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CHARACTER

Name
Gender

LA
OD

W
GO

FU
L
Player Race Size Size

CH

IL
AO

EV
TI
Modifier

C
Campaign CLASSES Skill Ranks Hit Die Level Level
Adjustment
1 d
XP
2 d
Effective
ABILITIES 3 d Character
Ability Item Ability Temp Temp Level
Score Bonus Modifier Bonus Modifier
4 d
5 d
STR STR STR
SKILLS
DEX DEX DEX Max = ECL + 3
Racial, Favoured Armour
Ranks / Skill Class Skills Ranks Feats, Misc Enemy Check
CON CON CON Untrained Bonus 1 2 3 4 5 Synergy Bonus Penalty
Appraise INT
INT INT INT Balance DEX -
WIS WIS WIS Bluff CHA
CHA CHA CHA Climb STR -
Concentration CON
Ability Modifier = (Total Ability Score - 10) ÷ 2 (Round down)
Decipher Script INT
INVENTORY
Value Weight Diplomacy CHA
Disable Device INT
Disguise CHA
Escape Artist DEX -
Forgery INT
Gather Information CHA
Handle Animal CHA
Heal WIS
Hide DEX mod x4 -
+ size
Intimidate CHA + size
diff x4

Jump STR -
Listen WIS
Martial Lore INT
Move Silently DEX -
Open Lock DEX
Ride DEX
Search INT
Sense Motive WIS
Sleight of Hand DEX -
Spellcraft INT
Spot WIS
Carried Items lb
Survival WIS
Weapons, Ammo, Scrolls, Potions lb
Swim STR -1 per 5lb
carried - x2
Armour, Shield, Protective Items lb
Tumble DEX -
Total Weight
Use Magic Device CHA
lb
Light Load Medium Load Heavy Load
Use Rope DEX
Knowledge (history) INT
lb lb lb
Knowledge (local) INT
MONEY LANGUAGES

, cp

, , sp

, , gp
Profession - WIS
Knowledge - INT

, , pp

, , .
Perform - CHA
Other skills:
Craft - INT

© Marcus Downing 2020 https://www.dyslexic-charactersheets.com/ This character sheet is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC. This character sheet may use the trademarks and other intellectual property of
Wizards of the Coast LLC, which is permitted under Wizards' Fan Site Policy. For example, DUNGEONS & DRAGONS®, D&D®, PLAYER'S HANDBOOK 2®, and DUNGEON MASTER'S GUIDE® are trademark[s] of Wizards of the Coast and D&D® core rules, game mechanics, characters and their
distinctive likenesses are the property of the Wizards of the Coast. For more information about Wizards of the Coast or any of Wizards' trademarks or other intellectual property, please visit their website.
ATTACKS INITIATIVE
INITIATIVE BONUS Feats Misc

Range Type Attack Bonus Damage Critical INIT = DEX + +

ft sq d × SPEED
Ammo Special Ammo SPEED Speed with Armour Temp Speed
# #
ft sq ft sq ft sq

BASE ATTACK
Range Type Attack Bonus Damage Critical Temp Attack Temp Damage
BASE ATTACK BONUS Bonus Bonus
ft sq d ×
+ +

Range Type Attack Bonus Damage Critical

ft sq d ×
GRAPPLE
Size Modifier
Attack Bonus Damage Critical GRAPPLE BONUS ×4 Misc
Range Type

Attack
Base
ft sq d × = + × 4 + STR +
SAVES HEALTH
FORTITUDE SAVE Base Racial Misc Temp HIT POINTS Wounds Dying Stable Non-lethal Unconscious

FORT = CON + + + + hp hp hp

REFLEX SAVE ARMOUR CLASS


REF = DEX + + + + Armour AC Shield AC
Natural
Armour
Size
Modifier
Deflection
Modifier Misc
ARMOUR CLASS
WILL SAVE
AC = 10 + DEX + + + - + +
WILL = WIS + + + +
FLAT-FOOTED ARMOUR CLASS
Evasion Improved Endurance Trap
Evasion Sense AC = 10 / + + + - + +
TOUCH ARMOUR CLASS

AC = 10 + DEX / / / - + +
ARMOUR
Temp AC Spell Resistance Damage Reduction Conditional Modifiers

Type Max Speed Max AC DEX AC


ft sq EFFECTS COMBAT ABILITIES
Check Penalty Spell Failure Weight Armour AC
+ % lb +
SHIELD

Check Penalty Spell Failure Weight Shield AC

+ % lb +
EQUIPMENT
Head
FEATS SPECIAL ABILITIES
Properties

Throat

Properties

Body

Properties

Arms

Properties

Hands

Properties

Ring

Properties

© Marcus Downing 2020 https://www.dyslexic-charactersheets.com/ This character sheet is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC. This character sheet may use the trademarks and other intellectual property of
Wizards of the Coast LLC, which is permitted under Wizards' Fan Site Policy. For example, DUNGEONS & DRAGONS®, D&D®, PLAYER'S HANDBOOK 2®, and DUNGEON MASTER'S GUIDE® are trademark[s] of Wizards of the Coast and D&D® core rules, game mechanics, characters and their
distinctive likenesses are the property of the Wizards of the Coast. For more information about Wizards of the Coast or any of Wizards' trademarks or other intellectual property, please visit their website.
WARBLADE Warblade
Level
PREPARED SPELLS
MANOEUVRES
Martial Adept Martial Prestige Other Class
INITIATOR LEVEL Class Levels Class Levels Levels
MARTIAL ADEPT
MAX MANOEUVRE LEVEL = 1 2 3 + + ( ÷2 )

Re
Manoeuvre Type Range Area Save DC

Us y
ad
ed
MANOEUVRES KNOWN MANOEUVRES READIED
1
2
STANCES KNOWN
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
STANCES Ac

Stance Range Area Save DC


tiv
e

1
2
3
4
5
6
7

© Marcus Downing 2020 https://www.dyslexic-charactersheets.com/ This character sheet is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC. This character sheet may use the trademarks and other intellectual property of
Wizards of the Coast LLC, which is permitted under Wizards' Fan Site Policy. For example, DUNGEONS & DRAGONS®, D&D®, PLAYER'S HANDBOOK 2®, and DUNGEON MASTER'S GUIDE® are trademark[s] of Wizards of the Coast and D&D® core rules, game mechanics, characters and their
distinctive likenesses are the property of the Wizards of the Coast. For more information about Wizards of the Coast or any of Wizards' trademarks or other intellectual property, please visit their website.

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