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Keywords: The aim of this study was to analyze the effect of augmented reality (AR) applications on reading comprehension
Augmented reality and learning permanency and to examine 5th grade students' attitudes towards AR applications. In addition,
Turkish education student opinions about these applications were examined. A mixed method was used with a sample composed of
Educational technology 89 5th grade students (43 girls, 46 boys). The experimental group participated in reading activities using AR
Secondary school students
applications, while traditional methods were used for the control group. It was found that the experimental
group students showed a higher level of reading comprehension and learning permanency when measured on a
weekly basis than the control group. The students experienced satisfaction from their participation in AR-based
reading activities, and expressed a desire to see similar applications offered in other courses. They also reported
low anxiety levels. These qualitative results indicate that AR applications can be used effectively as educational
aids for reading-related courses.
1. Introduction courses and 0.62 in other courses (Bloom, 1979). In this context, it is
evident that students who gain high levels of reading comprehension
There have been many different definitions of the concept of skills tend to be successful in academic and professional fields.
reading over the ages. One reason for this is the tendency of scholars to Elementary and secondary school years are crucial for the acquisi-
define the concept in the context of their narrow field of study. In the tion of reading comprehension skills. Deficiency in these skills is a
Turkish Dictionary (2005), reading is to be able to voice or understand major problem encountered in many courses in Turkey, especially in
the words by looking at the letters and signs in a written text. The ac- primary and secondary school Turkish courses. PISA results show a
tivity of reading includes seeing, perceiving, understanding, vocalizing score of 428 points for reading comprehension skill according to the
and mentally constructing and all these are accomplished through the 2015 data for our country (Pisa Report, 2015). Over the years, a
combined use of eyes, ears, and brain (Palani, 2012). The constructivist number of teaching methods and materials have been used in order to
approach evaluates reading as an active and interactive process where improve students' reading comprehension. Several studies in the lit-
students mentally build new knowledge on old knowledge in order to erature describe the effects of different teaching methods and techni-
come up with different meanings (Alderson, 2000; Gunes, 2007). One of ques (Akpinar, 2002; Alderson, 2000; Koc, 2007). They indicate that
the aims of the Turkish Course Teaching Program (2015) is to help teaching methods have a considerable influence on students' reading
students gain the habit of reading and to develop a positive attitude comprehension.
toward it. To achieve this, students first need to attain the required level The rapid rate of technological advance has led commentators to
of reading comprehension. Reading comprehension is achieved through adopt a variety of different names to describe today's world, such as: the
a combination of prior knowledge and new knowledge provided by the Digital Age, the Age of Nano Technology, the Robotics Age, the Mobile
author. Clearly therefore this skill is not limited to Turkish courses. It is Age, the Age of the Hologram etc (Tarhan, 2017). New developments in
an essential skill for any individual as they progress through education robotics, virtual reality, holograms, communications and, space tech-
and in other aspects of life. Research shows a high significant correla- nologies continue to emerge. Inevitably, through time these develop-
tion between students' reading comprehension skills and their academic ments create new opportunities for education. Today, visual and audio
success in other courses, for example 0.70 in Language and Literature materials have been replaced by interactive digital materials in order to
∗
Corresponding author. Ataturk University, Kazim Karabekir Faculty of Education, Department of Computer Education and Instructional Technology, 25240,
Erzurum, Turkey.
E-mail addresses: hamiyetbursali@gmail.com, hamiyetbursali@siirt.edu.tr (H. Bursali), rkufrevi@atauni.edu.tr, rabia.kufrevi@gmail.com (R.M. Yilmaz).
https://doi.org/10.1016/j.chb.2019.01.035
Received 8 June 2018; Received in revised form 22 January 2019; Accepted 26 January 2019
Available online 31 January 2019
0747-5632/ © 2019 Elsevier Ltd. All rights reserved.
