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This mod will add 7 new mobs to minecraft.

These mobs will build all over your


world. Backup your saves before use.
You will need to have modloader and spawnlist installed.
Drag each provided class into your minecraft.jar.
Copy the images in the "mob" folder to the respective "mob" folder located in th
e minecraft.jar, or just drag the entire mob folder into the minecraft.jar
Optionally, you may place the BuilderConfiguration.txt into the same folder as y
our minecraft.jar (bin folder). Modifying the numbers in this text file will ch
ange various attributes relating to the Builder Mobs. See Configuration Details
below for more information.
Gameplay:
-Right clicking on any builder with your hand while it is idle will make it foll
ow you. Right click with hand again to make the builder stop following.
-Right click on Home Seekers while holding one of the following items for them t
o convert to a different builder:
CobbleStone - CobblestoneBuilder
Brick Block - BrickBuilder
Torch - Explorer
Shovel(any kind) - Treasure Hunter
Book - Mayor
WorkBench - MultiBuilder
Home Seekers appear as somewhat ugly custom sprites made by me. Giving them a s
hovel will make them have a vest and hat. Giving them a book will make them loo
k like colorblind hobos who are posing as mayors.

Configuration Details:
In order for modifications to the BuilderConfiguration.txt file to be accepted,
the file must remain in the same format. Adding or subtracting lines, spaces, o
r text will result in either the default settings or none of the builders appear
ing in the game. Only change the numbers in the file. Currently, here are the
attributes that can be changed:
-Spawn Rates: These can be set between 0 and 100. The higher the number, the mo
re likely the chance of appearing. A value of 0 prevents the specified mob from
spawning regularly.
-Spawn Limits: These can be set between 0 and 255. A specified mob will not spa
wn normally if there are already X amount of it on the map, where X is the Spawn
Limit. A value of 0 prevents the specified mob from spawning regularly.
-Build Blocks: These are the block IDs of the blocks that the specified mobs bui
ld with. These must be changed to a valid block ID, otherwise the game will pro
bably freeze when the specified builder attempts to build.
-Misc. Variables: Currently, the only misc. variable here sets whether the Home
Seeker builds or not. If set to 0, the Home Seeker will not build any huts.
Here is a list of what builder each variable is for:

//Spawn rates for each builder (0 - 100), 0 = never spawn normally, 100 = always
spawn when possible
brickSpawnRateDay; //BrickBuilder (Day)
brickSpawnRateNight; //BrickBuilder (Night)
cobbleSpawnRateDay; //CobbleBuilder (Day)
cobbleSpawnRateNight; //CobbleBuilder (Night)
explorerSpawnRateDay; //Explorer (Day)
explorerSpawnRateNight; //Explorer (Night)
homeSpawnRateDay; //Home Seeker (Day)
homeSpawnRateNight; //Home Seeker (Night)
treasureSpawnRateDay; //Treasure Hunter (Day)
treasureSpawnRateNight; //Treasure Hunter (Night)
mayorSpawnRateDay; //Mayor (Day)
mayorSpawnRateNight; //Mayor (Night)
multiSpawnRateDay; //MultiBuilder (Day)
multiSpawnRateNight; //MultiBuilder (Night)

//Maximum spawn limit of each Builder(0 - 255), 0 = no regular spawns; only crea
ted via conversion
brickSpawnMaxDay; //BrickBuilder (Day)
brickSpawnMaxNight; //BrickBuilder (Night)
cobbleSpawnMaxDay; //CobbleBuilder (Day)
cobbleSpawnMaxNight; //CobbleBuilder (Night)
explorerSpawnMaxDay; //Explorer (Day)
explorerSpawnMaxNight; //Explorer (Night)
homeSpawnMaxDay; //Home Seeker (Day)
homeSpawnMaxNight; //Home Seeker (Night)
treasureSpawnMaxDay; //Treasure Hunter (Day)
treasureSpawnMaxNight; //Treasure Hunter (Night)
mayorSpawnMaxDay; //Mayor (Day)
mayorSpawnMaxNight; //Mayor (Night)
multiSpawnMaxDay; //MultiBuilder (Day)
multiSpawnMaxNight; //MultiBuilder (Night)

//Build Block IDs; glitches may occur if invalid blocks.


brickCommonBlock; //BrickBuilder's common block
brickRareBlock; //BrickBuilder's rare block
cobbleCommonBlock; //CobbleBuilder's common block
cobbleRareBlock; //CobbleBuilder's rare block
homeCommonBlock; //HomeSeeker's common block
homeRareBlock; //HomeSeeker's rare block
explorerBlock; //Explorer's block
explorerMBlock; //Explorer's mayor-support block
treasureMBlock; //Treasure Hunter's mayor-support block

//Misc.
homeBuild; //if 0, home seekers don't build huts, otherwise they do.

Version 0.45b
January 9, 2010
Mod made by OgreSean

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