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Cab block

Contents
1 The Cab block
1.1 Available on which products
1.2 Channels or X/Y switching
2 About cab modeling
2.1 Introduction to cabinet modeling
2.2 About Impulse Responses (IRs)
2.3 Cab processing on the AX8 and FM3
2.4 Cab modeling in firmware Ares
2.5 FX8 and speaker simulation
2.6 Cabinet modeling: on or off
2.7 Selecting a cab
2.7.1 How to choose
2.7.2 Factory cabs
2.7.3 User cabs
2.8 Scratch-Pads
2.9 Position of the Cab block on the grid
2.10 Cab block: mono or stereo
2.11 Cab block and CPU usage
2.12 See which cabs are used in presets
2.13 Cab-in-the-room
2.14 Sharing a preset with an external IR
2.15 Preset-Cab bundle
2.16 Recording 4 different cabinet signals
2.17 IR player: alternative to the Cab block
2.18 Importing IRs in the editor
2.19 Phase
2.20 Tutorials and more information
3 Parameters
3.1 Parameters table
3.2 Input Select
3.3 Room ambience
3.4 Low Cut, High Cut, Filter Slope
3.5 IR Length
3.6 Smoothing (De-phase)
3.7 Motor Drive
3.8 Air
3.9 Delay / Mic Distance
3.10 Align
3.11 Mic preamp, channel strip, tape simulation
3.12 Speaker Size
3.13 Microphone modeling in the Cab block
3.13.1 Available on which products
3.13.2 About microphone modeling
3.13.3 Microphone models
3.14 Proximity effect
3.15 Speaker-related parameters in the Amp block

The Cab block


Available on which products
Axe-Fx III: 2 blocks
FM3: 1 block
Axe-Fx II: 2 blocks
AX8: 1 block
FX8: no

Channels or X/Y switching


Axe-Fx III and FM3: 4 channels
Axe-Fx II: X/Y
AX8: X/Y

About cab modeling

Introduction to cabinet modeling


Read this: Amp and Cab modeling for beginners

About Impulse Responses (IRs)


The Cab block relies on Impulse Responses (IRs) to reproduce the sound of speaker cabs.

Read this: Impulse responses (IR)

Cab processing on the AX8 and FM3


On the AX8 and FM3, cabinet modeling runs on an CPU accelerator instead of on the core DSPs, which saves
CPU.

(AX8) "They are done in an a separate accelerator so they have minimal CPU loading. An
accelerator is a DSP unit dedicated to performing a defined task. In this case it performs
convolution. The difference is that a "DSP" as we commonly call them is really just a
microcomputer optimized for Digital Signal Processing. The term DSP most correctly refers to any
device that does signal processing using numerical computations. That device can be an FPGA,
ASIC or fixed hardware unit. In the AX8 it is a convolution processor." source (http://forum.fractal
audio.com/threads/ax8-any-updates.98511/page-4#post-1190408)

The FM3 has the same Cab block functionality as the Axe-Fx III, but provides a single Cab block instead of
two, supports two IRs instead of 4, and some functionality has been left out: smoothing and adjusting the length
of IRs.

Cab modeling in firmware Ares

Axe-Fx III product information, with firmware Ares:

"The redesigned Cabinet block features a 4-channel mixer based on our popular Cab-Lab software,
providing the capability to mix and remix IRs on-the-fly as you would with real mics on a speaker
cabinet. Factory content includes selections from the best of today’s IR producers and artists,
including Fractal Audio, AustinBuddy, Celestion, ML Sound Lab, Ownhammer, Chris Broderick,
John Petrucci, Chris Traynor & James Santiago, Valhallir, York Audio, Dr. Bonkers, and more. An
additional 2,048 “User Cab” memories allow you to load Cab Packs (including any of those
compatible with the Axe-Fx II) or 3rd-party IRs, and a built-in utility allows you to capture and
save your own speaker tones (now with 16 “Scratch Pad” locations!) Our celebrated Tone Matching
block is also improved, now with the impressive ability to clone the tone of an amp or recording in
UltraRes."

The Cab Picker makes it easier to select cabs, employing filters. On access the Cab Picker on the
hardware, press ENTER in the Cab Number field.
Muting an IR in the Cab block decreases CPU usage.
The SPEAKER SIZE parameter and separate microphone modeling are not supported.
The Cab block normalizes its output level when using multiple IRs. The LEVEL parameter of each IR
doesn't simply set the output level of that IR, but it determines the relative levels between the IRs when
more than one is loaded.
When set to Stereo Input, two of the IR slots are fed by the left channel, and two are fed by the right
channel (Axe-Fx III).
When powering on, the unit reads all user cabs. This happens in the background.
IRs can be visually aligned.
Room ambience has been improved and includes floor reflections.
Micro Delay has been changed to MIC DISTANCE.
IR LENGTH lets the user adjust the length of an IR.
LOW CUT and HIGH CUT and SLOPE can be set per IR.
Smoothing, Proximity and Delay can be set per IR.
Much steeper filter slopes are possible.
A separate IR Player block also processes IRs, but has less functionality and therefore requires less CPU
than the Cab block.

More information in the Owners Manuals

"Another cool thing is the Cab block. You can mix up to four IRs each with independent Pan,
Distance, Proximity, Smoothing (De-phase). And it has four channels so you can switch between
four completely different mixes, instantly." source (http://forum.fractalaudio.com/threads/so-whats-
new-on-the-iii-axe-fx-2-vs-3.134729/page-6#post-1592410)

(about changing IR levels in the Cab block) "The volume stays constant." source (http://forum.fract
alaudio.com/threads/presenting-the-axe-fx-iii.134717/page-27#post-1593866)

(about normalization in the Cab block) "Yes. This keeps the volume consistent regardless of the
number of IRs and their mix levels. For example if you were to use two IRs and set each at -3 dB
the volume would be half as loud. Behind the scenes it figures this out and compensates." source (ht
tps://forum.fractalaudio.com/threads/normalization-in-cab-block.134004/post-1584225)

"Adjusting IR levels is not possible. Cab-Lab automatically normalizes IRs for "unity energy".
99.9% of the time this results in IRs that are the same volume but every now and then an IR will
have energy outside the normal range of hearing which confuses the normalization routine. It's
superior to the usual amplitude normalization but not without its faults." source (https://forum.fract
alaudio.com/threads/factory-cabs-0-6-—-quiet-cabs.134390/post-1588544)

FX8 and speaker simulation


The FX8 does not provide cabinet modeling or another way to process IRs. But you can use its tools to get
close.

