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Running Head: EFFECTS OF FACEBOOK APPLICATION AS INTERACTIVE PARTICIPATION
MODE (IPM) 2
TABLE OF CONTENTS
Page
Title Page………………………………………………………………………………………………1
Table of Contents……………………………………………………………………………………...2
List of Tables…………………………………………………………………………………………...3
Abstract…………………………………………………………………………………………………4
Conceptual Framework………………………………………………………………………………12
Hypothesis…………………………………………………………………………………………….15
Method…………………………………………………………………………………………………16
Type of Research…………………………………………………………………………………….16
Instrument……………………………………………………………………………………………..18
Data Analysis…………………………………………………………………………………………18
Conclusion…………………………………………………………………………………………….22
Recommendations……………………………………………………………………………………22
References…………………………………………………………………………………………….23
Appendices……………………………………………………………………………………………28
Running Head: EFFECTS OF FACEBOOK APPLICATION AS INTERACTIVE PARTICIPATION
MODE (IPM) 3
A. Letter of Requests………………………………………………………………………..28
B. Instruments………………………………………………………………………………..29
C. work Plan………………………………………………………………………………….30
D. Cost Estimates…………………………………………………………………………….33
LIST OF TABLES
Abstract:
The study was conducted to address the problem of lack of interest in studying
Edukasyon sa Pagpapakatao (EsP) and Facebook Addiction among Grade 7 Students of City
of Balanga National High School (COBNHS) for S.Y. 2016-2017. It utilizes the use of reward
system among students whom we address as Facebook addict to increase the participation
rate as one of measuring tool in computing performance task based on DepEd Order No. 8, s.
2015 entitled “Policy Guidelines on Classroom Assessment for the K to 12 Basic Education
Program” and try to minimize the problem on Lack of Interest on the learning area and the
Addiction on the Modern Technology. The study utilized the experimental type of research
using simple random technique and t-test statistical method. This action research was used to
Grade 7 learners of COBNHS this S.Y. 2016-2017. Random sample is composed of 53 male
Based on the data being collected, the following are being concluded: the Experimental
Group may increase performance and grade in EsP using Interactive Participation Mode (IPM)
through Facebook. The controlled group, on the other hand have less performance using
traditional method of teaching without any treatment. If a teacher wants to produce performing
learners, he/she must guide them properly using modern technology and application such as
21st Century Skills and ICT Integration in Instruction and Assessment is the bases of
State Policy under D.O. # 35, s. 2016, entitled “The Learning Action Cell as a K to 12 Basic
Education Program School- Based Continuing Professional Development Strategy for the
Improvement of Teaching and Learning.” Teachers are asked to utilize the use of Information
and Communications Technology (ICT) that are developmentally appropriate in instructing the
learners. Furthermore, D.O. # 24, s. 2012, “Guidelines on the Utilization of Support Funds for
the Recognized Elementary Special Education (SPED) Centers” stated that Instructional
Material shall be technology-based which include but not limited to software programs, video
disc, optical disc, compact disc, video and audio tapes. The Researcher is guided by these two
of the learners.
This study will use the problem itself to be a solution to the existing problem in
technology addiction that will be beneficial to our learners, parents and especially to the
academe. This Action Research is limited to the use of Facebook Application referring to this
We all know that Facebook is created as a Social Networking site where anyone may
find enjoyment using this application. Through the years, Facebook has been popular and
some users have become addicted to it. Facebook addiction becomes a problem not only to
parents but also to the academe. In a research done in Tondo High School, Paculan (2013)
mentioned that grades of students who checked Facebook while studying were 20% lower
than the grades of those who didn’t check Facebook while studying.
