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5) Editing surfaces
a. Generating curves on surfaces (projecting, intersecting, trimming surfaces,
untrimming surfaces, round surfaces, variable radii round)
b. Duplicate objects (creating duplicate objects, mirroring objects, grouping objects,
ungrouping objects)
c. Exercise.
6) Advanced surface modeling tools – I
a. Creating rail surfaces
b. Creating a square surface
c. Multi blend surfaces
d. Multi draft surfaces
e. Exercise.
7) Editing tools - I
a. Editing curves (duplicate, combining, adding fillet b/w curves)
b. Breaking of curves (breaking a curve at inflection, intersecting & detaching
curves, sectioning a group of curves)
c. Exercise.
8) Editing tools – II
a. Attaching objects
b. Detaching objects
c. Extending an object
d. Offsetting objects
e. Exercise.
12) Renderings
a. Introduction to rendering
b. Texture & lights
c. Renderers used in Alias
d. Applying shaders to surface
e. Shading parameters
f. Mapping texture on a surface
g. Editing camera
h. Render object in a scene
i. Exercise.