To simulate a speaker, use the approach described in this post (https://forum.fractalaudio.com/threads/preset-am


p-cab-without-amp-cab.142395/#post-1685656). This lets you use the FX8 as a speaker simulator, for example
when your amplifier is connected to a load box, or when using a preamp-only pedal.

The link above also shows how to simulate a basic amp, without an Amp block.

Combined, these tricks let you simulate both an amplifier and speaker cabinet, without Amp and Cab blocks.

Cabinet modeling: on or off


If you never use cabinet modeling, turn it off in the Global menu. This will decrease CPU usage. You can also
leave out the Cab block per preset.

You can bypass the Cab block in a preset to disable cabinet modeling, but this will not decrease CPU usage.

Selecting a cab
How to choose
It’s a matter of personal preference which cab(s) you want to use with a specific amp model. You can choose a
traditional combination, or think out of the box. The differences between cabs can be huge. The cab has at least
50% impact on the sound of an amp+cab combo, more than adjusting amp controls.

When comparing cabs, don't judge too quickly. Each time you select another cab, your ears have to adapt. Also,
you need to adjust the amp settings to suit the selected cab.

Traditional combinations of amps and cabs are listed in the wiki list of Amp models and in Yeks Guide to the
Fractal Audio Amp models (http://wiki.fractalaudio.com/axefx2/index.php?title=Yeks_Guide_to_the_Fractal_A
udio_Amp_Models).

Leon Todd's demonstrates his method to select an IR (https://www.youtube.com/watch?v=Fp2APPl7FGE)

Background information on guitar speakers and microphones


Factory cabs
The amp modelers come with many built-in factory cabinets. These are also referred to as "stock cabs" or
internal cabs.

Number of factory cabs:

Axe-Fx III and FM3 – 2048 "new" factory cabs (2 banks of 1024), and 189 "legacy" cabs (same ones as in the
Axe-Fx II XL+ and AX8)

"When I was capturing IRs I specifically chose to obfuscate the names to force people to use their
ears." source (http://forum.fractalaudio.com/threads/few-questions-from-a-new-user.147740/page-2
#post-1746960)

Axe-Fx II XL and XL+ – 189

Axe-Fx Mk I/II – 132

AX8 – 189

All stock cabs are time-aligned (Minimum Phase Transform), which means that you can mix them without
phasing issues.

Detailed list of all stock cabs

(stock cabs in the Axe-Fx II and AX8) "The factory IRs were hand-selected by me after auditioning
thousands of OH and RW and other IRs. Some of the IRs are custom mixes of mine. My rule-of-
thumb was to select as neutral sounding IRs as possible. However, what I like may be much
different than what others like. Some people complain the Axe-Fx sounds too bright. Others say it's
not bright enough. It's a no-win situation. This is why I've been harping on capturing IRs. It's
personal preference. Producers probably spend more time perfecting mic placement than anything
else when getting guitar tones to tape. An IR is the same thing, it's capturing the mic and
placement." source (http://forum.fractalaudio.com/threads/fractal-irs.62159/page-3#post-772349)

To generate a list of the cabs used in presets and scenes, use FracTool.

Note: stock cabs cabs only be mixed with other cabs on the hardware itself. Cab-Lab can't mix stock cabs with
other cabs.

User cabs
If you want to look beyond the stock cabs, try external impulse responses. The amp modelers provide "user cab
slots" which can be filled with "external cabs" (impulse responses), using Fractal-Bot, Cab-Lab, the editor or a
MIDI librarian.

External IRs for Fractal Audio processors are files with a "SYX" filename extension, sampled at 48kHz, 24 bit.

Files with an "IR" filename extension are also IRs for Fractal Audio processors, but restricted for use in Cab-
Lab. It's a proprietary Fractal Audio format. You can't load these directly into the hardware.
IRs in WAVE format can be imported directly into the Axe-Fx III and FM3 with the Cab Manager tool in the
editor. Simply drag-and-drop any number of .wav files into the Browser pane to allow Axe-Manage to convert
them. Cab-Lab can convert a batch of WAVE files in one go.

Number of user cab slots:

Axe-Fx III – 2048 (2 banks of 1024)

FM3 – 1048

Axe-Fx II XL and XL+ – 1024

Axe-Fx II Mark I and II – 100

AX8 – 512

The amp modelers and software editors display the names of the external cabs in the user cab slots. The name is
contained in the sysex data of the file. Impulse responses can be renamed using the editor or Cab-Lab. The
name is shown in italics or a different color when it's an UltraRes impulse response.

To empty an user cab slot on the hardware, use the software editor or Cab-Lab. Some modelers (including Axe-
Fx III and FM3) allow you to delete ALL user cabs at once, through the Utility menu. Be careful!

Tutorial: loading Cab Packs (http://www.youtube.com/watch?v=cw_kuMdd40Y)

Inventory of commercial and free IRs

Scratch-Pads
Scratch-Pads (which are the very last user cab slots) are reserved "dummy" locations, meant for temporary
loading of impulse responses. This allows auditioning impulse responses without overwriting any of the user
slots. The number of Scratch-Pads depends on the hardware.

Position of the Cab block on the grid


In the "real" analog world, it makes a difference where you put effects: before or after the speaker cabinet. It's
different with digital processors.

(Javajunkie, Axe-Fx Standard/Ultra) "You can place the effects loop anywhere in the chain (just
add the fx loop block). Unless you are running a stereo cab or 2 mono cabs panned hard L/R, you
may want to place stereo effects after the cab. The cab is a linear time invariant effect (unless you
add drive) so effects like delay and reverb will sound the same before or after it. As Cliff and others
have stated on numerous occasions LTI effects can be placed before and after each other and they
will sound the same. Only when placed before or after non-LTI effects (drive, amps, et. al) it really
matters. The one caveat there is that some effects are mono, placing effects before and after that
makes a difference." source (http://forum.fractalaudio.com/threads/no-effect-loop-in-axe-fx´s-amp-
models.22802/#post-369849)

"The difference in having the cabinet before or after the effects is usually subtle. It depends on how
non-linear or time-variant the effect is. For effects like EQ, which are linear and time-invariant, it
doesn't matter at all. For slightly time-variant effects like chorus and flanger the difference isn't
very pronounced. For highly time-variant effects, like pitch shifting, the difference can be marked."