Running Head: EFFECTS OF FACEBOOK APPLICATION AS INTERACTIVE PARTICIPATION
MODE (IPM) 6
However, there are related studies about Facebook that focused on the application of
Facebook as a learning tool. The researcher believes that Facebook can be utilized to solve
the perceived problems on the lack of students’ interest and Facebook addiction, where
students are allowed to use their skills in any technology. Electronic communication is
performance (Abdulahi, Behrooz and Behrang, 2014), thus, must be minimized. In a similar
study conducted by Lacida and Murcia (2015) at Southeastern College in Davao del Sur,
Facebook addiction among college students tend to decrease the extent of their study while
those who spent less time in Facebook have lesser tendencies of being addict and can have a
Participation Mode to address the problem on lack of interest of Grade 7 students in EsP
subject. The purpose of this is to encourage the students to interact actively in every lesson
and maximize the use of Internet for learning purposes. Mukaddes and Pinar (2014) stated in
the study on Blended Learning Environment that Facebook may be an appropriate tool for
communication and interaction and the online environment is appropriate for sharing content,
paperless society, thus an “Eco-Friendly School” (Paje, 2015). Along with this example is the
creation of “Blogpolios,” an online blog-based portfolio that contains interactive images, web
discussions and variety of research topics that are relevant to students (Ananyeva, 2014). By
doing such example, some impacts with this technology will enhance the environment that the
students explore (Sato, et. al., 2015). Facebook maybe an avenue for Holistic Values
Running Head: EFFECTS OF FACEBOOK APPLICATION AS INTERACTIVE PARTICIPATION
MODE (IPM) 7
Pedagogy such as the many cases of posting and liking that Lovat and Clement (2016) called
as service learning that appraise the findings of Australian Values Education Program.
Because of the negative effects of Facebooking to the users, problem on this becomes
prevalent. Facebook itself as a social media platform populated with a diverse, non-traditional,
and multifaceted population (Lightner and LIghtner-Laws, 2016) may become a way out itself.
Facebook addiction affects the learning habits of students, thus, affecting their overall
performance.
Facebook addiction and lack of interest of students are among the problems that
teachers are facing today. Relatedly, topics to cope with the problem on lack of interest of the
students due to addiction on the Modern Technology such as Facebook can be used and
diverted to learning. Sherman (2011) stated that there is a direct connection between Internet
and Facebook Addiction. It noted its importance for researchers to understand Facebook
Addiction as other addiction did. Addiction of students to Facebook can be converted to skill.
This can be used only when the teacher knows how to handle it and direct them and use it
properly. Those interactive methods implied that students enjoyed the personalized action a
remote offered in the learning process (Winkler, 2011) the reason why Internet and Facebook
usage is addictive.
Downs and Wilson (2015) in their study about Shifting to Active Learning Method found
out that in spite of the problems encountered in implementing said method, with the use of
Social Network sites, most students and staff were positive about the learning experience and
the skills they developed. Chunyu Zhou (2015) of Xu, Zhenhui called the Interactive
done by Hong, et. al. (2011), they mentioned how interactive instruction on moral teaching is
Running Head: EFFECTS OF FACEBOOK APPLICATION AS INTERACTIVE PARTICIPATION
MODE (IPM) 8
related to the behavioral intention that is significantly influenced by behavioral control, self-
This study will try to understand and bridge the gap between teachers and learners of
Generation X, Y and Z (Merriam Websters, 2016) or the Millennial Generations (Lokie, 2011)
who have grown up in the computer world and internet. Think how big Social Networking is
and how influential it is today. Jon Russell (2011) noted that the social networking penetration
in the Philippines is incredibly high reaching 95% where Facebook is the country’s most
popular website more than Google where there is 93.9% rate, thus giving the Philippine
nickname “The Social Networking Capital of the World”. As of 2011, there are 500,000,000
active users of Facebook around the world where 1 out of 13 people use FB, 53% of them play
games (Paculan, 2013). This figure shows how influential Facebook is in our society today. In
the study on the Impact of Facebook usage of Rouis, Limayen and Salehi-Sangari (2011), they
found out and suggested negative mediating effects on the use of cognitive absorption on
Facebook. This leads to decrease in students’ academic performance but have a positive
effect on satisfaction with life that limits the undesirable effect. This generation is called digital
natives who can’t live without internet, with 1.5 x (or 30 Million users) every year. People in the
Philippines spent 3.2 hrs. on mobile, 5.2 hrs. on desktop and there are approximately
47,000,000 active users. It is imperative on the part of the researcher to address the issues of
the gaps between learning and socializing (Averion, et. al., 2010).
