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Draenei Traits

Ability Score Increase. Your Wisdom score increases by


2, and your Strength score increases by 1.
Size. Digitigrade legs make the draenei quite tall,
averaging between 7 and 8 feet in height. Your size is
Draenei Medium.
The Seat of the Naaru's soaring energies inspired inner Speed. Your base walking speed is 30 feet.
peace from the most bloodthirsty of warrior pilgrims, awe Gift of the Naaru. You can cast healing word as a 1st-level
from even the most jaded of Azeroth's inhabitants. The figure spell. Wisdom is your spellcasting modifier for this ability.
floating before the Seat had long taken comfort from this After using this ability, you can't use it again until you
column of Light. Velen looked out from his meditation complete a long rest.
chamber, seeking insight... in all the connections, great and Gemcutting. You are proficient in the use of artisan's tools
small, where he might perceive the lines of the future. For the (jeweler's tools).
past several months, those lines had increasingly felt Over a short rest, you can cut gems that you have found
fragmented. during your adventures in order to increase their value. You
As the Prophet of the draenei meditated—his legs crossed may add 3 times your proficiency bonus with jeweler's tools
beneath him, his hands resting on his ancient knees—the to the value of 1 gem per hour of downtime. This activity does
crystals that reflected his energies glowed and pulsed and not count as strenuous, and you may expend hit dice to
swirled around him, not in patterns but in chaos. And the regain lost hit points as normal.
visions, the endless possibilities of tomorrows, assaulted him. You can increase the value of any one gem only once.
Heroic Presence. You exude an aura of safety and
—Marc Hutcheson, Velen: Prophet's Lesson
confidence to your allies. Allies within 30 feet of you add your
proficiency bonus to saving throws against fear that don't
already include their proficiency bonus.
Chosen of the Naaru Prophet's Wisdom. You do not bend divine magic to your
will with the strength of your convictions. Instead, your power
The naaru are dimension-traveling beings of pure energy, comes from your connection to the naaru and your
connected to the Holy Light of Creation that divine magic understanding of the Holy Light of Creation.
draws from. During their struggle against the Burning Paladin class features that use your Charisma modifier
Legion, the draenei were given a great blessing by the naaru. instead use your Wisdom modifier. Wisdom is your
In addition to aiding in their escape from Argus with the spellcasting modifier for spells on the Paladin spell list.
help of a dimensional ship, the naaru infused the draenei Shadow Resistance. You are resistant to necrotic damage.
people with holy energy to aid in future battles against the
demonic hordes. All draenei, even those that turn their backs
on the Light, retain some amount of the naaru's protection.
With indomitable spirit, unshakable faith, and a mastery of
arcane engineering beyond that of any younger race, the
proud draenei have proven time and time again to be
invaluable allies to those who fight for what is just and
righteous.
THE ALLIANCE | DRAENEI 2
Speed. Your base walking speed is 25 feet. Your speed is
not reduced for wearing heavy armor.
Dwarven Combat Training. You are proficient with the
battleaxe, handaxe, light hammer, and warhammer.
Frost Resistance. You are resistant to cold damage.
Stoneform. As a bonus action on your turn, you can
Dwarf transform your body into living stone. You gain a +2 bonus to
The sky above Aerie Peak beckoned Kurdran Wildhammer AC until the end of your next turn.
like the distant glow of a campfire on a frigid winter night. After using this ability, you can't use it again until you
After twenty long years trapped on the hellish world now complete a long rest.
known as Outland, he was home. Never once had he Clan. In addition to the above, you are a member of a
regretted joining the Alliance expedition to battle the orcish dwarven clan which grants you additional abilities.
Horde on its homeworld, but over the harsh years there the Bronzebeard
longing to see this sky had burned in his heart. The sons and daughters of Ironforge, the Bronzebeard clan is
His gryphon, Sky’ree, glided above him with three of her home to some of the fiercest warriors in Azeroth.
kin, as vibrant as she had ever been over the last two Hardy. Your Strength score increases by 2.
decades. He craved to be up there with her and feel the The Great Forge. You are proficient in the use of artisan's
mountain air rushing against his face. Fate had ordained that tools (smith's tools).
he would walk the earth on two legs, but the sky was where When crafting armor or weapons made of metal, your
he felt free. That was Sky’ree’s greatest gift to him. More than crafting rate becomes 5 + your proficiency bonus gold per
her ferocity during war or her friendship during peace, it was day. Any progress made on the last day above the item's value
flight. For now, though, he would let her soar in the sky on is doubled and added to its final value.
her own.
—Matt Burns, The Council of Three Hammers: Fire and Iron Dark Iron
Making their home deep within Blackrock Mountain, the
Resilient Explorers Dark Irons have only recently rejoined dwarf society.
Cunning. Your Intelligence score increases by 1.
The bold and courageous dwarves are an ancient race Flamescarred. You are resistant to fire damage; this
descended from the earthen—beings of living stone created replaces your Frost Resistance trait.
by the titans when the world was young. Due to a strange Sorcerous Ancestry. You gain the use of one cantrip from
malady known as the Curse of Flesh, the dwarves’ earthen the sorcerer or wizard spell lists. Intelligence is your
progenitors underwent a transformation that turned their spellcasting modifier for this spell.
rocky hides into soft skin. Ultimately, these creatures of flesh
and blood dubbed themselves dwarves and carved out the Wildhammer
mighty city of Ironforge in the snowy peaks of Khaz Modan. Denizens of Aerie Peak, the Wildhammer clan trained the
first gryphons ever flown in battle.
Dwarf Traits Hinterlander. Your Wisdom score increases by 1.
Ability Score Increase. Your Constitution score increases Beneath the Aerie. You are proficient in the Animal
by 2. Handling skill. Whenever you make a Wisdom (Animal
Size. Dwarves are stout creatures, averaging between 4 Handling) check related to gryphons, you add double your
and 5 feet tall. Your size is Medium. proficiency bonus to the check, instead of your normal
proficiency bonus.

3 THE ALLIANCE | DWARF


Gnome Traits
Gnome Ability Score Increase. Your Intelligence score increases
High Tinker Gelbin Mekkatorque sighed, pushed his glasses by 2, and your Dexterity score increases by 1.
back onto his forehead, and slid his forefinger and thumb Size. Gnomes are small creatures, averaging between 3
down along the sides of his own prominent nose. These new and 4 feet tall. Your size is Small.
glasses hurt, and adjusting them was first on a list of Speed. Despite their stature, gnomes are extremely quick.
thousands of tasks he planned to tackle when this Your base walking speed is 35 feet.
engagement was through. He hadn't slept the night before, Arcane Resistance. You have advantage on saving throws
and the flesh where his lenses had perched was feeling raw against spells from the evocation school.
and tender. Retaking Gnomeregan was turning out to be Escape Artist. You have advantage on skill checks and
much more than a simple military action. saving throws against the grappled and restrained conditions.
Take this stench, for instance. One of the problems with a Expansive Mind. You are proficient in a skill of your
vast subterranean mechanical city—one of hundreds, actually choice: Arcana, History, Nature, or Religion. Whenever you
—was ventilation. At full capacity, the network of fans, vents, make a check using that skill, you add double your proficiency
and filters had required a team of fifteen technicians working bonus to the check, instead of your normal proficiency bonus.
shifts around the clock to keep Gnomeregan smelling fresh Tinkerer. You are proficient in the use of artisan's tools
and clean. (tinker's tools).
If you spend one hour and 10 gold worth of supplies, and
—Cameron Dayton, Gelbin Mekkatorque: Cut Short have access to tinker's tools, you can build a small
mechanical device (AC 5, 1 hp) that recreates the effects of a
Curious Tinkerers light or minor illusion cantrip, or a detect magic spell. You
The clever, spunky, and oftentimes eccentric gnomes present decide on the effect when you activate the device.
a unique paradox among the civilized races of Azeroth. The device has 4 charges and expend 1d4 charges at the
Brilliant inventors with an irrepressibly cheerful disposition, end of its effect. Once all charges have been depleted, the
this race has suffered treachery, displacement, and near- device fails brilliantly (catastrophically) and must be rebuilt
genocide. It is their remarkable optimism in the face of such from scratch.
calamity that symbolizes the truly unshakable spirit of the You may only have one such device at a time.
gnomes.

THE ALLIANCE | GNOME 4


Human Traits
Human Ability Score Increase. Your Charisma score increases by
Varian tried to hide his disappointment by looking out the 2, and two other ability scores of your choice increase by 1.
keep's windows to the courtyard below. It was a sea of people, Size. Humans average between 5 and 6 feet in height. Your
with flags and streamers waving in the air, children dressed size is Medium.
as their favorite heroes of old, and food and mead flowing Speed. Your base walking speed is 30 feet.
with laughter. Remembrance Day was part memorial, part Cultured. Human cities are massive cultural melting pots,
celebration, yet Varian himself could never find mirth in this but a few races always stuck out as your favorite.
event. Choose a favored race, one with which your character has
As he watched, the throng slowly moved toward the Valley dealt extensively. You learn their racial language (even if that
of Heroes, heading for the statues of the great champions of language is exotic), and you have advantage on Charisma skill
humanity that lined the entrance to Stormwind City. The checks made towards them.
stage for the Honor Ceremony had been set up in the shadow You gain an additional favored race at 6th, 11th, and 16th
of these impressive leaders, and today they would be level.
acknowledged with respect and thanks for their great deeds. Varied Apprenticeship. In your youth, you spent many
The king gazed through the jagged hole at his damaged summers in service to masters from different lands, cultures,
city; his plate glove creaked as he squeezed the dragon's and walks of life, all of whom came to human settlements in
armor in silent rage. Below him, Stormwind's great harbor search of fresh minds to teach. You are proficient in any
was a vast forest of ship masts. The port was full of hulls in combination of three skills or tools of your choice.
every color, shape, and size. Remembrance Day always
brought a host of pilgrims to honor and celebrate humanity's
heroes, but this was like nothing even he had seen before.
Variant Human
—E. Daniel Arey, Varian Wrynn: Blood of Our Fathers This human is meant to capture the spirit of the
humans in World of Warcraft by focusing on their
Defenders of the Kingdom Diplomacy racial passive.
However, both the standard and variant human
Recent discoveries have shown that humans are descended in the Player's Handbook are viable substitutes.
from the barbaric vrykul, half-giant warriors who live in Consider this human "variant the second" rather
Northrend. Early humans were primarily a scattered and than a definitive Warcraft human.
tribal people for several millennia, until the rising strength of
the troll empire forced their strategic unification. Thus the
nation of Arathor was formed, along with its capital, the city-
state of Strom.

5 THE ALLIANCE | HUMAN


Arc
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Night Elf Traits


<p style="text-indent:12px";>Ability Score Increase. Your
Dexterity score increases
by 2.
Size. Adult Night Elves average about 7 feet in height. Your
size is Medium.
Speed. Your base walking speed is 30 feet.
Darkvision. You can see in dim light within 60 feet of you
as if it were bright light, and in darkness as if it were dim
Night Elf light. You can't discern color in darkness, only shades of gray.
She could have been asleep. The night elf's features were Kaldorei Combat Training. You are proficient with the
perfectly relaxed except for her mouth, which frowned shortsword, longsword, shortbow, and longbow.
slightly as though her dreams were not pleasant ones. There Shadowmeld. You gain advantage on Dexterity (Stealth)
was bloody kelp in the dead woman's hair and she reeked of checks made when in dim light or darkness and not moving.
the sea and slow rot. Dead several days. She had probably Enclave. In addition to the above, you gain additional
been one of the first victims of the Cataclysm, swept away by features based on your training with a specific enclave.
the flood. No priestess of Elune could bring her back now.
"Tyrande!" The high priestess's head snapped up as the Cenarion Teachings
voice of one of her closest confidants, Merende, rang through You trained under druids of the Cenarion Circle, seeking
the air. Searching the shores along Rut'theran Village, she better understanding and respect for nature.
saw Merende comforting a younger priestess who sobbed Blessing of Cenarius. Your Wisdom score increases by 1.
into her white robes. Walking over, Tyrande began to Forest Scout. You are proficient in the Nature skill.
understand why. The tangled body of a young night elf girl lay Whenever you make an Intelligence (Nature) check related to
before them. forests, you add double your proficiency bonus to the check,
Her sister, Merende mouthed silently, indicating the grief- instead of your normal proficiency bonus.
stricken priestess. Tyrande nodded and motioned for them to
move away. When the area was clear, she turned her gaze to Sentinel Training
the corpse. She knew right away that there was no hope—the You were trained in the art of battle by a Sentinel Huntress,
limbs were twisted at sickening angles and the wounds had an elite warrior of the Kaldorei.
been drained bloodless—but the night elves did not abandon Field Training. Your Constitution score increases by 1.
their dead. The body would be cleansed, the injuries hidden, Elven Accuracy. Whenever you roll damage for a weapon
and the broken joints set right, before being committed back listed under Kaldorei Combat Training, you treat any 1 on a
to the earth. damage die as a 2.
Nightsaber Handling. You are proficient in the Animal
—Valerie Watrous, Tyrande & Malfurion: Seeds of Faith Handling skill. Whenever you make a Wisdom (Animal
Handling) check related to nightsabers, you add double your
Venerable Guardians proficiency bonus to the check, instead of your normal
The ancient and reclusive night elves have played a pivotal proficiency bonus.
role in shaping Azeroth’s fate. The night elves of today still Highborne Apprenticeship
remember the War of the Ancients over ten thousand years The Highborne have returned to night elf society, bringing
ago, when they halted the Burning Legion’s first invasion of with them their vast knowledge of the arcane.
Azeroth. When the Legion’s remnants rallied together with Ancient Tomes. Your Intelligence score increases by 1.
the vile satyrs centuries later, the night elves again opposed
the threat, ultimately vanquishing the forces that set out to
wreak havoc on their world.
THE ALLIANCE | NIGHT ELF 6
Worgen Traits
<p style="text-indent:12px";>Ability Score Increase. Your
Strength score increases
by 2, and your Charisma score increases by 1.
Size. Worgen average about 7 feet in height. Your size is
Worgen Medium.
Speed. Your base walking speed is 30 feet.
“Never take a man’s hand, Son…” King Archibald Greymane Bloodhound. Whenever you make a Wisdom (Survival)
said, his strong frame now a muddied silhouette against the related to tracking, you are considered proficient in Survival
fading glow of twilight. “’Tis always better to stand tall on and add double your proficiency bonus to the check, instead
your own. It is what separates the great from the meek.” of your normal proficiency bonus.
His son, Genn, all of seven years old, pulled his Darkflight. Whenever you take the Dash action, you add
outstretched hand back. He was sitting cross-legged on the 20 feet to the movement speed total.
cool stones of the recently built fortifications. The ramparts Darkvision. You can see in dim light within 60 feet of you
were impressive testaments to the power of the nation, but to as if it were bright light, and in darkness as if it were dim
Genn, perhaps not nearly as impressive as the man standing light. You can't discern color in darkness, only shades of gray.
in front of him. Frenzy. Whenever you roll maximum damage on a weapon
“When I was a young prince, as you are today, my father die, you may bite an opponent as a bonus action before the
would not have dreamed of this! But I did dream, and I struck end of your turn.
out on my own, and look at us now…. All of it done without Your bite is considered a melee weapon with finesse that
taking the hands of those in Stormwind or begging for aid deals 1d6 piercing damage, and with which you are
from those in Lordaeron. And we certainly did not grovel to proficient.
the long-eared arrogance of those demi-humans in Your bite's damage increases to 1d8 at 6th level, 1d10 at
Quel’Thalas.” 11th level, and 1d12 at 16th level.
Genn had heard the stories of Gilneas in the time before Twin Forms. In addition to your bestial worgen form, you
Archibald had taken the crown. It certainly was a nation of also possess a human form that you can take on at will.
nowhere near the power it would rise to. As a bonus action on your turn, you may switch between
“Now get up, boy. Get up, and don’t ask me to help you your human and worgen forms. Your human form cannot
again. Because all of this will be yours, and when it is, you benefit from the Darkflight or Frenzy traits.
must be ready.” While in your human form, combat or significant stress
—James Waugh, Genn Greymane: Lord of His Pack
may cause you to shift against your will. Resisting this change
requires you to make a Wisdom saving throw. The DC for this
saving throw is equal to 10 or the amount of damage you
Cursed Recluses took, whichever is higher.
Behind the formidable Greymane Wall, a terrible curse If you succeed, you maintain your human form and do not
transformed some of the stalwart citizens of the isolated have to make the save for the next minute; otherwise, you
kingdom of Gilneas into nightmarish lupine beasts known as revert instantly to your worgen form.
worgen. Human scholars intensely debated the origins of the
curse, until it was revealed that the original worgen were not
—as previously believed—nightmares from another While Darkflight and Frenzy are unusable while in your human
dimension, but cursed night elf druids. form, they remain usable in other forms, such as those granted
by a druid's Wild Shape.

THE ALLIANCE | WORGEN


7
Blood Elf Traits
<p style="text-indent:12px";>Ability Score Increase. Your
Intelligence score increases
by 1.
Size. Blood elves are between 5 and 6 feet in height. Your
size is Medium.
Blood Elf Speed. Your base walking speed is 30 feet.
Arcane Acuity. Whenever you roll damage for a spell of the
"Did Modera send you with a statement before you left, evocation school, you treat any 1 on a damage die as a 2.
Aethas? Your words drip of her false diplomacy. At least she Arcane Resistance. You have advantage on saving throws
dares not set foot here herself. I suppose I should be grateful against spells from the evocation school.
for small mercies." Mana Shaping. When crafting magic items, your crafting
"Modera agrees with me on these matters," Aethas rate becomes 25 + your proficiency bonus gold per day. Any
answered stiffly, not rising to Rommath's bait. progress made on the last day above the item's value is
"She agrees with you," Rommath mused, "or, rather, you doubled and added to its final value.
agree with her, for I doubt they would send you here to speak Enclave. In addition to the above, you gain additional
on their behalf had you half a mind of your own." features based on your training with a specific enclave.
"Damn it, Rommath." Aethas's patience snapped. "Do you
have anything useful to say, besides personal insults?" The Blood Knights
"You are blind," Rommath replied evenly, assuredly. "They The Blood Knights are sin'dorei paladins who draw their
bit off more than they can chew, and now they find divine power from the restored Sunwell.
themselves facing both Malygos and Arthas. They are afraid, Unyielding. Your Strength score increases by 2.
as they should be. They need aid beyond their own capacity— Expert Riding. You are proficient in the Animal Handling
and to whom have they always turned regarding matters of skill. Whenever you make a Wisdom (Animal Handling) check
the arcane? Oh, yes, to us. The members of the Kirin Tor will related to hawkstriders, you add double your proficiency
swear up and down that you are indispensable to them, that bonus to the check, instead of your normal proficiency bonus.
your skills are invaluable. The moment you become
inconvenient, you will be discarded." He cocked his head to The Farstriders
the side, one long ear twitching almost imperceptibly as his Fierce rangers, the Farstriders are committed to keeping the
eyes slid first to Halduron, then to Lor'themar. "Ask them. forests Quel'thalas safe from invasion by outside forces.
They know. But not as well as I." Windrunner's Legacy. Your Dexterity score increases by 2.
—Sarah Pine, Lor'themar Theron: In the Shadow of the Sun Enchanted Forests. You are proficient in the Nature skill.
While in a forest, you can sense magic as if under the effects
Vengeful Outsiders of a detect magic spell at all times.
For nearly 7,000 years, high elven society centered on the The Magistrate
sacred Sunwell, a magical fount that was created using a vial Magisters are the elite spellcasters of the sin'dorei, and are
of pure arcane energy from the first Well of Eternity. among the strongest casters in Azeroth.
Nourished and strengthened by the Sunwell’s potent Lessons of the Past. Your Intelligence score increases
energies, the high elves’ enchanted kingdom of Quel’Thalas by 1, and your Constitution score increases by 1.
prospered within the verdant forests north of Lordaeron. Arcane Affinity. You gain the use of one cantrip from the
wizard spell list. If a class grants you the Spellcasting or Pact
Magic feature, you gain 1 additional 1st-level spell slot.
THE HORDE | BLOOD ELF 8
Forsaken Traits
<p style="text-indent:12px";>Ability Score Increase. Your
Constitution score increases
by 2, and another ability score of your choice increases by 1.
Size. Forsaken stand between 5 and 6 feet in height. Your
Forsaken size is Medium.
Speed. Your base walking speed is 30 feet.
As if in a dream, the heart of Lordaeron's undead army Aberration. You are vulnerable to radiant damage, and
crashed forward. Shouted commands were strangely muted. resistant to necrotic damage.
The heavy cavalry poured through the breach, skeletal hooves Cannibalism. You can spend one minute cannibalizing the
somehow finding purchase on the wrecked remains of the corpse of a humanoid or beast that died within the last hour
wall. The Forsaken struggled to squeeze through, the gap in order to regain hit points. Roll your hit die, and add your
sometimes as narrow as four abreast. Constitution modifier to the roll. You regain hit points equal
Then the defenders' artillery fired with a dull, echoing to the total.
crack. Man and horse burst into dust and gore where the After using this ability, you can't use it again until you
shells landed. Musketfire erupted like the tapping of distant complete a long rest.
drums: row after row went down. But these veterans had Darkvision. You can see in dim light within 60 feet of you
lived through the horrors of Icecrown. They poured through, as if it were bright light, and in darkness as if it were dim
unrelenting, in order to give fight to the defenders beyond. light. You can't discern color in darkness, only shades of gray.
The second wave arrived, hurling grapples to the walltop as Death's Repose. You have advantage on Charisma
oil poured down. All at once, the front burst into flame. Still (Performance) checks made to appear dead.
the gunfire peppered them; still the Forsaken charged. Restless Undead. Forsaken do not require sleep. Instead
Some reached the walltop, only to be cut down. The of sleeping, they may enter a trance-like state for four hours,
defenders weren't human. Those rabid, lupine animals that during which necromantic energies set to work repairing
had been lurking around Silverpine had actually been their bodies. This grants the same benefits as a long rest.
organized into a fighting force. Where guns and swords Unending Breath. You do not need to breathe.
failed, tooth and claw tore into the undead army. Will of the Forsaken. You have advantage on saving
The Forsaken surged again, weapons spattered with blood throws against charm and fear effects, and magic can't put
and awash in rainwater. The figures who fought were gray in you to sleep.
the mist, their cries somehow silent echoes as they were
hacked apart. By now, even the defenders were reeling. They
had killed so many: could anything be left?
—Dave Kosak, Sylvanas Windrunner: Edge of Night

Cadaverous Endurers
Death offered no escape for the scores of humans killed
during the Lich King’s campaign to scour the living from
Lordaeron. Instead, the kingdom’s fallen were risen into
undeath as Scourge minions and forced to wage an unholy
war against everything… and everyone… that they once held
dear.

