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Pious Templar

Sworn to the defense of a temple site, the pious templar is a holy warrior blessed by her deity with
combat prowess and great endurance.

Requirements
Base Attack Bonus: +5

Skills: Knowledge (religion) 4 ranks

Feats: True Believer, Weapon Focus (with deity's favored weapon)

Hit die
d10

Skill points
2 + Int

Class Features
Weapon and Armor Proficiency: Pious templars gain no weapon or armor proficiencies.

A Pious Templar is required to focus on templar stuff until she reaces at least 3rd level. This means that
once she takes a level in this class, she may not multi-class out of this class until she is at least 3rd level
in Pious Templar.

Mettle (Su): A pious templar's special blessing allows her to shrug off magical effects that would
otherwise harm her. If a pious templar makes a successful Will or Fortitude saving throw that would
normally reduce the spell's effect, she suffers no effect from the spell at all. Only those spells with a
Saving Throw entry of "Will partial," "Fortitude half," or similar entries can be negated through this
ability.

Spells per Day: A pious templar has the ability to cast a small number of divine spells. Starting at level
2, she gains spellcasting ability of any one other divine casting class. Every other level (2, 4, 6, 8, and
10) she gains another spellcasting level in a divine class.

A good pious templar (or a neutral pious templar of a good deity) uses the paladin spell list. An evil
pious templar (or a neutral pious templar of an evil deity) uses the blackguard spell list. A pious templar
who is neither good nor evil and whose deity is neither good nor evil can chose to use the paladin or the
blackguard spell list. Once the player makes this choice, it cannot be reversed.

Smite (Su): Once per day, a pious templar of 2nd level or higher may make a single melee attack with a
+4 attack bonus and a damage bonus equal to her pious templar level (if she hits). The pious templar
must declare the smite before making the attack. Starting at 6th level, a pious templar can smite twice
per day and at 10th level, three times per day.

If a pious templar has a smite evil or smite ability (for being a paladin or a cleric with the Destruction
domain) already, she can use the ability one extra time per day (two extra times at 7th level). The attack
bonus does not increase, but the damage bonus is based on the character's combined level (pious
templar level plus cleric or paladin level).

Damage Reduction (Ex): Starting at 3rd level, pious templars have the ability to shrug off some amount
of injury from each blow or attack. A pious templar gains damage reduction 1/—. At 7th level, this
damage reduction rises to 2/—.

Weapon Specialization: At 3rd level, a pious templar gains the Weapon Specialization feat with her
deity's favored weapon.

Bonus Feat: At 4th level and again at 8th level, a pious templar gets a bonus feat. These bonus feats
must be drawn from the feats noted as fighter bonus feats in the Player's Handbook and other books. If
a pious templar selects a feat that requires her to apply its effects to a specific weapon (such as
Improved Critical), she may only apply that feat to her deity's favored weapon.

Level BAB Fort Ref Will Special


1 +1 +2 +0 +2 Mettle
2 +2 +2 +0 +2 Smite 1/day, +1 level divine spellcasting class
3 +3 +3 +1 +3 DR 1/-, Weapon Specialization
4 +4 +3 +1 +3 Bonus feat, +1 level divine spellcasting class
5 +5 +4 +1 +4
6 +6 +4 +2 +4 Smite 2/day, +1 level divine spellcasting class
7 +7 +5 +2 +5 DR 2/-
8 +8 +5 +2 +5 Bonus feat, +1 level divine spellcasting class
9 +9 +6 +3 +6
10 +10 +6 +3 +6 Smite 3/day, +1 level divine spellcasting class

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