Paradigm shift from lecture-based courses to interactive classes affirmed how students’
engagement positively impacted their learning (Lumpkin, et. al., 2015). There are four learning
modes from a learner's perspective according to Bernard Nkuyubwatsi (2014). Four modes of
learning are face-to-face, self-guided/radio, online and Online Courses. There were found to
Running Head: EFFECTS OF FACEBOOK APPLICATION AS INTERACTIVE PARTICIPATION
MODE (IPM) 9
be instrumental learning mode which emerge as strong and dominant factors emerging as
dimension of collaborative learning says Kuboni (2013) and may also help students working in
peers (Akpinar, 2014). Learning happens when the brain makes connections among
experiences that engage students (Sanchez, 2010) where Facebook is effective because of
connection on everyday living. With this, Facebook offers social interaction among its users.
According to study done by Hurst, Wallace and Nixon (2013), social interaction improved the
students learning because of enhancing their knowledge of literacy and teaching their critical
mode is counted through likes, comments and student’s activities related to subject matter, just
like Yu (2011), in his study confirmed the perceived usefulness of peer-assessment for
developing higher-order thinking and cognitive elaboration. Besides, in another study, this is
among educational institution to increase the access to education (Bose, 2014). Since the
acquisition of basic concept and principle using online media can be done on the students’ own
time, class time is focused on knowledge application (McLean, et. al., 2016).
Several studies had been made on the use of Facebook application as learning tool. In
related studies done by Lumpkin, Achen and Dodd (2015), it revealed based on the data that
students valued participating in engaging learning activities. They also affirmed how active
The use of interactive technologies is being studied by Revels and Ciampa (2012)
where they measured the impact of it on the students’ access which they found a significant
Running Head: EFFECTS OF FACEBOOK APPLICATION AS INTERACTIVE PARTICIPATION
MODE (IPM) 10
change in the educational landscape in recent years. In another model which is called as
outcomes showed that the Kinect user can create an interactive and an enjoyable learning
Among the vast Internet users who find enjoyment of what the Internet can offer will
lead to positive effects and high level of enthusiasm. A study in Mauritius showed that learners
have better engagement and enjoyment during the lesson thru the use of Interactive
Distance Education, Lin, Wei, and Hung (2012), reiterated the positive results on enhancing
students’ motivation and academic performance with the use of Digital Game-based Learning
(DGBL). Norfadilah Kamaruddin (2015) wrote in her study that rapid advancement on
multimedia technology plays one of the most important roles in classroom as interactive
courseware. The use of ICT gives an impact on the Pedagogy of Education. Collaborative
discovered knowledge is a successful use of ICT (Ingram, 2016). While in the study done by
Hartung and Reisenleutner (2016), collaborative approach offers students a shared learning
experience. This method is used in Jordan to study English where they called it as Facebook
Method which is based on learning by doing (Hussain and Al-Ghoul, 2012) that they found out
to be effective way of teaching. In another study in Jordan, they used Interactive Learning
Method with modern technology indicating that the pedagogy and an online learning
environment are crucial to support and enrich effective English as Foreign Language (EFL)
Internet world can be a medium to have the digital learning. Bertheussen and Myrland
(2016) suggested that the effects of digital learning activities on academic performance of the
students are relevant to students’ grade improvement. Mertens, Stöter and Zawacki-Richter
and orientation patterns of students have high impact on their perceived importance of digital
learning formats. In International Journal of Disability, Boyd (2014) reviewed the potential for
reflexes use of communication technology which offers flexibility and autonomy in managing
students’ identity and challenging institutional discourses of disability as fixed or finite. With the
use of internet base methodology, the cognitive and affective development of students are
has an unrealized potential. It revealed that when use is memorable, it deepens learning but
provides informal communication (Ballera and Mosbah, 2012). This pedagogic value of using
Interactive Mode, was an engaging way to learn that provides tangible feedback to researchers
and learners (Bajzelj, et. al., 2016) and increase their satisfaction with the value and quality of
their learning experience (Robertson, et. al., 2012). In some studies, this is called as e-platform
like the one published in Journal on School Educational Technology in 2014. According to
them, e-platform illustrates the roles of students' participation and its impact over the
development of both personal and professional skills which reflects the students’ achievement
of learning outcomes before and after the program where they found out to have a big impact
(Chellamani, 2014).