H. Bursali, R.M. Yilmaz Computers in Human Behavior 95 (2019) 126–135
improve learning and learning permanence. Students start using tablets predicts about five legal areas: regulatory requirements, negligence,
and smartphones even before they begin schooling and therefore they copyright, privacy and discovery (Rampolla & Kipper, 2012). Rapidly
adapt to these technologies faster than adults. Some of the activities in developing technology leads to security vulnerabilities, and despite the
this field which can benefit Turkish education include: reading from a technical precautions and legal measures taken, it is very difficult to
screen (e-reading), e-books, enriched e-books, magic books, digital control how information is shared in the digital environment.
stories; in addition, digital writing exercises carried by applications AR was first used in the military and medicine in the 1960s but
such as wattpad, digital publishing: and reading through QR code today, with advances in technology and reductions in prices, it is ex-
readers. Augmented reality (AR) technologies are one form of tech- panding into areas such as entertainment and advertising (Somyurek,
nology-supported application. 2014) and also the education field. AR applications can be found across
AR is described as a technology that combines real world and virtual many areas of education, such as medicine, physics, biology, chemistry,
images and provides for simultaneous interaction between the two geometry, mathematics, astronomy, history, foreign languages, and also
(Azuma, 1997). It helps the user interact by adding AR components pre-school and disability education. One example of an AR application
(images, animation etc.) onto a real environment image which is used is the MagicBook projects are designed using AR technologies which
as background (Billinghurst, Kato, & Poupyrev, 2001). Users require allow the connection between text, picture, sound, 3D objects and the
glasses or a camera in order to perceive the real world image. When the real image (Billinghurst et al., 2001). Through the use of AR display
barcodes/markers are scanned, virtual images such as videos, 3D ob- devices such as Google Glass, Google Cardboard or Hololens, students
jects or other images combine with real-world data on the pointer. In in the near future will be able to watch and listen to information in
this way, the individual is provided with the opportunity to make ob- interactive books, three-dimensional objects, videos, and voice in-
servations on the virtual image without moving away from the real formation, even without the internet (Ozdemir, 2017).
world (Yilmaz & Goktas, 2017). Today, AR technologies are mostly used AR applications make the learning process more interesting
with computers, tablets and smartphones. They can also be used with (Billinghurst et al., 2001; Bujak et al., 2013; Wojciechowski & Cellary,
wearable technologies. However wearable technologies can allow too 2013). Also, it can be seen that AR applications affect the academic
much access to users' personal information. It was found that there was achievement of students in a positive way (Abdusselam & Karal, 2012;
a relationship between the media usage status, personality character- Akcayir & Akcayir, 2016; Barreira, Bessa, Adão, Peres, & Magalhães,
istics and selection criteria of smart glasses users who use Google Glass 2012; Cakir, Solak, & Tan, 2015; Cevik, Yilmaz, Goktas, & Gulcu, 2017;
or Microsoft Hololens technology. Also, it was found that consumers are Chen, Su, Lee, & Wu, 2007; Chen & Wang, 2015; Dibrova, 2016; Dünser
more aware of Google Glass, while users who appreciate the functional & Hornecker, 2007; Holden & Sykes, 2011; Hsieh & Lee, 2008; Lin, Yu,
and social benefits of these glasses are more likely to use such wearable Chen, Huang, & Lin, 2016; Liu, Tan, & Chu, 2007; Pérez-López &
technologies (Rauschnabel, Brem, & Ivens, 2015). A mobile AR appli- Contero, 2013; Sırakaya, 2015; Vate-U-Lan, 2012). They increase mo-
cation which provides personalized travel advice, named CorfuAR, tivation and make the whole process more entertaining for the students
developed within the scope of a study conducted in the literature, de- (Atasoy, Tosik-Gün, & Kocaman-Karoglu, 2017; Kucuk, Yilmaz, &
monstrates the relationship between the user's emotions and embraces Goktas, 2014; Liu et al., 2007; Singhal, Bagga, Goyal, & Saxena, 2012;
behaviors and functional systems. The results of this research indicate Sumadio & Rambli, 2010; Vate-U-Lan, 2012). With AR technologies,
that mobile augmented reality (MAR) applications can stimulate and several senses are addressed in the learning process, students learn
initiate users' emotions. Thus it is determined that such technologies through experience, group learning and individual learning can both be
can be used to create a desired mood (Kourouthanassis, Boletsis, easily accommodated, and learning motivation can be maintained at a
Bardaki, & Chasanidou, 2015). high level. AR can be especially effective teaching subjects and events
Alongside the positive evaluations of AR applications, there are also that require to be visualized, showing dangerous situations, realizing
some concerns about the use of this technology. Particularly in the USA, intangible concepts and teaching complicated topics (Liu et al., 2007).
