Table 1 Examples of General Instructional Objectives and Behavioral Terms for the Cognitive
Domain (Bloom's Taxonomy)
Classification Examples for Instructional Examples of Behavioral Terms for
Objectives Stating Specific Learning Outcomes Knowledge Knows common terms Defines, describes, identifies, labels, lists, Knows specific facts matches, names, outlines, reproduces, Knows methods and procedures selects, states Knows basic concepts Knows principles Comprehension Understands facts and principles Converts, defends, distinguishes, Interprets verbal material estimates, explains, extends, generalizes, Interprets charts and graphs gives examples, infers, paraphrases, Estimates future consequences implied predicts, rewrites, summarizes in data Justifies methods and procedures Application Applies concepts and principles to new Changes, computes, demonstrates, situations discovers, manipulates, modifies, Applies law and theories to practical operates, predicts, prepares, produces, situations relates,shows, solves, uses Solves mathematical problems Constructs charts and graphs Demonstrates correct usage of a method or procedure Analysis Recognizes unstated assumptions Breaks down, diagrams, differentiates, Recognizes logical fallacies in discriminates, distinguishes, identifies, reasoning Distinguishes between facts and illustrates, infers, outlines, points out, interferences relates, selects, separates, subdivides Evaluates the relevance of data Analyzes the organizational structure of a work (art, music, writing) Synthesis Writes a well-organized theme Categorizes, combines, compiles, Gives a well-organized speech composes, creates, devises, explains, generates, modifies,designs, Writes a creative short story, poem, or organizes, plans, rearranges, music reconstructs, relates, Proposes a plan for an experiment summarizes, tells, writes Integrates learning from different areas into a plan for solving a problem Formulates a new scheme for classifying objects, events, or ideas Evaluation Judges the logical consistency of Appraises, compares, concludes, written material contrasts, critizes, describes, Judges the adequacy with which discriminates, explains, justifies, conclusions are supported by data interprets, relates, summarizes, supports Judges the value of a work (art, music, writing) by use of internal criteria Judges the value of a work (art, music, writing) by use of external standards of excellence Table 2 Examples of General Instructional Objectives and Behavioral Terms for the Affective Domain (Krathwohl's Taxonomy)
Classification Examples of General Instructional Examples of Behavioral Terms for
Objectives Stating Specific Learning Outcomes Receiving Listen attentively Asks, chooses, describes, follows, Shows awareness of the importance of holds, identifies, locates, names, learning Shows sensitivity to human needs and points to, selects, sits erect, replies, social Acceptproblems differences of race and culture uses, gives Pays close attention to the classroom Responding activities Completes assigned homework Answers, assists, complies, Obeys school rules discusses, greets, helps, labels, Participates in class discussions practices, presents, reads, recites, Completes laboratory work selects, tells, writes, reports, performs Volunteers for special tasks conforms Shows interest in subject Enjoys helping others Valuing Demonstrates belief in the democratic Completes, describes, differentiates, process explains, follows, forms, initiatives, Appreciates good literature, art or invites, joins, justifies, proposes, reads, music Appreciates the role of science (or reports, selects, shares, studies, works other subjects) in everyday life Shows concern for the walfare of others Demonstrates problem-solving atitude Demonstrates commitment to social improvement Organization Recognizes the need for balance Adheres, alters, arranges, combines, between freedom and responsibility in compares, completes, defends, a democracy explains, Recognizes the role of systematic generalizes, identifies, integrates, planning in solving problems modifies, orders, organizes, prepares, Accepts responsibility for his or her relates, synthesizes own behavior Understands and accepts his or her own strengths and limitations Formulates a life plan in harmony with his or her abilities, interest, and beliefs Characterization Displays safety-conciousness Acts, decriminates, displays, Demontrates self-reliance in working influances, listens, modifies, performs, practices, independently proposes, qualifies, questions, revises, Practices cooperation in group serves, solves, uses, verifies activities Uses objective approach in problem solving Demonstrates industry, punctuality, and self discipline Maintains good health habits Table 3 Examples of General Instructional Objectives and Behavioral Terms for the Psychomotor Domain (Simpson's Taxonomy)
Classification Examples of General Instructional Examples of Behavioral Terms for
Objectives Stating Specific Learning Outcomes Perception Recognizes a given set of actions Allerts to, attends to, listens, looks at, Watches a series of motions notices, observes, views, watches Applies sound, motion and visual stimuli to a given set of actions Set Positions self for action distinguishes, identifies, Adjusts, arranges, lists,describes, chooses, names, offers, opts for, orders, positions, Recognizes a given procedures as prepares, recites, selects, stands, preliminary to action states, volunteers Modifies current situation to adapt to oncoming performance Guided Response Imitates performance of skilled Acts, demonstrates, displays, exhibits, instructor Assumes roles of situations illustrates, imitates, performs, role-plays, Acts out preplanned actions shows, simulates Demonstrates procedures and Mechanism methods Performs tasks up to or exceeding Brakes, focuses, fries, jumps, mixes, established standards paints, passes, runs, sends, sews, turns on, types Complex Response Applies mechanized skills to new Acts, constructs, cooks, dances, drives, situations Combines mechanized skills to perform operates, plays, sculpts, tailors complex operations Creates new skills by drawing upon mechanized skills to solve problems illustrates, imitates, performs, role-plays,