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The document provides details of the initialization and startup process for a Ren'Py game engine. It records the timing of various startup steps like loading scripts, compiling code, and preparing screens. Performance tests are also run to check texture sizes and frame rates. The startup process takes around 24 seconds total until the interface is ready.
The document provides details of the initialization and startup process for a Ren'Py game engine. It records the timing of various startup steps like loading scripts, compiling code, and preparing screens. Performance tests are also run to check texture sizes and frame rates. The startup process takes around 24 seconds total until the interface is ready.
The document provides details of the initialization and startup process for a Ren'Py game engine. It records the timing of various startup steps like loading scripts, compiling code, and preparing screens. Performance tests are also run to check texture sizes and frame rates. The startup process takes around 24 seconds total until the interface is ready.
Early init took 0.01s Loader init took 0.23s Loading error handling took 0.41s Loading in builded state Early definitions took 0.80s Load modules took 0.38s Loading script took 9.25s Loading save slot metadata. took 0.01s Loading persistent took 0.00s Importing _renpysteam: ImportError('No module named _renpysteam',) Set script version to: (7, 3, 5) Running init code took 4.03s Loading analysis data took 0.20s Analyze and compile ATL took 0.14s Index archives took 0.00s Dump and make backups. took 0.00s Cleaning cache took 0.00s Making clean stores took 0.00s Initial gc. took 0.61s DPI scale factor: 1.000000 Creating interface object took 0.04s Cleaning stores took 0.00s Init translation took 0.05s Build styles took 0.01s Load screen analysis took 0.01s Analyze screens took 0.10s Save screen analysis took 0.50s Prepare screens took 0.56s Save pyanalysis. took 0.81s Save bytecode. took 0.98s Running _start took 0.01s Performance test: Interface start took 1.30s