it is anticipated that more severe penalties will be introduced with re- The use of AR applications in an educational environment is a re-
gard to the inappropriate collection and dissemination of individuals' latively recent development and there is a need for further studies to
electronic data, which is made possible by technological tools sup- ensure they are utilized in the most effective way. There have been a
ported by AR technologies. Although AR applications which require number of studies in the literature regarding the use of AR in education.
biometric information are said to be safe by operating companies, it has Radu (2014) examined 26 studies comparing education using AR ma-
been found that this is not always the case. For example, in the case of terials and using other educational media. It was evident that AR
AR applications which interact directly with the individual, personal technology increased students' motivation, learning performance and
(retina, fingerprint etc.) and place recognition systems are used. learning recall. Also, users of this technology generally reported a high
However, in remote locations, face recognition systems are not very level of satisfaction and were found to have more fun when compared
successful. Facebook has not made its policy clear on the use of personal to traditional education methods. Dünser and Hornecker (2007) in-
data in the virtual environment, and Google has not imposed a ban on vestigated the effect of an AR book designed for 5-7year-old children on
the use of personal data in relation to Google glass (Facebook, 2018; reading achievement. It explained how children learn faster with 3D
Wassom, 2015). With the help of AR applications, government officials animation and interactive systems. Chen et al. (2007), in their research
can gain information about the history of any facility and can determine with pre-school students, observed that students learning Chinese with
the nature of any activities which may have taken place behind closed AR technologies increased their rate of vocabulary learning, their mo-
doors (Rampolla & Kipper, 2012). In fact, it is foreseen that government tivation to learn and their interest in school compared to traditional
authorities and law courts will be able to access people's personal in- methods. Barreira et al. (2012) found that, with the aid of a game
formation. These applications do not appear to be very successful and created using an AR application, elementary school students' rate of
there are established agreement to delete websites when operators use learning English vocabulary increased significantly. Holden and Sykes
cookies, mobile ads, and web sites to crawl while people are using (2011) in their study reported the effect of their game-based mobile AR
them. Increasing attention is being given to the way technology is used, application on foreign language education. They found that using AR is
due to the ineffectiveness of today's laws to prevent companies from beneficial in teaching foreign languages. Hsieh and Lee (2008) and
collecting important personal information such as security numbers, e- Vate-U-Lan (2012) found that students who used AR applications im-
mail addresses, phone numbers and IP addresses (Wassom, 2015). The proved their skills in reading, comprehension, listening and speaking
concern with AR is how legal systems will adapt to challenges that arise compared to students who learned using traditional education. A study
with this new technology. Wassom (2015) closely follows trends in AR by Kucuk et al. (2014b) on 5th-grade students concluded that they liked
and explores how the legal system may be affected in future years. He using AR applications in their English language courses and there was a
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decrease in their anxiety levels. An experimental study by Cakir et al. 3. Is there a significant difference, on a weekly basis, between the
(2015) found that university students in an experimental group who permanency levels of students using AR technology and those
were presented with English vocabulary to learn using AR technology reading by traditional methods over a three-week period?
performed better and showed greater levels of motivation compared to 4. Is there a significant difference between students reading with AR
students in the control group, who were exposed to traditional teaching technology and those reading by traditional methods in terms of
methods. Akcayir and Akcayir (2016) found that an AR application permanency levels, as measured after four weeks, at the end of all
created for a Foreign Languages course contributed to a significant the implementations?
improvement in students' word learning processes and in the perma- 5. What are the attitudes of the students reading with AR technology
nency of the learned words. towards these materials?
