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FIRING

Range to Target (in inches) 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24


Heavy Laser 0 0 0 1 1 2 2 3 3 3 4 4 5 5 5 6 6 7 7 8 8 9 9 9
Medium Laser 0 0 1 2 3 4 4 5 5 6 6 7 7 7 8 8 9 9
Light Laser 0 1 2 3 4 5 6 7 7 8 8 9 9
Particle Weapons 0 1 2 3 4 5 6 6 6 7 7 8 8 9 9
Infantry 0 1 2 3 4 5 6 7 7 8 9
Entrenched Infantry 0 0 1 1 2 3 4 5 6 6 7
NOTE: The number in the boxes in the Firing Table represent the minimum die roll needed to achieve a hit on a d20.
Vehicles electing not to move may add one to their die rolls. Fortifications constructed during or prior to the game may
NOT subtract one from their die rolls (This bonus is for vehicles only).

DAMAGE
Die Section of Vehicle Section of
Roll Hit Fortification Hit
0 Mobility Infantry Unit
1 Mobility Infantry Unit
2 Turret
3 Turret Check Table #3
4 Hull (Penetration)
5 Hull For Possible
6 Hull Destruction
7 Hull Gun
8 Gun Gun
9 Particle Weapon Particle Weapon
Launcher Launcher

PENETRATION
Armor A B C D E F G H
Classification
Heavy Laser 80 75 70 60 50 40 30 15
Medium Laser 88 82 79 76 70 64 58 50
Light Laser 94 91 89 87 83 78 73 67
Particle Weapon 90 87 84 80 75 70 63 55
NOTE: The number in the boxes represents the minimum die roll needed to achieve penetration on a 1d100 roll

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