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This article lists the most notable characters in the computer role-playing game Vampire:

The Masquerade - Bloodlines.


Contents
[hide]

1 Player Character

← 1.1 "Fledgling"
2 Major Characters
← 2.1 Sebastian LaCroix
← 2.2 The Sheriff
← 2.3 Nines Rodriguez
← 2.4 Smiling Jack
← 2.5 Maximillian Strauss
← 2.6 Therese and Jeanette (Tourette) Voerman
← 2.7 Gary Golden
← 2.8 Velvet Velour (V.V.)
← 2.9 Isaac
← 2.10 Skelter
← 2.11 Damsel
← 2.12 Bertram Tung
← 2.13 Pisha
← 2.14 Andrei
← 2.15 Ming-Xiao
3 Minor Vampires
← 3.1 Imalia
← 3.2 Mitnick
4 Ghouls
← 4.1 Mercurio
← 4.2 Heather Poe
← 4.3 Vandal Cleaver
← 4.4 Romero
← 4.5 Knox Harrington
5 Thin-Bloods
← 5.1 Rosa
← 5.2 Lily and E.
6 Humans
← 6.1 Brother Grünfeld Bach
← 6.2 David Hatter
← 6.3 Fat Larry and other shopkeepers
← 6.4 Arthur Kilpatrick
← 6.5 Venus
← 6.6 Chunk
← 6.7 Samantha
← 6.8 Yukie
7 Others
← 7.1 Doctor Grout
← 7.2 The Deb of Night
← 7.3 The newscaster
← 7.4 The Taxi Driver
← 7.5 Stop sign

8 'Blood dolls'

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Player Character
"Fledgling"
The main protagonist of the game, who can either be female or male depending on the
choice of the player. In the beginning of the game, the Fledgling (who is not referred to by
any name in the game, allowing the character to name his avatar anything he chooses) is
in bed with an unidentified Camarilla member of the opposite sex (players who choose to
play a member of the Tremere clan may later be informed the perpetrator was an Anarch).
The circumstances behind this union are not revealed, but the protagonist begins the game
wearing casual dress(no armour value). The player-character is seduced and the Embrace
occurs off-screen.
Little is revealed about the Fledgling's past as a human. At one point (depending upon
which clan of vampire the player chooses) the Fledgling may encounter a friend from life
named Samantha who reveals the Fledgling apparently comes from an affluent family, and
was en route to dinner at a restaurant but disappeared. Other tidbits revealed in
conversation include the fact the Fledgling was gifted in art and history in school (as
discussed with Beckett); less certain in their accuracy are off-the-cuff remarks made by the
Fledgling in conversation with Rosa and Jack that the player's bike was once stolen in fifth
grade and that the Fledgling was picked on in high school.
The Fledgling appears to affect an aura of power, which commands respect from some
vampires encountered, particularly LaCroix who chooses to recruit the Fledgling for his
purposes as the game begins. By the end of the game, it is implied that the Fledgling has
the potential to become one of the most powerful vampires in existence. Only at the very
beginning of the game is the protagonist's voice heard: a single scream. Otherwise, the
Fledgling lacks voice-acted dialogue, even during cut scenes.

Major Characters
These are recurring vampiric characters who drive major elements of the story forward, or
otherwise provide major supporting roles in the game.
Sebastian LaCroix
The primary antagonist, a French Ventrue of at least 220 years of age, though he looks to
be in his early 20s, LaCroix is the Prince of the L.A. Camarilla, which only recently moved
back in to the Los Angeles area. Once a soldier serving Napoléon, he is now the head of
the LaCroix Foundation, and resides in the Venture Tower in the game’s 'Downtown' area,
commanding the city from his penthouse office. Aside from providing several of the
storyline's main quests, he offers several sidequests through e-mail, and can grant you
access to a dwelling in the Skyline apartment building (all clans except for Tremere and
Nosferatu).
A small error in the modeling of the character, LaCroix has no fangs, even though he is a
vampire(although in the Pencil and Paper RPG, characters only had fangs if they wanted
them to show). The final model was designed and the artist simply forgot the fangs. [citation
needed]
The latest fan made patch has corrected this, and LaCroix and other vampires who
appeared fangless now have fangs.