Chen and Wang (2015) investigated the effect of MAR applications 6. What are the opinions of the students about the use of AR applica-
on English vocabulary learning of primary school students. They found tions in the learning environment?
that the learning success of students with the help of MAR technology
was higher than that of other students. Also, AR technologies had the
2. Method
effect of eliminating the difference in results between students with
high and low learning motivation. Lin et al. (2016) examined the effects
2.1. Research design
of MAR applications on vocabulary learning in students with attention
deficit and hyperactivity. Study by Dibrova (2016) examined the effect
A mixed method, embedded design, was used in this research study.
of reading books, supported by AR technologies, on the word learning
Mixed methods involve the collection of both qualitative and quanti-
and recall processes of eight children of pre-school age. The results of
tative data in combination. Embedded design allows the researcher to
both studies revealed that reading activities with AR technologies po-
embed a qualitative component within a quantitative design. An em-
sitively affected students' motivation and increased their learning suc-
bedded experimental model is used when the researcher wants to in-
cess. Cevik et al. (2017) studied the effect of AR-based applications on
clude qualitative data for various reasons, to examine the intervention
the success levels of pre-school students in learning English words. It
process and related variables or to follow the results of the experiment.
concluded that the experimental group that was taught using AR
In this study, embedded design was used to investigate the intervention
technology was more successful than the control group taught by tra-
process and related variables (Creswell & Plano Clark, 2007). Quasi-
ditional methods.
experimental design was used in the quantitative aspect of the mixed
In the light of these studies in the literature, AR technology can be
method. Random sampling was not used in the quasi-experimental
seen as a bridge between classical education tools and media technol-
design and two of groups were matched on the basis of particular
ogies which positively affects user performance. It is evident that books
variables. Matched groups were randomly assigned to the experimental
supported by AR technology have become universal learning tools for
and control groups. In this study, the quasi-experimental design was
both children and their parents, at home and in school, and this sti-
used as students' reading comprehension and permanency levels are
mulates students' willingness to use the technology (Forgo, 2013).
being compared for the experimental and control groups. The interview
These studies show that AR applications have been used successfully in
technique was used to investigate students' opinions in the experi-
recent years to improve reading comprehension skills and knowledge
mental group about AR applications. The research design of this study is
retention levels. However, there has been little detailed research on the
presented in Fig. 1.
effect of AR technology-supported reading texts on reading compre-
hension and text recall in their native language for secondary school
students. This deficiency in the literature creates the main motivation 2.2. Sampling
for this research. This study differs in some ways from other studies in
the literature. First of all, students' success levels are usually evaluated The sample of the study consisted of 89 5th grade students aged
using the pre-test and post-test method (Cakir et al., 2015; Chen & 10–11 (43 in the experimental group, 46 in the control group) studying
Wang, 2015; Dibrova, 2016; Kucuk et al., 2014b; Vate-U-Lan, 2012). in a public school during the first half of the 2017–2018 school year.
However, this study evaluates inter-group success and permanence le-
vels through each week of the implementation. Secondly, other studies The Embedded Design
use smartphones or tablet computers (Cakir et al., 2015; Cevik et al.,
2017; Chen & Wang, 2015; Dibrova, 2016; Hsieh & Lee, 2008; Kucuk
et al., 2014b; Lin et al., 2016; Vate-U-Lan, 2012) while this study uses
Quantitative Dimension Qualitative Dimension
an interactive smartboard. It is considered that this research will add to
the literature on the use of technology in education, as it is the product
of an interdisciplinary study. Moreover, the AR content used in this
research can be used as course material that is compatible with the Quasi-Experimental
Interview technique
Design
tablet computers and smart boards distributed to schools in Turkey as
part of a project that has been ongoing since 2010.
The study has two main aims. Firstly, to find out the effect of the AR
Experimental group
application specially created for reading activities in Turkish courses on (reading with AR Opinions of the students
the reading comprehension and learning permanency of 5th grade technology) and control taken using AR
students. Secondly, to examine students' attitudes towards AR appli- group (traditional reading technology while reading
activity) compared
cations. Answers were sought to the following research questions:
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H. Bursali, R.M. Yilmaz Computers in Human Behavior 95 (2019) 126–135
Table 2
Reading passages used in the application.
Passage Theme Writer Publisher Date
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H. Bursali, R.M. Yilmaz Computers in Human Behavior 95 (2019) 126–135
Table 3
Application process of the research.
Implication Duration Time
Disagree, 2: Disagree, 3: Neutral, 4: Agree, 5: Strongly Agree). It is com- analysis of qualitative data.
posed of 15 items with 3 sub-factors: satisfaction, anxiety and will-
ingness. Satisfaction is related to whether students consider the use of 3. Findings
technology to be easy and useful for their learning. Willingness is as-
sociated with whether students want to use the technology in the fu- The study findings are presented, in answer to the research ques-
ture. If the level of satisfaction and willingness is high, then attitudes tions, as follows:
towards AR technology are also positive. Anxiety is indicated by in-
dividuals showing hesitancy about using AR technology for whatever 3.1. Is there a significant difference between the reading comprehension
reason. When anxiety level is high, students are worried about using the scores of students reading with AR technology and those reading with
technology and their attitudes are adversely affected. The lowest score traditional methods?
on the scale is 15 and the highest score is 75. The internal consistency
factor for the scale is 0.83. In this study, the internal consistency factor An independent sample t-test was used to analyze for any significant
for the group with whom the AR application is to be applied is de- differences between the students in the experimental and control
termined to be 0.78. groups in terms of their general reading comprehension skills. The re-
A semi-structured interview form was used in this study as a qua- sults are presented in Table 4. The general reading comprehension score
litative data collection tool. Its aim was to investigate students' opinions was calculated by taking the average of the scores obtained from the
on the use of AR applications for successful reading comprehension. tests conducted over the three-week period.
The interviews were carried out via voice recording, on a voluntary The results in Table 4 show a significant difference between stu-
basis. Seven open-ended questions prepared by the researcher were dents in the experimental and control groups in terms of their general
used in order to discover the opinions of the students. The interview reading comprehension score, in favor of the experimental group
questions were refined and finalized after receiving feedback from area (p < .05). From this, it can be concluded that students reading with AR
experts. The interviews were held at the end of the three-week im- materials (M = 78.96) perform better in reading comprehension com-
plementation period. pared to students reading in the traditional way (M = 65.99).
2.6. Data analysis 3.2. Is there a significant difference, as measured on a weekly basis, between
the comprehension levels of students reading with AR technology and
Descriptive and predictive analyses were used for the analysis of students reading by traditional methods over a period of three weeks?
quantitative data. Tests were carried out regarding the equality of
variances and normality in order to ensure internal consistency prior to An independent sample t-test was used in order to determine any
the data analysis. Extreme data were removed from the dataset, missing differences between students reading with AR technology and those
data were filled using missing data analysis and the normality of the using traditional methods with regard to reading comprehension. The
data was ensured. Scores from all tests were calculated out of 100 findings are presented in Table 5.
points. From this, the scores that the students achieved in the weekly Table 5 indicates a significant difference in favor of the experi-
success tests and the corresponding permanency tests became com- mental group in terms of their weekly reading comprehension scores
parable. Quantitative data was analyzed using SPSS 20 package soft- (p < .05). Though both groups show a tendency for weekly reading
ware. The independence sample t-test was used for the students in the comprehension scores to improve, in total it is evident that students in
experimental and control groups in order to evaluate learning perma- the experimental group are more successful than those in the control
nency and reading comprehension. Content analysis was used in the group.
