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onceptual sketching is a visual thinking process; designers sketch
their ideas, inspect their sketches and perceive new possibilities,
generating more creative ideas. Various articles have studied how de-
signers benefited from sketching processes and ambiguous sketches
(Goldschmidt, 1991; Temple, 1994). Researchers segmented the sketching
process and tracked the development of design ideas (Kavakli & Gero,
2002; Suwa, Purcell, & Gero, 1998), and compared activities between novices
and experts to reveal better sketching strategies (Cross, 2004).
The sketching process could be modeled using Creative Segment theory (Sun,
Xiang, Chai, Wang, & Huang, 2014). This theory defines Creative Segment as
the loop involving idea generation, idea expression and visual feedback, and
arranges Creative Segments in a Creative Segment tree. In this way, the Cre-
ative Segment tree displays the evolution paths of ideas to final outcomes,
providing possibilities for valuable understanding of sketching. Sun et al.
Corresponding author: (2014) have conducted experiments that analyzed the sketching activities to
Chunlei Chai validate this theory, but have not examined the visual feedback of sketches.
dishengchai@126.com The visual feedback, namely the perception of sketches, is a critical part during
www.elsevier.com/locate/destud
0142-694X $ - see front matter Design Studies 35 (2014) 593e613
http://dx.doi.org/10.1016/j.destud.2014.04.004 593
Ó 2014 Elsevier Ltd. All rights reserved.
sketching that triggered new thoughts (Goldschmidt, 1991), and needs to be
further analyzed in order to examine the Creative Segment theory.
Designers’ eye movements provide an effective data source for the analyses of
perception during sketching. The fixations display items of interest (Findlay &
Gilchrist, 2003). Participants move their eyes according to demands of the task
(Sch€
utz, Braun, & Gegenfurtner, 2011), and fixate on critical regions during
problem solving (Hodgson, Tiesman, Owen, & Kennard, 2002); fixations
also serve to guide thoughts and stimulate solutions (Thomas & Lleras,
2007). Apart from fixations, other eye movement data, such as fixation dura-
tion and pupil diameter, indicate participants’ concentration level (Miall &
Tchalenko, 2001; Minassian, Granholm, Verney, & Perry, 2004).
In this article, we optimized the Creative Segment theory and employed eye-
tracking techniques to examine designers’ perception. Designers focus on
multi-level factors involving design goals, functions, and structures during
sketching; the Creative Segments could be arranged according to their goals,
functions, and structures. A digital sketching experiment was conducted, par-
ticipants’ eye movements were recorded, and the ideas during sketching were
recognized and arranged as three-level Creative Segment trees. The eye move-
ments as the tree grew and the eye movement data among Creative Segments
on the three-level branches were analyzed to examine the Creative Segment
theory.
1 Previous studies
1.1 Sketching as a visual thinking process
The early stage of industrial design faces ill-structured problems (Restrepo &
Henri, 2004). A typical design process for this problem is solution-based
(Dorst & Cross, 2001). The solutions are generated for current problems,
and new problems are discovered based on the solutions, stimulating new so-
lutions. This co-evolution gradually set boundaries to the problems and lead to
proper solutions.
Sketching builds conversation between the internal mental and external mate-
rializing activities (Schutze, Sachse, & Romer, 2003). Taura et al. (2011)
Fixations correlate with designers’ attention. There are two kinds of attention
during viewing: the overt attention describes attending by looking, and the
covert attention describes attending without looking (Findlay & Gilchrist,
2003). Rayner (2009) suggested an overlapping of eye location and covert
attention during fixation in a review of reading, scene perception, and visual
search studies. But visual perception is a complex process, with some effort
people could also pay attention to objects without fixating their eyes on that
(Posner, 1980). Apart from the mismatch of fixations and covert attention,
fixating on an object does not ensure that this object is perceived and processed
well. It just gives clues to what people are trying to do and what information is
available to them. This article adapts the active vision theory proposed by
Findlay and Gilchrist (2003) to interpret fixation. This theory regards covert
attention as the result of the motor system that offers peripheral preview of
next fixation location to generate saccades; and regards fixation as an indica-
tion of items that are of interest. Therefore, fixations reflect the items that peo-
ple make an effort to perceive.
Fixations display the items of interest in real time. The newly attended geomet-
rical elements constantly overwrite elements in visual working memory during
problem solving (Epelboim & Suppes, 2001); when the problems that people
solved referred to certain elements, multiple rescans of the same elements
were observed. Ballard, Hayhoe, and Pelz (1995) reported this gathering strat-
egy, with task-relevant items observed just before it was required in working
memory. As Rensink (2002) proposed, the world could be treated as a huge
memory that was accessed by eyes.
