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Black Star #3
Color Modulation Techniques: Zenithal Light
© Xtreme Modelling Publications, 2009
info@xtrememodelling.com
www.xtrememodelling.com
A new way of making models more eye- of 1/72, 1/48, and 1/35.
catching by playing with the highlights and Airbrush makes it possible to steer the
shadows in the base coat of paint have recently point of light, making the audience focus on a
become popular amongst modelers. The specific area. This can also be enhanced with a
potential of this technique has been extensively paintbrush by varying the color shades with the
developed in figure painting. I have liked this brush, but the base of this effect is accomplished
effect ever since the first time I saw it, and most by the airbrush.
especially when I saw Jaume Ortiz's beautiful Adam Wilder´s wonderful articles and
articles in Xtreme Modelling. His technique models have livened up this discussion lately,
influenced me to try painting my own figures reaching a point where we can even identify two
this way. different trends in painting the base coat of a
Instead of highlighting the figure volumes model: one more conservative, and another
from different spots of light, we illuminate them more risky, which explore these effects.
from the upper side, emphasizing the light on We can call these paint effects by several
the upper part, and the shadows on the lower names. Color Modulation is the fancy name due
part. This makes the maximum lighted area in to Adam Wilder's technique, but from my point
the torso, the shoulders, and the neck, and the of view, the most eye-catching of these kinds of
maximum shadowed area the armpits. effects is the Zenithal Light Technique: The light
To use this technique with effectiveness, comes from one point, in this case, from directly
the highlights and shadows must have different above.
intensities. It´s more or less as if we put a light on Regardless of the name of the technique,
the upper part of the figure and we check the and the discussion of whether or not it looks
way all the folds have a shadow below. realistic or effective, I will show my approach to
But, can we transfer this technique to the it. I will paint four different models with different
painting of a model vehicle? I think that it is a camo schemes and in different scales to explain
valid and effective technique for the usual scales the techniques in detail.
1/35 PANZER GREY
Considerations on color
Zenithal Light
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STAGE I
BASE COAT AND HIGHLIGTHS WITH AIRBRUSH
Base Coat
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Upper Vertical Surfaces
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This effect can be clearly seen on the turret.
If you lighten only the upper part of the
panels, the result will be monotonous. In this
case it is not a strict application of the
zenithal light technique, but it makes the
results more attractive.
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It is not necessary to paint the highlights in
one day. You can paint the highlights in
several sessions, and if you have a bad day,
wait, and try again tomorrow.
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Lower Vertical Surfaces
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Horizontal Surfaces
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STAGE I. Summary of the highlights
BASE COAT:
#401 Dark Gray
#12 Flat Black
#67 Light Blue
HIGHLIGHT 1 AND 2
#401 Dark Gray
#67 Light Blue
THIRD HIGHLIGHT
Color used for highlight #2 +
#11 Flat White
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STAGE II: FILTERS
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A sight.
A hatch.
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STAGE III: PIN WASH
A coat of clear was applied to blend the I used the Mig Productions dark wash and a fine
decals and make the wash flow through and pointed brush. The wash was put around the
around the details. details after removing the excess paint.
When the wash dries, the edges won't be ...and rub off the excess paint.
sharp. Clean the brush with thinner, dry it
a bit…
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STAGE IV: WELD SEAMS
I used Vallejo #906 Pale Blue to remake the weld texture. I painted small
spots to make them more visible on the upper part to enhance the
Zenithal effect. You can also paint spots with very dark grey to enhance
the welding texture.
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STAGE V: HIGHLIGHTS WITH OIL PAINTS
I stressed the Zenithal light effect in small areas difficult to access with the
airbrush. These effects can be painted after painting the base coat and highlights
in case you feel they are necessary, or useful to achieve the desired final look. You
can also do them in different stages of the painting process.
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Do the same on the side
box, engine hatches, and
exhaust pipe armor.
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STAGE VI: FADING WITH OILS
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STAGE VII: CHIPPING
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STAGE VIII: WEATHERING
The area the vehicle operated in calls for a different paint. My Sd.Kfz. 221 will be in
France, so I will represent a dusty aspect. Not completely dry, but with a bit of glossy
almost dry mud. I started with some oils, and then followed up with some pigments.
OILS:
Gently pour the oil paint on the undercarriage without any fear.
Work on the sides of the vehicle as in stage VI, putting small dots of
paint and blending it.
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PIGMENTS
I now applied the pigments.
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STAGE IX: FINAL OILS
With this stage we add more shade variety and balance to the model. Don't
overdo it. Carefully put drops of different shades of paint here and there to
differentiate between areas.
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STAGE X: SPLASHES
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STAGE XI: OIL AND GREASE STAINS
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Add stains in different areas, always
trying to make the effect as natural as
possible. To achieve this, try to avoid
symmetries. Paint an irregular stain,
with a medium sized one beside it, and
some smaller ones around it. The
superposition of stains also works well.