The Sheriff
The Sheriff is LaCroix’s personal bodyguard, killer, and enforcer. At seven feet in height,
he towers over everyone else. He is of indeterminate clan lineage (based on the disciplines
he is seen to use, the closest match within the Vampire: The Masquerade system would be
the Nagloper clan of Africa), but in a particular sequence he has been shown to seemingly
teleport, an ability the Naglopers do not have (this may be a form of Celerity -
supernaturally fast movement). He never speaks, and has animalistic physical traits, like
dark and leathery skin. LaCroix recruited him in Africa about one hundred years ago. He
carries an extremely large sword used for both combat and execution purposes, and has
the ability to shape shift into a gigantic bat called a Chiropteran Behemoth (the closest
matching power in the published World of Darkness system is Chiropteran Marauder, a
shape-shifting ability related to the Vicissitude discipline; but this seems to have been
exaggerated for the purpose of allowing the Sheriff to serve as the game's final boss.
Nines Rodriguez
A Brujah that lived through the Great Depression, Nines is the virtual leader of the Anarchs
in downtown L.A. and elsewhere. The Depression era ingrained into him a belief that
people in power cannot be trusted at all, because he believes that rich fat cats are only in it
for themselves and don't care whom they harm along the way, and from this stems his
intense hatred of the Camarilla. He strives to maintain L.A. as an Anarch Free State. His
hatred for the Camarilla is second only to his hatred for the Kuei-Jin in Chinatown, who
killed the last leader of the Anarchs. Nines has a soft spot for the player's character
because he too was left sire-less. He develops a big-brother relationship with the Fledgling
and offers him/her advice at several points during the game.
Although he does not consider himself the leader of the Anarchs, the Anarchs do view him
as their leader. He can be found at The Last Round bar in Downtown and, if you are open
minded when you talk to him, he might help you improve your brawling and melee skills.
Smiling Jack
A Brujah brawler and a notable Anarch from the nights of the Anarch Free States, Smiling
Jack is the one who teaches the basics during the game's tutorial sequence. He speaks
crudely, but his beliefs and willingness to take action make him a likable person. Fiercely
independent and roguishly charismatic, he is seen by the common vampire folk as a
legend. It is rumored that Jack, during his life, was a pirate in some capacity. According to
White Wolf books, Smiling Jack is approximately 400 years old, and is one of the most
(in)famous members of his clan. He was responsible for the attack on the Elizabeth Dane.
He broke into the sarcophagus and replaced the body inside with a bomb hoping that
LaCroix or one of the Camarilla lackeys would open it and set off the bomb in the Prince's
building, which does happen if the player sides with the Anarchs, remains independent, or
even joins LaCroix.
He is only referred to as Smiling Jack in conversation with Damsel, though Rosa does
wonder, "Why is he smiling?". All other game conversation refers to him only as Jack.
Maximillian Strauss
Tremere regent who oversees the Tremere Chantry and is the head of the local Camarilla
sect. Strauss is the Primogen of the Tremere clan. Strauss provides several quests himself
and important information on several more, but the player's choices ultimately dictate
whether he remains an ally. Strauss can provide the player with important missions,
including the mission where the player must investigate a disease spreading through the
vampire ranks, that even has the civilian population scared and has the attention of the
CDC. Even though he has deep loyalties to the Camarilla, Strauss barely conceals his
contempt for LaCroix, and also holds a secret: he is the creator of the living gargoyle
terrorizing Hollywood. He can become a powerful ally in the end game, if you decide to
side with the Camarilla over the Prince, he can assist you in ousting the Prince from power.
Therese and Jeanette (Tourette) Voerman
Jeanette, a Malkavian, is the game's signature character whose likeness is displayed on
the game’s box. She can be found in Santa Monica at the Asylum club, which she runs
with her sister Therese, the Baron of Santa Monica, who is also Malkavian, as displayed by
her lofty attitude and hatred for the Nosferatu and the fact that she calls herself a Ventrue.