9 THE HORDE | FORSAKEN


T

Goblin Traits
<p style="text-indent:12px";>Ability Score Increase. Your
Charisma score increases
by 2, and your Intelligence score increases by 1.
Size. Goblins are similar in size to gnomes, between 3 and
4 feet in height. Your size is Small.
Speed. Your base walking speed is 25 feet.
Best Deals Anywhere. When purchasing an item that
Goblin costs 25 gold or more, you can subtract your Charisma
(Persuasion) skill bonus from the price.
Hey, pal. Trade Prince Gallywix here. You’re holding this book Kaja'cola Scholar. You add half your proficiency bonus,
in your hands because you wanna be like me. Who wouldn’t? rounded down, to Arcana, History, Nature, and Religion
There ain’t a goblin alive more powerful and dangerous than checks you make that don't already include your proficiency
me. I can give you everything you need to succeed. bonus.
But first, a friendly legally binding warning just for you. Rocket Belt. You have a goblin-engineered rocket belt that
If you’re reading this and haven’t bought the book yet, that’s can be activated on your turn to produce one of two effects.
stealing. You think that browsing is a victimless crime? You After using this ability, you can't use it again until you com-
think it’s your right as a customer? You’d be dead wrong, plete a short or long rest while your belt recharges.
deadbeat! It’s freeloaders like you who drove down my profit
margin last year and kept me from adding an edible furniture Rocket Barrage. As an action, you launch a cluster of rockets
wing onto my mansion. Now, instead of the chocolate from your belt at a target location within 30 feet. Creatures
couches with funnel cake pillows I deserve, I have furniture within a 5 foot radius must make a Dexterity saving throw.
made of silk. Have you ever tried to eat silk? You even know The DC equals 8 + your proficiency bonus + your
where that stuff comes from? A worm’s cakehole, that’s Intelligence modifier. A target takes 1d6 fire damage on a
where! You need to fix this. Buy my book, or my exploding failed save, or half as much on a successful one. The
assassins will hunt you down like the thieving bilge rat you damage of this ability increases to 2d6 at 6th level, 3d6 at
are. 11th level, and 4d6 at 16th level.
Don’t bother looking around. You won’t see them. Stop Rocket Jump. As a bonus action, a directed explosion sends
wasting my time and risking your life. Twenty thousand gold you flying to a space within 15 feet. This movement does
is a cheap price to pay for my life story. And if you read past not provoke attacks of opportunity.
this sentence without buying the book, I’ll devote every inch
of my empire to destroying you. Do you understand me?
Good. Now, pay the damn salesman.
Variant Trait
—Gavin Jurgens-Fyhrie, Better Living Through Alchemy. You gain proficiency
Gallywix: Trade Secrets of a Trade Prince in artisan's tools (alchemist's supplies).
If you spend 1 hour and 10 gold in magic
Covetous Schemers ingredients, and have acess to alchemist's supplies,
you can brew a single-use potion that mimics the
Originally the slaves of jungle trolls on the Isle of Kezan, effects of an acid splash, fire bolt, poison spray, or
goblins were forced to mine kaja’mite ore out of the volcanic ray of frost cantrip. As an action on your turn, you
bowels of Mount Kajaro. The trolls used this potent mineral can agitate the potion, casting the cantrip at a
for their voodoo rituals, but it had an unexpected effect on the creature you can see within 30 feet. Intellect is
slaves who were in constant contact with it: kaja’mite your spellcasting modifier for this ability.
generated new cunning and intelligence in the goblin race.

THE HORDE | GOBLIN 10


Orc Traits
<p style="text-indent:12px";>Ability Score Increase. Your
Strength score increases
Orc by 2, and your Constitution score increases by 1.
Size. Orcs stand slightly taller than humans, between 5
Orgrimmar. The first time he had seen it, the sight nearly and over 6 feet in height. Your size is Medium.
stopped him dead in his tracks. They had not long since left Speed. Your base walking speed is 30 feet.
Razorwind Canyon behind, emerging from between its tall Blood Fury. As a bonus action on your turn, you can enter
sandstone walls into Durotar’s unforgiving sun. Before them a Blood Fury for 3 rounds. During this time, your attacks and
the red plain stretched endlessly and the horizon vanished spells deal 2 additional points of damage.
into shimmers of heat that distorted the distance. This was a After using this ability, you can't use it again until you
far cry from the rolling green hills of Nagrand. complete a short or long rest.
“There! Can you see it?” Thrall halted his mount and Hardiness. You have advantage on saving throws against
pointed toward the northern horizon. Garrosh pulled up next the incapacitated and stunned conditions.
to him and squinted. Behind them their entourage slowed and Orcish Combat Training. You have proficiency with the
milled about. handaxe, greataxe, and hide armor.
In the distance he saw a tall gate, a wall of sharpened wood Strength and Honor. You are proficient in the Intimidation
pylons, towers roofed in red…. No, his eyes played tricks. He skill.
started in surprise. Orgrimmar could not possibly be that
large. He glanced over to see Thrall watching him intently,
the barest of smiles on his face. Clearly he waited eagerly for
Garrosh’s reaction. Garrosh felt his cheeks burn. Garadar
might not be particularly imposing, but he was the chieftain.
He was his father’s son.
“Impressive,” he grunted. “If it’s as big as it looks.”
Thrall laughed. “Just wait,” he said, grinning.
—Sarah Pine, Garrosh Hellscream: Heart of War