Since eyes fixate on the items needed in working memory, eye movements
reflect participants’ processing of the current scene. Participants fixate on lo-
cations critical for tasks, indicating their analysis of the task (Johansson,
Westling, Backstrom, & Flanagan, 2001). Prats et al. (2010) observed different
fixation locations when participants had different interpretations of ambig-
uous shapes. Nakakoji, Yamamoto, Takada, and Reeves (2000) also used fix-
ations to analyze participants’ reflection in the early stage of writing task.
When people are about to solve a problem, they display a different form of
eye movements that focus more on solutions (Ellis, Glaholt, & Reingold,
2011). This phenomenon has also been observed by Ohsawa, Maeda,
Yoshida, and IEEE (2007), the eyes draw auxiliary lines as an externalization
of the hidden relationship between objects. Task processing guides eye
Researchers collected multiple eye movement data. Apart from fixation loca-
tions, the fixation durations and pupil dilation also provide effective data to
study the cognitive process. Fixation durations correlate with cognitive activ-
ities (Nuthmann, Smith, Engbert, & Henderson, 2010). That is, when people
make an effort, their fixation durations increase. Pupillary dilation is an indi-
cator of concentration (Causse, Senard, Demonet, & Pastor, 2010), with pupil
diameter increasing in complex tasks (Minassian et al., 2004).
In general, eye movements are guided by the task goal, displaying what is be-
ing needed; eye movement data elicit the cognitive states. These data enable
the analyses of designers’ perception during sketching.
Designers propose several functions for one goal and several structures for one
function during sketching. Every new Creative Segment contains an idea that
offers a new goal, or a new function for one goal, or a new structure for one
function; the Creative Segments have three levels of similarity: different
goal, same goal and different function, same function and different structure.
Creative Segment tree are accordingly have three-level structure. The first
Table 1 Categorizations of ideas
A typical Creative Segment tree is shown in Figure 3. The numbers represent the
sketching sequence of the Creative Segments. During the sketching process, the
designer designed chairs that enhanced communication. He sketched Creative
Segment 1 to make people sit closer (goal 1 to make people sit closer), Creative
Segments 2 to offer topics for communication (goal 2 to offer common topics),
and Creative Segments 3 to record and display others’ talking topics (goal 2).
The designer also sketched Creative Segment 4 that allowed people to speak
amusingly through an echo wall (goal 3 to be comical in communication), and
Creative Segment 5 that offered an echo stone (goal 3, the same function with
Creative Segment 4). Then, he generated Creative Segment 6 that displayed hott-
est news to induce discussion (goal 2) and Creative Segment 7 that offered swings
for families (goal 1). Finally, the designer proposed Creative Segment 8 that
modified Creative Segment 7 to wave-like swings (goal 1, the same function
with Creative Segment 7), and Creative Segment 9 that offered a peaceful place
displaying poetry (goal 4 to be comfortable with the environment).
During the sketching process, Creative Segments 1, 2, 4, and 9 were the first
solutions proposing four different goals. These were categorized as the main
branch. Creative Segments 7, 3, and 6 employed different functions for the
same goals and constituted function branches. Creative Segment 8 was a struc-
ture modification of Creative Segment 7 on wave-like swings, and Creative
Segment 5 was an echo stone evolved from the echo wall of Creative Segment
4. They were categorized as sub branches.
2.4 Hypotheses
Creative Segment theory regards the sketching as a Creative Segment-centered
process. If designers’ perception during sketching is in accord with Creative
Segment theory, their eye movements should display some features related
to Creative Segments.
3 Method
3.1 Experimental setup
A total of 41 participants took part in the study. They were Chinese students
with an average of 5.7 years’ learning in industrial design, and an average age
of 23.1. The experimental setup contained Sketchpainter sketching software,
3.4 Procedure
Participants were first introduced to the whole experiment and the eye-
tracking system, and then instructed to conduct a pre-task to become familiar
with the tablet and eye tracker. They found a comfortable position to sketch
without moving their heads, and their eye movement data were then cali-
brated. Subsequently, participants were verbally introduced the design task
and participated in a 30-min sketching process with the calibrated eye tracker.
The sketching processes were recorded, and eye movements were monitored
(Figure 4). Immediately after the sketching processes, participants watched
the recorded sketching process and reported their sketching and ideas to
researchers.
video. When participants reported ideas, the researchers typed the reported
goals, functions and structures of the ideas, as well as the time. Researchers
then confirmed these ideas with the participants.