They share an interesting love-hate relationship and, as the player eventually discovers,
the same body. Jeanette turns out to be a personality concocted by Therese as an escape
from the sexual abuse she endured at the hands of her father made real by the Malkavian
traits of vampirism. The player is given the opportunity to either help destroy ("kill") one of
these personalities or to help the two sisters reconcile and coexist peacefully. The resulting
merged personality is referred to as Tourette in the game documentation. It is possible for
characters of either gender to sleep with Jeanette, depending upon the choices made by
the player in dealing with her, the most important of which is to ensure Jeanette survives
intact. It's also possible for Therese, alone, to be saved. If Jeanette alone is saved during
the sister's conflict, Santa Monica will remain under the control of the Anarchs. If Tourette
or just Therese is saved, Santa Monica will be ruled by the Camarilla. A subtle hint into the
truth of Therese Voerman's personality disorder brought about by her Malkavian bloodline
is her heterochromia: when the player first meets Jeanette in the Asylum, the player should
be able to note that Jeanette has one green eye and one blue eye.
They are voiced by Grey DeLisle.
Gary Golden
Nosferatu leader and primogen to his clan, Gary lurks in the Warrens, a network of havens
under the Hollywood Graveyard. "Gorgeous" Gary Golden is believed to have been a
handsome movie star in life, but arrogance and good looks are a dangerous combination to
have when there are Nosferatu around. Now hideous and stealthy like the rest of the clan,
but also sarcastic and possessed of a fine feeling for the grotesque, Gary is a character
who also knows many secrets in the City of Angels — and may share them with anyone,
for the right price. Though Gary is a primogen in the Camarilla, he and his group of
Nosferatu live beneath the Anarch-controlled Hollywood district and seem to take pleasure
in making things hard for LaCroix. Gary has a lascivious interest in some of the major
female vampires in the game, and will deliver risqué posters of these characters to the
player's apartment if the player completes several minor tasks for him; one of these tasks
is only unlocked should the player not establish a positive relationship with Velvet Velour
(see below).
Velvet Velour (V.V.)
Toreador vampiric owner and star performer of the Vesuvius strip club. Malkavian insight
can tell the player that her name before her embrace was Susan, whom Velvet believes
was weak and considers to be dead forever. V.V. asks the player to do two jobs for her in
exchange for her favor. The player must kill a female vampire hunter named Chastity
without any civilian casualties. She was working at Velvet's club, but after V.V. found a
weapon in her locker she fired her and Chastity moved to work in a peepshow in the
basement of a porn shop down the street. Second, the player must destroy a screenplay
written by a wannabe author, who is being given information about the vampire
underworld, without harming the writer. Moreover, the writer's contact must be killed in
order to preserve the Masquerade (the player is also given the opportunity to warn the
contact then run them out of town: V.V. treats this result the same as actually killing the
contact). V.V. falls in love with the player's character (regardless of gender) if the player
completes these side quests for her. For the player's success, she will offer them an
autographed photo of herself which can be sold to vendors, as well as a poster of her
hanging in the player's haven. She will also send several e-mails of love poetry to the
player's haven; for the remainder of the game she will be found performing on stage at
Vesuvius. According to Prima's official game guide, V.V. will only be seen dancing for
Fledglings she falls in love with. Choosing not to complete V.V.'s sidequests or otherwise
turning her against the player through dialogue choices will result in the player not
receiving the haven poster, however this unlocks an additional e-mailed side-quest from
Gary which has the poster as a reward.
Isaac
Isaac is the Anarch Baron of the Hollywood district of L.A. and maintains an uneasy
alliance with LaCroix. His front in the mortal world is ownership of a jewelry store, but he
alludes to having influence over the movie industry. Isaac believes that California belonged
to the Anarchs long before the Camarilla stepped in and, while he works with them, he is
not a fan at all of LaCroix nor of the Camarilla's stepping back into Hollywood after the
Anarchs had control for so long. The player must complete several quests for him in order
to advance the story. Ash Rivers is Isaac's childe, and while Ash hates Isaac for making
him a vampire, Isaac regards Ash more as a parent who saw a child lose his way. It is also
revealed that he is a Toreador (if the Fledgeling is also a Toreador he states that he is
proud to be of the same clan).