success of teaching-learning process (Averion et. al., 2010). Performance of every learner is
Running Head: EFFECTS OF FACEBOOK APPLICATION AS INTERACTIVE PARTICIPATION
MODE (IPM) 12
one of three strands in computing Grades measuring 50% of total weighted average of the
Performance Task. Comparing the results of MPS of Performance Task using T Test will give
us results how learners perform using IPM and Traditional Method (Sridiyatmiko, 2016). This
will validate our hypothesis regarding the use of IPM or Active Learning Mode (Downs and
Wilson, 2015). Increase on the MPS of Performance Task will be the increase of general
students average (GSA) since IPM is part of Performance Task. Performance Task using IPM
compared to Performance Task of students who don’t use IPM will be used as measuring tool
paradigm shift (Lumpkin, et. al., 2015) among students to engage actively in class
performance resulting to increase Performance Task and General Students Average (GSA).
We use different variables for this kind of study such as Teachers teaching EsP, Grade 7
Students, Facebook and Internet, and interest in learning. Both Teachers and Students play
Conceptual Framework
Students’ lack of interest in their studies maybe due to many environmental distraction
and technological factors such as Facebook Addiction. This is the main concern that will be
discussed in this paper. The researcher believes that Facebook addiction as a problem can be
a solution when we utilize the student’s spare time spent on Facebook into a meaningful and
enjoyable learning. Incorporating the use of Facebook into our daily learning activity will help
Running Head: EFFECTS OF FACEBOOK APPLICATION AS INTERACTIVE PARTICIPATION
MODE (IPM) 13
engage the students to learn while having fun. Lack of interest of the students will be
addressed by giving them an Interactive Participation Mode. Guidance from their Subject
teacher will be needed in this intervention in teaching Grade 7 EsP using this Facebook
application.
Control Group. One of the main variables for this study is referred to as 7-Burgos who
will be treated with Traditional Method of teaching, then the results will be compared to the
Experimental Group referred to as 7-Aguinaldo. This group will use method according to K to
learners and the Spiral Progression Method where the subjects are taught from simplest to
more complicated concepts (K to 12 Basic Education Program, 2011). This will employ the
board and chalk method accompanied by teacher’s verbal explanations but incorporating the
Participation Mode (IPM) using Facebook Application, then the results will be compared to
Control Group. It is the group incorporated with constant observation and constant reminder.
Curriculum employed by the Department of Education. All necessary skills will be taught
according to the budget of work. Observation also accompanies the use of Traditional Method
of teaching. Traditional Method will be the treatment to be used for 7-Aguinaldo whom in this
this study referred to as Experimental Group using Facebook Application. IPM is done with the
Results. The result pertains to the Mean Percentage Scores (MPS) of Performance
Task where IPM is included as part of their tool to be accomplished. Showing increase in
average performance in EsP will tell the success of this study regarding the use of Facebook
The primary concern of this study is to find out the effect of Facebook application as
5. Can Facebook Application as IPM be recommended further for use for developing
Hypothesis
Facebook Application is now trending worldwide. This study will use Facebook
students in Edukasyon sa Pagpapakatao 7 (EsP 7). This active participation using this
Facebook application will hopefully increase their Academic Performance and develop a good
attitude towards learning. Likewise, both teacher and learner are assumed to be comfortable
The teacher will serve as a facilitator using this Interactive Participation Mode while
aid to achieve high participation of the students by means of posting their outputs online.
