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Paladin 2 computerqwerty314

CLASS & LEVEL PLAYER NAME


Arkon Evergale
Dragonborn Noble 550
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

+4 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH +0 Dexterity
+1 Constitution +0 16 18 --
+4 +0 Intelligence
CLASS
• +2 Wisdom INITIATIVE HIT POINTS
19
• +4 Charisma
Total 2d10 SUCCESSES
Saving Throw Modifiers
Resistances - Lightning
DEXTERITY FAILURES

+0 DEFENSES HIT DICE DEATH SAVES

11 SAVING THROWS INSPIRATION


=== ARMOR ===
Heavy Armor, Light Armor, Medium Armor,
CONSTITUTION +0 Acrobatics DEX Shields
+2 PROFICIENCY BONUS
+1 +0

+0
Animal Handling WIS
Arcana INT
=== WEAPONS ===
Martial Weapons, Simple Weapons

13 P +6 Athletics STR === TOOLS ===


ABILITY SAVE DC Playing Card Set
+2 Deception CHA
P +2 History INT === LANGUAGES ===
INTELLIGENCE
+0 Insight WIS Common, Draconic, Goblin
30 ft. (Walking)
+0 +2 Intimidation CHA
P +2 Investigation INT
11 +0 Medicine WIS SPEED

+0 Nature INT PROFICIENCIES & LANGUAGES

WISDOM +0 Perception WIS


+2 Performance CHA === ACTIONS === affected by the hallow spell or know the location of any
+0 P +4 Persuasion CHA
Standard Actions
Attack, Cast a Spell, Dash, Disengage, Dodge,
celestial, fiend, undead within 60 ft. that is not behind
total cover. You can use this feature 3 times per long
Help, Hide, Ready, Search, Use an Object, rest.
+0 Religion INT
11 Opportunity Attack, Grapple, Shove, Improvise,
+0 Sleight of Hand DEX Two-Weapon Fighting, Interact with an Object Lay on Hands Pool • 10 / Long Rest
You have a pool of healing power that can restore
+0 Stealth DEX Breath Weapon (Blue) • 1 / Short Rest 10 HP per long rest. As an action, you can touch a
CHARISMA As an action once per short rest, exhale in a 5 by creature to restore any number of HP remaining in the
+0 Survival WIS
30 ft. line (DEX DC 11, half damage on success) for pool, or 5 HP to either cure a disease or neutralize a
poison affecting the creature.
+2 2d6 Lightning Damage [6th] 3d6, [11th] 4d6, [16th]
5d6
=== SPECIAL ===
Divine Sense • 3 / Long Rest Divine Smite
15 As an action, you can detect good and evil. Until When you hit with a melee weapon attack, you can
the end of your next turn, you can sense anything expend one spell slot to deal 2d8 extra radiant
SKILLS ACTIONS

NAME HIT DAMAGE/TYPE NOTES

10 PASSIVE WISDOM (PERCEPTION)


Dagger +6 1d4+4 Piercing Simple, Finesse, Light, Thrown, Range (20/60)

Longsword +6 1d8+4 Slashing Martial, Versatile


10 PASSIVE WISDOM (INSIGHT)

Warhammer +6 1d8+4 Bludgeoning Martial, Versatile


12 PASSIVE INTELLIGENCE (INVESTIGATION)
Unarmed Strike +6 5 Bludgeoning

SENSES WEAPON ATTACKS & CANTRIPS

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Paladin 2 computerqwerty314
CLASS & LEVEL PLAYER NAME
Arkon Evergale
Dragonborn Noble 550
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

=== PALADIN FEATURES === to the target plus 1d8 for each spell level higher than * Grappler • BR 167
1st (max 5d8) and plus 1d8 against undead or fiends You have advantage on attack rolls against a creature
* Hit Points • PHB 84 (max 6d8 total). you are grappling. You can use your action to try to pin
a creature grappled by you by making another grapple
* Proficiencies • PHB 84 | Special check. If you succeed, you and the creature are both
restrained until the grapple ends.
* Divine Sense • PHB 84
As an action, you can detect good and evil. Until the === DRAGONBORN RACIAL TRAITS === | Grappling Pin: 1 Action
end of your next turn, you can sense anything affected
by the hallow spell or know the location of any * Draconic Ancestry • BR 34
celestial, fiend, undead within 60 ft. that is not behind You gain a breath weapon and damage resistance
total cover. You can use this feature 3 times per long with your chosen dragon type.
rest.
| Blue Dragon • BR 34
| 3 / Long Rest • 1 Action Lightning