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H. Bursali, R.M. Yilmaz Computers in Human Behavior 95 (2019) 126–135
3.5. What are the attitudes of students reading with AR technology towards
these materials?
3.6. What are the opinions of the students about the use of AR applications
in the learning environment?
Table 4
Differences between students in experimental and control groups in terms of general reading comprehension scores, based on independent sample t-test.
Groups Mean Standard Deviation t p
Reading Comprehension General Score Experimental group 78.96 13.359 3.908 .000
Control Group 65.99 17.762
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H. Bursali, R.M. Yilmaz Computers in Human Behavior 95 (2019) 126–135
Table 5
Differences between experiment and control group students in terms of reading comprehension score, assessed on a weekly basis.
Groups Mean Standard Deviation t p
First Week Reading Comprehension Score Experimental group 78.15 17.624 3.987 .000
Control Group 61.20 22.340
Second Week Reading Comprehension Score Experimental group 78.70 18.051 2.832 .006
Control Group 66.75 21.462
Third Week Reading Comprehension Score Experimental group 80.05 13.713 2.852 .006
Control Group 70.04 19.102
Table 6
Differences between permanency levels of students in the experiment and control group, assessed on a weekly basis.
Groups Mean Standard Deviation t p
First Week Permanency Level Experimental group 68.91 19.524 3.272 .002
Control Group 54.05 23.035
Second Week Permanency Level Experimental group 76.19 19.958 4.040 .000
Control Group 56.06 26.768
Third Week Permanency Level Experimental group 83.53 15.004 4.898 .000
Control Group 63.99 22.183
boring and their understanding of the text is better. Below are the Table 8
opinions of some of these students about AR applications. Attitudes of the experimental group towards AR activities.
N Mean Standard Deviation
S2. “It was more entertaining. It would be better to have these applica-
tions in Turkish course books as well.” Willingness 43 4.56 .59
S3. “It made me understand the events in the text better. It was joyous Satisfaction 4.34 .45
Anxiety 1.63 .47
and entertaining.”
S7. “The Turkish course is being taught better, this application is better
than the straightforward way.” relationship sentences such as aim-result and reason-result.”
S4. “It can be used for figurative meaning, idioms, and phrases.”
All the students stated that AR technology is effective in terms of S5. “Idioms and phrases could be used and also, if such applications
aiding retention, and making the topic more interesting and motivating. were added to question banks, it would be more educative and en-
The opinions of the students on this issue are given below. tertaining.”
S1. “The use of the smartphone and interactive board and moving visuals Consequently, students stated that AR technology is useful for their
in the text caught my attention.” reading comprehension and it provides many educational advantages
S4. “Moving, speaking and being more like a cartoon caught my atten- for them. A summary of these results is presented in Fig. 4.
tion.”
3.6.2. Possible problems for students and their suggestions for AR
Other findings showed that most of the students believed their technologies
reading comprehension can be enhanced by reading activities with AR Some students suggested possible problems that could be experi-
technologies. Some opinions of the students about this are expressed enced during the implementation process and some mentioned poten-
below. tial uses of the application in Turkish and other courses. Some of their
views are presented below.
S3. “Yes, it increases success. I would be even more successful if I used
the application on my tablet computer or smartphone.” S1. “I would like this application to be used in the mathematics course as
S4. “I think I will get better scores if we continue to cover the topics using well.”
these applications.” S2. “This application could be used in several other courses such as social
S6. “Learning becomes more permanent; it helps the student understand studies or science.”
better.” S5. “The use of this application in future in course books and question
banks will increase success rates by 100%.”
The students considered that AR technology could be used in mul- S7. “This kind of applications should be used in question banks as well.
tiple choice tests and specially to teach grammar topics in Turkish such But the application should work without needing an internet connection.
as word meanings, relationships between words, etc. Some of the opi- It seems difficult to run the application on the interactive board. As the
nions of the students are given below. internet connection of the school is slow, it cannot run this application.