You need to wait a couple of days to let
the work dry and then retouch some
areas because oil tends to lose its
brightness and volume when it dries
completely.
The most visual areas are usually those
around the radiator or fuel caps.
On the turret…
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STAGE XII: GRAPHITE
The Jack
It's nice to give a different treatment
to the parts of the vehicle that have
been used. Since the vehicle is not too
worn with the paint chipping and
dirt, and all the effects are subtle, I
decided I could get even with the jack
by making it heavily weathered with
a lot more chipping and dirt.
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The Shovel
The wood contributes some color to the
model. It´s painted with acrylic paint. I
usually paint a base coat with a wood
brown color. Then I blend with a couple
of washes with the same wood brown
color darkened with some dark brown or
black. I then paint some wood streaks
with a sand color. I also mix a bit of deck
tan to give a grey touch of wear.
I paint the metal parts with chips mixed
with black and dark red in a first step. I
then add some orange to the mix and
painted some more closer to the edges.
A wash with a bit of earth colored oils
and some graphite finished it.
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INTERIOR
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1/48 Tritonal camouflage
Panther Tamiya
1 2
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I now painted the green. I added a
little white and yellow for the
highlights. I chose a pale green shade.
There were little amounts of paint
available close to the end of the war, so
sometimes the Germans even mixed
the green with white. I followed the
same "lighting" scheme as with the
dark yellow of the base coat. Highlight
the same areas, following the zenithal
light scheme in several different paint
coats.
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I tried to replicate the original
camouflage scheme as accurately
as possible.
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I used the Shadow Brown oil from Mig
Productions to emphasize the Zenithal
effect in the white areas. I also used
the oil mixed with enamel. Rubén
González showed me this technique
(thanks Ruben!) that combines the
virtues of both kinds of paint. I added
some Tamiya brown and black enamel
to the oil paint. This mix makes it
easier to work the paint.
I also added this additional shadow to
the yellow and green painted areas.
This helps to integrate the different
colors.
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1/48 OLIVE DRAB
M8 Tamiya
I chose an Olive drab painted scale, the fit is excellent, but it lacks
model to complete the trip around the detail. I used the Hauler PE and some
Zenithal Light Technique at 1/48th scale: Black Dog and Legend stuff to improve
A Tamiya M8 Greyhound. the finish.
As with most Tamiya kits in this
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I applied a primer coat, and then started the base coat. I don't use shadows to
paint the olive drab, only highlights. I started from the black color and lightened it with
olive drab. I then added only olive drab to the black, and then some yellow and or
white or buff depending on the final shade I want to achieve. The last highlight takes a
little more white.
Try to highlight the upper sides as in the Sd.kfz. 221, and don't forget to highlight in
smaller areas with each coat. Make sure you use highly diluted paint and take your time
to complete the process. If necessary, do it in several different sessions on different
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days. This is the progression:
Sometimes it´s good to put a finished model with the
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1/72 PANZER GREY
Kubelwagen Italeri
The Italeri kit is very basic. I used the Eduard etch set I used Mr. Surfacer as a primer coat for
and some scratch building to improve it. the model.
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The base coat is German grey
and a bit of blue.
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ZENITHAL LIGHT IN 2-D
I will show my approach to this technique by trying to explain
what appears to be the most difficult part to understand.
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First highlight by adding a little bit of
White. Will we paint the panels? No! We
will mask and paint the lighter paint
only on the upper side. The original
color is used on the horizontal surfaces.
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What camo scheme should I choose? I tried
two basic types and the Zenithal light
technique on both: soft and hard edges
stripes. I will cut the model in two parts to
demonstrate the technique: The right side will
have hard edged stripes and the left side will
have soft ones.
I used a simple painting technique of slightly
elevated masks to make the soft edges. I
prepared pieces of Tamiya tape that elevated
the mask by 1 or 2mm. It's important to
airbrush at a 90 degree angle, perpendicular
to the plate you are painting.
I used a mask to paint the hard edged camo.
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Left side: soft edges. Right side: hard edges
These are the finished effects. You can see the difference in the turret
paint. In some cases the masks were too close to the stencil and the
effects have been mixed. This proves that you need to use enough
Tamiya tape to avoid these mistakes.
It's now time to start with the other techniques, but starting with a
"different" base coat.
Remember that we have to use a lighter shade for the horizontal surfaces
to paint a 3 dimensional model.
CONCLUSION
The Zenithal Light Technique is only another one to use in our models, and you
will have to check to see if it fits in your working methods. This is much the same way
as dry brushing was widely accepted and used, and afterwards widely discredited.
This is just a new technique that you should know and use to a certain extent. The
color modulation and other possible light effects probably aren't the definitive
techniques, but only one more to enjoy and use depending on the results we want to
achieve when painting a model.
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