* Lay on Hands • PHB 84 * Breath Weapon • BR 34


You have a pool of healing power that can restore 10 Once per short rest as an action, exhale destructive
HP per long rest. As an action, you can touch a energy based on your Draconic Ancestry. Each
creature to restore any number of HP remaining in the creature in the area must make a DC 11 saving throw
pool, or 5 HP to either cure a disease or neutralize a (type determined by your ancestry), taking 2d6 ([6th]
poison affecting the creature. 3d6, [11th] 4d6, [16th] 5d6) on a failed save, and half
damage on a successful one.
| Lay on Hands Pool: 10 / Long Rest • 1 Action
| Blue Dragon • BR 34
* Fighting Style • PHB 84 As an action once per short rest, exhale in a 5 by 30 ft.
You adopt a style of fighting as your specialty. line (DEX DC 11, half damage on success) for 2d6
Lightning Damage [6th] 3d6, [11th] 4d6, [16th] 5d6
| Great Weapon Fighting • PHB
You can reroll a 1 or 2 on damage dice with melee | Breath Weapon (Blue): 1 / Short Rest • 1 Action
weapons wielded with two hands.
* Damage Resistance • BR 34
* Spellcasting • PHB 84 You have resistance to the damage type associated
You can cast prepared paladin spells using CHA as with your draconic ancestry.
your spellcasting modifier (Spell DC 12, Spell Attack
+4). You can use a holy symbol as a spellcasting | Blue Dragon • BR 34
focus. Lightning Damage

* Divine Smite • PHB 85


When you hit with a melee weapon attack, you can === FEATS ===
expend one spell slot to deal 2d8 extra radiant damage

FEATURES & TRAITS

NAME QTY WEIGHT NAME QTY WEIGHT

CP 200 Chain Mail 1 55 lb. Torch 10 10 lb.

Dagger 1 1 lb. Waterskin 1 5 lb.

SP 36 Longsword 1 3 lb. Amulet 1 1 lb.

Warhammer 1 2 lb. Saddlebags 1 8 lb.


EP 0 Backpack 1 5 lb.

Bedroll 1 7 lb.
GP 58 Clothes, Fine 1 6 lb.

Crowbar 1 5 lb.
PP 0 Mess Kit 1 1 lb.

Oil (flask) 2 2 lb.


WEIGHT CARRIED

147 lb. Rations (1 day) 10 20 lb.

ENCUMBERED Rope, Hempen (50 feet) 1 10 lb. ATTUNED MAGIC ITEMS QTY WEIGHT

285 lb. Shovel 1 5 lb.

PUSH/DRAG/LIFT Signet Ring 1 --

570 lb. Tinderbox 1 1 lb.

EQUIPMENT

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Male 24 Medium 1.8 m 332
GENDER AGE SIZE HEIGHT WEIGHT
Arkon Evergale Lawful Good Bahamut Blue Silver Red
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR

=== Allies === Despite my noble birth, I do not place myself


above other folk. We all have the same blood.
Grogan Tarak, my adventuring partner.
Sildar Hallwinter, a human I rescued from the
Cragmaw Hideout on the Triboar Trail
Aragon Morningshade, an old friend from
Neverwinter PERSONALITY TRAITS
Ingar, my pet wolf
Elmar Barthen, the proprietor of Barthen's
Provisions in Phandalin Respect. Respect is due to me
Toblen Stonehill, the owner of the Stonehill Inn in because of my position, but all people
Phandalin
Sister Garaele, an Acolyte of Tymora from regardless of station deserve to be
Phandalin IDEALS

Nothing is more important than the other


members of my family.

BONDS

I too often hear veiled insults and


threats in every word addressed to
me, and I’m quick to anger.
FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

CHARACTER BACKSTORY ADDITIONAL NOTES

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CHA 12 +4
Paladin
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES

=== 1st LEVEL === 2 Slots OO

O Cure Wounds Paladin -- 1A Touch V,S Instantaneous PHB 230 V/S

O Divine Favor <C> Paladin -- 1BA Self V,S Concentration, up to 1 minute PHB 234 D: 1m, V/S

O Shield of Faith <C> Paladin -- 1BA 60 ft. V,S,M Concentration, up to 10 minutes PHB 275 D: 10m, V/S/M

O Bless <C> Paladin -- 1A 30 ft. V,S,M Concentration, up to 1 minute PHB 219 D: 1m, V/S/M

O Command Paladin WIS 12 1A 60 ft. V 1 round PHB 223 D: 1Rnd, V

O Detect Evil and Good <C> Paladin -- 1A Self/30 ft. Sphere V,S Concentration, up to 10 minutes PHB 231 D: 10m, 30 ft. Sphere, V/S

O Detect Magic <C> Paladin -- 1A Self/30 ft. Sphere V,S Concentration, up to 10 minutes PHB 231 D: 10m, 30 ft. Sphere, V/S

O Detect Poison and Disease <C> Paladin -- 1A Self/30 ft. Sphere V,S,M Concentration, up to 10 minutes PHB 231 D: 10m, 30 ft. Sphere, V/S/M

O Heroism <C> Paladin -- 1A Touch V,S Concentration, up to 1 minute PHB 250 D: 1m, V/S

O Protection from Evil and Good <C> Paladin -- 1A Touch V,S,M Concentration, up to 10 minutes PHB 270 D: 10m, V/S/M

O Purify Food and Drink Paladin -- 1A 10 ft./5 ft. Sphere V,S Instantaneous PHB 270 5 ft. Sphere, V/S

SPELLS

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