Fierce Conquerors
Unlike the other races of the Horde, orcs are not native to
Azeroth. Initially, they lived as shamanic clans on the lush
world of Draenor. They abandoned their peaceful culture
when Kil’jaeden, a demon lord of the Burning Legion,
corrupted the orcs and used them in his vengeful plot against
the draenei, who were exiles from Kil’jaeden’s homeworld.

11 THE HORDE | ORC


Tauren Traits
<p style="text-indent:12px";>Ability Score Increase. Your
Tauren Constitution score increases
by 2, and your Wisdom score increases by 1.
The next day, the Longwalker approached Baine in his old Size. Tauren are towering creatures, measuring between 9
quarters. "I have an update on the quilboar situation, High and 10 feet in height. Your size is Medium.
Chieftain." Speed. Your base walking speed is 30 feet.
Baine looked hopeful. "Any good news to report, perhaps?" Cultivation. You are proficient in the use of herbalism kits.
"We have tried communicating with them in every way Endurance. Your hit point maximum increases by 1, and it
possible, but our envoys are attacked on sight. After every increases by 1 every time you gain a level.
attempt, they return covered in blood not their own." The Plainsrunning. While in open plains, your travel speed
scout saw the disappointment in Baine's eyes. He added doubles.
quickly, "But casualties were kept to a minimum. They only War Stomp. As an action on your turn, you can shake the
fought as necessary while retreating." ground around you with a thundering stomp of your hooves.
Baine sighed. "Very well. Suspend attempts at negotiations Creatures within 5 feet of you must make a Constitution
for now. I need to find out the source of their aggression if we saving throw. The DC of this throw is equal to 8 + your
are to solve this problem without undue bloodshed." proficiency bonus + your Constitution modifier. On a failed
One of Baine's advisors spoke up. "With all due respect, save, a target takes 2d6 damage, has their movement speed
High Chieftain, I'm sure a small force could sneak in halved, and cannot take reactions for one round. On a
undetected and assassinate their leader. Throwing them into successful save, it takes half as much damage and suffers no
disarray would make it easier for us to eradicate them." other ill effects..
"Absolutely not. I know that somehow a peace can be After using this ability, you can't use it again until you
reached. We will not fall victim to the lure of militaristic complete a short or long rest.
action. That is Garrosh's way, not mine."
He turned his attention back to the Longwalker waiting
patiently. "Go, give them my message, and add that no one is
to move into quilboar territory without my express
permission. I will find an answer to this new threat."
—Steven Nix, Baine Bloodhoof: As Our Fathers Before Us

Honorable Conservationists
The peaceful tauren—known in their own tongue as the
shu’halo—have long dwelled in Kalimdor, striving to preserve
the balance of nature at the behest of their goddess, the Earth
Mother. Until recently, the tauren lived as nomads scattered
throughout the Barrens, hunting the great kodo beasts native
to the arid region.

