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Curriculum (Learning) Area of Lesson: Health and Physical Education (Health and Fitness)
Title of Activity: Tele-match (Ball game - kicking a ball towards a target)
Specific Topic of Lesson:
• Fitness: Cardiorespiratory activities (running)
• Physical Education: Develop locomotor and manipulative movements and targeting skills.
• Mathematics: Colours, counting and recording of data. Perform addition and prediction of data.
Years 9 and 10 - Leisure and recreational activities (ACARA: HPE, 2012)
Aged 13 and above - Recreation (SPED Curriculum Framework, MOE, Singapore, 2012)
Year Level/s: Adult with Intellectual Disability (ID) (Ages 22 – 31)
Lesson Context:
This lesson is to develop Health and Physical Education lesson plan with the use of interdisciplinary education
approach (Cone, T. P. et al., 2009) to integrate with mathematics curriculum and movements concept to increase
proficiency of locomotor skills through interactive activities and provision of quality learning environment (Meldrum
et al., 2012). Students have been taught on the following lessons:
• Physical fitness - closed activity to emphasize students to practice in improving the skill of kicking towards a target
(skills mastery).
• Numeracy (Maths) – Colours recognition and counting. Addition (single digit)
• Social Interaction and Social Emotional skills (SISE) - Fair game play using good turn taking and peer support.
In this lesson, the teacher shows the daily routine schedule of activities to the students each day and what activities
will be taking place, providing students with the stability and prior knowledge of the task ahead. Students engage in
an interactive game play as part of a physical fitness categorize under recreation and leisure (tele-match activity).
Students will learn how to apply their knowledge, understanding and skills to the physical, numeracy and social skills
which is of particular importance to students in this context such as collaboration of manipulative, movement and
mathematics curriculum to demonstrate one learning context to another. It also encourage critical thinking skills and
decision making (Meldrum et al., 2012) while motivates student and makes learning fun and meaningful.
Learning Objectives
As a result of engaging with the lesson, students will:
Improve their:-
Physical fitness - To strengthen bilateral lower limb and improve static and dynamic standing balance.
Ability to record and keep track of his number of successful attempts or total score after each lesson. Using
symbols such as slashed or dots to graphically represent data for performances in the lesson when they hit the
different colour targets.
Identify and match colours, perform counting and addition of single digit numbers. Perform addition of total
successful attempts and make predictions of the data.
Social skills: Turn-taking, peer support and good game-play skills
know (e.g., facts, vocabulary, dates, information) be able to (do) (Skills, processes)
Play ball games for fitness and also for Students have the following skills:
recreation and leisure activities. Have stable gait and is able to kick a ball towards a set target.
Record and keep their game score Chasing and running towards the ball and pick the ball or
(Numeracy skills). passing it to their peers
The concept of fair game play skills. Recognized the colours and matched it to the score card
Record and chart data, perform numbers counting and addition
of their scores.
Compare scores and make predictions on the winning
peer/team
Develop good social skills of turn taking and peer support.
Essential Questions (1-3; these should help students engage with the “big ideas” or understandings)
What are the choices of songs or tasks that students likes? (warm-up and cool down exercises)
What instructional strategy might support the teaching in completion of the target skills?
What are the types of activities and rewards that can be used to catch their interests and motivate their
participation and involvement during lesson?
What communication strategy or methods for them to express their needs, wants and feelings or outcomes (Using
of visuals, charts, AAC, Media)
What are some examples of safe and age (appropriate) behaviours? Why are these safe/appropriate?
How to use the appropriate support or modifications for students who requires them i.e. to provide autonomy and
challenges?
What are the student’s interests and strengths to make the lesson engaging? Reading aloud of relevant text that
include meaningful information that the student can relate to and generalize to various settings.
What are the differentiated techniques best suits the learning process?
What appropriate scaffolding techniques required during the lesson?
Space/Environment:
• Ensure that students have sufficient individual space particularly when
movement is introduced. •Safety factors and to reduce risk of possible
incidents due to the movements activities
Materials Preparation: Resources and materials (Appendix C)
•Arrange the materials and resources as illustrated:
(2 students/grp)
Activities:
•Warm-up session
1. Student exercise with music (Music that they like).
2. Teacher selects one locomotors and four non-locomotor movements and Warming up and cooling down exercises before
organized the movements into repeatable sequence. Begin the warm-up fitness activities may offer help in reducing the
physical activity such as walking/running on the spot. Pump your arms or student risk of injury and improving their athletic
make large but controlled circular movements with your arms to help warm performance.
the muscles of your upper body, forward hip bending, movement of the Music is a Multi-Sensory Experience- Motivates
neck/head, bending of the knees and movement of wrist and fingers. student’s participation and involvements in the
3. Students model after the teacher’s movements (Repeat each movements activities. Also makes the exercise fun and
3 times). interesting.
(Duration: 5 minutes)
References:
Beatty, A. L. et al. (2012); Stockman, J., 2009; UD Physical Therapy Department.
Appendix B
Performance Rubric: Physical Fitness, Social Skills and Numeracy
Student group: __CAF Tier 1__ Age: 22 to 31 years old__
Client/Trainee: _____________________________
Assessment 3 2 1 Score Remarks
Areas
Physical Fitness & Social Skills (Leisure and recreation activity)
Movements Ability to follow Require some Require
(Locomotor & movements support to follow maximum
Manipulative) without support movements physical support
all the time to follow
movements
Kicking a ball Able to kick a ball Able to kick a ball Unable to kick a
with either feet all with either feet ball with either
the time sometimes feet
Hit Target Able to Able to accurately Unable to hit the
(2 metre accurately hit the hit the target target
distance) target all the time sometimes
Compliance Able to follow Able to follow Unable to follow
to group instructions and instructions and instructions and
instructions ability to model ability to model or ability to model
or imitate the imitate the teacher or imitate the
teacher all the sometimes teacher
time
Turn- taking Able to wait for Able to wait for Unable to wait
his/her turn all his/her turn for his/her turn
the time sometimes
Maths
Identify Able to identify Able to identify the Unable to
Numbers the correct correct numbers identify the
numbers all the sometimes correct numbers
time
Write Able to write the Able to write the Unable to write
Numbers correct numbers correct numbers numbers
all the time sometimes
Counting Able to count Able to count Unable to count
correctly all the correctly
time sometimes
Addition Able to perform Able to perform Unable to
addition of addition of perform addition
numbers (single numbers (single (single digit)
digit) most of the digit) sometimes
time
Colour Able to identify Able to identify Unable to Flash colour cards
correct colour correct colour identify colours were used to identify
most of the time sometimes numbers placed on
the target cone.
Ability to match
colours correctly.
Appendix C
Football
Floor marker – Ring floor markers
Colour Quoits
Colour Cones
Round floor marker
Music from mobile phone
Portable speaker with blue tooth
Permanent colour markers
Score record sheets