Documenti di Didattica
Documenti di Professioni
Documenti di Cultura
Experiment
with style
Tran Nguyen talks
to us about her
plus
• Intricate illustration
upcoming projects • Play with perspective
• Paint an abandoned war machine
• Exploring unconscious creativity
• Paint a space buggy
• and much more!
2DARTIST MAGAZINE | ISSUE 122
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Contributors
ALEX ANDREYEV JUAN NOVELLETTO
Alex Andreyev, from St. Petersburg, Russia, has been Juan Novelletto is a senior concept artist at NGD Studios,
drawing, painting and doing graphic design over the last developing the Master of Orion reboot, and art director at
20 years. Now Alex works as illustrator and concept artist the indie games studio Nastycloud. He is based in Buenos
in the movie production industry. Aires, Argentina.
2 | 2DARTISTMAG.COM
2DARTIST MAGAZINE | ISSUE 122
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5
The Artist
Alex Andreyev
alexandreev.com
Interviewed by:
Annie Moss
WARNING:
NUDITY
Exploring
unconscious creativity
Discover how concept artist Alex Andreyev harnesses his unconscious
ideas to create his intriguing illustrations
2DARTIST MAGAZINE | Exploring unconscious creativity
2DARTISTMAG.COM
2DARTIST MAGAZINE | ISSUE 122
City P. Dome
memories, in the small town where I was born: the 2da: Where do you find inspiration for your work? person realizes that he or she is dreaming, but may,
railway, forest, river, plants, houses, sky of incredible Which other artists do you particularly admire? to some extent, control this dream. The depth and
beauty. I also love flying and heaven for me is a brightness of the experience can be compared
completely native environment, where I can place a AA: Everywhere. The world around us is mysterious, with those that we experience in everyday life, and
lot of the important ideas and feelings. beautiful and unusual. Every look (or sound, or even exceed them, and your opportunities here
even smell) can suddenly become an impetus have no limits. It is impossible to overestimate the
Creativity for me is the fixation of certain states of for the idea of a new picture. It can open the door impact this can have on the creative process. A
consciousness. My creative objective is to convey into a long-forgotten past; to the things hidden in person experiencing this could understand where
these conditions with minimal interference, and unconscious recollection and bind into something the numerous stories about alien abductions,
minimal distortion. This is important, it excites. This quite paradoxical and amazing. mystical revelations and communion with spiritual
is the bang. This is the essence and the cause of what beings come from. However surprising it might
I do. I spend more time drawing than I need just In the 1980s the American scientist Stephen LaBerge appear, it works. And it’s available for almost
because I stop from time to time to look at what I was the first to prove experimentally the existence everybody, because it does not require some sort of
have transferred onto the canvas. of lucid dreams; a state of consciousness when a superhuman effort.
9
2DARTIST MAGAZINE | Exploring unconscious creativity
Floors
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11
2DARTIST MAGAZINE | Exploring unconscious creativity
Pilots
2da: What are your preferred tools to work with 2006 – 2012: Senior concept artist for
generally? Are there any tools you find yourself using animated film Koo! Kin-Dza-Dza
again and again?
AA: Initially, I was educated as a graphic artist. And traditional artists, can’t agree with me. There was a 3D Coat is very suitable for sculpting but it is very
for a long time I was doing traditional graphics, but time when I argued them hoarse about it. Well, to suitable for artists too as it is incredibly comfortable
wasn’t satisfied with the results. each his own. For some people it is important to feel for texturing. You do not need to worry about
paper, scrape, smell the oil paints and so on. For me complicated things. There is real time rendering in
For me the influence of technology for traditional fine it is more interesting to see how the future is slowly both apps, which is fundamentally important for me
arts was overwhelming; it was limiting my freedom. coming around. because I need to see the results of my work here
In addition, oil painting and etching needs a separate and now. Furthermore, 3D Coat is very inexpensive,
workshop. Besides the acid is harmful for the health. 2da: Which tools and software would you like to and Blender is free.