"Linear means that the output is related to the input by a straight line: y = mx + b. Filters are
example of linear systems. A cabinet IR is a filter. Distortion is an example of a nonlinear system.
Linear systems are associative and commutative. Associative means that a * (b * c) = (a * b) * c.
Commutative means that a + b = b + a or a * b = b * a. Therefore you can do cab -> eq (a * b) or eq
-> cab (b * a). The cab block is "completely" linear if motor drive is non-zero but it is "wide sense
stationary" so you can treat it as linear." source (http://forum.fractalaudio.com/threads/new-passive-
graphic-eq-is-the-hit.89623/page-6#post-1085391)

"Since a cabinet is linear (or mostly linear) the order is unimportant as linear systems are
commutative (a+b = b+a). However if the cab block is mono your effects will collapse to mono if
placed before." source (http://forum.fractalaudio.com/threads/effects-after-cab-block.100036/#post-
1199515)

"Since linear systems are commutative EQ > Delay is the same as Delay > EQ. Now, if the system
isn't linear (i.e. there's some distortion) then the sound will change. Also if the system is time-
variant the sound will change but most modulation is wide-sense-stationary enough to not create a
noticeable change if the order is reversed. The most likely explanation is stereo delay into a mono
cabinet which will destroy the stereo image." source (https://forum.fractalaudio.com/threads/globall
y-turn-off-cabinet-modeling-for-just-output-2.159868/post-1914201)

"The cab block is level-dependent if the Motor Drive is non-zero. So if you turn up/down the level
out of the amp block you may need to compensate by doing the opposite with the Motor Drive."
source (http://forum.fractalaudio.com/threads/best-place-for-volume-control.51243/#post-659198)

"You gain nothing putting it before the cab and risk collapsing the stereo image if the cab is mono."
source (http://forum.fractalaudio.com/threads/reverb-before-cab-or-vice-versa.91495/#post-110864
7)

(Bakerman, cabinet blocks in parallel rows sound louder than a single Cabinet block) "It depends
on how you're panning. Assuming a mono signal sent to cabs: Stereo cab w/ Pan L and Pan R fully
left & right will be the same output level as 2 mono cabs w/ balance L & R. If pans/balances are
centered the 2 mono cabs will be 6 dB louder. Balance elsewhere would be between 0 and 6 dB
louder, and balance doesn't correspond 1:1 to pan L/R for the same placement. Balances will need
to be further toward -50 or 50." source (http://forum.fractalaudio.com/threads/stereo-cab-vs-two-m
ono-hires-cabs-question.36412/#post-496528)

Cab block: mono or stereo


The mono/stereo mode of the Cab block is important.

The Cab block will sum the incoming signal to mono when using a single IR. It will process and maintain an
incoming stereo signal when set to stereo or when using two (panned) Cab blocks to handle the left and right
channels.

If a stereo Cab block is followed by a mono effect, such as Drive, the resulting signal will be summed to mono.

Axe-Fx III — If the Cab block is set to Stereo Input, two of the four IR slots are fed by the left channel, and
two are fed by the right channel.

More about mono and stereo signals

Cab block and CPU usage


The CPU usage of a Cab block depends on its configuration and the unit.

AX8 and Axe-Fx II:

a mono Cab block uses less CPU than a stereo one


an UltraRes IR uses more CPU than a Mono or Stereo Normal block, but less than HiRes.

Axe-Fx III and FM3:

mute an IR in the Cab block to decrease CPU usage


use the IR Player block (not on FM3) instead of the Cab block for less CPU usage.

See which cabs are used in presets


FracTool can poll the device and show which cabs are being used in presets and scenes.

It also shows which user cabs are not being used in presets, so you can decide to delete these.

Cab-in-the-room
Cabinet modeling is usually used with a direct signal, not going through a traditional speaker cabinet. The
player hears the sound through headphones, FR amplification, IEM or studio monitors. This type of tone differs
from the so-called "amp (or cab) in the room" sound, playing through a traditional guitar rig.

Read this to get the "FRFR sound" closer to the "amp/cab in the room" tone

"You'll never get monitors to sound like "cab in the room". If you want that use a SS power amp
and cab." source (http://forum.fractalaudio.com/threads/can-the-mic-be-eliminated-by-sum-and-diff
erence.147867/page-3#post-1748595)

Sharing a preset with an external IR


When you use an external IR in a preset and you want to share the preset/sound, you need to share the preset as
well as the impulse response. There are two ways around this:

integrate the impulse response in the preset by replacing the Cab block with a Tone Match block, after
having captured the tone of the Cab block.
create a Preset-Cab bundle, if the firmware and editor support it

It's NOT permitted to share commercial IRs (license violation)!

Preset-Cab bundle
Read this: Preset-Cab bundle

Recording 4 different cabinet signals


This G66 tutorial (http://www.youtube.com/watch?v=EfnLKaG7gdc) demonstrates how to create 4 separate
cabinet signals in the Axe-Fx II, to be mixed at will. It comes down to using 2 stereo Cab blocks, with one of
these connected to an FXL block to feed Output 2. In both Cab blocks the impulse responses are panned hard
left and right. The stereo outputs 1 and 2 are connected to 4 separate channels on the mixers.

The Axe-Fx III makes this much easier to accomplish, because it supports four IRs per channel.

IR player: alternative to the Cab block


The IR Player block on the Axe-Fx III can process a single IR, offers less features than the Cab block and
therefore requires less CPU.

Importing IRs in the editor


In Settings > Preferences you can instruct the editor how to import external IRs (.syx or .wav).

You can choose between MPT and auto-trim, and you create UltraRes or non-UltraRes cabs.

Phase
"The Cab and IR Player blocks automatically "phase correct" IRs so that the peak signal is
positive." source (https://forum.fractalaudio.com/threads/as-designed-exported-ir-from-tma-out-of-
phase-and-9-db-level-difference.154000/post-1830563)

Tutorials and more information


Camilo Velandia explains the Cab block in the Axe-Fx III (https://www.youtube.com/watch?v=FvPPMDy
arCQ)
Danny Danzi: the power of a Cab block (http://forum.fractalaudio.com/threads/video-the-power-of-a-cab-
block.113570/)

Parameters
The Owner's Manual explains all parameters.