Skelter
An anarch based out of the Last Round pub in downtown Los Angeles. Onetime helicopter
pilot in the Vietnam War. Like other Anarchs, Skelter distrusts the player, and becomes
less trusting as the game progresses, though he ultimately remains a source of
information. His name is a reference to the song "Helter Skelter."
Damsel
A female Anarch based out of the Last Round. Initially distrustful of the player, she can be
won over by completing a quest and, if the player so chooses, he or she can act as
Damsel's spy within LaCroix's organization. If a male player joins the Anarchs, it is implied
before the conversation with Nines in Hollywood, that she may be attracted to him. Damsel
was originally designed to be a college rebel rather than a borderline-psychotic militant,
which is why Skelter refers to her as "college girl" when the player asks him about her. She
once posed topless for some "art photos" and Nosferatu leader Gary Golden is happy to
share one of these photos with the player in return for completing an errand.
Bertram Tung
Smart-mouthed Nosferatu who lives in an abandoned gasoline storage facility in Santa
Monica. He is good friends with Jeanette, something that her sister Therese cannot
comprehend. When the game starts, he believes that there is a hit out on him that was
orchestrated by Therese Voerman. In reality there was no hit on him, but Therese was not
openly denying it. He has a ghoul named Knox, who meets the player early in the game
just as he (Knox) is coming into realization of the world around him, and is very excited
about it. The player needs to resolve the "hit" on him before he comes out of hiding by
doing jobs for the owners of Club Asylum, after which he facilitates access to the Santa
Monica warehouse and thereafter becomes a source of information. Bertram will also
contact the player later via email with a mission to retrieve a data disk for him.
Pisha
A flesh-eating vampire of the Nagaraja clan, Pisha can be found in the basement of the
abandoned hospital in downtown Los Angeles, where she traps unwitting humans and eats
them. She had lived for a very long time and mentions some explit historical events she
witnessed, as she mentions at one point she had lived during the Nazi occupation of
Germany. Unapologetically a predator, she sends the player on several optional
sidequests - for which the rewards are unique items that enhance the player's abilities. The
player could also choose to fight her. Her name is taken from a former lover of hers from
long ago, and she never reveals her true name to the player. After completing the quests,
she tells the player to leave the city.
Andrei
The Sinister Tzimisce who leads the Sabbat. Andrei is initially encountered by the player at
the basement of 609 King's way. He is responsible for the creation of the hideous
creatures which lurk in the old sewers of Hollywood, creatures which he uses to keep the
Nosferatu underground in order to prevent the Camarilla from gaining information on the
Sabbat. Andrei is seemingly killed in his first encounter with the player. However, the
player encounters him again at the Hallowbrook Hotel in L.A, where he is revealed to be
the behind-the-scenes controller of the Sabbat. He attacks the player in a desperate
attempt to prevent him from opening the Sarcophagus, in the process revealing his
mastery of animalism.
Ming-Xiao
The leader and the "High Priestess" of the Kuei-jin, first encountered by the player at her
Temple in Chinatown. Ming-Xiao controls the Kuei-jin's activity and has an alliance with the
Camarilla, although this is initially denied by LaCriox. Being a shape-shifter, Ming-Xiao is
able to alter her appearance at ease. Disguising as Nines Rodriguez, Ming-Xiao allows
herself to be sighted at the Malkavian Primogen's mansion, thus giving LaCriox an excuse
to call a blood hunt on him and get rid of the Anarchs.

Minor Vampires
These are vampiric characters who trigger optional side-quests.
Imalia
A former sexy fashion model who turned into an insanely jealous Nosferatu. Images of
Imalia's human form are seen periodically in the game, and the player eventually gets to
undertake a side-quest on her behalf (two, if the player's relationship with Imalia begins
negatively). Since her embrace, she has become obsessed with revenge on the model
who took her place in the limelight and seeks the destruction of this woman's career.
Mitnick
A computer hacker in life, Mitnick was embraced by Gary after an attempt to break into a
Nosferatu database. In speaking with him the player learns Mitnick enjoys his undeath,
continuing to hack, and maintaining the Nosferatu data network in Los Angeles. He is
named for famed computer hacker Kevin Mitnick. Mitnick gives the player an extensive, but
ultimately optional, series of side-missions in order to help him establish a wider data
network.