This application will be better if it can be improved a little more.”
S3. “It can be used in grammar. It would be good if it was used in
Table 7
Differences between the permanency scores of students, assessed after four weeks.
Groups Mean Standard Deviation t p
Permanency Score (After four weeks) Experimental group 76.21 15.268 4.857 .000
Control Group 58.03 19.876
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H. Bursali, R.M. Yilmaz Computers in Human Behavior 95 (2019) 126–135
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H. Bursali, R.M. Yilmaz Computers in Human Behavior 95 (2019) 126–135
5. Limitations and students are informed about the process and the material in
advance and that technical support is provided to the students
This study is limited by the use of interactive boards only for throughout the application.
reading experiences supported by AR technology with 5th grade stu- • It should be borne in mind that problems may occur due to internet
dents. Some problems were experienced regarding sound, light, internet network infrastructure and varying internet access speeds in
connection speed and the hardware properties of the interactive boards. schools.
The socio-economic characteristics of the students can also be regarded • It is recommended that necessary precautions are taken to deal with
as a limitation of the research. problems that may occur due to the standard of lighting in the class
environment, the print quality of markers, the screen resolution of
6. Conclusion interactive boards or tablets and the quality of cameras.
• AR applications can have a novelty effect on students. To mitigate
This study shows that students who read using AR materials (the this, it may be beneficial for the students to be allowed to interact
experimental group) perform better in reading comprehension when with this technology for a period of time before the start of the
compared with students who read with traditional methods (the control actual application.
group). Though both student groups showed improvement week by • When preparing AR-based interactive reading texts, it is re-
week in their success scores, overall it was found that the students in commended that attention is paid to the quality of 3D objects, se-
the experimental group were more successful than the control group. lection of software, and the use of professional drawings.
Moreover, students in the experimental group remembered more of the
reading texts over the three weeks of the study compared to the stu- 7.3. Theoretical implications
dents in the control group. It was found that the general reading
comprehension score and the permanency score of the control group • Students' individual learning can be supported by combining AR
was relatively low compared to the experimental group, and when these applications with game-based learning and problem-based learning
values were compared to the values in the implementation weeks, they approaches.
were below the average. It was determined also that the students in the • Students can play an active role in the learning process by devel-
experimental group remembered more of what they read than the oping their own AR applications related to course content, with the
students in the control group. In the interviews conducted with ex- help of simple programs.
perimental group students at the end of the implementation, the find- • Students can benefit greatly from this technology, especially by
ings supported the research results. The students reported the following creating products in the course of project-based learning activities.
views: that the application of AR contributes to an increase in levels of
reading comprehension and retention; that lessons are more fun and References
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6th IEEE/ACIS international conference on (pp. 5–10). IEEE. Rabia M. Yilmaz is currently an Associate Professor at the Department of Computer
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nology: A systematic review. Mersin University Journal of the Faculty of Education, of Computer Education from Ataturk University in Turkey. Her research interests are in
13(2), 609–632. https://doi.org/10.17860/mersinefd.336746. the computer-based instruction, augmented reality in education (PhD. thesis subject), 3D
Palani, K. K. (2012). Promoting reading habits and creating literate society. Researchers virtual worlds, instructional design, and research methods.
World, 3(2), 9094. Retrieved from https://pdfs.semanticscholar.org/e57a/
53d3465e19fd2e67a9c45c6f30a2fca0bfb0.pdfatJune2018.
Pérez-López, D., & Contero, M. (2013). Delivering educational multimedia contents Hamiyet Bursalı is a doctoral student at Department of Turkish Education in Ataturk
through an augmented reality application: A case study on it impact on knowledge University. In addition, she is a research assistant at same department of Siirt University.
acquisition and retention. The Turkish Online Journal of Educational Technology, 12(4), Her research interest is using augmented reality in Turkish education.
19–28. Retrieved from http://eric.ed.gov/?id=EJ1018026atJune2018.
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