level Editor that allowed designers to quickly iterate on new and
Ohio University existing levels with modular player objectives and templates to iterate from.
Bachelor of Science in Designed and integrated cross-project and cross-platform UI framework to allow
Communication for manageable creation and navigation of UI elements in a UI stack.
Major: Games and Animation Write technical implementation plans based on design documents and UX mock-
Minor: Computer Science ups to facilitate multiple developers creating cohesive gameplay systems.
Class of 2017 Hotel Transylvania: Monsters! | Match 3 Character Collection Game
Worked with external client's proprietary frameworks to implement UI