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Nicki Phelps
Golden Gate National Parks Conservancy
Association of Partners for Public Lands Conference
Spring, 2015
Play to Learn
• Adding games to your
trainings…
– Creates enthusiasm
– Appeals to different
learning styles
– Reinforces the message
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2/26/2015
When?
• Insert games in your
trainings….
– To introduce a new
subject
– To teach a new skill
– To review concepts
– When things bog down!
Puzzle it Out
Purpose:
Inspire teamwork
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To Play…
• Arrange students in small groups
• Give each group one puzzle bag
• Tell them they must complete the project in
five minutes
• Inform them everything they need is in the
room
• Midway, remind them that everything they
need is in the room
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Lesson Learned
Players will realize…
ABC’s
Purpose:
Identifying service
elements
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To Play
• Separate large group into small groups
• Have each group select a recorder
• Recorder lists A through Z on 1-2 pieces of paper
• Group will have 5 minutes to identify a service
element starting with each letter
• Start the five minute clock
• Group with most creative and complete list wins
Lesson Learned
Service is complex with every-day surprises
• Builds teamwork
• Creates understanding about on-the-spot
problem solving
• Sets the stage for further service learning
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Listen Up
• Purpose:
Communicating
accurately requires
attention
To Play
• Give the message to a player
• That player must whisper the message to the person
on her left
• No repeating!
• That person writes down what was said and repeats
it to the next person
• Continue process until all have heard the message
• Compare the last written comment to the first
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Lesson Learned
• Verbal messages can change quickly!
• It is always important to verify information
• Ask group
– how they confirm information with visitors
– What could they do better?
– Where does communication break down?
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To Play
• Separate large group into four groups
• Each small group goes to separate corner of
room
• Assign each group one of the following:
– Talk nonstop without listening
– Repeatedly try to touch toes
– Repeat the alphabet repeatedly
– Hold normal conversations
To Play… (2)
• Each player must be in every box once
• Players may switch at end of 30 second
intervals
• Play game for five minutes, switching at 30
seconds
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Lesson Learned
Most people will end in the fourth group
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To Play
• Ask one player to simulate a visitor asking for
a product or service
• Ask the other player to role play a “bad”
service employee: (distant, inattentive, poor
eye contact, sighing, eye-rolling, etc.)
• Encourage exaggeration!
• Action!
Lesson Learned
Attitude is everything!
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Service Feud
Purpose:
Skill or information
confirmation
To Play
• Choose two teams of four from the audience
• Arrange teams facing each other
• Instruct teams that one team will have the
first chance to answer
• If they miss an answer, other team takes over
• Complete five questions
• Teams with the most points wins
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Lesson Learned
• Fast and furious fun
• Confirms information from modules taught
• Who are the most competitive people in the
room!
Resources
The Big Book of Customer Service Games
Peggy Carlaw and Vasudha Kathleen Deming
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