students, 26 males and 25 females, while the Control Group will be 7-Burgos comprising of 48
In data gathering, various instruments will be used in order to determine the effects of
Facebook Apps to students’ performance. MPS of Performance Task will be analyzed using the
t-test Method. The students will be asked to submit their outputs online on their Facebook
accounts as their performance tasks. Since Facebook Application is interactive, there will be
an exchange of thoughts and ideas. In this case, it will be significant in students’ performance
in Edukasyon sa Pagpapakaatao 7 to gather ideas and knowledge from their online friends
Permit to conduct this Action Research will be asked from the Division Office before this
will be administered to the respondents. Afterwards, data will be gather to study and
recommend for further use of this method to continue. This research will run for one lesson this
3rd Grading Period entitled “Tao ang Natatanging Nilikha” to see the effectiveness of IPM
Method
Type of Research
This study is an Experimental Type of research. Two sections will be the respondents
and classified as Control and Experimental Groups. Classroom observation will also be
Running Head: EFFECTS OF FACEBOOK APPLICATION AS INTERACTIVE PARTICIPATION
MODE (IPM) 17
conducted to determine the results of the Performance Tasks. The data gathered will be
7- Aguinaldo as an Experimental Group will need to use the internet for IPM using
Facebook Application. Internet is perceived to be the problem. Luckily, Balanga City has its
own free Wi-Fi that every student may use. Secondly, we may take advantage of the
advancement of technology where Mobile Data is launched by internet providers among its
users to which our students belong. Facebook Application will easily be used and shared by
students among others to accommodate those who don’t have android phone where Mobile
The participants will be 7-Aguinaldo, who will be the Experimental Group and 7-Burgos,
who will be the Control Group. Both sections were selected randomly among the Grade 7
students grouped into 11 sections. The population of Grade 7 students of City of Balanga
National High School (COBNHS) is 531 for SY 2016-2017. Random sampling is composed of
53 males and 46 females or a total of 99 students’ sample composing the 7-Aguinaldo and 7-
Instruments
Running Head: EFFECTS OF FACEBOOK APPLICATION AS INTERACTIVE PARTICIPATION
MODE (IPM) 18
There are different types and sources of data to be combined which include
Performance Task of every student that belongs to 7-Aguinaldo and 7-Burgos. Computation of
the MPS of Performance Task is also included as performance indicators. Number of Likes,
Comments and Shares in every topic will be considered and added to their performance.
Interactive Participation Mode (IPM). The IPM refers to the use of internet related
medium such as Facebook as an educational avenue among our students and to divert
Likes, Comments, Shares and others. Depending on the total accumulated points,
they will get additional points that will be added to the total scores on their Performance Task.
They may have a plus 1 for every 5 accumulated points on shares, comments, likes and others
2015 to be used as measuring tool on the success of this study is measured thru its MPS.
Effectiveness of IPM. This will be based on the MPS of the Performance Task. If the
The Experimental Group, 7-Aguinaldo will be treated with Facebook Application using
their Facebook Account. Posted outputs will be counted as their Performance Task with
additional points depending on total numbers of Likes, Shares and Comments. Mean
Running Head: EFFECTS OF FACEBOOK APPLICATION AS INTERACTIVE PARTICIPATION
MODE (IPM) 19
Percentage Scores (MPS) of Performance Task with IPM of the Control Group will be
computed then will be compared with the MPS and GSA of the Experimental Group.
7-Burgos as Experimental Group will undergo Traditional Methods of Teaching. They will
not be treated with IPM. Mean Percentage Scores (MPS) of Performance Task and the
General Students Average (GSA) of the Experimental Group will be computed then will be
Data Analysis
Mean Percentage Scores (MPS) of Performance Task will be used to analyze the result
of this study, since Interactive Participation Mode (IPM) using Facebook Application will be a
part of their Performance Task. IPM is aside from their regular Performance Task given by the
There are three ways of posting an output. First is the deepening of the lesson where
the students have to post something about their current or newly finished lesson and
encourage everyone to take participation in an online discussion. The students are the ones
initializing the topic. Second, students may open discussions or ask questions regarding the
lessons to be tackled inside the classroom to get some insights or idea regarding it. Third way
is teacher’s initialized post where he/she is the one who asks questions for the students to
answer and post online. Points are garnered depending on the number of likes, comments,
and shares. These points are added as reward aside from regular points on their posted output
as Performance Task. This posted product to be rewarded with additional points are given in
The Mean Percentage Score (MPS) of both the Control Group and Experimental Group
will be compared. We will get its difference to infer if there is a significant increase when we
use Interactive Participation Mode (IPM) using Facebook Application. The MPS of
Performance Task will show which of the Traditional Method and Interactive Participation Mode
is more effective.
