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Katerina Mania

Associate Professor of Computer Science (HCI and VEs), Technical University of Crete


Dirección de correo verificada de ced.tuc.gr
Perceptually-based renderingAttention-aware graphicsSimulation
engineeringVR/Augmented RealityHuman Computer Interaction
TÍTULO

The effects of levels of immersion on memory and presence in virtual environments: A


reality centered approach
K Mania, A Chalmers
CyberPsychology & Behavior 4 (2), 247-264

Exploring the relationship between presence and enjoyment in a virtual museum


S Sylaiou, K Mania, A Karoulis, M White
International journal of human-computer studies 68 (5), 243-253

Perceptual sensitivity to head tracking latency in virtual environments with varying degrees
of scene complexity
K Mania, BD Adelstein, SR Ellis, MI Hill
Proceedings of the 1st Symposium on Applied perception in graphics and …

Generalizeability of latency detection in a variety of virtual environments


SR Ellis, K Mania, BD Adelstein, MI Hill
Proceedings of the Human Factors and Ergonomics Society Annual Meeting 48 …

Fidelity metrics for virtual environment simulations based on spatial memory awareness
states
K Mania, T Troscianko, R Hawkes, A Chalmers
Presence: Teleoperators & Virtual Environments 12 (3), 296-310

The effect of visual and interaction fidelity on spatial cognition in immersive virtual
environments
K Mania, D Wooldridge, M Coxon, A Robinson
IEEE transactions on visualization and computer graphics 12 (3), 396-404

The effect of memory schemas on object recognition in virtual environments


K Mania, A Robinson, KR Brandt
Presence: Teleoperators & Virtual Environments 14 (5), 606-615

Cognitive transfer of spatial awareness states from immersive virtual environments to reality
K Mania, S Badariah, M Coxon, P Watten
ACM Transactions on Applied Perception (TAP) 7 (2), 1-14

A classification for user embodiment in collaborative virtual environments


K Mania, A Chalmers
University of Bristol

A system to measure, control and minimize end-to-end head tracking latency in immersive
simulations
G Papadakis, K Mania, E Koutroulis
Proceedings of the 10th International Conference on Virtual Reality …

The effect of quality of rendering on user lighting impressions and presence in virtual
TÍTULO

environments
K Mania, A Robinson
Proceedings of the 2004 ACM SIGGRAPH international conference on Virtual …

Binocular eye-tracking for the control of a 3D immersive multimedia user interface


N Sidorakis, GA Koulieris, K Mania
2015 IEEE 1St workshop on everyday virtual reality (WEVR), 15-18

Color Me Noisy: Example‐based rendering of hand‐colored animations with temporal noise


control
J Fišer, M Lukáč, O Jamriška, M Čadík, Y Gingold, P Asente, D Sýkora
Computer Graphics Forum 33 (4), 1-10

Technological research challenges of flight simulation and flight instructor assessments of


perceived fidelity
A Robinson, K Mania
Simulation & Gaming 38 (1), 112-135

The EPOCH multimodal interface for interacting with digital heritage artefacts
P Petridis, D Pletinckx, K Mania, M White
International Conference on Virtual Systems and Multimedia, 408-417

Perception in graphics, visualization, virtual environments and animation


A McNamara, K Mania, D Gutierrez
SIGGRAPH Asia 2011 Courses, 1-137

Connections between lighting impressions and presence in real and virtual environments:
an experimental study
K Mania
Proceedings of the 1st international conference on Computer graphics …

A user-centered methodology for investigating presence and task performance


K Mania, A Chalmers
University of Bristol

Gaze prediction using machine learning for dynamic stereo manipulation in games
GA Koulieris, G Drettakis, D Cunningham, K Mania
2016 IEEE Virtual Reality (VR), 113-120

C‐LOD: Context‐aware material level‐of‐detail applied to mobile graphics


GA Koulieris, G Drettakis, D Cunningham, K Mania
Computer Graphics Forum 33 (4), 41-49

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