Documenti di Didattica
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Report Advisor:
Ma’am Fasiha Ashraf
Submitted By:
Faseeh Ahmed F2016266028
Section:
V1
Session
F2016-2020
1.1 Motivation
Gaming industry is growing dad by day. When video game enthusiasts talk about e-sport games,
they reference games that feature a team of players trying to eliminate another team within a
virtual map or complete an objective. Popular e-sports games of this decade include: “Counter
Strike,” “DOTA,” and “Starcraft.” These games are popular because they have specific
objectives. Specific changes or specific task can make a game so popular so, I decided to create a
game that can be playable as an e-sports game. Now days all the money is in e-sports and so I
decided to target that area.
1.4 Objectives
Our prior objective is to give Gamers Realistic feel and providing them a platform from where
they can get to e-sports. PUBG will not be a role-playing storyline shooter, but a survival shooter
game that is available to play online with realistic graphics and real time scenarios.
2. DOMAIN ANALYSIS
2.2 Stakeholders
Table 1: list of stakeholders
Stakeholders Role in Our system
Gamers Gamers who feel like games should have realistic graphics and real
time scenarios.
Management The team responsible for taking actions on report submitted by
Team players.
Developers Team responsible for developing, maintaining and upgrading of the
video game.