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0 Scale

1 One or two people.


Threat
1 A Legionnaire
1 Position Factors
Ÿ Fiction
2 A small group (3-5). A squad. A grenade. 1-4 The bad guys
3 A medium group (6-10). Fire Oil. +1 Fine equipment Ÿ Action selection
4 A large group (20). A platoon. +X Heavy weaponry
5 A huge group (40). A squadron of cavalry. -1 Specific protection Ÿ Scale Difference
6 A massive group (80). A company. Ÿ Threat Difference
7 A colossal group (160). A battalion. Each Setup gives
+1 Position level OR Ÿ +1 level for Setup (group action)

POSITION +1 Effect level


2 Effect Factors
Ÿ Fiction
Desperate Risky Controlled Ticks Ÿ Action selection
None

1-3: Harm, complication, reduced effect, Desperate position, lose this opportunity
Ÿ Potency? +1 level

1-3: may reroll as Risky or try a different approach, no other consequences


0

4-5: Retry with a different approach, minor complication, reduced effect,


You can Push for Ÿ Scale difference
+1D AND Threat difference
4-5: Harm, complication, reduced effect, Desperate position
Ÿ
+1 Effect level
1-3: Harm, serious complication, lose the opportunity
Mark an XP for the attribute you roll when Desperate

Ÿ Push for Effect? (2 stress)


Limited

Ÿ +1 level for Setup (group action)


1 Ÿ Trade Position for Effect?
4-5: Harm, serious complication

3 Roll Dice!
EFFECT

harm, Risky position


Don’t forget to check
Ÿ Action rank
Standard

your playbook for


START abilities that impact Ÿ +1D for Devil’s Bargain OR
HERE 2 scale, range, potency, +1D for Push (2 stress)
threat, harm, etc. Ÿ +1D for Assist (group action, max 1)

4 Consequences (one or more)


Greater

Ÿ Reduced Effect

3 Ÿ
Ÿ
Corruption (1-5)
Complication (immediate or ticks)
Squads
Ÿ Apply harm to # of Ÿ Lost Opportunity
legionnaires = harm Ÿ Worse Position
Extreme

Ÿ NPCs die Ÿ Harm (per position + factors)


4 Ÿ PCs can resist harm
Ÿ Specialists can
protect squad
5 Resistance (each consequence)
Ÿ Armor, Equipment, Special Armor
Harm members depending each reduce a consequence and can
(consequence) 3 + factors 2 + factors 1 + factors Harm Factors on fictional position stack, mark as used on playbook
Ÿ Threat diff Ÿ Stress = 6 - Attribute roll, Crit clears
Ÿ Heavies can resist for
Band of Blades position/effect cheat sheet v0.5 | indiegamereadingclub.com Ÿ Scale diff the squad via Bulwark 1 Stress

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