Ghouls
Ghouls, in the context of the game, are humans who are fed vampire blood to enhance
their strength, reflexes, healing abilities, and lifespan. Ghouls are usually beholden to a
vampire and do his/her bidding.
Mercurio
Mercurio is a ghoul that works on the behalf of LaCroix, based in Santa Monica, however,
there is no proof that LaCroix is his master. He specializes in acquiring contraband goods
such as high-grade explosives or weaponry. The result of his consumption of vampire
blood is apparent in his youthful appearance. He is however in his late 50s, as stated in the
game when the player first meets him. Mercurio is the first contact the player makes in the
game after the initial embrace and training, and he is in terribly bad shape after receiving a
savage beating from the drug dealers from whom he tried to buy explosives. One of the
players' missions require them to retrieve the explosive he failed to get, and retrieve the
money that was stolen from him by the drug dealers. If the player threatens Mercurio to tell
the Prince of his failure you must fight him when you return to his apartment. The player
can also choose to participate in a side mission to get Mercurio some painkillers from the
local hospital to help him get better.
If the player tells the Prince that Mercurio failed, the player will lose Mercurio as a contact.
If the player tells the Prince nothing went wrong with the explosives purchase, Mercurio will
set up shop later in the game to sell very high-grade military weaponry that can be used in
the endgame missions.
Heather Poe
Early in the game, the player has the option of providing blood to a seriously wounded
young woman. If this option is taken, the woman becomes a ghoul and later in the game
offers herself to be the player's personal "slave", in exchange for more vampire blood. The
player is given bonus "Humanity" points for not keeping her as a slave, but if kept, Heather
later provides money, offers herself to the player as a "blood doll" (see below), and near
the end of the game is the only source for the game's best armor. Heather falls intensely in
love with the player (regardless of gender), at one point even kidnapping a human for the
player to feed upon. She will also change her appearance if the player asks her to,
switching between her street clothes, a goth costume, and a skimpy bra and panties. If the
player keeps her as a ghoul, she will eventually be captured and killed by the Sabbat
during one of the endgame missions. There is no way to save her in the mission -- the only
way to save Heather's life is to release her immediately after returning from the Society of
Leopold mission. This will prevent you from receiving the body armor.
Vandal Cleaver
Ghoul belonging to Therese who runs the "Blood Bank" in the basement of the hospital.
The player can purchase blood packs from him until the Lily and E. side-quest reveals that
he has been keeping Lily captive, draining her for her blood, which he then sells. If the
player rescues Lily, Vandal refuses to sell any more blood packs to the player unless the
player tricks one of the Asylum "Blood dolls" into taking Lily's place (which results in a
humanity point penalty for the player), bribes him with money, or threatens him into
continuing to provide them. Malkavian players may also use the Dementation discipline on
Vandal, resulting in a laughing fit and allowing the player to purchase blood from him once
again, and Ventrue players may also Dominate him for a similar effect. If the player
chooses not to sacrifice the blood doll, offer money, use the Dementation/Domination
discipline or coerce him, Vandal's blood bank remains inaccessible until the endgame
when he once again is willing to sell blood to the player.
Romero
Ghoul belonging to Isaac who guards the Hollywood Cemetery, preventing zombies from
escaping, a job he enjoys because he likes shooting now dead "Asshole Celebrities" who
became zombies by unexplained necromancy. Romero triggers one of two side quests,
depending upon how the player interacts. Romero is in need of female companionship; one
side-quest sees the player obtain the services of a prostitute for Romero; alternately, the
player could agree to watch the cemetery for a while, launching a brief, but frantic first
person shooter scenario. A third alternative is open to female characters with high enough
seduction skill; they can offer to sleep with Romero, after which he becomes a "blood doll".
He is named after legendary zombie movie director George A. Romero.
