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Unit I
INTRODUCTION TO PROJECT MANAGEMENT
The world as a whole spends nearly $10 trillion of its $40.7 trillion gross product on
projects of all kinds.
More than sixteen million people regard project management as their profession; on
average, a project manager earns more than $82,000 per year.*
The total cost of project overruns alone is put at several billions of dollars.
Project stakeholders
• Stakeholders are the people involved in or affected by project activities
• Stakeholders include
– the project sponsor and project team, support staff, customers, users, suppliers,
opponents to the project
The Project Life Cycle refers to a series of activities which are necessary to fulfill project goals
or objectives. Projects vary in size and complexity, but, no matter how large or small, all projects
can be mapped to the following life cycle structure:
Project Initiation: In this stage, the specifications of the project are defined along with the
clear cut project objectives. Project teams are formed and their major responsibilities are
assigned. More specifically, this stage defines the goals, specifications, tasks and
responsibilities.
Project Planning: In this stage, the effort level increases and plans are developed to
determine what the project will entail, when it will be scheduled, whom it will benefit,
what quality level should be maintained and what the budget will be. More specifically,
this stage will include planning schedules, budgets, resources, risks and staffing.
Scope of work & network development
Basic scheduling
Time cost tradeoffs
Resource considerations
Project Implementation (Project Execution): In this stage, a major portion of the project
work takes place. The physical product is produced (For eg., house, bridge, software
program, report, etc). Time, cost and specification measures are used for control. More
specifically, this stage will take care of status reports, changes, quality and forecasts.
Project completion and audit (Project Closure): This is the final stage which includes two
activities, viz., delivering the outcome of the project to the customer and redeploying the
project resources. Delivery of the project might include customer training and
transferring documents. Redeployment usually involves releasing project equipment/
materials to other projects and finding new assignments for team members. More
specially, this stage will undertake activities relating to training the customer, transfer of
documents, releasing resources, releasing staff and learning lessons.
Project Initiation
Project Identification
Receptive to new ideas
Vision for future
Long term objectives
SWOT analysis
Preliminary project analysis
Project Appraisal
Market Appraisal
Technical Appraisal
Financial Appraisal
Economic Appraisal
Ecological Appraisal
Feasibility report considers all these issues prior to project adoption
Project Selection
Investment
Rate of return
Likely profit
Payback period
Risk
Similarity of existing business
Expected life
Flexibility
Competition
Environmental impact
Market appraisal
Aggregate future demand
Market share
Current and future competition
Location and accessibility of consumers
Technological scenario/obsolescence
Future pricing options
Technical appraisal
Engineering aspect
Location
Size
Production process
Financial appraisal
Cash flow over time
Profitability
Breakeven point
Net Present Value
Internal Rate of Return
Payback period
Risk
Economic appraisal
Cost benefit analysis
Distribution of income
Level of savings and investment
Self-sufficiency, employment and social order
Ecological appraisal
Environment damage
Air
Water
Noise, etc.
Restoration measures and cost
Project Planning
Forming a project team with a leader
Defining scope and terms of reference
Work breakdown structure
Basic scheduling
Time cost tradeoff
Resource considerations
Basic scheduling
Project representation as a network
Estimation of activity durations
Forward and backward pass
Project Implementation
Organizing team and work
Clear cost/time/performance goals
Project monitoring in terms of cost, value of work and time
Project control
Project Completion
Disbanding of team
Handing over of project to user
Accounting and report writing
Learning from experience
Project Selection
Project selection is the process of evaluating individual projects or groups of projects,
and then choosing to implement some set of them so that the objectives of the parent
organization will be achieved.
The proper choice of investment projects is crucial to the long-run survival of every firm.
Daily we witness the results of both good and bad investment choices.
A Multi-Criteria Analysis (MCA) is when a project is evaluated by more than just monetary
terms. It is a form of appraisal that, in addition to monetary impacts, measures variable such as
material costs, time savings and project sustainability as well as the social and environmental
impacts that may be quantified but not so easily valued.
Model criteria
Realism
Capability
Flexibility
Ease of use
Cost
Easy computerization
Types of project selection models:
Nonnumeric models
Numeric models
Non-numeric Models:
Models that do not return a numeric value for a project to be compared with other projects. These
are really not “models” but rather justifications for projects. Just because they are not true
models does not make them all “bad”
Types
Sacred Cow
– A project, often suggested by the top management, that has taken on a life of its
own
Operating Necessity
– A project that is required in order to protect lives or property or to keep the
company in operation
Competitive Necessity
– A project that is required in order to maintain the company’s position in the
marketplace
Product Line Extension
A project to develop and distribute new products judged on the degree to
which it fits the firm’s existing product line, fills a gap, strengthens a weak link, or extends the
line in a new, desirable direction.
Comparative Benefit
– Projects are subjectively rank ordered based on their perceived benefit to the
company
Numeric Models:
Models that return a numeric value for a project that can be easily compared with other projects
Two major categories:
– Profit/profitability, Scoring
Profit/profitability Models
A large majority of all firms using project evaluation and selection models use
profitability as the sole measure of acceptability.
Models that look at costs and revenues
– Payback period
– Discounted cash flow (NPV)
– Internal rate of return (IRR)
– Profitability index
NPV and IRR are the more common methods
Scoring Models:
In an attempt to overcome some of the disadvantages of profitability models, particularly their
focus on a single decision criterion, a number of evaluation/selection models that use multiple
criteria to evaluate a project have been developed. Such models vary widely in their complexity
and information requirements. The examples discussed illustrate some of the different types of
numeric scoring models.
Unweighted 0–1 factor model
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The project portfolio management (PPM) process is an ongoing enterprise activity that ensures
projects across the portfolio are aligned with overall organizational strategy and ROI
expectations. Without an effective PPM process, enterprises can quickly find themselves
“chasing” projects rather keeping up, or staying ahead of them. This behavior ultimately
undermines the organization’s long-term success and survival.
Purpose
Identify nonprojects
Prioritize list of projects
Limit number of projects
Identify the real options for each project
Identify projects with good fit
Identify co-dependent projects
Eliminate risky projects
Eliminate projects that skip the formal selection process
Keep from overloading the organization
To balance the resources with needs
To balance returns
To balance short-, medium-, and long-term returns
PPP process:
1. Establish a project council
Senior management
The project managers of major projects
The head of the Project Management Office
Particularly relevant general managers
Those who can identify key opportunities and risks facing the organization
Anyone who can derail the PPP later on
2. Identify project categories and criteria
Derivate projects
Platform projects
Breakthrough projects
R&D projects
3. Collect project data
Assemble the data
Document assumptions
Screen out weaker projects
The fewer projects that need to be compared and analyzed, the easier the work of the
council
4. Assess resource availability
Assess both internal and external resources
Assess labor conservatively
Timing is particularly important
5. Reduce the project and criteria set
Organization’s goals
Have competence
Project Manager
Project managers must be generalists that can oversee many functional areas and have the
ability to put the pieces of a task together to form a coherent whole
Systems Approach
Facilitator and generalist
PM Career Paths:
Most Project Managers get their training in one or more of three ways:
1. On-the-job
2. Project management seminars and workshops
3. Active participation in the programs of the local chapters of the Project
Management Institute
4. Formal education in degreed programs
Experience as a project manager serves to teach the importance of:
1. An organized plan for reaching an objective
2. Negotiation with one’s co-workers
3. Follow through
4. Sensitivity to the political realities of organizational life
The career path often starts with participation in small projects, and later in larger
projects, until the person is given control over small, then larger projects
7. Negotiation
Some of the most popular attributes, skills, and qualities that have been sought in project
managers are:
Strong technical background
Hard-nosed manager
A mature individual
Four major categories of skills that are required for the project manager and serve as the key
criteria for selection:
1. Credibility
Technical credibility - perceived by the client, senior executives, the functional
departments, and the project team as possessing sufficient technical knowledge to
direct the project
Administrative credibility - keeping the project on schedule and within costs
and making sure reports are accurate and timely. Must also make sure the project
team has material, equipment, and labor when needed
2. Sensitivity
There are several ways for project managers to display sensitivity:
a. Understanding the organization’s political structure
b. Sense interpersonal conflict on the project team or between team members and
outsiders
c. Does not avoid conflict, but confronts it and deals with it before it escalates
d. Keeps team members “cool”
e. Sensitive set of technical sensors - ability to sense when team members may try to
“sweep things under the rug”
3. Leadership and management style
Leadership has been defined as: “interpersonal influence, exercised in situation and
directed through the communication process, toward the attainment of a specified goal or
goals.”