THE HORDE | TAUREN 12


Troll Traits
<p style="text-indent:12px";>Ability Score Increase. Your
Dexterity score increases
by 2, and your Constitution score increases by 1.
Troll Size. When standing fully upright, trolls measure upwards
He stopped in a clearing. He could see bits of the sky through of 9 or 10 feet tall. Your size is Medium.
the canopy here—darker splotches against the softer dome of Speed. Your base walking speed is 30 feet.
the jungle. Gradually, like waking from a deep sleep, he Berserking. As a free action on your turn, you can launch
became aware of a heat on his back. into a frenzy for 2 rounds. During your frenzy, you can use
He spun—the loa was behind him, inches away. So close he your bonus action to make an additional attack or cast a
could see the movement and play of shining tentacles within cantrip with a casting time of one action.
its surface. The loa’s glow expanded to fill his vision. After using this ability, you can't use it again until you
He found himself in a cave, a tunnel of some kind, and the complete a long rest.
path ahead forked. In each branch of the path there was a Beast Slaying. Your attacks and spells deal 1 additional
vision of himself. point of damage to beasts.
In one he sat upon a throne of purest gold. There were Da Voodoo Shuffle. You cannot be brought below half
giant roasts wrapped in palm leaves, drafts of the finest your base movement speed by movement impairing effects,
jungle brew all around him, troll females dancing for his unless they set your movement speed to 0.
pleasure. He looked healthy and happy. A tiny golden chain Darkvision. You can see in dim light within 60 feet of you
stretched from one ankle to a leg of the throne. In the other as if it were bright light, and in darkness as if it were dim
vision, he was wounded and bleeding, haggard and light. You can't discern color in darkness, only shades of gray.
surrounded by enemies. The view was cloudy and shifted Regeneration. Whenever you expend a hit die to heal
continually, but he was always fighting, always struggling. during a short or long rest, you add double your Constitution
Sometimes he led other Darkspears; sometimes he fought modifier to the roll, instead of your normal Constitution
alone; but the message was clear: a life of constant struggle modifier.
and strife, no rest, always more slaughter.
Vol’jin laughed. “Is dis supposed to be a test, mighty loa?
Dis be easy. I take freedom. I fight and strive, an’ maybe I
never find happiness, but I take freedom.”
—Brian Kindregan, Vol'jin: The Judgment

Mystical Conspirators
The savage trolls of Azeroth are infamous for their cruelty,
dark mysticism, and seething hatred for all other races. Yet
one exception among the trolls is the Darkspear tribe and its
cunning leader, Vol’jin. Plagued by a history of subservience
and exile, this proud tribe was on the brink of extinction
when Warchief Thrall and his mighty Horde forces were
driven to the trolls’ remote island home in the South Seas
during a violent storm.

13 THE HORDE | TROLL


Pandaren Traits
<p style="text-indent:12px";>Ability Score Increase. Your
Wisdom score increases
Pandaren by 2, and your Constitution score increases by 1.
Size. Pandaren are comparable in height to humans,
"Life is an adventure." averaging between 5 and 6 feet tall. Your size is Medium.
That's what Uncle Chen wrote in a letter to me once. It's Speed. Your base walking speed is 25 feet. Slow down, life
sage advice, but my pop, Chon Po, doesn't think so. He says I is to be savored!
spend too much time dreaming about the outside world, and Bouncy. You have resistance to damage caused by falling
that I ignore all the beauty and wonder of the Wandering Isle. great distances.
He couldn't be more wrong—I do love where I'm from. Gourmand. You are proficient in the use of artisan's tools
That's the point of this journal. I figure if I'm ever going to (cook's utensils), and whenever you make a skill check
be a great explorer like Uncle Chen, I need to start writing involving cooking or food, you add double your proficiency
about my own adventures, just like he does. Why not begin at bonus to the check, instead of your normal proficiency bonus.
home? Maybe my book will end up in the Great Library, If you spend 15 gold in quality ingredients and 1 hour
tucked alongside Uncle Chen's missives. Better yet, someday cooking, and have access to cook's utensils, you can create a
folks in other faraway lands might read this and learn about meal that you and up to 6 others can enjoy together. Those
my kin, our culture, and what makes this place so great! who partake of your food over a short rest gain temporary hit
First things first: an introduction. I was born on the Great points equal to twice your proficiency bonus, which last until
Turtle, Shen-zin Su, also known as the Wandering Isle. they are expended, and a +1 bonus to all skill checks made
Nowadays, many of the pandaren here just sit around on within the next 24 hours.
their butts, telling the same old stories, but it wasn't always The skill bonus increases to +2 at 7th level and +3 at 14th
like that. Our ancestors had adventure in their blood. To level.
them, every day on the isle was a chance to see new things Inner Peace. The time it takes for you to learn a new skill,
and make new stories! tool proficiency, or language is halved.
As I write this, Uncle Chen is carrying on that tradition Quaking Palm. As an action on your turn, you can attempt
somewhere out in the world, but he's not the only one. The to disable an opponent with a lightning-fast strike.
Traveler's Path has called to me too, right here at home, and Make an unarmed strike against an opponent. If successful,
it's time I finally answered! you deal damage as normal and the creature becomes
My name is Li Li Stormstout, and this is the Wandering incapacitated for 1 turn.
Isle. This ability has no effect on undead or constructs.
—Blizzard Entertainment, Li Li's Travel Journal
After using this ability, you can't use it again until you
complete a short or long rest.
Harmonious Nomads
Couched in myth and legend, rarely seen and even more
rarely understood, the enigmatic pandaren have long been a
mystery to the other races of Azeroth. The noble history of
the pandaren people stretches back thousands of years, well
before the empires of man and before even the sundering of
the world.
NEUTRAL | PANDAREN
14

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