There are a lot of various troubles to distract me from learn in the future?
creative work. If I do not immediately see the result of 2da: Lighting is very important to your work; do you
my work, the snapshot of consciousness simply does AA: Now I am intensively studying three-dimensional have any tips for readers who want to work on their
not happen. modeling apps. I learned about a few of them lighting effects?
and chose 3D Coat and Blender. Blender is very
But in digital painting I’m just taking the stylus, drive convenient, and more comfortable than 3ds Max, AA: The value of my work is not in the technique (my
it on my Wacom and immediately, here and now, I which I used to study. It is possible to work very technique is not perfect, I have to learn and learn
can see the results of my work. Many of my friends, quickly in Blender, especially if you use hotkeys. all the time), but in my ideas. Therefore, I can hardly
2DARTISTMAG.COM
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Vesper
13
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Mars
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2da: Are there any other areas in the digital art world
that you’d like to branch into and why?
2da: What initial steps do you take when you are first
given a brief for a new project? Do you dive straight
into the sketching phase or do you have a more
analytical process?
15
2DARTIST MAGAZINE | Exploring unconscious creativity
26.08
task and identify it with my experience and cultural work of the designers. The work was very hard, stiff 2da: Can you tell us anything about the projects you
context. So I pay much attention to the preparation and nervous, and deadlines were very tight. In this are working on at the moment?
and analysis of the project, and to the search of mode I spent a total of about 15 years.
reference images. Often the ideas come at this stage. AA: Now I’m doing concept art for five projects,
Now, when I have to deal with my own traffic in Russia and in the United States. They are three
2da: Do you have any tricks or tips to keep yourself management only, considering the fact that I really movies, one TV show and one solo performance (I
motivated on a difficult project? love what I’m doing, I have no problems with my am creating multimedia scenery for it). In accordance
motivation and deadlines. I have an opposite with the agreements, I cannot disclose the details
AA: I have worked as the head of design studios in problem: when I work I forget about sleep and food, of those projects. I can only say that some of them
several advertising agencies. My duties included I simply can’t stop. My relatives literally have to pull are linked to the screen adaptations of my favorite
traffic management; distribution and monitoring the me off of the computer from time to time. writers - Stanisław Lem and the Strugatsky brothers.
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In addition, two projects are awaiting an investor’s before. I learned to ride a motorcycle, was certified 2da: And finally, what should we look out for from
decision: a US TV series based on the works of H.P. as a diver, and suddenly translated one interesting you in the future?
Lovecraft (also, incidentally, one of my favorite book about the philosophy of mind into Russian (it
writers) and the Russian TV show ZONA, inspired by was the only way to read it). Generally, my hobby is AA: I would like to continue doing what I’m doing
the Strugatsky brothers works. reading popular science literature. now. I would like to work on the creation of
intelligent and beautiful movies in the future.
2da: When you’re not working hard on your art, what My heroes are scientists, the people who reveal to us
do you like to do with your time? the beauty of our universe. And of course my family; Thank you Alex for chatting to 2dartist!
my daughter is growing, and attends the art school,
AA: I try to learn and travel, to get the new she loves to draw. It’s great when there are common
experiences. I try to do things that I have never done interests and talking points with your child.
17
The Artist
Xavier Casalta
casaltaxavier.com
A R T I S T S P O T L I G H T
Intricate
illustration
Discover the stippling technique work of Xavier Casalta who creates
minutely detailed illustrations over hundreds of hours
2DARTIST MAGAZINE | Intricate illustration
2dartist: Hello Xavier! Thanks for talking to Details from Flowers & Fruits
2DARTISTMAG.COM
2DARTIST MAGAZINE | ISSUE 122
An experimentation with portrait, mixing line work and stippling, for a portrait of the artist Seurat
21
2DARTIST MAGAZINE | Intricate illustration
SIGNIFICANT ARTWORK
My recent piece Autumn took me 370 hours to complete and is a part of a series of four artworks, representing the four seasons. It was a great
challenge to complete this one and it allowed me to progress on a single piece, over the course of several months. It was created on a 56 x 56cm
sheet, composed of seven million dots.