Other attributes may include:
enthusiasm
optimism
energy
tenacity
courage
personal maturity
A project manager must also have a strong sense of ethics. Some common ethical
missteps are listed below:
“wired” bids and contracts (the winner has been predetermined)
“buy-in” (bidding low with the intention of cutting corners or forcing subsequent
contract changes)
“kickbacks”
“covering” for team members (group cohesiveness)
taking “shortcuts” (to meet deadlines or budgets)
using marginal (substandard) materials
compromising on safety
violating standards
Project Teams
A team is defined as “an interdependent collection of individuals who work together towards a
common goal and who share responsibility for specific outcomes of their organizations.
A project team is a team whose members usually belong to different groups, functions and are
assigned to activities for the same project. A team can be divided into sub-teams according to
need. Usually project teams are only used for a defined period of time. They are disbanded after
the project is deemed complete. Due to the nature of the specific formation and disbandment,
project teams are usually in organizations.
Most project teams require involvement from more than one department, therefore most project
teams can be classified as cross functional team. The project team usually consists of a variety of
members often working under the direction of a project manager or a senior member of the
organization. Projects that may not receive strong support initially often have the backing of
a project champion. Individual team members can either be involved on a part-time or full-time
basis. Their time commitment can change throughout the project depending on the project
development stage.
Project teams need to have the right combination of skills, abilities and personality types to
achieve collaborative tension. Teams can be formulated in a variety of ways. The most common
method is at the discretion of a senior member of the organization.
There are many components to becoming a top performing team, but the key is working on
highly cooperative relationship. The job of management is to create relaxed and comfortable
atmosphere where members are allowed to be themselves and are engaged and invested in the
project work. All team members are encourage for relationship building. Each member is
responsible to give constructive feedback, recognize,value and utilize unique strengths of each
other. The whole team is tuned on trust and cooperation.
UNIT II
Project Planning
The primary purpose of planning is to establish a set of directions in enough detail to tell the
project team exactly what must be done. The purpose of planning is to facilitate later
accomplishment.
Project Planning Process:
Project Scope
– A definition of the end result or mission of the project—a product or service for
the client/customer—in specific, tangible, and measurable terms.
• Purpose of the Scope Statement
– To clearly define the deliverable(s) for the end user.
– To focus the project on successful completion of its goals.
– To be used by the project owner and participants as a planning tool and for
measuring project success.
Project scope checklist
1. Project objective
2. Deliverables
3. Milestones
4. Technical requirements
5. Limits and exclusions
6. Reviews with customer
• Scope Statements
– Also called statements of work (SOW)
• Project Charter
– Can contain an expanded version of scope statement
– A document authorizing the project manager to initiate and lead the project.
• Project Creep
– The tendency for the project scope to expand over time due to changing
requirements, specifications, and priorities.
• Performance–Scope
• Managing the Priorities of Project Trade-offs
– Constrain: a parameter is a fixed requirement.
– Enhance: optimizing a parameter over others.
– Accept: reducing (or not meeting) a parameter requirement.
Project Trade-offs
4. The total project budget should consist of four elements: direct budgets from each task; an
indirect cost budget for the project; a “contingency” reserve for unexpected emergencies; and
any residual, which includes the profit derived from the project
5. The project master schedule integrates the many different schedules relevant to the
various parts of the project
Items 1-5 focus on the WBS as a planning tool but it may also be used to monitor and
control the project
Items 6 and 7 focus on the WBS as an aid to monitor and control a project:
6. The project manager can examine actual resource use, by work element, work package,
task, up to the full project level. The project manager can identify problems, harden the
estimates of final cost, and make sure that relevant corrections have been designed andare
ready to implement
7. The project schedule may be subjected to the same comparisons as the project budget.
Actual progress is compared to scheduled and corrective action can be taken
Project Roll-up
Cost Account
– The intersection of the WBS and the OBS that is a budgetary control point for
work packages.
– Used to provide a roll-up (summation) of costs incurred over time by a work
package across organization units and levels, and by deliverables.
Responsibility Matrix
– Also called a linear responsibility chart.
– Summarizes the tasks to be accomplished and who is responsible for what on the
project.
• Lists project activities and participants.
• Clarifies critical interfaces between units and individuals that need
coordination.
• Provide an means for all participants to view their responsibilities and
agree on their assignments.
• Clarifies the extent or type of authority that can be exercised by each
participant.
Estimating Cost
Importance
• Estimates are needed to support good decisions.
• Estimates are needed to schedule work.
• Estimates are needed to determine how long the project should take and its cost.
• Estimates are needed to determine whether the project is worth doing.
• Estimates are needed to develop cash flow needs.
• Estimates are needed to determine how well the project is progressing.
• Estimates are needed to develop time-phased budgets and establish the project baseline.
Guidelines for estimation
1. Have people familiar with the tasks make the estimate.
2. Use several people to make estimates (crowdsourcing).
3. Base estimates on normal conditions, efficient methods, and a normal level of resources.
4. Use consistent time units in estimating task times.
5. Treat each task as independent, don’t aggregate.
6. Don’t make allowances for contingencies.
7. Adding a risk assessment helps avoid surprises to stakeholders.
Being a skilled estimator is a crucial part of setting schedules, establishing budgets, managing
resources and running a thriving team and business. Using the best online project management
software for the job is a huge help, but knowing the methods and learning how to do them well is
how you become a great estimator. There are a number of estimation methodologies to choose
from—and here we’re going to look at five tried-and-trusted ones that work for all types of
projects.
1. Expert judgment
This is probably the most common way people get an estimate. Talk to the men and women with
the best hands-on experience and understanding of the project requirements. Just make sure that
everyone has the same understanding of what needs to be delivered. And try to find experts who
will actually be working on the project.
2. Comparative or analogous estimation
If your current project is similar to past ones, take the data from previous work and extrapolate it to
provide your estimates for the new job. Before proceeding, make sure to check whether those
projects were successful!
3. Top-down
Using a high-level work breakdown structure and data from previous projects, you can add
estimates for each project work item to determine the overall effort and cost. The top-down method
lacks detailed analysis, which makes it best suited for a quick first-pass at a prospective project to
assess its viability.
4. Bottom-up
This method uses a detailed work breakdown structure, and is best for projects you’re committed
to. Each task is estimated individually, and then those estimates are rolled up to give the higher-
level numbers. (If you use the right project management software, it will roll up the estimates for
you). This process makes you think about what’s required in order to take a step back to see if the
big picture still makes sense. You’ll receive more accurate results than the top-down method, but
it’s also a greater investment of time.
5. Parametric model estimating
This is a more scientific method that essentially auto-calculates estimates using detailed data from
previous activities. Let’s say you have data from your last three office network installation
projects. You can use this to get a days-per-workstation value or something similar. You then plug
in the number of workstations for your new installation and out pop the estimates.
This can be a quick method but needs robust data to feed it. And because it’s all about the math,
it’s hard to adjust for the environmental, political and cultural differences between projects.
– equipment rate
– overhead
Developing Budgets
• Time-Phased Budgets
– A cost estimate is not a budget unless it is time-phased.
• Time phasing begins with the time estimate for a project.
• Time-phased budgets mirror how the project’s cash needs (costs) will
occur or when cash flows from the project can be expected.
• Budget variances occur when actual and forecast events do not coincide.
Three views of cost
Types of cost
• Direct Costs
– Costs that are clearly chargeable to a specific work package.
• Labor, materials, equipment, and other
• Direct (Project) Overhead Costs
– Costs incurred that are directly tied to an identifiable project deliverable or work
package.
• Salary, rents, supplies, specialized machinery
• General and Administrative Overhead Costs
– Organization costs indirectly linked to a specific package that are apportioned to
the project
Refining estimates
• Reasons for Adjusting Estimates
– Interaction costs are hidden in estimates.
– Normal conditions do not apply.
– Things go wrong on projects.
– Changes in project scope and plans.
• Adjusting Estimates
– Time and cost estimates of specific activities are adjusted as the risks, resources,
and situation particulars become more clearly defined.
• Contingency Funds and Time Buffers
– Are created independently to offset uncertainty.
– Reduce the likelihood of cost and completion time overruns for a project.
– Can be added to the overall project or to specific activities or work packages.
– Can be determined from previous similar projects.
• Changing Baseline Schedule and Budget
– Unforeseen events may dictate a reformulation of the budget and schedule.
Creating Database for estimates
Unit III
The critical path method (CPM) is a step-by-step project management technique for process planning that
defines critical and non-critical tasks with the goal of preventing time-frame problems and
process bottlenecks. The CPM is ideally suited to projects consisting of numerous activities that interact
in a complex manner.
CPM is commonly used with all forms of projects, including construction, aerospace and defense,
software development, research projects, product development, engineering, and plant maintenance,
among others. Any project with interdependent activities can apply this method of mathematical analysis.