Knox Harrington
Santa Monica ghoul belonging to Bertram Tung who gives the player an early assignment,
and who can also unlock the ability to buy weapons at the Santa Monica pawn shop. He is
new to the knowledge of the "World of Darkness" and the first time you meet him he's quite
vocal on the fact he knows you are a vampire even though you had recently been told to
keep quiet about that.

Thin-Bloods
Outcasts of vampire society, Thin Bloods are humans whose transformation to vampire
was only partially successful, leaving them with weakened powers. Also, in-game lore has
pointed that the blood of Caine is so weak in them, they cannot embrace other
mortals(calling into question whether Lily is really a thin-blood), thus making Thin Bloods
reproduce as a result of being embraced by high generation vampires.
Rosa
Rosa is a thin-blooded vampire seeking refuge on the beach of Santa Monica with E. and
the rest of the thin bloods. The player first meets her during the Surf's Up quest where she
will greet them when they first enter the beach and direct them to the top of the cliff where
the men the player is looking for happen to be located. Rosa possesses the ability to
foretell the future. She is hesitant to share her gift with the player at first, but the player
may offer her money for her unique insights. All of the predictions she makes will come
true over the course of the game, and she makes some interesting references to Caine.
Some players suspect that Rosa's abilities are actually Malkavian insight.
Lily and E.
One early mission involves reuniting these thin-blooded lovers. Lily was a young girl who
liked to hang out in the Santa Monica diner where she met a vampire named Rolf Totem
who was from Europe visiting California. He embraced her during the course of their
relationship, but she did not become a full vampire, instead becoming a thin blood.
Because the Thin Bloods are considered a sign of the vampire apocalypse, Rolf's clan
would not accept Lily and Rolf left California shortly afterwards leaving Lily behind. Her
only solace was spending her nights in the Santa Monica diner. She met E, a surfer visiting
Santa Monica for a major surfing tournament and the two fell in love. However, E. was
unaware that Lily was a vampire and she accidentally embraced him during one of their
dates(contradicting the notion that thin-bloods cannot sire). After Lily told E. what he had
become, his initial reaction was enough to turn Lily away. Shortly afterwards Lily went
missing and E. slowly came to terms with his feelings for her even though she was gone.
During their time apart Lily had tried to rob the Santa Monica Blood Bank and was caught
by Vandal and used as a 'blood doll'. With the player's help, the two can get back together
and decide to live their afterlives at a retreat owned by Lily's parents where they can be
together.

Humans
These are major human characters encountered during the game.
Brother Grünfeld Bach
Grünfeld Bach is a Catholic Christian fundamentalist warrior monk and the leader of the
Society of Leopold. He has very strong views, is a third-generation vampire hunter, and
has a personal vendetta against Sebastian LaCroix, who killed both his father and
grandfather. Bach is one of the most powerful mortals alive, capable of summoning so
much faith that he possesses two supernatural powers: the ability to temporarily blind
anyone within close to medium proximity, and the ability to render himself invulnerable for
short periods of time. Recently, Bach and the Society of Leopold have come to Los
Angeles to kill Sebastian LaCroix and destroy the Ankaran Sarcophagus.
Note that the voiceovers pronounce his name Grünfeld, while the subtitles spell it Grunfeld,
without the umlaut.
David Hatter
David Hatter is an aspiring Screenwriter living in Hollywood and also the manager of the
Luckee Star Motel. He frequents Club Vesuvius and it was during one of his visits when it
was discovered he had been unwittingly putting himself into danger. He has collaborated
unknowingly with a thin-blood and written a screenplay about the masquerade and
vampiric life. This naturally brings him to the attention of several kindred, most notably
Velvet Velour who requires the player to deal with the situation. The player has the choice
of murdering the vampire informant (A rather pathetic, stuttering thin-blood who lives on the
beaches of Santa Monica) or letting him go. Either decisions will allow the quest to be
completed.
Fat Larry and other shopkeepers
Fat Larry is an entrepreneur who sells weapons and other items out of the back of a van in
Downtown L.A. and who also provides a side-quest which, when completed, may trigger an
increase in the player's Finance skill. If the player is of the Nosferatu race, they must
complete Fat Larry's side-quest (the stealthy retrieval of a suitcase from a nearby parking
garage) in order to gain access to Venus at Club Confession. (The side-quest, which
involves stealing a briefcase from a gangland summit meeting in a nearby parkade, is only
unlocked if the player chooses the right dialogue options with Larry.) Besides Fat Larry and
Mercurio, there are three additional shopkeepers the player visits: Trip, who runs the pawn
shop below the player's initial haven in Santa Monica; Tseng, a former Chinese military
officer who owns a shop in Chinatown; and Slater, the clerk at the Red Spot convenience
store in Hollywood. All three require the player to either make certain dialogue choices or,
in the case of Trip, have met another NPC (the ghoul, Knox, Mercurio or Arthur Kilpatrick)
before making their complete line of wares available. However, it is possible to purchase
weapons from Trip without being referred by using skills or Disciplines.
Arthur Kilpatrick
A bail bondsman in Santa Monica who runs an all-night business. The player fills in for one
of Arthur's bounty hunters, who was recently crippled, in order to progress the plot and his
computer files come in handy during several side-quests. According to the medical records
provided by the hospital, he has herpes.
Venus
Seductive owner of Confession, a downtown nightclub based in an old church. She
converted the church into a dance club and bar by taking out loans from a Russian mob
boss. When she doesn't pay up each month, she is forced to have sex with him, and she
cannot take this predicament for much longer. Depending on the choices made by the
player, the player's character can become a partner in the club, thereby receiving
occasional income from its operation; another optional mission, however, involves
assassinating her for the man she owes debts to. If the player is of the Nosferatu race, he
or she must first finish a side-quest for Fat Larry before being allowed to meet Venus;
otherwise the player can meet her and trigger her sub-quests once Downtown is unlocked.
An early demo of the game shown to the press (and later to the fans through captured
video) introduced Venus as a character aware of the World of Darkness, as she was
probably a ghoul to a powerful master. In the final game however, this plot line was
terminated and it is unclear just how much about the world around her she really knows;
she is clearly human, but the club she runs is identified as vampire-neutral ground where
the player is allowed to feed openly on the blood doll provided. The club is based on some
images in The Art Of The Masquerade, in those images many vampires and their ghouls fill
the club.
Chunk
Middle aged, shy security guard the player first encounters guarding the art gallery in
Santa Monica, but afterwards he guards the front entrance to LaCroix's office tower.
Depending on the gender of the player character, Chunk either tries to be the player's
buddy (if male) or develops a crush on the player (if female). His pastimes include
watching Ape Detective and eating. It's possible to kill Chunk in Santa Monica; if that
happens, then the guard at LaCroix's office tower identifies himself as Chunk's brother, the
only physical difference between the two is that Chunk's brother wears sunglasses, he is
also far more down-to-business than his sibling, not bothering with Chunk's chit-chat.
Samantha
Depending upon the race chosen by the player, the Fledgling may encounter a young
woman from his/her past life, creating a scenario that must be resolved in order to prevent
a masquerade violation. Nosferatu characters, due to their limited movements above
ground, do not encounter her.
Yukie
A young, Japanese demon hunter in Chinatown, who has limited knowledge of the vampire
world and is on a quest to destroy the creature who killed her teacher. The player character
can, optionally, choose to help her. When chosen helping her she will later appear to return
the favour, helping the character to kill the Kuei-Jin at the entrance of the temple.

Others
Assorted characters who are either not directly encountered, or whose real nature is left
ambiguous in the game.
Doctor Grout
Grout, the Malkavian Primogen, is never directly encountered in the game (apart from
when the player eventually finds his staked ashes), but a great deal of his personality is
learned from various personal monologues on dictation machines strewn about his
mansion. Grout had formerly been a respected psychiatric doctor and was apparently sired
by an asylum inmate he was treating; his wife also became a vampire, but it is not revealed
how. After his siring, about fifty years prior to the events of the game, he vanished from
public view and was assumed dead by the mortal world. Having lost contact with his sire,
he spent a significant amount of the following period unaware that he was a vampire,
although he could tell something drastic had happened to him and treated it as an
unknown disease to be investigated; his mansion is constructed as a secluded, secure
research centre with all the facilities he needed for this. Unusually for a Malkavian, Grout
appeared almost entirely sane for much of his existence, able to think and speak clearly,
and was hence an obvious choice for Primogen of his clan, although he did later develop
some of the characteristics of a Malkavian, notably a strong paranoid streak and persistent,
prescient voices in his head. Even after learning the truth of his new existence, Grout
continued to treat vampirism as a disease to be studied scientifically, rejecting the various
myths and superstitions clung to by virtually all other vampires. His overriding goal was to
understand the "disease" and find a cure, primarily for his wife, who he kept sealed in a
glass vessel in the mansion. It is not clear exactly why his wife's need was so dire, or why
she had to be kept in stasis while Grout continued to operate.
