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GRD Journals- Global Research and Development Journal for Engineering | Volume 5 | Issue 4 | March 2020

ISSN: 2455-5703

Hand Gesture Recognition


T. Ranjith Kumar G. Vijaya Kumar
Student Student
Department of Information Technology Department of Information Technology
Coimbatore Institute of Technology, Coimbatore, India Coimbatore Institute of Technology, Coimbatore, India

K. S. Praveenraaj Mr. C. Murale


Student Assistant Professor
Department of Information Technology Department of Information Technology
Coimbatore Institute of Technology, Coimbatore, India Coimbatore Institute of Technology, Coimbatore, India

Abstract
Pattern matching and Gesture Recognition are the most rapidly growing fields of research industry. Being a part in non-verbal
communication hand gestures are playing a vital role in real life environment. Main objective of this project is to provide the
physically challenged users a better way to interact with normal peoples. Hand gesture recognition is such a research field area
which includes pre-processing and segmentation, orientation detection, feature extraction and classification. In the field there are
many algorithms that exist to analyzing the image. It presents the hand gesture to detect and classify the various kinds of finger
symbols and displays the corresponding information. The system employs the hand gestures that are captured using webcam and
using thresholding and 2D filtering techniques the captured images are segmented as binary images. Then these images are
processed further and the features are extracted and get the corresponding information.
Keywords- Image Processing, Human Computer Interaction, Video Processing, Blob Detection

I. INTRODUCTION
Gesture and Gesture recognition terms are heavily encountered in human computer interaction. Gestures are the motion of the
body or physical action form by the user in order to convey some meaningful information. Gesture recognition is the process by
which gesture made by the user is made known to the system. Through the use of computer vision or machine eye, there is great
emphasis on using hand gesture as a substitute of new input modality in broad range application with the development and
realization of virtual environment, current user-machine interaction tools and methods including mouse, joystick, keyboard and
electronic pen are not sufficient. Hand gesture has the natural ability to represents ideas and actions very easily, thus using these
different hand shapes, being identified by gesture recognition system and interpreted to generate corresponding event, has the
potential to provide a more natural interface to the computer system. This type of natural interaction is the core of immersive virtual
environments. If we ignore the world of computers for a while and consider interaction among human beings, we can simply realize
that we are utilizing a wide range of gestures in our daily personal communication. By the fact it is also shown that people
gesticulate more when they are talking on telephone and are not able to see each other as in face to face communication. The
gestures vary greatly among cultures and context still are intimately used in communication. The significant use of gestures in our
daily life as a mode of interaction motivates the use of gestural interface and employs them in wide range of application through
computer vision.

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Hand Gesture Recognition
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II. SYSTEM ARCHITECTURE

III. METHODOLOGY
To implement this approach we have utilized a simple web cam which is working on 20 fps with 7 mega pixel intensity. On having
the input sequence of images through webcam it uses some preprocessing steps for removal of background noise and employs for
segmenting the hand object from rest of the background, so that only segmented significant cluster or hand object is to be processed
in order to calculate shape based features. This simple shape based approach to hand gesture recognition can identify around 45
different gestures on the bases of 5 bit binary string resulted as the output of this algorithm. This proposed implemented algorithm
has been tested over 450 images and it gives approximate recognition rate of 94%.

IV. LITERATURE SURVEY


Meenakshi Panwar[1] Image Pre-processing is necessary for image enhancement and for good results. In this algorithm, the input
sequence of RGB images gets converted in to YCbCr images as RGB color space is more sensitive to different light conditions so
we need to encode the RGB information into YCbCr. Image segmentation is typically performed to locate the hand object in image.
Kapuscinski [2] After finding out the skin colored region from image, used Hit-Miss Transform in the feature extraction
step and Hidden Markov Model (HMM) as a proper classifier and the accuracy was 98%
Ruchi Manish Gurav [3] Rectangles are creating some problem due to that we have also implemented the alternate
representation method for same gestures I i.e. fingertip detection using convex hull algorithm.
Ashish S. Nikam[4] By considering in mind the similarities of human hand shape with four fingers and one thumb, the
software aims to present a real time system for recognition of hand gesture on basis of detection of some shape based features like
orientation, Centre of mass centroid, fingers status, and thumb in positions of raised or folded fingers of hand.
Ferentinos,Konstantinos.P[5] implanted the system by training the neural networks and uses five basic CNN technologies
AlexNet, AlexNetOWTBn, GoogLeNet, Overfeat, Visual Geometry Group (VGG16 net).
Rokade [6] proposed RGB segmentation which is more sensitive to light conditions and the threshold value for conversion
of output image to binary image that value is different for different lighting conditions.