The first time CPM was used for major skyscraper development was in 1966 while constructing the
former World Trade Center Twin Towers in NYC. Although the original CPM program and approach is
no longer used, the term is generally applied to any approach used to analyze a project network logic
diagram.
The essential technique for using CPM: is to construct a model of the project that includes the following:
A list of all activities required to complete the project (typically categorized within a work breakdown
structure),
Using these values, CPM calculates the longest path of planned activities to logical end points or to the
end of the project, and the earliest and latest that each activity can start and finish without making the
project longer. This process determines which activities are "critical" (i.e., on the longest path) and which
have "total float" (i.e., can be delayed without making the project longer). In project management, a
critical path is the sequence of project network activities which add up to the longest overall duration,
regardless if that longest duration has float or not. This determines the shortest time possible to complete
the project. There can be 'total float' (unused time) within the critical path. For example, if a project is
testing a solar panel and task 'B' requires 'sunrise', there could be a scheduling constraint on the testing
activity so that it would not start until the scheduled time for sunrise. This might insert dead time (total
float) into the schedule on the activities on that path prior to the sunrise due to needing to wait for this
event. This path, with the constraint-generated total float would actually make the path longer, with total
float being part of the shortest possible duration for the overall project. In other words, individual tasks on
the critical path prior to the constraint might be able to be delayed without elongating the critical path;
this is the 'total float' of that task. However, the time added to the project duration by the constraint is
actually critical path drag, the amount by which the project's duration is extended by each critical path
activity and constraint.
A project can have several, parallel, near critical paths; and some or all of the tasks could have 'free float'
and/or 'total float'. An additional parallel path through the network with the total durations shorter than the
critical path is called a sub-critical or non-critical path. Activities on sub-critical paths have no drag, as
they are not extending the project's duration.
CPM analysis tools allow a user to select a logical end point in a project and quickly identify its longest
series of dependent activities (its longest path). These tools can display the critical path (and near critical
path activities if desired) as a cascading waterfall that flows from the project's start (or current status date)
to the selected logical end point.
In this diagram, Activities A, B, C, D, and E comprise the critical or longest path, while Activities F, G,
and H are off the critical path with floats of 15 days, 5 days, and 20 days respectively. Whereas activities
that are off the critical path have float and are therefore not delaying completion of the project, those on
the critical path will usually have critical path drag, i.e., they delay project completion. The drag of a
critical path activity can be computed using the following formula:
If a critical path activity has nothing in parallel, its drag is equal to its duration. Thus A and E have drags
of 10 days and 20 days respectively.
If a critical path activity has another activity in parallel, its drag is equal to whichever is less: its duration
or the total float of the parallel activity with the least total float. Thus since B and C are both parallel to F
(float of 15) and H (float of 20), B has a duration of 20 and drag of 15 (equal to F's float), while C has a
duration of only 5 days and thus drag of only 5. Activity D, with a duration of 10 days, is parallel to G
(float of 5) and H (float of 20) and therefore its drag is equal to 5, the float of G.
These results, including the drag computations, allow managers to prioritize activities for the effective
management of project completion, and to shorten the planned critical path of a project by pruning critical
path activities, by "fast tracking" (i.e., performing more activities in parallel), and/or by "crashing the
critical path" (i.e., shortening the durations of critical path activities by adding resources).
PERT is a method of analyzing the tasks involved in completing a given project, especially the time
needed to complete each task, and to identify the minimum time needed to complete the total project. It
incorporates uncertainty by making it possible to schedule a project while not knowing precisely the
details and durations of all the activities. It is more of an event-oriented technique rather than start- and
completion-oriented, and is used more in projects where time is the major factor rather than cost. It is
applied to very large-scale, one-time, complex, non-routine infrastructure and Research and Development
projects.
Program Evaluation Review Technique (PERT) offers a management tool, which relies "on arrow and
node diagrams of activities and events: arrows represent the activities or work necessary to reach
the events or nodes that indicate each completed phase of the total project."
PERT and CPM are complementary tools, because "CPM employs one time estimate and one cost
estimate for each activity; PERT may utilize three time estimates (optimistic, expected, and pessimistic)
and no costs for each activity. Although these are distinct differences, the term PERT is applied
increasingly to all critical path scheduling.
In PERT diagram the event is the main building block, and it known predecessor events and successor
events:
PERT event: a point that marks the start or completion of one or more activities. It consumes no time and
uses no resources. When it marks the completion of one or more activities, it is not "reached" (does not
occur) until all of the activities leading to that event have been completed.
predecessor event: an event that immediately precedes some other event without any other events
intervening. An event can have multiple predecessor events and can be the predecessor of multiple events.
successor event: an event that immediately follows some other event without any other intervening
events. An event can have multiple successor events and can be the successor of multiple events.
PERT activity: the actual performance of a task which consumes time and requires resources (such as
labor, materials, space, machinery). It can be understood as representing the time, effort, and resources
required to move from one event to another. A PERT activity cannot be performed until the predecessor
event has occurred.
PERT sub-activity: a PERT activity can be further decomposed into a set of sub-activities. For example,
activity A1 can be decomposed into A1.1, A1.2 and A1.3. Sub-activities have all the properties of
activities; in particular, a sub-activity has predecessor or successor events just like an activity. A sub-
activity can be decomposed again into finer-grained sub-activities.
Time
optimistic time: the minimum possible time required to accomplish an activity (o) or a path (O), assuming
everything proceeds better than is normally expected
pessimistic time: the maximum possible time required to accomplish an activity (p) or a path (P),
assuming everything goes wrong (but excluding major catastrophes).
most likely time: the best estimate of the time required to accomplish an activity (m) or a path (M),
assuming everything proceeds as normal.
expected time: the best estimate of the time required to accomplish an activity (te) or a path (TE),
accounting for the fact that things don't always proceed as normal (the implication being that the expected
time is the average time the task would require if the task were repeated on a number of occasions over an
extended period of time).
te = (o + 4m + p) ÷ 6
standard deviation of time : the variability of the time for accomplishing an activity (σte) or a path (σTE)
σte = √ [(p - o) ÷ 6]
PERT supplies a number of tools for management with determination of concepts, such as:
float or slack is a measure of the excess time and resources available to complete a task. It is the amount
of time that a project task can be delayed without causing a delay in any subsequent tasks (free float) or
the whole project (total float). Positive slack would indicate ahead of schedule; negative slack would
indicate behind schedule; and zero slack would indicate on schedule.
critical path: the longest possible continuous pathway taken from the initial event to the terminal event. It
determines the total calendar time required for the project; and, therefore, any time delays along the
critical path will delay the reaching of the terminal event by at least the same amount.
critical activity: An activity that has total float equal to zero. An activity with zero float is not necessarily
on the critical path since its path may not be the longest.
Lead time: the time by which a predecessor event must be completed in order to allow sufficient time for
the activities that must elapse before a specific PERT event reaches completion.
lag time: the earliest time by which a successor event can follow a specific PERT event.
µ
Activity Predecessor a m b σ2
te
A - 6 7 8 7 0.11
B - 1 2 9 3 1.78
C - 1 4 7 4 1.00
D A 1 2 3 2 0.11
E A,B 1 2 9 3 1.78
F C 1 5 9 5 1.78
G C 2 2 8 3 1.00
H E,F 4 4 4 4 0
J D,H 2 5 14 6 4.00
K G,I 2 2 8 3 1.00
Advantages
PERT chart explicitly defines and makes visible dependencies (precedence relationships) between the
work breakdown structure (commonly WBS) elements.
PERT facilitates identification of the critical path and makes this visible.
PERT facilitates identification of early start, late start, and slack for each activity.
PERT provides for potentially reduced project duration due to better understanding of dependencies
leading to improved overlapping of activities and tasks where feasible.
The large amount of project data can be organized and presented in diagram for use in decision making.
Disadvantages
There can be potentially hundreds or thousands of activities and individual dependency relationships.
The network charts tend to be large and unwieldy requiring several pages to print and requiring specially
sized paper.
The lack of a timeframe on most PERT/CPM charts makes it harder to show status although colours can
help (e.g., specific colour for completed nodes).
We will assume that the times (in weeks) shown on the network activities are the normal activity times.
For example, 12 weeks are normally required to complete activity 1-2. Further, we will assume that the
cost required to complete this activity in the time indicated is $3,000. This cost is referred to as
the normal activity cost. Next, we will assume that the building contractor has estimated that activity 1-2
can be completed in 7 weeks, but it will cost $5,000 instead of $3,000 to complete the activity. This new
estimated activity time is known as the crash time, and the cost to achieve the crash time is referred to as
the crash cost.