Parameters table
Parameter Axe-Fx III / FM3 Axe-Fx II AX8

CABS

Bank, Cab Number (each IR) yes (4 IRs) yes (2 IRs) yes (2 IRs)

Level (each IR) yes yes yes

Mute/Solo (each IR) yes

Pan (each IR) yes yes yes

Cabs — Mic Distance (each IR) yes

Delay (each IR) yes yes


Proximity, Proximity Frequency (each IR) yes yes yes

Smoothing (= De-phase) (each IR) yes yes

PREAMP
Drive, Saturation yes yes

Bass, Mid, Treble yes yes

Preamp Type yes yes


Preamp Mode yes yes

Low Cut, High Cut yes yes yes

Filter Slope yes yes yes


ROOM

Level, Size, LF/HF Damping, Mic Spacing, Shape, Floor Reflections, Diffusion yes yes

ALIGN

Align yes

MIX

Input Mode / Input Select yes yes yes

Air, Air Frequency yes yes

OTHER

Mode yes yes

Mic Type yes

Speaker Size yes

Stereo Link yes yes

Motor Drive yes

Input Select
This parameter lets you select the source signal that enters the Cab block. For example, if you wish to run two
panned Cab blocks in an Axe-Fx preset, you can use this parameter to force one side of the signal to go into one
Cab block, and the other side into the other Cab block, for stereo separation.

Room ambience
Read this: Room ambience

Low Cut, High Cut, Filter Slope


Most IRs have been captured "close-miked", and produce a lot of highs and lows.

HIGH CUT and LOW CUT in the Cab block (= low-pass and high-pass) allow you to EQ the material,
preventing boomy bass and harsh sounds. Equivalent to using EQ controls on a mixing board to position the
sound of the guitar in the mix. These are VERY important parameters to finetune the tone.

While these parameters appear on the Preamp page in firmware Ares, they are still operational when the preamp
simulation in the Cab block is turned off.

Default value of HIGH CUT is 10 kHz (Quantum 7 and later). Common settings are 80-200 Hz for LOW CUT
(cuts bass), and 5-10 kHz for HIGH CUT (cuts treble). Of course: YMMV, as demonstrated by Justin York's
(Paramore) approach:

"I think it all depends on what you’re going for. I always start with 20-20k and dial in the amp. An
IR “hears” exactly what the mic picked up so start wide open if you want the sound of a real mic’ed
cab. It sounds better in a mix, but for solo playing, cutting the highs may sound more pleasant to
you. For live sounds you may want to high cut, but I find that cutting a little 2k-4k 1-2dB gets rid of
the fatiguing frequencies when cranked. Cutting a little top will slightly tame your tone, while
cutting too much will take away note separation and you’ll lose yourself in the mix. For recording,
leave it wide open on the top and cut around 80 Hz on the low end." source (https://forum.fractalau
dio.com/threads/axe-fx-iii-firmware-version-5-08.150760/page-3#post-1793369)

On the Axe-Fx III, Low Cut and High Cut are also available to individual IRs in the Cab block, including
selectable filter slopes.

FILTER SLOPE in firmware Ares selects between 1st order (6 dB/octave), 2nd order (12 dB/octave), 3rd order
(18 dB/octave) and 4th order (24 dB/octave) filters for LOW cut and HIGH CUT. Firmware Ares lets you use
different slopes for LOW CUT resp. HIGH CUT. The "pop" when switching between the values is normal.

More about filter slopes (http://www.audiomasterclass.com/newsletter/should-the-slope-of-your-filter-be-6-12-1


8-or-24-db-per-octave)

"Using Low Cut in the Cab block is akin to what you would do in the studio to carve out room for
the bass player." source (http://forum.fractalaudio.com/posts/910785)

""LOWCUT FREQ" in the cab block sets sets the -3dB point of a highpass filter at the output of the
cab block." source (http://forum.fractalaudio.com/threads/controlling-the-lows.96327/#post-115483
1)
"If at the min/max the filters are off." source (http://forum.fractalaudio.com/threads/question-about-
the-hi-cut-low-cut-on-both-amp-and-cab.100196/#post-1201513)

"People often talk about applying low cuts and high cuts. This is because the cabinet models used
in modelers are almost always (with a couple exceptions) based on near-field samples of guitar
cabinets. IOW, the mic is pushed up against the grill cloth. This just happens to be the way that
record producers/engineers mic a cabinet in the studio and the way guitar cabs are mic'd on stage.
This is done primarily for isolation reasons. The downside of this approach is that the resulting tone
will have a lot more lows and highs than when listening to the amp+cab "in the room". What the
mic "hears" when pushed up against the grill cloth is not the same thing that we hear standing 10
feet away. The most common technique to deal with this is to simply cut out the lows and highs
using blocking filters, e.g. highpass and lowpass filters. Producers routinely do this when mixing as
excessive amounts of lows and highs will cause the guitar tracks to get "lost in the mix". Live
sound engineers often do the same thing. The Cabinet block has blocking filters built in for just this
very reason. You can also use a couple dedicated filter blocks or a parametric EQ block. For now
let's use the Cabinet block. My personal settings are Low Cut around 80 Hz and High Cut around
7500 Hz and Filter Slope set to 12 dB/octave but these are just a starting point. Far-field IRs are
available but they are rare due to the difficulty in obtaining them. They require a large facility and
special techniques making the process impractical in most cases. So, until an abundant source of
far-field IRs are available we need to think like a producer/engineer who is dealing with the mic
pushed up against the grill cloth. This means shaping the tone with EQ to remove unwanted
frequencies." source (http://forum.fractalaudio.com/threads/low-cut-high-cut.119906)

"The slopes are all maximally flat (Butterworth)." source (https://forum.fractalaudio.com/threads/ax


e-fx-iii-firmware-version-5-08.150760/page-3#post-1793335)

(Cooper Carter) "Touched on one of my favorite topics here, so I did want to chime in about cuts.
Something I discussed a good bit in my AxeFest clinic. Nothing wrong with sometimes very
aggressive cuts in the cab block, especially with close mic IRs, as Cliff said. Close mic IRs bring in
so much of that amazing depth and complexity we love in the upper mid-range of a tone but often
introduce too many other frequencies for a balanced mix. In my experience it comes as a surprise to
many how narrow the frequency band of guitar tones is much of the time in pro mixes, whether live
at front of house or at the board in a studio. What sounds rockin' to you solo isn't always very
relevant to what sits well in a mix. Cutting down to 4-5k and up to the mid or even high 100s not
only isn't unheard of but would more be described as common practice. There are a lot of
instruments in a band. Concentrate on letting the guitar speak where it speaks best! Just one of the
inumerable strengths of the Axe-Fx is that we have the ability to sculpt with this kind of detail with
the click of a mouse. Something standard amps can only dream of!" source (https://forum.fractalau
dio.com/threads/why-is-my-tone-so-dark.151965/post-1808279)

IR Length
(Firmware Ares) Applies to individual IRs in the Cabinet block. Shorter lengths can be used to remove room
reflections and/or decrease CPU usage.

