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Small Arms
Type Range Shots Pen Special
Rifle 24" 1 n/a Close quarters
Pistol 6" 1 n/a Assault INfantry vs. Infantry
Sub-machine gun (SMG) 12" 2 n/a Assault • 1) Declare target 2) Measure distance
Automatic Rifle 30" 2 n/a • 3) Target reacts 4) Move assaulting models
Assault Rifle 18" 2 n/a Assault • 5) Fight first round of close quarters:
Light Machine Gun 36" 4 n/a Team a. Attackers roll to damage Defensive Position?
b. Defenders take casualties see p.76
MMG 36" 5 n/a Team, Fixed
c. Defenders roll to damage
Heavy Weapons d. Attackers take casualties
Type Range Shots Pen Special Rules e. Side taking most casualties is destroyed
Heavy Machine Gun (HMG) 36" 3 +1 Team, Fixed • Fight another round in the case of a tie
Light automatic cannon 48" 2 +2 Team, Fixed, HE (1") • Winner regroups
Heavy automatic cannon 72" 2 +3 Team, Fixed, HE (1") INfantry vs. vehicles
Anti-tank rifle 36" 1 +2 Team • Unit without AT weapons test at -3 Morale to
PIAT 12" 1 +5 Team, Shaped Charge assault fully-enclosed armoured vehicle
Bazooka 24" 1 +5 Team, Shaped Charge • Roll to hit: Vehicle has Run: Cannot be hit
Panzerschreck 24" 1 +6 Team, Shaped Charge Vehicle has Advanced: 6
Panzerfaust 12" 1 +6 One-shot, Shaped Charge Stationary or halted: 4, 5 or 6
Light AT gun 48" 1 +4 Team, Fixed, HE (1") • Roll for damage as for Shooting:
Medium AT gun 60" 1 +5 Team, Fixed, HE (1") Damage roll = numbv er of hits scored + D6
Heavy AT gun 72" 1 +6 Team, Fixed, HE (2") • Compare total to Damage Value and roll on
Super-heavy AT gun 84" 1 +7 Team, Fixed, HE (3") Damage Results on Armoured Targets table.
Flamethrower (infantry) 6" D6 +3 Team, Flamethrower
Flamethrower (vehicle) 12" D6+1 +3 Flamethrower
HE SHots - Pins & Penetration bonus
Light Mortar 12"-24" 1 HE Team, Indirect fire, HE (1")
Medium Mortar 12"-60" 1 HE Team, Fixed, Indirect fire, HE (2") HE PIN PEN
1" D2 +1 / Bld.D3
Heavy Mortar 12"-72" 1 HE Team, Fixed, Indirect fire, HE (3")
2" D3 +2 / Bld.D6
Light howitzer (24-60) or 48 1 HE Team, Fixed, Howitzer, HE (2")
3" D3 +3 / Bld.2D6
Medium howitzer (30-72) or 60 1 HE Team, Fixed, Howitzer, HE (3") 4" D6 +4 / Bld.3D6
Heavy howitzer (36-84) or 72 1 HE Team, Fixed, Howitzer, HE (4") Bld. = Hits vs targets in Building