Activity 1-2 can be crashed a total of 5 weeks (normal time - crash time = 12-7 = 5 weeks) at a total crash
cost of $2,000 (crash cost - normal cost = $5,000-3,000 = $2,000). Dividing the total crash cost by the
total allowable crash time yields the crash cost per week:
If we assume that the relationship between crash cost and crash time is linear, then activity 1-2 can be
crashed by any amount of time (not exceeding the maximum allowable crash time) at a rate of $400 per
week. For example, if the contractor decided to crash activity 1-2 by only 2 weeks (reducing activity time
to 10 weeks), the crash cost would be $800 ($400 per week ¥ 2 weeks).
The objective of project crashing is to reduce project duration while minimizing the cost of crashing.
Since the project completion time can be shortened only by crashing activities on the critical path, it may
turn out that not all activities have to be crashed. However, as activities are crashed, the critical path may
change, requiring crashing of previously noncritical activities to reduce the project completion time even
further.
The normal times and costs, the crash times and costs, the total allowable crash times, and the crash cost
per week for each activity in the network in Figure 17.12 are summarized in the following table:
We start by looking at the critical path and seeing which activity has the minimum crash cost per week.
Observing the preceding table and the following figure, we see activity 1-2 has the minimum crash cost of
$400 (excluding the dummy activity 3-4, which cannot be reduced). Activity 1-2 will be reduced as much
as possible. The table shows that the maximum allowable reduction for activity 1-2 is 5 weeks, but we can
reduce activity 1-2 only to the point where another path becomes critical. When two paths simultaneously
become critical, activities on both must be reduced by the same amount. If we reduce the activity time
beyond the point where another path becomes critical, we may be incurring an unnecessary cost. This last
stipulation means that we must keep up with all the network paths as we reduce individual activities, a
condition that makes manual crashing very cumbersome. For that reason we will rely on the computer for
project crashing; however, for the moment we pursue this example in order to demonstrate the logic of
project crashing.
It turns out that activity 1-2 can be crashed by the total amount of 5 weeks without another path becoming
critical, since activity 1-2 is included in all four paths in the network. Crashing this activity results in a
revised project duration of 31 weeks at a crashing cost of $2,000. The revised network is shown in the
following figure
Since we have not reached our crashing goal of 30 weeks, we must continue and the process is repeated.
The critical path in the preceding figure remains the same, and the minimum activity crash cost on the
critical path is $500 for activity 2-3. Activity 2-3 can be crashed a total of 3 weeks, but since the
contractor desires to crash the network only to 30 weeks, we need to crash activity 2-3 by only 1 week.
Crashing activity 2-3 by 1 week does not result in any other path becoming critical, so we can safely
make this reduction. Crashing activity 2-3 to 7 weeks (i.e., a 1-week reduction) costs $500 and reduces
the project duration to 30 weeks.
The total cost of crashing the project to 30 weeks is $2,500. The contractor could inform the customer that
an additional cost of only $2,500 would be incurred to finish the house in 30 weeks.
Suppose we wanted to continue to crash this network, reducing the project duration down to the minimum
time possible; that is, crashing the network the maximum amount possible. We can determine how much
the network can be crashed by crashing each activity the maximum amount possible and then determining
the critical path of this completely crashed network. For example, activity 1-2 is 7 weeks, activity 2-3 is 5
weeks, 2-4 is 3 weeks, and so on. The critical path of this totally crashed network is 1-2-3-4-6-7 with a
project duration of 24 weeks. This is the least amount of time the project can be completed in. If we
crashed all the activities by their maximum amount, the total crashing cost is $35,700, computed by
subtracting the total normal cost of $75,000 from the total crash cost of $110,700 in the preceding table.
However, if we followed the crashing procedure outlined in this example, the network can be crashed to
24 weeks at a cost of $31,500, a savings of $4,000.
Gantt Chart
A chart in which a series of horizontal lines shows the amount of work done or production completed in
certain periods of time in relation to the amount planned for those periods.
Gantt charts illustrate the start and finish dates of the terminal elements and summary elements of a project.
Terminal elements and summary elements comprise the work breakdown structure of the project. Modern
Gantt charts also show the dependency (i.e., precedence network) relationships between activities. Gantt charts
can be used to show current schedule status using percent-complete shadings and a vertical "TODAY" line as
shown here.
Time estimates
Expected
Activity Predecessor
Opt. Normal Pess. time
(O) (M) (P)
a — 2 4 6 4.00
b — 3 5 9 5.33
c A 4 5 7 5.17
d A 4 6 10 6.33
e b, c 4 5 7 5.17
f D 3 4 8 4.50
g E 3 5 8 5.17
Applications: Baseline in Gantt chart is used for clear comparison picture of what and how was planned and
the current state of a project. Thus a manager or anyone who manages a project is able to see whether a
schedule deviates from the initial plan. A project will be successfully accomplished when everything goes
according to a baseline.
A baseline gives a manager possibility to understand and track project progress and forecast project results.
Generally baselines are a combination of project scope, cost and schedule (time) that are called triple
constraints of a project.
Thanks to baselines a project manager knows what exactly goes wrong and how much it takes. They help to
realize problematic points and minimize them.
Gantt charts can be used for scheduling generic resources as well as project management. They can also be
used for scheduling production processes and employee rostering. In the latter context, they may also be
known as timebar schedules. Gantt charts can be used to track shifts or tasks and also vacations or other types
of out-of-office time. Specialized employee scheduling software may output schedules as a Gantt chart, or they
may be created through popular desktop publishing software.
Managing Risk
In business, risk management is defined as theprocess of identifying, monitoring and managing
potential risks in order to minimize the negative impact they may have on an organization.
Risk response is the process of developing strategic options, and determining actions, to
enhance opportunities and reduce threats to the project’s objectives. A project team member is
assigned to take responsibility for each risk response. This process ensures that each risk
requiring a response has an owner monitoring the responses, although the owner may delegate
implementation of a response to someone else.
ForThreats ForOpportunities
Avoid.Riskcanbeavoidedbyremovingthecause Exploit.Theaimistoensurethattheopportunity
oftheriskor executingtheprojectina different isrealized.Thisstrategyseekstoeliminatethe
waywhilestillaimingto achieveproject objectives. uncertaintyassociatedwithaparticularupside
Notallriskscanbeavoidedor riskbymakingtheopportunitydefinitelyhappen.
eliminated,andforothers,thisapproachmaybe Exploitisanaggressiveresponsestrategy,best
tooexpensiveortime‐consuming.However,this reservedforthose“goldenopportunities”having
shouldbethefirststrategyconsidered. highprobabilityandimpacts.
Transfer.Transferringriskinvolvesfinding Share.Allocateriskownershipofanopportunity
anotherpartywhoiswillingtotakeresponsibility toanotherpartywhoisbestabletomaximizeits
foritsmanagement,andwhowillbeartheliability probabilityofoccurrenceandincreasethe
oftheriskshoulditoccur.Theaimistoensure potentialbenefitsifitdoesoccur.Transferring
thattheriskisownedandmanagedbytheparty threatsandsharingopportunitiesaresimilarin
bestabletodealwithit effectively.Risktransfer thatathirdpartyisused.Thosetowhomthreats
usuallyinvolvespaymentofapremium,andthe aretransferredtakeontheliabilityandthoseto
cost‐effectivenessofthismustbeconsideredwhen whomopportunitiesareallocatedshouldbe
decidingwhethertoadoptatransferstrategy. allowedtoshareinthepotentialbenefits.
Mitigate.Riskmitigationreducestheprobability Enhance.Thisresponseaimstomodifythe“size”
and/orimpactofanadverseriskeventtoan ofthepositiverisk.Theopportunityis enhanced
acceptablethreshold.Takingearlyactionto byincreasingitsprobabilityand/orimpact,
reducetheprobabilityand/orimpactofariskis therebymaximizingbenefitsrealizedforthe
oftenmoreeffectivethantryingtorepairthe project.If theprobabilitycanbeincreasedto100
damageaftertheriskhasoccurred.Riskmitigation percent,thisiseffectivelyanexploitresponse.
mayrequireresourcesor timeandthuspresentsa
tradeoffbetweendoingnothingversusthecostof
mitigatingtherisk.
Acceptance.Thisstrategyisadoptedwhenitisnotpossibleor practicaltorespondtotheriskbythe
otherstrategies,oraresponseisnotwarrantedbytheimportanceoftherisk.Whentheproject
managerandtheprojectteamdecidetoacceptarisk,theyareagreeingtoaddresstheriskifandwhenit
occurs.Acontingencyplan,workaroundplanand/orcontingencyreservemaybedevelopedforthat eventuality.
Critical Chain Project Management (CCPM) is a methodology for planning, executing and managing
projects in single and multi-project environments.