© Xavier Casalta
2DARTISTMAG.COM
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XC: I have worked with only the same pen for two
years, a 0.10mm Isograph. The only reason is that
I can put my own ink inside, as I want to get deep
black dots. Regarding the paper, I’ve never found
the perfect one and I’m still trying to find the one
I like the most.
XC: I work at home where I have a studio. I only Kygo, an experimentation with 3D lettering
draw here, never on the train or outside. I really
need my architect table, the good light and my style and use another medium. I wanted to try Exercise for an hour, and take another hour for
comfortable chair. watercolor and the first thing I did was a mistake, dinner and do other things, like video games or
put a big bubble on my sheet. It was looking great board games. I usually get back to work at 8 or
2da: What has been your favorite project to work so I decided to push that. I then tried different 9pm and work until 11 pm or midnight. Some
on so far? tools, and finally worked with a syringe. days I won’t work on the evening and go outside,
sometimes it will be during the afternoon. It’s
XC: I think that the one I’m currently working on 2da: Are there any other skills and techniques you never the same.
is the most exciting. It’s a series of four pieces that would you like to learn in the future? Are there any
will represent the four seasons. I recently finished materials you would like to experiment with? 2da: How do you like to spend your time when
the first one Autumn and I’m really excited to start you aren’t creating beautiful art?
the Winter one. XC: I would really love to progress more with
the stippling technique before I start learning XC: Well I’m often bored when I do not create
2da: Your works often take hundreds of hours something else. In the future, maybe I’ll learn to things. I used to play a lot of video games when
to complete, how long are your individual work draw with pencil. I never took the time to practice I was younger, but now I feel like I’m losing
sessions and how do you maintain enthusiasm this and I think that it could be interesting to be precious time. I prefer to leave my home for
over the course of a project? able to play with gray shades instead of always weeks or months, to travel and visit places, rather
using the same black. than trying to do things for an afternoon instead
XC: I usually work around 9-14 hours a day, six or of working.
seven days a week. I try to stop every two hours 2da: What has your experience as a freelance
for 5-10 minutes to relax and rest my eyes. It is artist been like? 2da: And finally, what can we look forward to
so exciting to finish a piece that I’m often really from you next?
enthusiastic about working. It is more difficult XC: It is really exciting, even if it is quite hard at
when I work on big pieces. The one that took 370 the beginning. XC: I’m preparing a lot of projects for 2016,
hours was challenging regarding the enthusiasm. between architecture, typography and vegetal
2da: What does a working day in the life of Xavier work. As I’m getting faster with the stippling
2da: Last year you experimented with creating look like? technique, I’m now able to work on bigger scales,
with watercolor bubbles, can you tell us a bit and I’m really excited to show you the new pieces
more about this technique? XC: Well I usually wake up at 7am and start I’ll work on!
working as soon as I’m ready, around 8am. I
XC: Well it was a fun project. At that time I was work until noon then take an hour off to eat and Thank you Xavier for taking the time to speak to
thinking that maybe I could try to keep the dot rest. I usually get back to work from 1pm to 6pm. 2dartist today!
23
*a selection of our alumni ’s achievements , c o n g r at u l at i o n s to them all .
3DTOTALPUBLISHING AVAILABLE NOW!
100 Hours
Check out the project on
Kickstarter - click here!