More about the length of IRs...

Smoothing (De-phase)
This controls a sophisticated process that removes the “phasiness” from impulse responses by reducing the
prevalence of peaks and valleys in the IR. This yields a more “amp/cab in the room” experience. This is
especially helpful when using multiple impulse responses.

Cab-Lab can apply this process when mixing impulse responses together to produce an IR with the effect built-
in. This way even the AX8, which doesn't support De-Phase / Smoothing in the hardware, can benefit from this
feature.

The processing required is extreme and the control can have some lag. No extra CPU usage or audio latency,
however, is incurred.

"Close-mic'd speakers can sound "phasey" because you are in the near field. When sampling the
near field of any source the frequency response and beam pattern is rough. This occurs due to
multiple spherical waves arriving at various phase angles. These multiple waves come from the
various modes of the speaker, internal cabinet reflections and from other speakers in the cabinet. In
the far field the response is more uniform because the wavefronts get flatter and the phase angles
converge. The De-Phase parameter removes some of the phasiness due to multiple wave arrival
using a complex FFT technique." source (http://forum.fractalaudio.com/threads/axe-fx-ii-firmware-
19-01-public-beta-1.102915/#post-1232676)

"The higher the setting the more "character" you remove. De-Phase removes some of the character
but that's precisely what you want to do as a cab has less character in the far field." source (http://fo
rum.fractalaudio.com/threads/axe-fx-ii-firmware-19-01-public-beta-1.102915/page-5#post-123291
0)

(Why is De-Phase necessary?) "You don't listen to a guitar speaker with your ear against the grill
cloth." source (http://forum.fractalaudio.com/threads/why-is-de-phase-necessary.103777/#post-124
1731)

"It's so simple that even experts in the field don't realize why it works." source (http://forum.fractala
udio.com/threads/why-is-de-phase-necessary.103777/#post-1241794)

"It smooths the IR in the frequency domain." source (https://forum.fractalaudio.com/threads/dont-o


verlook-smoothing.158050/post-1886059)

Motor Drive
This parameter was part of the Amp block before Quantum 9 (Axe-Fx II and AX8). In Quantum 9 for the Axe-
Fx II it was replaced with Speaker Compression in the Amp block. Motor Drive is still present in the Cab block
in the Axe-Fx II (not on the AX8). It models the effect of high power levels on the speaker.

"Accurately models the compression of guitar loudspeakers by factoring in the reactive aspects of
the compression."

"The Motor Drive simulation is available in both the Amp block and Cab block now. It is
recommended to use the simulation in the Amp block when using an FRFR configuration as the
Amp block simulation uses the speaker resonance information in the calculations whereas the
Cabinet block uses fixed values. When using a conventional guitar cab, or a hybrid configuration
with monitoring via a conventional guitar cab and speaker emulation to FOH, the Motor Drive in
the Cabinet block can be used instead. The simulation in the Amp block also has the advantage of
being independent of the block’s output Level control."

"Gain monitoring of the Motor Drive is available on the MIX page of the Cabinet Block and the
PWR DYN page of the Amp block. In the case of the Amp block the monitoring is available when
the Motor Drive parameter is selected. Note that typical guitar speakers have around 3-6 dB of
compression when driven hard with American speakers being on the low end of that range and
British speakers being on the high end. Some speakers can exhibit even more compression than this
with compression amounts of 8 dB or more depending upon the magnetic materials used and the
construction of the speaker motor."

"The thermal time constant of the virtual voice coil is adjustable using the “Motor Time Const”
parameter. Typical guitar speakers are anywhere from 0.05 to 1.0 seconds depending upon the mass
of the voice coil and the materials used."

"Set it to 4.5 and rip the knob off." source (http://forum.fractalaudio.com/threads/axe-fx-ii-quantum


-rev-8-00-public-beta.126728/page-10#post-1508219)

When using two UltraRes cabs in a preset, don't use Motor Drive on just one of these, because this will
introduce comb filering (phase cancellation).

"Motor drive isn't EQ. It models efficiency reduction due to thermal effects." source (http://forum.fr
actalaudio.com/threads/anyone-using-speaker-drive-or-motor-drive-since-about-6-0.60651/#post-7
57563) And: "What I have found is that thermal compression is somewhat noticeable and
measurable. This is modeled by the Motor Drive parameter." source (http://forum.fractalaudio.com/
threads/question-for-the-v11-beta-testers.73859/page-3#post-904487)

"Motor Drive will cause compression if not set to zero (as it models driver compression).
Otherwise the cab block is completely linear and will not cause any compression." source (http://for
um.fractalaudio.com/threads/pick-attack-issues-thread-deleted.62238/page-2#post-772637)

"Motor Drive simulates power compression due to voice coil heating." source (http://forum.fractala
udio.com/threads/axe-fx-ii-quantum-rev-6-02-public-beta.122103/page-4#post-1452979)

"Guitar loudspeakers are intentionally designed to compress. FRFR speakers do compress a bit but
not nearly to the extent that guitar speakers do." source (http://forum.fractalaudio.com/threads/axe-f
x-ii-quantum-rev-7-02-public-beta.125473/page-5#post-1493261)

"Makes edge-of-breakup tone stupid easy." source (http://forum.fractalaudio.com/threads/axe-fx-ii-


quantum-rev-7-02-public-beta.125473/page-6#post-1493298)

"Speaker Drive models the magnetic compression (which is actually distortion) that occurs due to
the nonlinear speaker excursion vs. applied voltage. Motor Drive models the change in power
transfer due to heating of the voice coil. When the voice coil heats up the speaker sensitivity
decreases, in some cases quite dramatically." source (http://forum.fractalaudio.com/threads/speaker
-drive-vs-motor-drive.125541/page-2#post-1494537)

"The thermal time constant of a typical guitar speaker is about 0.52 seconds. Magnetic time
constants are zero." source (http://forum.fractalaudio.com/threads/axe-fx-ii-quantum-rev-7-02-publi
c-beta.125473/page-13#post-1494250)

"So what I've done for the final release is put Motor Drive in BOTH the Amp block and the Cab
block. If you're strictly FRFR then you can use the Amp block. If you are using a conventional
guitar cab or a hybrid configuration (convention cab for monitoring and direct to FOH) then you
can use the Cab block. Doing it in the Amp block also has the advantage that the speaker resonance
information in the Amp block is used to calculate the frequency dependent heating whereas the Cab
block uses a fixed set of data that is representative of a typical speaker. Finally I've made the time
constant adjustable. I did some more calculations and measurements and found that a typical guitar
speaker is actually lower than what I had previously calculated because thinner wire is used than I
was assuming. Regardless you can now set the thermal time constant to get whatever response rate
feels best. When using the Motor Drive in the Amp block it's before the output Level control so you
don't have to worry about the behavior changing when you adjust the Level knob." source (http://fo
rum.fractalaudio.com/threads/speaker-drive-vs-motor-drive.125541/#post-1494518)

"The actual value for a particular speaker is all over the map. The time constant is proportional to
the mass and the thermal resistance of the voice coil. Both these values can vary widely. 200 ms is
based on a typical theta of 1 degree C/W and a mass of 10g." source (http://forum.fractalaudio.com/
threads/axe-fx-ii-quantum-rev-7-02-firmware-release.125625/page-10#post-1495722)

"The formula is tau = M * C * theta where M = mass, C = specific heat of the voice coil material
(typically copper) and theta = thermal resistance between the voice coil and the magnet gap."
source (http://forum.fractalaudio.com/threads/axe-fx-ii-quantum-rev-7-02-firmware-release.125625
/page-11#post-1496045)

Air
Mixes some of the "direct" signal entering the Cab block with the "Cab-processed" signal leaving the Cab
block. This adds some "air" to the sound, which some users find to add realism to the tone.

It's not supported on the AX8.

AIR FREQUENCY lets you adjust the cutoff frequency of the mixed signal. Increase the Frequency to its
maximum value for a straight mix.

Tip: if you want to listen to just the "air" part of the signal, select an empty user cab, and turn up Air.

Warning: adding AIR can cause phasing issues when using multiple IRs which are not aligned.

"Air is just clean signal mixed in. It WILL cause phase issues if the IRs are not minimum-phase or
delayed." source (http://forum.fractalaudio.com/threads/cab-block-tip-possibly-a-bug.147095/#post
-1738738)

"There was a change to the Air stuff. I've been tempted to remove Air or change it to a shelving
filter because it causes problems like this, especially with non-minimum phase IRs." source (http://f
orum.fractalaudio.com/threads/love-3-0-but.147215/page-2#post-1739651)

Delay / Mic Distance


This parameter sets a micro delay for stereo applications. When running a Cab block in Stereo mode, or when
using two panned Cab blocks in parallel, delaying one side relative to the other can achieve interesting comb
filter effects. A common practice in studio recording is to use multiple mics on a speaker at different distances
to intentionally introduce comb filtering.
"My secret to realistic cab sounds is Delay. Use two IRs in stereo or two cab blocks and put a small
amount of delay on one (using the Delay parameter in the Cab block). I like around 0.06 ms. You
may like more or less. Producers experiment with placing mics at different distances to enhance the
recorded guitar tones. This is the same as using a small amount of delay. Adding a bit of delay
introduces some comb filtering which creates notches and peaks in the response which, in turn,
adds a sense of "space" to the tone. Try it." And: "If you have any cab packs try mixing the "Back"
IR with one of the regular IRs. I use more delay when doing this, 0.1 ms or more. I lower the level
on the back IR by a couple dB. This gives a nice "in the room" open-backed cab sound."

Firmware Ares uses millimeters with the MIC DISTANCE parameter. Before that, milliseconds were used. To
convert, multiply the old value in milliseconds by 343.

"Mic distance is just a delay control, it doesn't alter the sound if you are using just one IR." source (
http://forum.fractalaudio.com/threads/axe-fx-iii-firmware-version-2-05.146395/page-8#post-17337
31)

"It's no different than using a delay block and dialing in a very short delay with mix = 100%."
source (http://forum.fractalaudio.com/threads/axe-fx-iii-firmware-version-2-05.146395/page-8#post
-1733787)

If you want to use this parameter but don't want IR coloring, use a FLAT or NULL IR. The last stock cab in the
Axe-Fx III and FM3 is a flat IR.

(Matt) "The flat IR in the Axe-Fx III is NOT one that was downloaded. We created this file from
scratch when we were working on a bass rig for one of our most celebrated endorsers. Intended
uses include adjusting a DI and/or IR with Mic Distance, or combining DI and IRs into the same
virtual preamp and room sim (which gets you a pretty great Nile Rodgers tone, by the way."

(GM Arts) "This is about mixing 2 signals: one without delay, and the other with a very short delay.
0.06ms is way too short to be perceived as a repeat; the effect is filtering caused by mixing these
two signals. To keep things simple, we’ll apply an equal mix of the same signal and another
delayed by 0.06ms. An easy way to experiment with this in the Axe-FX is with a Flanger block,
with depth and feedback set to zero, and mix set to 50%. Adjust the delay to 0.06ms (not 0.6ms) to
hear the effect with a mono signal. This produces a notched frequency response with complete
signal cancellation just above 8KHz, with the -3dB point one octave lower at just over 4KHz. The
signal is restored over the next higher octave (8KHz to 16KHz), but bear in mind that most IRs will
not have much response there anyway, so this effect is mostly a blocking filter over the range 4KHz
to 8KHz. So if you have a cab IR that has some response over this range, it will be perceived as a
loss of some treble response. For many, this will remove harshness in a way that’s difficult to
achieve with other filters. Others may find this effect too much. You can soften this effect by
decreasing the delay and/or changing the mix ratio. Decreasing the delay raises the frequency at
which this cut occurs. For example, a 0.05ms delay blocks response over the octave 5kHz to
10kHz. Lowering the mix % decreases the depth of the notch. Similarly, applying a delay to a
different IR than the un-delayed block will “jumble” and reduce the final response to some extent.
If you increase the delay (typically from 1ms and above), you’ll hear the combing effects as
multiple notches become low enough to hear in the range of “guitar frequencies”. This sounds like
a flanger or chorus without modulation, which shouldn’t be a surprise given we’re experimenting
with a Flanger block. So why does this delay sound produce a tone more amp-like? Most players
prefer their amp tone off-axis, meaning that they’re avoiding the direct harsh sound directly in front
of the speaker, where high-frequencies are beamed. This filter simulates that effect. It’s also similar
to standing slightly off-axis when using multiple speakers. Sound travels at roughly one foot per
millisecond, so there is a very short delay between sound from different transducers. As Cliff
stated, it also emulates recording techniques with mics placed at different distances from the cab.
How to calculate? To find the frequency where this rolls-off high frequencies at -3dB, it’s simply:
Hz = 1000 / 4 /delay in ms. So for 0.06 ms: 1000 / 4 / 0.06 = 4167Hz. Complete cancellation occurs
at double this frequency, 8333Hz, and builds back to -3dB a double this frequency again, 16666Hz.
Bear in mind that with higher delays, there will be audible effects from additional notches above
this calculated frequency." source (https://forum.fractalaudio.com/threads/about-that-0-06ms-delay.
92498/post-1111965)

Align
The Cab block in firmware Ares displays an alignment graph showing a zoomed time series of the IRs. This
allows visual adjustment of the mic distance. When using IRs that have not been minimum-phase processed,
this facilitates aligning the IRs.

If you're unable to line up the IRs, you probably need to trim an IR to remove leading silence using Cab-Lab or
the editor.

"I've added a time display to the cabinet block which shows all four IRs on the same axis and
allows you to adjust the mic distance (delay) of each on that display. This allows you to precisely
time align the IRs." source (http://forum.fractalaudio.com/threads/is-there-any-info-for-getting-start
ed-on-blending-irs-in-the-cab-block.146148/#post-1728299)

"The graphs show the first 128 samples of the IRs. When engineers/producers record cabs in the
studio they go to great pains to make sure the mics are time-aligned. A shift of just a few mm can
make a big difference. In the virtual world we can do the same thing. The graphs show the time
series and you can adjust the virtual distance of the microphones to change their time alignment."
source (http://forum.fractalaudio.com/threads/axe-fx-iii-firmware-version-2-05.146395/page-3#post
-1731887)

"Producers/Engineers often use two mics and mix them together to intentionally create phase
cancellation. They'll move one mic away from the speaker a bit to get a longer delay which causes
comb filtering when combined with the other mic. This is analogous to the Align tab on the Cabinet
block." source (https://forum.fractalaudio.com/threads/two-notes-usable-in-the-axe-fx-iii.154801/p
ost-1841865)

"It's analogous to moving the mic in and out." source (http://forum.fractalaudio.com/threads/fc-cont


rollers-now-shipping.145702/page-15#post-1732975)

"Don't miss the fact (as indicated by the small text labels) that the data shown on the Cab Block's
ALIGN page (and in Axe-Edit) is windowed from just 0 to 3 ms. That's the very beginning of a full
UltraRes capture, "zoomed" so you can easily align the critical peaks in this region for close-miked
IRs. If you are looking at the raw data for a "ROOM" or "FAR FIELD" IR, you will very likely
have NOTHING on the ALIGN plot for that IR, because the sound will have taken longer than 3ms
to reach the capturing microphone. Not that you'd ever need to align a room, but you will need to
use Cab-Lab if you want to visually inspect the contents of such IR files." source (http://forum.fract
alaudio.com/threads/cab-align-dont-miss-this-detail-0-3ms.147206/)

"You should align impulses ideally but sometimes a little misalignment adds character." source (htt
p://forum.fractalaudio.com/threads/free-far-field-session-2-cab-pack-for-axe-fx-users.151232/post-
1799651)

Mic preamp, channel strip, tape simulation


The Axe-Fx series and FM3 also provide simulation of mic preamps, channel strip features, tape and such. Not
supported on the AX8.

Supported types include: Tube, Bipolar, FET 1, FET 2, Transformer, Tape 70us, Tape 50us, Tape 35us, Vintage,
Modern and Exciter. The three TAPE types have different equalization time constants. source (http://forum.fract
alaudio.com/threads/cab-block-bass-middle-and-treble-of-the-virtual-mic-preamp.146575/#post-1733841)

The preamp simulaton is switched on/off through PREAMP TYPE. Set it to NONE to switch it off and save
CPU usage. source (https://forum.fractalaudio.com/threads/high-quality-mode.157143/post-1872353)

If PREAMP TYPE is set to anything other than NONE, the preamp is active. But it will have no impact on the
sound if DRIVE and SATURATION are both turned fully CCW. PREAMP TYPE affects only DRIVE and
SATURATION, not the tone controls. source (http://forum.fractalaudio.com/threads/cab-block-bass-middle-and
-treble-of-the-virtual-mic-preamp.146575/#post-1733791)

DRIVE controls the gain of the simulation. SAT controls the ratio of even/odd harmonics.

PREAMP MODE selects between ECONOMY and HIGH QUALITY. In High Quality mode, oversampling is
employed to prevent aliasing which results in higher CPU usage. source (https://forum.fractalaudio.com/threads
/high-quality-mode.157143/post-1872318)

The preamp tone controls are the same as the "3 Band Console" type in the Graphic EQ block. source (http://for
um.fractalaudio.com/threads/cab-block-bass-middle-and-treble-of-the-virtual-mic-preamp.146575/#post-17337
64) The tone controls are applied AFTER the selected preamp type. source (http://forum.fractalaudio.com/threa
ds/cab-block-bass-middle-and-treble-of-the-virtual-mic-preamp.146575/#post-1733926)

Important: LOW CUT, HIGH CUT and FILTER SLOPE are independent of the preamp. If the preamp
simulation is switched off, LOW CUT and HIGH CUT are still fully operational.