Critical Chain Project Management was developed by Dr Eli Goldratt and was first introduced to the
market in his Theory of Constraints book “Critical Chain” in 1997. It was developed in response to many
projects being dogged by poor performance manifested in longer than expected durations, frequently
missed deadlines, increased costs in excess of budget, and substantially less deliverables than originally
promised.
The Critical Chain Method has its roots in another one of Dr. Goldratt’s inventions, namely, The Theory
of Constraints (TOC). This Project Management Method comes into force after the initial Project
Schedule is prepared, which includes establishment of the task dependencies. The evolved Critical path is
reworked based on the Critical Chain Method. To do so, the methodology assumes constraints related to
each task.
In CCPM the critical chain is the set of activities that defines the overall duration of the project,
taking into account precedence and also resource dependencies. Critical chain requires the
construction of a feasible schedule with only the time to do the work in each activity. This
estimate is usually described as corresponding to a 50% confidence level or an average
duration. Resource conflicts are resolved by moving tasks earlier in time.
The Critical Path Project Management Methodology is very effective in organizations which do not have
evolved Project Management Practices.
However, the methodology does not advocate multi-tasking, and in Projects with complex Schedule
Networks, the results of implementing the Critical path Methodology have proven to be deterrent to the
overall Project Schedule. In addition, there is no standard method for calculating and optimizing the
Project Buffers. The Critical Path Project Management Methodology has had a fair amount of success in
manufacturing domains though it has not achieved any noteworthy success in the IT Sector.
Task durations are often overestimated by the Team Members or Task Owners. This is typically done to
add a safety margin to the task so as to be certain of its completion in the decided duration.
In most cases, the tasks should not take the time estimated, which includes the safety margin, and should
be completed earlier.
If the Safety Margin assumed is not needed, it is actually wasted. If the task is finished sooner,it may not
necessarily mean that the successor task can start earlier as the resources required for the successor task
may not be available until their scheduled time. Hence, the saved time cannot be passed on to finish the
Project early. On the other hand, if there are delays over and above the estimated schedules, these delays
will most definitely get passed on, and, in most cases, will exponentially increase the Project Schedule.
When planning for an upcoming project, estimates for task durations are required. In order for the plan to
be treated as realistic, much time is spent ensuring estimates are accurate. Accurate estimates give us
increased probability and high-confidence in the task completing on time. This allows additional safety
time beyond the work content time required to be embedded within the task duration. The more safety in
a task the more there is a tendency to behave in the following ways:
Not starting the task until the last moment (Student Syndrome)
As a result, the safety which was included at the planning stage is wasted and, if “Murphy” strikes and
problems do occur, tasks over-run.
In addition Management force (for intuitive but invalid reasons) people to work on more than one task at
once – creating multitasking. This drives people to switch between tasks leading them to elongate time
estimates in planning and further waste the embedded task safety in execution.
Resources working on tasks also naturally resist reporting any early finishes. If an early finish is reported,
the estimate for the task is recognised as too long. When a similar task on a different project is estimated,
the initial response will be to again use a worst case duration. This will inevitably be challenged as the
similar task was finished early last time. Increased pressure will be placed on the resource to accept a
shorter estimate this time. The risk is that this, shorter estimate will not offer sufficient safety to the
project should a problem occur. Hence resources ensure that sufficient safety is always embedded in each
task estimate and the entire safety is used in execution of the task. This game is played by management
and resources!
In summary, delays to tasks are passed on to the entire project however; benefits from tasks finishing
early are rarely passed on to the same project.
The traditional tools used to manage projects; Critical Path Method (CPM), Program Evaluation and
Review Technique (PERT), Gantt, Prince Etc. do not address the misuse of embedded safety and
consequently the behaviours they drive.
Critical Chain Project Management addresses these issues in the following ways.
Planning
Critical Chain - the Critical Chain is defined as the longest chain [not path] of dependent tasks. In this
case, ‘dependent’ refers to resources and resource contention across tasks/projects as well as the sequence
and logical dependencies of the tasks themselves. This differs from the Critical Path Method.
Estimations – To reduce the behaviours and time wasting associated with having too much embedded
safety, Critical Chain Project Management recommends that task estimates are cut to half the length of a
“normal” duration.
Safety – Critical Chain Project Management uses safety ‘Buffers’ to manage the impact of variation and
uncertainty around projects. The safety at a task level is aggregated and moved to strategic points in the
project flow. There are three types of buffer/strategic points necessary to ensure the project has sufficient
safety:
Project Buffer – A project buffer is inserted at the end of the project network between the last task and
the completion date. Any delays on the longest chain of dependant tasks will consume some of the buffer
but will leave the completion date unchanged and so protect the project. The project buffer is typically
recommended to be half the size of the safety time taken out, resulting in a project that is planned to be
75% of a “traditional” project network.
Feeding Buffers – delays on paths of tasks feeding into the longest chain can impact the project by
delaying a subsequent task on the Critical Chain. To protect against this, feeding buffers are inserted
between the last task on a feeding path and the Critical Chain. The feeding buffer is typically
recommended to be half the size of the safety time taken out of the feeding path.
Resource Buffers – Resource buffers can be set alongside of the Critical Chain to ensure that the
appropriate people and skills are available to work on the Critical Chain tasks as soon as needed.
Execution
Priorities - All resources on a project are given clear and aligned priorities relating to the ‘health’ of the
Critical Chain relative to its associated buffer and hence the project as a whole. A resource with more
than one task open should normally be assigned to complete any task jeopardising any projects Critical
Chain before completing any feeding path task.
Completion – resources on a task are encouraged to follow the ‘roadrunner’ approach. When there is
work available it should be progressed at the fastest possible speed (without compromising quality) until
completed. Tasks are not left partially complete to remove the temptation to multitask. As task duration
estimates have reduced safety they drive resources to meet the more “aggressive” durations and limit the
behaviours of Student Syndrome and Parkinson’s Law.
As the Progress of the Project is reported, the Critical Chain is recalculated. In fact, monitoring and
controlling of the Project primarily focuses on utilization of the Buffers. Hence the Critical Chain
Method considers the basic Critical Path based Project Network and Schedule to derive a completely new
Schedule.
A project manager has several choices on how to meet demands of his/her many projects. Two
simple choices are resource loading and resource leveling. But, what do these two terms mean? Learn
what resource loading and resource leveling are and the differences between the two.
Resource loading mainly involves your manpower or employees. In resource loading, each employee is
assigned a task or a percentage of a project (X percent of the whole). Usually, it's 25 percent of the whole.
Then the employee is assigned other tasks until he or she reaches 100 percent booked. This would then
mean that the employees cannot take on any additional work.
With resource loading, a project manager can predict an employee's hours for the year and see
how tasks can be assigned. This also allows the project manager to decide whether or not additional
employees or contractors are needed to complete the scheduled projects.
The downside to resource loading is that employees cannot be 100 percent booked. Other things
may arise to take away their time, such as unexpected problems that need to be fixed. An employee
should always be under 100 percent booked. Resource loading increases the chance that a project will not
be completed on time because employees are overloaded with projects.
While resource loading mainly deals with manpower, resource leveling deals with both time
(project starting and ending date) and resources, including manpower and budget. Resource leveling tries
to balance the conflicting interests of projects with the available resources.
Resource leveling generally breaks things down into two categories: time and available resources.
Some projects need to be finished within a certain time frame. These projects will use all the available
resources (money and manpower) to complete the project by a certain date.
Resource Levelling:
Projects that aren't as pressing can be spread out for an indefinite period of time until resources
do become available. These projects are usually ones that are not on the critical path and will not affect
the project completion date.
Like resource loading, resource leveling also has its problems. It is hard to determine in the
beginning which tasks will be on the critical path. Also, delaying a task could cause the entire project to
fall behind schedule.
When performing project planning activities, the manager will attempt to schedule certain
tasks simultaneously. When more resources such as machines or people are needed than are available, or
perhaps a specific person is needed in both tasks, the tasks will have to be rescheduled concurrently or
even sequentially to manage the constraint. Project planning resource leveling is the process of resolving
these conflicts. It can also be used to balance the workload of primary resources over the course of the
project[s], usually at the expense of one of the traditional triple constraints (time, cost, scope).
When using specially designed project software, leveling typically means resolving conflicts or
over allocations in the project plan by allowing the software to calculate delays and update tasks
automatically. Project management software leveling requires delaying tasks until resources are available.
In more complex environments, resources could be allocated across multiple, concurrent projects thus
requiring the process of resource leveling to be performed at company level.
In either definition, leveling could result in a later project finish date if the tasks affected are in the critical
path.
Resource leveling is also useful in the world of maintenance management. Many organizations
have maintenance backlogs. These backlogs consist of work orders. In a "planned state" these work
orders have estimates such as 2 electricians for 8 hours. These work orders have other attributes such as
report date, priority, asset operational requirements, and safety concerns. These same organizations have a
need to create weekly schedules. Resource-leveling can take the "work demand" and balance it against the
resource pool availability for the given week.
The goal is to create this weekly schedule in advance of performing the work. Without resource-
leveling the organization (planner, scheduler, supervisor) is most likely performing subjective selection.
For the most part, when it comes to maintenance scheduling, there is less, if any, task interdependence,
and therefore less need to calculate critical path and total float.
UNIT IV
PROJECT MONITORING AND CONTROL
Project monitoring and control are, in some ways, simply the opposite sides of project
selection and planning. The bases for selection dictate what to monitor and the details of
planning identify the elements to be controlled. Monitoring is the collection, recording, and
reporting of project information that is of importance to the project manager and other relevant
stakeholders. Control uses the monitored data and information to bring actual performance into
agreement with the plan. Clearly, the need to exert proper control mandates the need to monitor
the proper activities and elements of the project. Frequently, the distinction between monitoring
and control is blurred, and their interaction often makes us think we are working on a single task,
but they are highly distinct and serve significantly different purposes.
Although the data gathered from monitoring often serve many objectives—auditing,
keeping management informed, learning from mistakes—these are all secondary compared to the
purpose of control. The purpose of monitoring is to ensure that all interested parties have
available, when needed, the information required to exercise control over the project. Thus, the
key issue in designing an effective monitoring and control system is to create an information
system that gives the project manager and others the information they need to make informed,
timely decisions that will keep project performance as close as possible to the plan.
Plan-Monitor-Control cycle
Managing a project involves continually planning what to do, checking on progress, comparing
progress to plan, taking corrective action to bring progress into agreement with the plan if it is
not, replanning, and so on. As noted previously, the fundamental items to be planned, monitored,
and controlled are time, cost, and performance so that the project stays on schedule, does not
exceed its budget, and meets its specifications.
This plan-monitor-control cycle constitutes a “closed-loop” process that continues until the
project is completed.
Moreover, performance characteristics should be specified for each level ofdetail in the
project: subtasks, tasks, and so all the way up to the project itself.In order to manage for overall
project success, control must be exercised at the detailed work level for each aspect of project
performance or no significant change will occur.
It is the action plan that identifies what is being done, when, and the planned level of
resource usage for each task and subtask in the project. Real time data must then be identified by
which to measure achievement against these plans. The mechanisms to gather and store such
data must he designed.
In addition to data collection systems for hard data, the monitoring system should include
telephone logs, change tracking/control systems, documentation processes for both formal (e.g.,
meetings) and informal communications, and other such softer data collection systems. The
monitoring system is the direct connection between project planning and control.
Once we have decided on the type of data we want to monitor, the next question is how to collect
this data and turn them into information useful for controlling the project. This is the activity of
data collection and reporting. In this section we cover the physical collection of data and the
analysis of that data, if necessary, to transform them into information. Once transformed,
however, there are many ways to present the information and these are covered underthe topic of
reporting, including a discussion of the three main types of reports.
A very special means of both collecting and disseminating data, and even sometimes
information, is the proverbial “meeting,” and we offer some advice for this often painful
phenomenon—both in-person and virtual meetings are included. The use of electronic means for
distributing information or reports is briefly examined.
At some point we have to decide what data we need to collect and precisely how to go about
collecting them. A number of questions are raised. Should we design and use special forms?
Should data be collected just before or after an important milestone? Should time and cost data
always be collected at the same time each month? There are many such issues that arise when
considering the data collection process and most of them can only be answered in the context of
a specific project. There are a few generalizations that can be made concerning the information
needed to control projects; these are described in the next section.
Data Collecting
The majority of data to be collected will eventually exist in one of the following five formats.
1. Frequency counts A simple tally of the occurrence of an event is common—for example, days
without an accident. Often a count of events per time period or as a fraction of some standard
number is used, such as complaints per month, defects per thousand products, and fraction of
luggage lost.
2. Raw numbers Actual amounts are used, usually in comparison to some expected or planned
amount, such as dollars spent, hours required, and pounds consumed. The comparison to plan
may take the form of variances, that is, differences between planned and actual, or ratios of one
to the other. The ratio format is particularly appealing for reporting on a control chart with
predetermined limits, as is described later in the chapter. When collecting raw amounts it is
important that the basis, time period, and collection process always be the same.
3. Subjective numeric ratings. These are usually subjective estimates of some quality offered by
specialists in the topic, such as ordinal “rankings” of performance. They can be reported in the
same ways as raw numbers, but they often cannot be mathematically processed in the same ways
raw numbers can.
4. Indicators and surrogates. When it is especially difficult to find a direct measure of a variable,
indicators or surrogates are frequently used instead. If this approach is taken, it is important that
the indicator or surrogate be as directly related to the variable as possible. For example, body
temperature is an indicator of infection and years of experience can be a surrogate for expertise.
The number of salespersons, however, would be a poor, and clearly indirect, measure for level of
customer service.
5. Verbal characterizations Other variables that are difficult to measure, such as team spirit or
client characterizations. These forms of data are acceptable and useful as long as the terminology
is limited and is uniformly understood by all parties.
Data Analysis
Following the collection of the data through the monitoring system, it will frequently be
necessary to analyze or process the data in some manner before reporting it for control purposes.
This may take the form of simple aggregation of the data, such as averaging the values, or
something as complex as fitting statistical distribution functions to the data to ascertain relation
and trends. Some of management techniques for the presentation and analysis of data are often
useful here.
perhaps fromearlier but similar projects, so that the PM and others can better interpret thedata.
As we have noted before, any time project reports, plans, or otherdocuments are updated, great
care should be taken to preserve all documentsfrom earlier stages of the project’s life. When the
project is completed, a project“history” should be prepared and these materials will be
invaluable.
The reports delivered to those engaged in carrying out or managing theproject should be
timed to allow control to be exercised before completion of thetask in question. The project
action plan, again, identifies the level of tasks andresponsibilities according to the level of
management, and this providesguidance for both the level detail and the timing of reports.
In addition to WBS-determined data and information, individual managerswish to see
specific types of information in their reports and these should beincluded well. Moreover, they
may even have preferences on the timing ofreports, which should also be followed when they are
within reason. The PM,however, must make sure the relevant (for their level) information about
projectprogress is included in their ports, and in such a way that it cannot beoverlooked.
For projects, there are primarily three distinct types of reports: routine,which have been
describing so far, exception, and special analysis. Exceptionreports are primarily intended for
special decisions or unexpected situationswhere affected team member and outside managers
need to be made aware ofa change, and the change itself needs t be documented. Special
analysisreports are prepared to disseminate the results of a special study in a projectconcerning a
particular opportunity or problem for the project. They may bedistributed to top management,
other project managers who would bent fromthe knowledge, functional managers, or anyone who
might be affected orinterested. Typical subjects might include studies of new materials,
capabilitiesof new software, and descriptions of the impact of new government regulations.
PROJECT CONTROL
Control, the act of reducing differences between plan and actuality, is thefinal element in
the planning-monitoring-controlling cycle. Monitoring andcomparing activities with plan, and
reporting these findings is to no avail ifactions are not taken when reality deviates significantly
from what was planned.This is not to say that the act of noting and reporting discrepancies may
not byitself correct the deviations. Simply bringing discrepancies to light may be allthat is
needed to correct some problems. When it is not, however, active controlis needed to bring
performance, schedule, cost, or perhaps all three, back inline with plan.
Particularly in large projects with a wealth of detail and constanthubbub, it is all too easy
to lose sight of these three fundamental targets. Largeprojects develop their own momentum and
tend slowly to move out of hand,going their own way regardless of the wishes of the PM, top
management, andeven the client. In large projects early control is crucial!
Control is one of the PM’s most difficult tasks, invariably involving bothmechanistic and
human elements. Sometimes humans, through action orinaction, set in motion a chain of events
that eventually results in a discrepancybetween actuality and plan. Sometimes events occur that
affect people in anegative way leading to undesirable discrepancies. Anger, frustration,
irritation,helplessness, apathy, despair, and many other emotions arise during thecourse of a
normal project arid affect the activities of the project team memberswho experience them. It is
over this welter of confusion, emotion, inertia,fallibility, and general cussedness that the PM tries
to intervene and exert control.
Control is difficult for a number of reasons, perhaps the most important ofwhich is that it
involves human behavior. The problem that the human elementposes for control by the PM is
that it invariably involves the project team, a “we”group rather than a “they” group—a group we
perceive as our friends. Yet it isdifficult to criticize friends, which is exactly what control does.
Control meansinterceding in an activity that someone has been doing and “correcting” it,thereby
implying that someone was at fault and doing something wrong.
Purposes of Control
There are two primary purposes of control: the stewardship oforganizational assets and
the regulation of results through the alteration ofactivities. Thus, we take a moment to discuss the
firstpurpose, conserving the organization’s three primary assets: physical, human,and financial.
Physical asset control is concerned with the maintenance and use of theproject’s physical
assets. This includes the timing as well as quality ofmaintenance being con- ducted on the assets.
For example, it is important toconduct preventive maintenance prior to that last stage of the
project life cycleknown as the Last Minute Panic (LMP), even though the precise timing of
theLMP is usually unknown. And, of course, physical inventory must be received,inspected,
certified for payment to suppliers, and per- haps stored prior to use.
All project assets, even the project coffeepot, project team’s couch, and projectlibrary,
must be controlled. Most important, however, is the set of physicalequipment that was charged to
the client that must be delivered to the client atthe end of the project.
The stewardship of human resources primarily involves controlling andmaintaining the
growth and development of the project team. Fortunately,projects provide a particularly fertile
environment for cultivating humans, giventhat each project typically offers a unique professional
experience over a shortduration. These experiences, more than performance appraisals and
reports,foster growth and development of project team members.
Last, financial control involves stewardship of the organization’sexpenditures on the
project, including both conservation of financial resourcesand regulation of resource use. Most
accounting tools used for projects areexcellent in this area of control: current asset controls,
project budgets, capitalinvestment controls, audits, and even representation on the project
teamthrough the project accountant.
cost-effective and should operate with the minimumforce required to achieve the desired end
results.
There are three primary mechanisms by which the PM exerts control:process reviews,
personnel assignment, and resource allocation. The process review is directed to an analysis of
the process of reaching the projectobjectives rather than on the results, per Se. Because results
are largelydependent on the process used to achieve them, the process can be subjectedto control
even if the results cannot.
Control can also be exercised through personnel assignments based onpast project
productivity. Although it is relatively easy to separate workers in thetop and bottom quartiles by
measuring performance or productivity, separatingthe middle two quartiles is much more
difficult so this approach should be usedcarefully.
Controlling resource allocation can be a powerful motivator—anddemotivator. Resources
are usually allocated to the more productive orimportant tasks and this can significantly
influence the attainment of projectresults.
PROJECT EVALUATION
The term “evaluate” means to set the value of or appraise. A project evaluation appraises
the progress and performance relative to the project’s initial or revised plan. The evaluation also
appraises the project against the goals and objectives set for it during the selection process.
A project evaluation appraises the progress and performance relative to the project’s initial or
revised plan.
Also appraises project against goals and objectives set for it during selection process.
Projects should be evaluated at a number of crucial points.
Purpose is to improve process of carrying out project.
Evaluation Criteria
There are many different measures that may be applied in a project evaluation. Project
management team may have particular areas that they want to evaluate for future planning and
decisions. One study identified four important dimensions of project success.
Evaluation Methods
PROJECT AUDIT
The main purpose of a project audit is to assist in satisfying the goals of the project in relation to
its contribution to the parent organization's goals. All elements of the project are reviewed in an
effort to identify and understand strengths and weaknesses.
Objective:
The project audit is a thorough examination of the management of a project, its methodology and
procedures, its records, properties, budgets, expenditures, progress, and so on.
The project audit is not a financial audit but is far broader in scope and may deal with the whole
or any part of the project.
Project management
Methodologies and procedures
Records
Properties
Budgets and expenditures
Degree of completion
The result of this audit is a set of recommendations that can help both on-going and future
projects to:
Anticipate and identify potential problems before they get out of hand
Clarify performance, cost, and time relationships
Improve project performance
Locate opportunities for future technological advances
Evaluate the quality of project management
Reduce costs
Speed the achievement of results
Identify mistakes, remedy them, and avoid them in the future
Provide information to the client
Reconfirm the organization's interest in and commitment to the project
Audit Levels:
An audit can be conducted at three levels:
AUDIT REPORT
Project Termination
Eventually the project is terminated, either quickly or slowly, but the manner in which it is
closed out will have a major impact on the quality of life in the organization. Occasionally, the
way project termination is managed can have an impact on the success of the project. As part of
the project termination, contracts will be closed with all the service providers.
When to terminate a project:
• Sunk Cost Approach
– whether organization is willing to invest the time and cost required to complete
the project
• Two Other Criteria
– the degree to which the project has met its goals
– the degree to which the project qualifies against a set of factors associated with
success or failure
Types of project termination:
• Project Extinction
– project activity suddenly stops
– either successfully completed or high expectation for failure
• Termination-By-Addition
– becomes a new formal part of organization
• Termination-By-Integration
– becomes standard part of operating systems
• Termination-By-Starvation
– a project in name only
Project Termination Process:
• Decision made by broad based committee of senior managers
• Termination process should be specified in project plan
• Termination manager
St. JOSEPH’S COLLEGE OF ENGINEERING Page 59
BA5028 PROJECT MANAGEMENT
UNIT V
Organizational Structure:
Organizational structure refers to the way a company or organization is setup. It is
usually defined using a hierarchy chart that shows how groups or functions report within the
organization.
A project organization is a structure that facilitates the coordination and implementation of
project activities. Its main reason is to create an environment that fosters interactions among the team
members with a minimum amount of disruptions, overlaps and conflict. One of the important decisions of
project management is the form of organizational structure that will be used for the project.
Each project has its unique characteristics and the design of an organizational structure should consider
the organizational environment, the project characteristics in which it will operate, and the level of
authority the project manager is given. A project structure can take on various forms with each form
having its own advantages and disadvantages.
One of the main objectives of the structure is to reduce uncertainty and confusion that typically
occurs at the project initiation phase. The structure defines the relationships among members of the
project management and the relationships with the external environment. The structure defines the
authority by means of a graphical illustration called an organization chart.
A properly designed project organization chart is essential to projectsuccess. An organization
chart shows where each person is placed inthe project structure. An organization chart is drawn in
pyramid formwhere individuals located closer to the top of the pyramid have moreauthority and
responsibility than members located toward the bottom.It is the relative locations of the individuals on the
organization chartthat specifies the working relationships, and the lines connecting theboxes designate
formal supervision and lines of communicationbetween the individuals.
For Project Managers, a company's organizational structure will affect how resources are
allocated to the project and will be a factor in how much influence the Project Manager will have
within the organization.
Factors in designing organizational structure
There are two design factors that significantly influence the process of developing a project management
structure. These are the level of specialization, and the need for coordination. The project manager should
consider these factors at the moment of designing the project organization in order to maximize the
effectiveness of the structure.
Organizational Structure Types
There are three basic types of organizational structures...
Functional Organizational Structure
Project-Based Organizational Structure
Matrix Organizational Structure
specialists can therefore operate independently with management acting as the point of cross-
communication between functional areas. This arrangement allows for increased specialization.
Functional structures appear in a variety of organizations across many industries. They may be
most effective within large corporations that produce relatively homogeneous goods. Smaller
companies that require more adaptability and creativity may feel confined by the communicative
and creative silos functional structures tend to produce.
In a project-based organization most of the organization's resources are involved in project work.
Project Managers have high levels of independence and authority for the project and control the
project resources.
There are three types of matrix organizations:Weak Matrix, Balanced Matrix, Strong Matrix
WEAK MATRIX
A weak matrix organizational structure maintains many of the features of the functional
organizational structure. The role of the Project Manager is more that of a Project Coordinator.
Their ability to make or enforce decisions is low and most of the authority remains with the
Functional Manager.
BALANCED MATRIX
A balanced matrix organizational structure recognizes the need for a Project Manager. However,
the Project Manager does not have full authority over the project, project staff or project budget.
STRONG MATRIX
A disadvantage of the matrix structure is the increased complexity in the chain of command
when employees are assigned to both functional and project managers. This increase in
complexity can result in a higher manager-to-worker ratio, which can in turn increase costs or
lead to conflicting employee loyalties. It can also create a gridlock in decision making if a
manager on one end of the matrix disagrees with another manager. Blurred authority in a matrix
structure can result in reduced agility in decision making and conflict resolution.
Matrix structures should generally only be used when the operational complexity of the
organization demands it. A company that operates in various regions with various products may
require interaction between product development teams and geographic marketing specialists—
suggesting a matrix may be applicable. Generally speaking, larger companies with a need for a
great deal of cross-departmental communication benefit most from this model.
How Organizational Structure Influences Project Management
Two of the key project aspects affected by organizational structure types are Project Manager
Authority and Resource Availability.
