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Epic Druid
Prestige Class: The Primordial
Prerequisites
22nd Evolution 1
Hit Points
Hit Dice:
Proficiencies
Saving Throws:
Nature’s Voice Ability Score Increase
Evolutions
Proficiency Increase
Harmony
Epic Nature
Epic Feat
Lair Actions Epic Druidic Circle
Circle of the Moon: Improved Wild Shape
Evolution List
First Evolution:
Second Evolution:
When you attack a creature, you gain Epic Advantage on your attack roll if you have an ally within 5 feet of the
Cunning
target and that ally is not incapacitated.
Ferocious At the start of your turn, you automatically end all non-epic conditions except for exhaustion on yourself.
Hulk Your hit points and maximum hit points increase by 100. These hit points are lost if you lose the Hulk affix.
When you are reduced to 0 hit points, you do not become unconscious. You can continue to fight, however you
Tenacious
still suffer a death saving throw failure any time you take damage, or two failures when you take damage from a
Evolution Tree: Evolved Spellcasting Evolution Tree: Evolved Communion
First Evolution:
First Evolution:
Second Evolution:
Final Evolution:
Second Evolution: