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CHAPTERS 10 &11REVIEW QUESTIONS 2
Question 10.13
Forms and reports designing activities are user-defined and follows’ the approach of prototyping.
There is usually the need to first get an understanding of user intentions and objectives which can
After the requirements collection, there is a need for structuring and refining information for the
formation of a firsthand prototype. The refining and structuring are done independently of users
even though on some occasions the users may be contacted for clarification of issues. What
follows is the evaluation and review of the prototype by the users where the users are free to ask
for changes in the design is it does not suit them. If the user review needs for changes, there is
the repeating of the steps in design construction, design evaluations, and refinement until there is
achieved a final de4sing that is accepted by the user. The formation of a single report could face
the alterations severally before it’s accepted by the user ( Camburn, et al., 2017). Design
specifications are considered to be the most important deliverables that lead to reports and forms
in the designing process. In the design specification, there is the inclusion of sample design,
narrative overview, usability assessment, and testing sections. It's important to note that
including some specifications is seen to be irrelevant as it might be with cases of NO/YES where
there will be no need for user assessment. Similarly, in the case, there will be no need for a
narrative overview unless it is used to feature elements that are important in implementation.
Question 10.14
The questions that should be in of an analyst in the building of a firsthand prototype include;
who is the user of the report or form?; what purpose will the form or report serve?; what time
CHAPTERS 10 &11REVIEW QUESTIONS 3
will the report or form need for use?; where is the report or form to be delivered for its use?; and
Question 10.15
The several suitable situations for the application of the information highlighting include; user
notification in the cases of data entry and processing errors; user warning provisions in the cases
when there are problems like data values that seem to be unusual or devices that are not
available; giving attention to keywords, data changes, commands and main concern messages
Question 10.16
The problems and benefits that are associated with the application of color are; strikes the eyes;
there is the accent of the uninteresting display; there is subtle discrimination for the complex
warnings; and emotional reactions are more evoked. Since the use and application of color
became famously applied in the 1980s, research showed that there was a positive effect on the
completion of the tasks that were being undertaken by the users and also beneficial in the
displays of graphs thus qualifying it to be better than no color ( Miikkulainen, et al., 2017).
However, it’s worth noting that color application becomes beneficial when there is information
provided to the user in a format that is most presentable. This means that if there is a
misrepresentation of information, the color will have no effects when it comes to the
Question 10.24
CHAPTERS 10 &11REVIEW QUESTIONS 4
The various concerns that may be present various include; personality, skills, education,
motivation, and education which can be classified as user-concerns. The concerns that may be
task related are; pressure on limited time, work duration and cost of errors. the concerns that are
raised by the system related issues include task interruptions, lighting, and sound.
Question 11.13
Dialogue is the reflection of the interaction sequences between a system and a user. The method
statements that are explicit into a system for the purpose of invoking operations. The menu
interaction is an interaction between the user and computer presenting list of system options and
the user command by clicking to select options menu ( Valacich, George, & Valacich, 2017, p. 353-
415 ). Since there need be interactions between users and computers, form interaction provides
interaction where the fields of data are formatted in a similar manner like that of forms that are
paper-based. The object-based form of interactions provides for the interaction where commands
and functions are given by symbols. Natural based is a form of interaction where inputs, as well
as outputs from an application that is computer-based, are speaking a conventional language such
as English.
Drop down menu method places points of access to the menu at the top display line in a way
such that it opens by dropping down when accessed. Popup menu is a positioning that is near the
Question 11.14
The process of designing the dialogues and the interfaces is much similar to that of the design of
reports and forms. Thus, it is an activity that is user-focused which follows the approach of
prototyping. There is the need to first understand user intentions and objectives which can be
done by collecting the requirements in the initial stages of requirement determination after which
there is the need for structuring and refining information for the formation of a firsthand
prototype. The refining and structuring are done as directed by users even though on some
occasions the users may be contacted for clarification of issues. There follow the evaluation and
review of the prototype by the users where the users are free to ask for changes in the design if it
does not suit them (Choma, Teixeira, Guerra, & Da Silva, 2016) . If the user reviews and there is a
need for changes, there is the repetition of the steps in designing construction, designing
evaluations and refinement to the point where the final design that is accepted by the user has
been achieved. Design specifications are seen to be one of the most important deliverables that
are as a result of the designing process. In the design specification, there is the inclusion of
Question 11.15
The various methods for the interaction of the humans with the system are the; command
statements that are explicit into a system for the purpose of invoking operations.
CHAPTERS 10 &11REVIEW QUESTIONS 6
ii. Menu interaction is an interaction between the user and computer where there is a list of
system options and the user command by clicking to select options menu since there ought to be
iii. Form interaction provides interaction where the fields of data are formatted in a similar
iv. The object-based form of interactions provides for the interaction where commands and
v. Natural based is a form of interaction where inputs, as well as outputs from an application
It’s important to note that each of these interaction methods has their unique
characteristics which translate to each of them having their own weaknesses and strengths. It's
therefore not easy to state which could be better than the other without getting into details of the
Question 11.16
Keyboard - which is a device that functions as a typewriter and consists of components such as
letters and numeric’s which are keyed and appear on the monitor.
Trackball - which is a device that controls the cursor by use of a ball and its application is
Joystick- serves input purposes similar to the mouse and is made of a stick that moves the
Mouse- is a device for pointing that has two pressing buttons for the selection of items that are
Graphics tablet which is an input device applied for the purpose of image drawing on screens.
Voice- which is used as an input method and device that captures voice as it is spoken to the
The use and application of each input device have its own weaknesses and strengths,
therefore it’s usually impossible to state which device could be better without mentioning the
Question 11.27
The most common dialogues and interface errors encountered in most websites include; complex
URLs, hidden links, no navigation support, orphan pages, lees information links, no click
REFERENCES
Valacich, J. S., George, J. F., & Valacich, J. S. (2017). Modern systems analysis and design (pp.
Miikkulainen, R., Iscoe, N., Shagrin, A., Cordell, R., Nazari, S., Schoolland, C., ... & Lamba, G.
1199). ACM.
Camburn, B., Viswanathan, V., Linsey, J., Anderson, D., Jensen, D., Crawford, R., ... & Wood,
K. (2017). Design prototyping methods: state of the art in strategies, techniques, and
guidelines. Design Science, 3.
Choma, J., Teixeira, R. L. B., Guerra, E. M., & Da Silva, T. S. (2016, November). Interaction
patterns for user interface design of large web applications. In Proceedings of the 11th
Group.