Conflict
Conflict is "a situation of competition in which the parties are aware of the incompatibility of
potential future positions and in which each party wishes to occupy a position which is
incompatible with the wishes of the other." Conflict is viewed as a cycle: "As with any social
process, there are causes; also, there is a core process, which has results or effects. These effects
feed back to effect the causes." To understand conflict further, the situation must include
elements of interdependence, emotions, perceptions, and behaviors. For example, conflict occurs
between parties whose tasks are interdependent, who are angry with each other, who perceive the
other party as being at fault, and whose actions cause a business problem.
Conflict can be constructive and healthy for an organization. It can aid in developing individuals
and improving the organization by building on the individual assets of its members. Conflict can
bring about underlying issues. It can force people to confront possible defects in a solution and
choose a better one. The understanding of real interests, goals and needs is enhanced and
ongoing communication around those issues is induced. In addition, it can prevent premature and
inappropriate resolution of conflict. Constructive conflict occurs when people change and grow
personally from the conflict, involvement of the individuals affected by the conflict is increased,
cohesiveness is formed among team members, and a solution to the problem is found. However,
if conflict is not managed properly, it can be detrimental to an organization by threatening
organizational unity, business partnerships, team relationships, and interpersonal connections.
Deconstructive conflict occurs when a decision has not been found and the problem remains,
energy is taken away from more important activities or issues, morale of teams or individuals is
destroyed, and groups of people or teams are polarized.
Destructive conflict has a predictable pattern known as the Drama Triangle. By learning how to
identify these unproductive roles and how to effectively handle each role player, managers can
prevent some conflicts from occurring and resolve those that do. Most individuals know how to
assume the following three roles:
Persecutor refers to a person who uses aggressive behavior against another person, attacking the
intended victim. An attack can be direct or indirect and be physical, verbal, or both. The
persecutor's actions deliver a message that "you are not okay" while making the persecutor feel
righteous and superior.
Victim refers to a person who uses nonassertive behavior so others view them as "I'm not okay."
This behavior encourages others to either rescue or persecute the victim. Victims will feel
helpless, inadequate, sad, scared, or guilty. The victim role is often used because the individual is
feeling stressed, has low self-esteem, or is being persecuted by another.
Rescuer refers to a person who uses either nonassertive or agressive behavior. Individuals
become rescuers because they will not say "no" and unwillingly assume the responsibility of
solving the victim's problem. In contrast, others will assume the rescuer role to demonstrate
superiority over the victim.
These roles are learned in early childhood and are used throughout adulthood. They involve the
perception of oneself or someone else as inadequate or not acceptable. The aggressive and
nonassertive behaviors that are present in these roles lead to win-lose outcomes and do not
provide an opportunity for a win-win resolution.
It is important for a project manager to understand the dynamics of conflict before being able to
resolve it. The internal characteristics of conflict include perception of the goal, perception of the
other, view of the other's actions, definition of problem, communication, and internal group
dynamics.
Perception of the goal becomes a problem when success becomes competitive or "doing better
than the other guy." The focus is placed on the solution rather than attaining the goal.
Perception of the other can create conflict when the attitude becomes "us versus them."
Similarities and differences are emphasized causing division within a group.
View of other's actions can be a problem when the situation is competitive instead of
cooperative. Behavior can be suspicious in a competitive environment.
Definition of problem can result in conflict when the size of the problem is escalated, issues are
misconstrued, and original issues are lost.
Communication in a competitive environment can cause mistrust and information may be
withheld or may be lacking. Communication is not open and honest.
Internal group dynamics can be negative when the group structure is centralized and rigid rather
than safe and open. Conformity is emphasized and tasks dominate over the needs of the team
members.
These characteristics can strongly influence the behavior style of group members and affect the
potential outcome of the conflict. In some instances, the project manager's lack of skills to
effectively manage and resolve conflict can be the problem.
suggests conflict develops not only in environmental circumstances but in the styles used by
individuals when confronted with a conflict. The manner in which a person responds to
organizational dissension and uncertainty will influence the responses of others and the
individual's work experience.
1. Mediate the conflict. The manager intervenes and tries to negotiate a resolution by using
reasoning and persuasion, suggesting alternatives and the like. One of the keys is trying to find
common ground. In some cases the project manager can make the argument that the widlose
interchange has escalated to the point that it has become losenose for everyone and now is the
time to make concessions.
2. Arbitrate the conflict. The manager imposes a solution to the conflict after listening to each party.
The goal is not to decide who wins but to have the project win. In doing so, it is important to seek
a solution that allows each party to save face; otherwise the decision may provide only
momentary relief. One project manager admits that she has had great success using a King
Solomon approach to resolving conflict. She confided she announces a solution that neither party
will like and gives the opponents two hours to come up with a better solution they can both agree
on.
3. Control the conflict. Reducing the intensity of the conflict by smoothing over differences or
interjecting humor is an effective strategy. If feelings are escalating, the manager can adjourn the
interaction and hope cooler heads prevail the next day. If the conflict continues to escalate,
project assignments may need to be rearranged if possible so that two parties don't have to work
together.
4. Accept it. In some cases the conflict will outlive the life of the project and, though a distraction, it
is one the manager has to live with.
5. Eliminate the conflict. Sometimes the conflict has escalated to the point that it is no longer
tolerable. In this case the manager removes the members involved from the project. If there is a
clear villain then only he or she should be removed. If, as is often the case, both parties are at
fault, then it would be wise if possible to elirninate both individuals. Their removal would give a
clear signal to the others on the team that this kind of behavior is unacceptable.
In summary, project managers establish the foundation for functional conflict by establishing clear roles
and responsibilities, developing common goals or a shared vision, and using group incentives that reward
collaboration. Project managers have to be adroit at reading body language to identify unspoken
disagreement. They also have to keep in touch with what is going on in a project to identify small
problems that might escalate into big conflicts. Well-timed humor and redirecting the focus to what is
best for the project can alleviate the interpersonal tensions that are likely to flare up on a project team
Negotiations
A project manager wears many hats during a project. One of two hats that the project manager always
seems to wear is that of a negotiator. Negotiations can occur during any phase of the project and multiple
times during each phase. Project managers can negotiate with the project team, customers, and
stakeholders. Some project managers are very good at negotiating, while others are not quite as good. A
good negotiator knows there are two main classifications of negotiations: competitive and collaborative.
A competitive negotiation is a type of negotiation that is like a winner-takes-all battle royal. One side tries
to get all of the resource and not share. This is a dangerous type of negotiation as bridges can be burned
and feelings hurt.
A collaborative negotiation is the opposite of a competitive negotiation. This type tries to make both
parties winners, also known as win-win negotiations. Most project managers look to use collaborative
negotiations, as it will build long term alliances and decrease the chance of conflict later.
Active listening is a proven technique managers can use to help resolve conflict. Developing this
skill takes practice, but it can be extremely effective when mastered. Listening allows the
conflict to take its natural course by giving individuals the opportunity to disagree, express
strong opinions, and show passion for ideas. A respect for individual differences is demonstrated
and an environment of understanding is fostered. Listening is helpful in achieving a winning
resolution by enabling an employee to identify the criteria that is considered an acceptable
outcome. When a manager is able to understand the needs and interests of individuals, the
chances of satisfactorily resolving the conflict for both parties are increased. As a result of this
process, trust and a relationship bond will form preparing individuals to listen also to the needs
of the manager.
An awareness of the potential approaches to conflict resolution and the understanding of their
consequences can provide project managers with a invaluable set of tools to create an optimal
work environment.
Conflict Resolution
The second hat that a project manager always seems to wear is the conflict resolver. Conflict resolution,
just like negotiations, can occur during any stage of the project and can occur between the project team,
stakeholders, and customers. So how does a project manager resolve conflict? Well the first thing he
should do is:
Separate
The first item a project manager must do is separate the conflict down into issues and people. The project
manager must always remember that people have feelings and can harbor hard feelings for a while. The
project manager must remember people are people, and issues are, well, issues--that is a long-winded way
of saying work is work. After separation, the project manager can confront the parties, withdraw from the
conflict, or step in and provide a resolution.
Confront
On a project, the project manager (most of the time) is the final authority when it comes to conflict
resolutions. The project manager confronts both parties and hears them out for a quick resolution. The
project manager has the authority to make decisions in favor of one or the other party.
Withdraw from Conflict
This is where the project manager will withdraw from the conflict and let things work themselves out.
Years of experience have taught veteran project managers this is not a good way to solve conflict.
Compromise:
The project manager will negotiate a collaborative solution to the conflict. The project manager will try
to find a happy medium to allow both parties to walk away feeling as though they won. This will help
smooth things over with each side.
Concede:
Some conflicts are not worth the time of both parties. When the project manager determines what the
issue, he can arrange for one party to have a win and the other party to walk away. This is like
competitive negotiations.