Category Example
Segments could thus be divided into the sketching activities between Creative
Segments and the pauses before Creative Segments.
Creative Segment AOIs: sketches drawn by the first activities that express
ideas;
Explanatory AOIs: sketches drawn by the activities that explaining ideas;
Figure 6 Three different types of areas of interest (AOIs): Creative Segment AOI, explanatory AOI and exploratory AOI (the Chinese text
explains that the chair recorded your hopes, emotions and other words you wanted to say to others)
Two variables were defined to describe the links between Creative Segments:
Looking Back (LB), the number of links designers established before each Cre-
ative Segment, indicating the Creative Segments designers referred to; and
Received Looking (RL), the number of links each Creative Segment received,
indicating fixations in the subsequent sketching process. Thus, idea 6 in
Figure 8 has an LB of 2 and an RL of 1. The LB and RL were compared
among Creative Segments on the three-level branches.
4 Results
Thirty participants sketched 231 Creative Segments. Two participants sketch-
ing less than 3 Creative Segments were excluded in the construction of Creative
Segment tree. The other 28 participants sketched 228 Creative Segments.
(t ¼ 4.73, p < 0.01), whereas the number of fixations per second displayed no
difference (t ¼ 1.13, p ¼ 0.27). Participants had an average fixation of 430 ms
during a Creative Segment and 380 ms in other intervals. The pupil diameter
was not affected by Creative Segments and time (Creative Segment: F ¼ 0.01,
p ¼ 0.98; time: F ¼ 0.23, p ¼ 0.64), while the first second of Creative Segments
had a larger pupil diameter than the last second of Creative Segments (t ¼ 3.98,
p < 0.01).
During the pauses before Creative Segments, the average fixation durations on
the three types of AOIs differed significantly (F ¼ 13.67, p < 0.01). The fixa-
tions on exploratory AOIs were on average 319 ms, while those on explanatory
AOIs and Creative Segment AOIs were on average 232 ms and 231 ms.
Figure 9 Average position of sketching activities (A represents the sketching activity, CS represents the Creative Segment)
A link could be established twice during the sketching activities between Cre-
ative Segments and the pauses before Creative Segments. 82 out of 228 Crea-
tive Segments referred to prior Creative Segments during the pauses. These
Creative Segments build 123 links during the sketching activities and 113 links
during the pauses. Participants tended to recheck the referred Creative Seg-
ments during the pauses. As shown in Figure 10, 99 out of 123 links established
during the sketching activities were repeated. Only 14 new links were estab-
lished during the pauses.
The range of links was influenced by branch types. Creative Segments on main
branches established 129 links. Creative Segments on function branches estab-
lished 78 links on the same branches and 68 links between different branches.
Creative Segments on the main branches also received fixations from more
following Creative Segments. Both time and branch type affected the number
of received links (time: F ¼ 10.30, p ¼ 0.01; branch type: F ¼ 10.65, p ¼ 0.01).
Creative Segments on the main branch received 1.46 links and those on other
branches received 1.27 links.
All variations among Creative Segments on the three-level branches were sum-
marized in Table 3.
5 Discussion
5.1 Creative Segment
Hypothesis 1 proves to be correct. Creative Segments have unique eye move-
ment features. Compared with other intervals, participants tended to be more
concentrated when expressing the ideas. They fixated longer during Creative
Segments and had larger pupil diameter in the beginning. Since participants
fixate on the sketches they were drawing, the longer fixation indicates more ef-
forts in perception of ideas. The pupil dilation also confirms the concentration
during the beginning of Creative Segments.
The fixations during the pauses before Creative Segments offer new details.
Participants rechecked Creative Segments and fixated more on new thoughts.
87.61% of links built during the pauses had been established before the pause.
At the same time, participants fixated longer on exploratory AOIs rather than
explanatory AOIs and Creative Segment AOIs. They checked what they had
known and focused on ambiguous items.
6 Conclusion
This article employed eye-tracking techniques and analyzed designers’ percep-
tion during sketching to examine the Creative Segment theory. It arranged the
sketching process as a Creative Segment tree, compared the eye movements
during Creative Segments with those during other intervals, examined
Acknowledgements
This paper is supported by the National Natural Science Foundation of China
(61004116, 61272308), the Zhejiang Provincial Natural Science Foundation of
China (LY13E050005, LY13F030002), and the Science & Technology Project
of Zhejiang (2012C21066).
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