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NIGHTSHADE 11

prisoner transport
Plasma cannon
Plasma cannon
Medium Transport

10 Average, Turn 2, +0 Pilot


Heavy plasma torpedo launcher
Heavy plasma torpedo launcher
3 Signal Major
27 11 6 0

250 Pulse Orange 27 11 7 0 -1

40
Medium Shields 140 100

Basic long-range - 14

40 40

M10 Thrusters
MK 6 Armor
Diplomacy +20
MK 5 duonode
Intimidation +25
Good Crew Quarters
Mk 7 Defenses

Engineering +20 40 Biometric Locks, Self Destruct,


Anti-Hacking x4

gunnery +20
Launch Bay
(empty) Guest Quarters
Piloting +20
Escape Pods
Computers +22 Cargo Hold
Medical Bay
8
"Launch Bay" holds two tiny shuttles.
spent 308/310 BP, using 249 (+150 Drift ) PCU "Guest Quarters" are 16 stasis pods.
"Medical Bay" is an interrogation room.

+5 to two checks
From the “Nightingale Trio” issue of 0-hr: Armada Codex by Ryan Wolfe. Visit 0-hr.com for more.

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