1 0 0 H O U R S P R O J E C T
2DARTISTMAG.COM
The Artist
Tran Nguyen
mynameistran.com
Job title:
Freelance illustrator
Running throughout February on the crowd important revenues for artists, they can often Furthermore, by using the crowd funding site,
funding site Kickstarter is an exciting project be obstacles for many new and improving the project is intended to accumulate such
by 3dtotal.com aimed at benefiting both artists. Featuring videos from artists such a large number of backers that despite the
professional artists and learners. as traditional painter Tran Nguyen, digital low cost to learners, every artist creating a
illustrator Ilya Kuvshinov, cartoon artist Randy video would receive a fee comparable with the
100 Hours is designed to be the ultimate video Bishop, 3D digital sculptor Glauco Longhi and amount they might make from a subscription
training resource, featuring 100 hours of traditional sculptors the Shiflett brothers site or from running an independent
exclusive high-quality video tutorial training among many others, 100 Hours aims to make a course. So this project, if successful, will
from the best artists in the world. diverse range of video training affordable and provide learners with a great resource while
accessible for learners. continuing to support the 100 amazing artists
Although there is a great demand for video who have already inspired so many to explore
training within the creative community, many With only a one-off charge of US$25 for full their artistic talents.
novice artists have to contend with off-putting access to unlimited streaming and downloads
subscription fees or compete for limited places of all 100 Hours onto computer, phone or To celebrate the launch of 100 Hours on
on highly competitive courses run directly tablet, the training will be available at the Kickstarter we spoke to Tran Nguyen, one of
by artists. While these schemes provide convenience of users. the artists contributing to the project, about
A Borrowed Tomorrow
2DARTISTMAG.COM
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29
If the MAGAZINE
2DARTIST World Keeps Turning,
| The Churning
ultimate video training resource
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31
2DARTIST MAGAZINE | The ultimate video training resource
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2DARTIST MAGAZINE | The ultimate video training resource
2DARTISTMAG.COM
2DARTIST MAGAZINE | ISSUE 122
2da: What advice can you give to our readers 2da: Aside from your own video, whose tutorial
“Don’t be a slave to your who want to develop their drawings into more are you most looking forward to and why?
reference, but have enough complex illustrations like yours?
to help guide you in capturing TN: I’m looking forward very much to Jean-
the essence of the human TN: References are extremely important. I use Baptiste Monge’s tutorial. I’ve been curious
body and its surrounding” quite a bit of them. Don’t be a slave to your about how he’s able to illustrate such whimsical
an agent, I started receiving more and more work reference, but have enough to help guide you in characters and environments.
and offers. capturing the essence of the human body and its
various surroundings. 2da: And finally, what other project have you got
2da: When you were starting out as an artist what in the works at the moment?
helped you to develop and hone your technique? 2da: We’re so excited that you’re taking part in
the 100 Hours project, can you tell us what you TN: I’m currently working on a book cover for
TN: I emulated a lot of other artists when I was like about this project? Subterranean Press, a piece for Tor.com’s many
attending SCAD (Savannah College of Art and lovely short stories, and a few group exhibitions in
Design) to figure out how they problem-solved TN: I very much appreciate the diversity in the West Coast. I’m very fortunate to be working
and worked with their tools (keep in mind, you this group of artists – their styles, medias, and with these generous art directors and galleries!
should interpret it as your own and not imitate problem-solving approaches. Again, I think
their style for future use). I experimented with it’s important to expose yourself to different Thank you Tran for talking to 2dartist!
various media and styles to find my technique of perspectives so that you can pin-point what’s
glazing with acrylic and colored pencil. most suitable for you.
35
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2DARTIST MAGAZINE | The Gallery
Each issue the 2dartist team selects 10 of the best digital images from around the world. Enjoy!