The Deb of Night
Deb is a late-night talk show host on KTRK, Los Angeles, and can be heard on the radio in
the player's haven and at various other locations throughout the city. There are five radio
loops, each with a different set of callers and commercials. The loops range in length from
a few minutes to nearly 20 minutes in length.
Among the callers are Viggo, who claims to work at a yacht club; Gomez, a conspiracy
theorist with surprising insights into the vampire community; Roger, a writer who hasn't
actually written anything; an elderly gentleman who comments on the Santa Monica diner
being shot up; and a mystery caller whose voice resembles that of the tzimisce, Andrei,
and who comments on the impending end of the world.
Commercials include Friggin' Chicken, I Thought It Was Margarine, a mud-slinging ad
between two opposing political candidates, ads for fake television programs and movies,
and an ad for a new video game by Troika.
The newscaster
The newscaster broadcasts on Channel 3 in Los Angeles, and can be seen on the
television in the player's haven. At the beginning of the game he discusses general news
events, such as the Southland Slasher (the subject of one of the player's quests), a
gelatinous creature that washed up on a beach in Rhode Island, and senate hearings on
violence in video games. As the game progresses his broadcasts will follow the player's
activities, including the warehouse explosion in Santa Monica, more victims of the
Southland Slasher, the shootout at Club Glaze in Chinatown, and Chastity's murder at the
Sin Bin.
Malkavian players will hear special dialog directed at them, including speculation that
vampires are behind a recent killing. At one point, the Malkavian player will enter their
haven to find the newscaster telling them a joke about a chess game played between a
chef and a tuna.
The Taxi Driver
As more areas in Los Angeles are unlocked, the player gains access to a taxi to reach
these locations (unless playing as a Nosferatu, in which case the player must travel via
sewer tunnels). In the endgame, the very same taxi driver appears and acts as a hub to the
various ending options (though his voice has noticeably changed). It is strongly implied that
the taxi driver may be an incarnation of Caine, the first vampire due to the naming of the
folder containing the taxi driver's voice files (in the game folder)being named 'caine'.
Stop sign
Due to their insanity, Malkavian player-characters often encounter unusual situations (see
newscaster, above). In Los Angeles, those playing this clan may find themselves engaged
in an argument with one of these everyday objects.

'Blood dolls'
The term "blood doll" is used to refer to several female human NPCs that the player
encounters at various locations in L.A. These women willingly allow themselves to be fed
upon for blood (although a high Seduction ability is sometimes required) and despite being
located in public places, these NPCs may be fed upon without violating Masquerade. The
blood dolls can be found at The Asylum club (there are actually two here, but one may later
disappear depending upon the player's choices), the Asp Hole club, Vesuvius Club,
Confession, and the Red Dragon restaurant. As noted above, Heather also serves as a
blood doll if the player agrees to keep her as a personal ghoul. The player must exercise
caution in not feeding from blood dolls without giving them sufficient time to regenerate
their blood supply, otherwise the blood doll may be killed, costing the player humanity
points and a free Masquerade-safe source of blood (although the blood doll at Vesuvius
charges a fee of 100 dollars, which can be negotiated down to 60 with sufficient
Seduction). There are no male NPCs considered blood dolls, however there are several
missions during which the player encounters passive male NPCs who serve a similar
purpose. The ghoul Romero becomes effectively a blood doll for any female player
character who chooses to sleep with him. Blood dolls are effectively "bisexual", in that
female player characters can also seduce them and feed from them.

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