"Probably not something you would use for clean sounds. A common technique for rock music is to
push the pres, console, tape, etc. to varying degrees to get compression and "sparkle". The trick is
getting just the right amount. Too much and it sounds raspy and nasty." source (http://forum.fractala
udio.com/threads/cab-preamp-differences.93524/#post-1122542)

"The VU meter shows the level into the pre. Select a pre Type and turn up the Drive. As the VU
approaches the 0 dB marker you will begin to overdrive the pre." source (http://forum.fractalaudio.
com/threads/axe-fx-ii-firmware-17-00-released.93378/page-3#post-1121238)

"0 on the VU meter indicates onset of clipping. It's not the same as your plug-ins in that regard. The
problem with plug-ins is that you don't know where the onset of clipping is since the headroom isn't
specified. Our way is superior since 0 dB indicates the point where things are clipping. The other
way you have no idea where things start clipping. So 0 dB on the Axe-Fx is NOT equivalent to 0
dB on a typical plug-in." source (http://forum.fractalaudio.com/threads/axe-fx-ii-firmware-17-00-re
leased.93378/page-14#post-1122864)

"I've done a lot of testing with isolation cabs. The big thing that happens is that the mic distorts,
especially when using an SM57. This adds some crispness to the high end and some compression.
I've found that I can duplicate that effect very closely by using the FET I preamp type in the Cab
block and turning the Drive up until the desired compression is achieved. I set Sat to zero." source (
http://forum.fractalaudio.com/threads/a-few-words-about-live-sound.94787/page-2#post-1135653)

"I always use a little bit of preamp drive in the cab block. All the venerated real preamps add
distortion. There's nothing clean about them. It's the distortion that gives them character." source (ht
tp://forum.fractalaudio.com/threads/cab-block-preamp.146525/#post-1733299)

"If you are trying to achieve amp > cab > compressor > tape, then you need to change the order
around. A Drive block (to mimic tape distortion) after the Amp and before the Cab block sounds a
bit dull. The tape distortion adds high end but putting before the cab block filters out those highs.
The correct sequence would be: Amp > Cab > Compressor > Drive. The way I would do it is
simply Amp -> Cab and use the compressor in the Amp block and one of the tape simulations in
the Cab block." source (https://forum.fractalaudio.com/threads/the-20-greatest-led-zeppelin-i-ii-mo
ments-played-on-the-axe-fx-iii.156665/post-1866223)

Speaker Size
The Axe-Fx II allows the user to change the relative size of the virtual speaker. This is controlled through the
parameter SPEAKER SIZE. This parameter appears only if the selected IR is not UltraRes and the Cab block’s
mode is Mono.

Adjusting this parameter also changes the resonance of the selected cab.

This parameter is not supported on the AX8, the Axe-Fx III and the FM3.

Microphone modeling in the Cab block

Available on which products


Axe-Fx III: no
FM3: no
Axe-Fx II: yes
AX8: no
FX8: no

About microphone modeling


Microphone modeling is implemented in the Cab block on the Axe-Fx II and AX8. It uses Impulse Responses.
It is not supported on the AX8, FM3 and Axe-Fx III, except for the Proximity effect (see below).

(Axe-Fx II) "The mic models are actually IRs. The mic IR is convolved with the speaker IR to
create a composite final IR." source (http://forum.fractalaudio.com/threads/modeled-mic-question-a
nd-irs.79315/#post-964868)

(Axe-Fx II) "If I were to design a Cab block today I wouldn't even include a Mic parameter. I
NEVER use Mic simulation anymore. I simply find an IR I like and EQ as desired." source (http://f
orum.fractalaudio.com/threads/two-new-cab-packs.101733/page-6#post-1230098)

(Axe-Fx II) "The mic options are mostly legacy. I never use them but if we took them out there
would surely be much protestation." source (http://forum.fractalaudio.com/threads/mic-options-in-t
he-cab-block.114953/#post-1374768)

(Axe-Fx III) "What we found is that convolving a conventional mic IR with an IR obtained with a
reference mic sounds nothing like capturing the IR with the conventional mic. The beam pattern of
a reference mic is completely different than conventional mics. A reference mic is nearly
omnidirectional whereas conventional mics have narrower beam patterns. In the far-field this
wouldn't matter as much and "microphone modeling" might work. However in the near field this
makes a huge difference and it simply doesn't work. Furthermore in the far field you want the
response to be as neutral as possible so in this case there would be no desire for mic modeling
anyways." source (http://forum.fractalaudio.com/threads/mic-modeling.137381/#post-1629132)

Wicked Wiki article (https://forum.fractalaudio.com/threads/wicked-wiki-9-modeled-microphones.49399/)

Microphone models
57 DYN — based on the Shure SM57
58 DYN — based on the Shure SM58
421 DYN — based on the Sennheiser MD 421 II
87A COND — based on the Shure Beta 87A
U87 COND — based on the Neumann U87
E609 DYN — based on the Sennheiser e609 Silver
RE16 DYN — based on the Electro-Voice RE16
R121 COND — based on the Royer Labs R-121
D112 DYN — based on the AKG D112
67 COND — based on the Neumann U67

NULL — doesn't apply microphone coloring, but it enables the use of the PROXIMITY parameter
INVERT — inverts the signal, allowing for interesting effects in conjunction with the DELAY parameter
NONE — disables ALL mic processing in the Cab block, including proximity

The NONE and NULL types both disable mic coloring. A mic is still involved though, because IRs are always
captured with microphones. Even when a neutral mic was used to capture the IR, such as an Earthworks mic.
When capturing IRs, the mic is most often placed very close to the speaker, so the result is a close-miked tone.
Still, selecting NONE is the best way to prevent adding additional EQ-ing to the tone.

Forum member Moke created Tone Matches of the mic models in the Axe-Fx II. Available here as IRs (http://fo
rum.fractalaudio.com/threads/free-fractal-mic-sim-irs-from-the-axe-fx-ii-cab-block.142345/)
Proximity effect

This adjusts the proximity of the virtual mic to the virtual speaker. Higher numbers translate to the mic being
closer to the speaker (near-field), causing an increase in low frequency response (more bass). Lower numbers
translate to the mic being further away from the source, with the lowest number providing far-field coloration.

On the Axe-Fx II, proximity only works when a mic model has been selected, including the NULL type. The
AX8 and firmware Ares do not support mic modeling, but do provide a PROXIMITY parameter.

The PROXIMITY FREQUENCY parameter lets you tune the frequency range over which the proximity effect
occurs.

Proximity in Wikipedia (http://en.wikipedia.org/wiki/Proximity_effect_(audio))

Speaker-related parameters in the Amp block

The Amp block provides a number of parameters which are closely related to the Cab block, including:

SPEAKER COMPRESSION
SPEAKER COMPLIANCE
SPEAKER DRIVE
LF RESONANCE
HF RESONANCE
SPEAKER IMPEDANCE CURVE

Retrieved from "https://wiki.fractalaudio.com/wiki/index.php?title=Cab_block&oldid=66818"

This page was last edited on 31 March 2020, at 07:11.

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