Base #4
José Julián Londoño Calle
Year created: 2016
Web: artstation.com/artist/handsdigitalstudio
2DARTIST MAGAZINE | ISSUE 122
39
Greenfinger
Col Price
Year created: 2016
Web: coldesign.co.uk
© coldesign ltd
2DARTISTMAG.COM
Landet Oft in Tempelhof
Igor Piwowarczyk
Year created: 2015
Web: artstation.com/artist/igorpiwowarczyk
41
2DARTIST MAGAZINE | The Gallery
Steve's house
Henrik Evensen
Year created: 2016
Web: artstation.com/artist/selvestehe
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2DARTIST MAGAZINE | The Gallery
Adventures of the
monkey king
Juan Pablo Lozano
Year created: 2016
Web: artstation.com/artist/jp-z
© JPz
2DARTISTMAG.COM
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2DARTIST MAGAZINE | The Gallery
Space Oasis
Shen Fei
Year created: 2016
Web: shenfeic.blogspot.com
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2DARTIST MAGAZINE | The Gallery
Industrial Wastelands
Kushal Tikle
Year created: 2013
Web: kushaltikle.com
© Images are copyright of Kushal Tikle
2DARTIST MAGAZINE | ISSUE 122
Alien Deer
Maria Poliakova
Year created: 2016
Web: artstation.com/artist/tubikraski
49
2DARTIST MAGAZINE | The Gallery
Raccoon Express
James Ng
Year created: 2013
Web: jamesngart.com
© James Kin-Cheung Ng
2DARTISTMAG.COM
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51
2DARTIST MAGAZINE | The Gallery
OP-87
Giovanni Silva
Year created: 2016
Web: giovannisilva.artstation.com
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53
Enter the Challenge
Gallery!
For the chance to win a 3dtotal shop voucher worth
£60 and see your work featured in our magazine,
challenge yourself to create an original artwork
based on the mini-brief below.
The Beginner’s Guide series is back with a clear and comprehensive look at working in Adobe Photoshop Elements.
Alejandro Olmedo
artstation.com/artist/
alex_olmedo
Software Used:
Photoshop
Alejandro Olmedo is a
self-taught concept artist
and illustrator from Malaga,
Spain. He specializes in
creating light filled, colorful
fantasy scenes using speed
painting techniques.
2DARTIST MAGAZINE | Photo-bashing for speed painting
2DARTISTMAG.COM
2DARTIST MAGAZINE | ISSUE 122
Another rule of design is to seek balance between photos of South-west America that the great Black and white sketches exploring
the big, medium and small shapes. Remember Noah Bradley has taken and shared. I opened some fantasy environment concepts
that the medium and small shapes are normally all of them in Photoshop and prepared the
the more detailed ones. workspace to save time later on. The basic rules of composition help to
create better paintings
59
2DARTIST MAGAZINE | Photo-bashing for speed painting
2DARTISTMAG.COM
2DARTIST MAGAZINE | ISSUE 122
could look like a door or gate with columns, walls duplicate it and use Levels to push the contrast Consider the atmosphere, scale,
and ceilings. even more to obtain an almost two value picture. contrast and values when
This will separate the brighter and darker areas of adding textures
This time I need more contrast in the textures so the image. By clicking on the layer while pressing
I use blending modes such as Overlay, Soft Light Cmd (Ctrl in windows) I get a selection of the The sky and ambient elements define
or Darken. I also paint some orange hues close to areas that appear white in the image. I use this the mood of the painting
the knight giving more attention to him. option when I want to paint some colors only in
the brighter or darker areas. Use contrast, colors and details to draw
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Since I don’t need the brighter areas of the photo of the image enriching the color palette too. I Blend textures with sky tones to create
I use it as a Darken layer. I erase the unnecessary then define the line between the floor and the ambient light
parts of the photo and adjust the saturation and building, making it clearer, and add more design
values to fit better with the painting. to the textures of the foreground leading the eyes Define volume and shapes using the
to the focal point. darkest colors
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change it to a vertical position. I quickly paint a grainy filter. By adjusting the opacity of this layer I
67
The Artist
Alejandro Olmedo
artstation.com/artist/
alex_olmedo
A comprehensive human anatomy guide
for today’s 3D artist, offering fundamental,
theoretical, and practical skills for anatomy
and proportion.
Subscribe today
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“A great source of inspiration and tips on how to improve your skills
and speed up your painting process. Besides very detailed step-by-step
tutorials, 2dartist magazine will also ensure there are a large variety of
topics covered as well.”