Task
7-Aguinaldo 54 4,615 85.46
7-Burgos 45 3,533 78.51
Task higher than Controlled Group or 7-Burgos which had 78.51 total MPS with the same
activity. 7-Aguinaldo was treated with Interactive Participation Mode using Facebook
Application while 7-Burgos was treated with traditional method of teaching using K to 12
Curriculum. So, the case we strictly guided, supervised and constantly reminded got a higher
Aguinaldo using the Interactive Participation Mode with strict guidance, supervision, and
reminder to submit everything on time while 7-Burgos was not reminded on what and when to
submit their requirements and did not use the IPM. So, the case we strictly guided, supervised
Running Head: EFFECTS OF FACEBOOK APPLICATION AS INTERACTIVE PARTICIPATION
MODE (IPM) 21
and constantly reminded and used the IPM using Facebook application got a higher
After the result was gathered, the researcher used the t-test using two samples with
unequal value to validate the data. The result showed there is a significance difference with the
interpretation: Reject H0, accept H1 because p<0.05, since P-values is less than 0.05, the
Result of this action research is in congruency with the study done by Abdulahi, Behrooz,
and Behrang (2014) whom said that used of Facebook Application as a learning tool had an
impact on academic performance of the learners. In similar study, Lumpkin, Achen, and Dodd
(2015) affirmed the positive impact of IPM on student learning, where IPM is dubbed as Multi-
Directional Teaching Mode according to Chunyu Zhou (2015). All walks of life, regardless of
gender and economic status have the chance in using Facebook Application. This usage
maybe addictive, but Internet and Facebook addiction can be converted to learning skills
(Sherman, 2011).
In some studies, posting and liking in lesson related activity is called service learning (Lovat
and Clement, 2016). According to Mukaddes and Pinar (2014) in their Blended Learning
Environment Study, sharing content, homework or project is one way of communication and
Summary:
Pagpapakatao and the perennial problem of Facebook Addiction among learners. The
Researcher thinks of ways on how to solve this problem and come up with the problem as a
solution itself. This involves two sections of Grade 7 learners from City of Balanga National
High School this School Year 2016-2017 namely: 7-Aguinaldo and 7-Burgos as our Case
Study. They were grouped into two, the Control Group which pertains to 7-Burgos and the
Experimental Group which pertains to 7-Aguinaldo. Both of these groups were given an
orientation regarding their involvement on this Action Research and a series of observation for
Conclusions:
Based on the result shown above, the used of Effects of Facebook Application as an
guidance is of great help both on the learner and the facilitator. It is an effective tool to increase
the participation rate and the quarterly grades of our learners. In doing this activity, not only
those learners enrolled in our class learned, but also those who do not belong to our class who
Recommendations:
For improvement the researcher recommended the following for the other similar
researches:
1. Adapt the Interactive Participation Mode in other learning areas not only in
Edukasyon sa Pagpapahalaga.
3. Give more activities that will enhance Interactive Participation Mode and the
4. Proper guidance and constant reminder while doing an activity like this must always
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Running Head: EFFECTS OF FACEBOOK APPLICATION AS INTERACTIVE PARTICIPATION
MODE (IPM) 28
Appendices
Department of Education
Region III
Division City of Balanga
City of Balanga National High School
Phase III, Talisay, Balanga City
Sir:
I have the honor to submit the result of my action research entitled Effects of Facebook Application as
Interactive Participation Mode (IPM) in Learning Edukasyon sa Pagpapakatao to the evaluating
and granting Regional Research Committee under the Basic Education Research Fund (BERF) Grant
Facility.
This research aims to convert Facebook Addiction as a solution to current problems of lack of interest to
study among our students today.
Through this research, the school authorities and teachers can assess the solution our teachers are facing
today with their student’s lack of interest in studying. The outcome of this study maybe adapted to be
part of teaching strategies by our teachers.
Thank you for your comments and suggestions and I appreciate your time and consideration on my
research proposal.
Respectfully yours,
Psycho-social Instrument
This Action Research uses the Psycho-Social Instrument. Cases are being given a Task to
Mode and how this Facebook posts in our topics turn into points. This is called as Complexity
of Instruments or Task type under Psycho-Social Instruments that uses the reward system for
The proponent also used the formula in getting the MPS to solve for the difference. The
Where:
t = the t-test
Legend:
Methodology Reviewing
Running Head: EFFECTS OF FACEBOOK APPLICATION AS INTERACTIVE PARTICIPATION
MODE (IPM) 33
% Php