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Hand Gesture Recognition
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V. EXPERIMENTAL RESULTS AND DISCUSSION

Fig. 4.1: Original image Fig. 4.2: Gray scale image

Fig. 4.3: Binary image Fig. 4.4: Contour detection

Fig. 4.5: Video processing

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Hand Gesture Recognition
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VI. CONCLUSION AND FUTURE WORK


We proposed a shape based approach for hand gesture recognition with several steps including smudges elimination orientation
detection, thumb detection, finger counts etc. Visually Impaired people can make use of hand gestures for writing text on electronic
document like MS Office, notepad etc. The strength of this approach includes its simplicity, ease of implementation, and it does
not required any significant amount of training or post processing, it provide us with the higher recognition rate with minimum
computation time. The weakness of this method is that we define certain parameters and threshold values experimentally since it
does not follow any systematic approach for gesture recognition, and maximum parameters taken in this approach are based on
assumption made after testing number of images. If we compare our approach with our previous approach described in paper .The
success rate has been improved from 92.3% to 94% , the computation time decreased up to fraction of seconds. Also to make the
system more robust, we have eliminated some of the constraints needed to be followed in our previous approach which makes it
simpler. The proposed algorithm is simple and independent of user characteristics.

REFERENCES
[1] “An analysis of Convolutional Long Short-Term Memory Recurrent Neural Networks For Gesture recognition” Eleni Tsironi,Pablo Barros ∗,Cornelius
Weber,Stefan Wermter 1, in proceeding of IEEE international Conference Department Of Computer Science, Knowledge Technology (WTM),University Of
Hamburg,Vogt-Koelln-Strasse 30,Hamburg D-22527,Germany, 2017 The Authors. Published by Elsevier B.V.
[2] “An Deep Fisher Discriminant Learning For Mobile Hand Gesture recognition” in Proceedings of IEEE International Conference on Deep Fisher ,University
Of Central Florida,Orlando,FL,USA 2018 Elsevier Ltd.
[3] “Exploiting deep residual networks for human action recognition from skeletal data“Department of Computer Science, Applied Artificial Intelligence
Research Group, University Carlos III de Madrid, Madrid 28270, Spain, Received 29 September 2017; Received in revised form 15 January 2018; Accepted
6 March 2018.
[4] “RGB-D-based human motion recognition with deep learning: A survey” University of Barcelona and Computer Vision Center, Campus UAB, 08193
Bellaterra, Barcelona, Spain,2018 The Authors. Published by Pichao Wang.
[5] Meenakshi Panwar and Pawan Singh Mehra , "Hand Gesture Recognition for Human Computer Interaction", in Proceedings of IEEE International Conference
on Image Information Processing (ICIIP 2011), Waknaghat, India, November 2018.
[6] Amornched Jinda-apiraksa, Warong Pongstiensak, and Toshiaki Kondo, "A Simple Shape-Based Approach to Hand Gesture Recognition", in Proceedings of
IEEE International Conference on Electrical Engineering/ Electronics Computer Telecommunications and Information Technology (ECTI-CON),
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[7] A. Jinda-Apiraksa, W. Pongstiensak, and T. Kondo, "Shape-Based Finger Pattern Recognition using Compactness and Radial Distance," The 3rd International
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[8] Rajeshree Rokade , Dharmpal Doye, Manesh Kokare, "Hand Gesture Recognition by Thinning Method", in Proceedings of IEEE International Conference
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[9] Qing chen, N. D. Georgans, “Hand Gesture Recognition Using Haar-Like Features and a Stochastic Context-Free Grammar”, IEEE transactions on
instrumentation and measurement Ottawa Univ., Vol. 57, no. 8.pp.113-117,August 2017

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