- Blaz Porenta, illustrator
Juan Novelletto
novelletto.com.ar
Software Used:
Photoshop
Juan Novelletto is a
senior concept artist and
illustrator based in Buenos
Aires, Argentina. He works
for NGD studios and is also
art director at the indie
games studio Nastycloud.
Perfect the use of perspective perspective to change the narrative of our have a ship crashed in a strange world, and a pilot
in your artwork... image, for example, moving the horizon line surprised by an object floating in the air. What if
and thus changing the point of view. we tell a little about what happened previously in
Hello again! We continue our series on sci-fi the story?
fundamentals, but this time focusing on Some of the tricks that you will see are how
perspective. Perspective is an optical illusion repetition helps to generate a more believable Another tip that I told you in the last tutorial is
that allows us to represent three dimensions scene, and also how to correctly locate the that a way to generate intrigue is to generate an
in a two dimensional image. As it is an illusion, characters within the scene, without breaking unknown in an image, showing a moment before
there are tricks and techniques to master it, the perspective (an error which is quite or after an event. In this case I will sketch ideas
since we ourselves must build it. common). You will also review the prospects where you see the interior of the ship just before
of using one, two or more points, and how it crashed on the planet. From this viewpoint, you
Throughout the tutorial, you will see some of they work on the image. For this tutorial I will can see the command with a pair of seats for pilot
these tricks and common mistakes that can face the concept created in the first tutorial and copilot, and some characters in the scene.
happen at the time we lay out the perspective (featured in 2dartist Issue 121) from a different
in our image. However, nowadays it is very angle, to get the most out of perspective, and The technique is the same one used in the
common that we use 3D software to quickly also to continue enriching the idea that I have previous tutorial: thumbnail images, with a few
plant a base with the perspective already built previously. values and some little definite forms. Remember
given. With this we save time and achieve that, more than anything, you want to have an
realistic results. But even though using 3D
software solves much of the construction of
perspective, it does not tell us anything about
01 Thumbnails: Although I explored the
idea of the thumbnails in the last tutorial,
as I said previously, I like to start a concept by
idea of what is going to be in the scene and where
it will be located on the canvas. Sci-fi interiors are
a good example of the kind of concept needed to
what we want to show with it. We can use sketching some ideas. As you may remember, we apply perspective.
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The Artist
Juan Novelletto
novelletto.com.ar
3DTOTALPUBLISHING
Following on from the highly successful Beginner’s Guide to Digital Painting in Photoshop, this
latest title explores the popular techniques used in character design.
Beginner’s Guide to Digital Painting: Characters is a comprehensive guide for artists wishing to create convincing and detailed
characters. It features established artists such as Charlie Bowater (concept artist at Atomhawk) and Derek Stenning (freelance
concept artist and illustrator, with clients including Marvel Entertainment and Nintendo) who share their industry experiences by
covering such aspects as posing characters, choosing the correct costumes, conveying emotions, and creating suitable moods.
Comprehensive step-by-step instructions – plus a quick tips section demonstrating how to paint elements that are integral to
character design and a glossary covering essential Photoshop tools – make this an invaluable resource for those looking to learn
new skills, as well as those pursuing the next level.
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Joseba Alexander
artstation.com/artist/
alexanderjoseba
Software Used:
Photoshop
Joseba Alexander is a 2D
and 3D concept artist from
Barcelona, Spain. He has
worked in the videogame,
film, TV, advertising and
book industries for the past
10 years.
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improve this point. more objects, and so on. For this I like to rest the Areas that are too dark can be adjusted
eyes and the image for a day. This is because I will with an Overlay layer or a simple brush
The car has a good illumination but assets 2 and probably see the image tomorrow with new eyes,
3 are too dark. I need to clean and eliminate the and I will then find new elements to improve, or Here we have the finished work!
darkness to a percentage of maybe only 10%. I see it from the viewer’s perspective and realize
can use an Overlay layer or a simple brush with a it is complete! In this case I add a few more final
low opacity to resolve the darkness in this part. touches to the floor and the light around the car.
