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Equalisers
• Equalisers are used to alter frequency response and content of the
sound. They have a number of applications in the recording, mixing
and mastering stages.
• High shelf and low shelf otherwise known as Bass and Treble Controls.
Filters
Filters cut a frequency range out of the mix. There are 4 different types
of Filters:
• High Pass
• Low Pass
• Band Pass
• Notch
• A Brick Wall filter is a theoretical Filter with a infinitely steep cut off
frequency. The problem with steep Filters is they can cause phase
problems lower in the frequency range.
Filters
• High Pass Filter Low Pass Filter
Filters
• Band Pass Filter Notch Filter
Filter Uses
• High Pass Filters are commonly found on preamps to cut unwanted bass
Hum and noise and rumble from handling or footsteps. They can also be
used to bring clarity to a mix by attenuating low frequency phasing.
• Low Pass Filters are used in the digital conversion process and also to
lower the level of Hiss.
• Notch Filters can be used to cut mains hum and problematic resonance
frequencies in a room or mix.
CentreFrequency
Q=
Bandwidth
Shelving EQ
• Shelving EQ boosts or cuts an entire frequency area.
• EQ’s usually have roll off rates in order to make the transition less
obvious. Steeper slopes can sound unnatural.
Resonant Filters
• Resonant filters give a boost/cut to a selected frequency before applying the filter/EQ.
• Used a lot in synthesis. Can also be used to make shelving boosts sound more natural.
Graphic EQ
• Graphic EQs consist of a High and Low shelving EQ plus several
overlapping fixed frequency and fixed Q value Bell curve EQs.
• Graphic EQ’s are mainly used for compensating for bad acoustics and
removing feedback at venues.
• Graphic EQ’s are generally not used in the studio as they are too
specific and can sound unnatural.
31-Band Graphic
Linear Phase EQ
• A standard EQ adds small delays between bands of cut and boost
which causes phasing. A Linear phase EQ is a mastering EQ which
applies the same amount of delay to processed and unprocessed
bands to re-adjust the delays to keep the phase relationship correct.
This can use up a lot of CPU and introduce latency.
Frequency Ranges
Low Bass: 20-60/80 Hz
• Not a lot of instruments can produce information this low. There are plenty
of speakers that can’t go as low as this.
Bass: 80-250 Hz
• This area mainly contains information from the kick and bass. We can
sometimes filter off the lower end bass so that the kick drum can be heard.
Low Mid 100-500 Hz
• A lot of fundamental frequencies lie in this area, also, there are a lot
of resonant frequencies here. EQing this region can help a muddy
mix.
• Provides a lot of clarity, but can sound aggressive. Vocals are EQ’d
around this area.
• Can’t really hear this region, but we can perceive it. Natural reverbs
are around this area.
Common EQ Shapes
Kick
Snare
Toms
Overheads
• HPF
Bass Gtr
Electric Guitars
• HPF
Acoustic Guitar
• HPF
Piano
• HPF
• HPF
• http://www.independentrecording.net/irn/resources/freqchart/
main_display.htm
RC Filter Design
• The concept works on the fact that capacitors will let high
frequencies pass, but not low frequencies.
High Pass Filter
• The capacitor blocks the low frequencies, and does not allow them to
pass to the output.
Low Pass Filter