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The Artist
Joseba Alexander
artstation.com/artist/alex-
anderjoseba
93
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Sung Choi
sung-choi.com
Software Used:
Photoshop
Paint an abandoned
war machine
Bungie concept artist Sung Choi shows how to paint a cool mech scene
with simple Photoshop techniques
2DARTIST MAGAZINE | Paint an abandoned war machine
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a hillside. I quickly mark out the form of the By keeping the silhouette simple and controlling element goes wrong at a later date, the whole
machine and a couple of figures. where the point of interest is in relation to the image isn’t affected.
main contrast in the scene helps the painting to
and it helps here if I use minimal values. It is much areas. I put my line sketch layer on the very top Quickly make a rough line sketch
easier to do this when you use just black and and lower it’s transparency so that I can block
white values. out the different shapes in the scene accurately. Block out the elements using black and
This way you can use the sketch as a guide when white to find areas of contrast
By blocking out the shapes, you get to see the refining each element.
groups of value and where the contrasts are most A screen shot of how Sung organized
likely to be interesting. In this case, I am keeping Organizing your layers also helps a ton as you his layers
the silhouette of the mountain fairly simple, and continue to render the whole image. In my case,
I add two spikes on the machine’s chest to make I separate the machine and soldiers, the hill, and A color base of warm tones gives a sense
it the element which draws the most attention. the mountains in the background so that if one of rich color later on
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The color base I put in is a very warm muddy it is extremely helpful when you already have a time so there needs to be a sense of daylight, but
color. This under-painting gives me a good sense shape you like. the environment is mountainous so a lot of the
of the natural, earthy tone and rich color I am shapes are in the shade.
hoping to achieve as I paint on top of the base The Clipping Mask (as you can see in green) gives
later on in the painting process. you an opportunity to create and organize your I carefully add colors based on my knowledge of
layers on top of the base layer. This also helps to how colors are relative to each other. For example
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The Artist
Sung Choi
sung-choi.com
2DARTISTMAG.COM
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The Artist
Wanchana
Intrasombat
kun-victorior.com
Software Used:
Photoshop
Wanchana Intrasombat
(a.k.a. Victorior) is a
freelance 2D concept
artist and illustrator
specializing in character
design. He is particularly
interested in cartoons and
depicting fantasy worlds
in a cute style.
01
I will tell you the whole process from its Concept and story: My initial concepts The image tells the story of a naughty boy on a
conception to the final illustration focusing for the story of Life were that it would be field trip with his classmates. The boy, who loves
on elements such as designing the characters, located in Thailand and would take inspiration to adventure, wandered off from his teacher and
some studies on the scene and colors. A key from the Thai hermit yogis and students as I friends, getting lost in the forest until he meets
piece of advice I’d like to offer at this stage is think they would make an interested story. I a group of hermits, which leads to an exciting
that it is very important to focus and study planned to create five characters: the leader; the journey. This scene captures the part of the story
everything clearly before starting the process retired leader; a giant, innocent guy; a nun, and a where they first meet a group of local monkeys in
of creating illustration student boy. the forest.
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by clicking ‘Lock transparent pixels’. Next, open the atmosphere. You might find photo references The boy had to appear naughty and a
the detail layer by selecting Create Clipping Mask helpful at this stage. bit of a bully
above the base tone color then you can detail
until you are happy with the design (Fig. 3). In the image, you will see that the colors are Designs for other characters
changed by the addition of lighting. For example,
If you repeat this process for each character then the skin tone is altered by the hard light and Developing the designs helps you
eventually you will know them all and be aware nearly becomes white (Fig. 4a). understand how the scene works
of their proportions. This will help you to work out
how the characters work in the scene. I also suggest that you develop each scene before The effects of lighting on color
you decide to make the final illustration (Fig. 4b).
is to work out the lighting and colors to establish the scene. This process will help you a lot.
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The Artist
Wanchana
Intrasombat
kun-victorior.com
Detailed interviews
Fascinating sketches