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The Primordial

Epic Druid
Prestige Class: The Primordial

Prerequisites

 Druid Level 20th.

Artist: Ambrose Hoilman


Level Class Features Evolution Points

21st Epic Nature, Epic Feat, Ability Score Increase 0

22nd Evolution 1

23rd Epic Feat, Proficiency Increase 1

24th Evolution, Harmony 2

25th Epic Feat, Ability Score Increase 2

26th Epic Druid Circle, Evolution 3

 Landwarden. Class Features

Hit Points
Hit Dice:

Hit Point per Level:

Proficiencies
Saving Throws:
Nature’s Voice Ability Score Increase

Evolutions

Proficiency Increase

Harmony

Epic Nature

Epic Feat
Lair Actions Epic Druidic Circle


Circle of the Moon: Improved Wild Shape

Circle of the Land: Recycled Magic

Evolution List

Artist: June Heo


Evolution Tree: Evolved Wild Shape
Final Evolution:

First Evolution:


Second Evolution:

Wild Affix Effect

Adaptive You gain resistance to all damage except psychic.

Armored You gain a +8 bonus to your AC.

Brutal Your attacks score a critical hit on a roll of 18-20.

When you attack a creature, you gain Epic Advantage on your attack roll if you have an ally within 5 feet of the
Cunning
target and that ally is not incapacitated.

Ferocious At the start of your turn, you automatically end all non-epic conditions except for exhaustion on yourself.

Hulk Your hit points and maximum hit points increase by 100. These hit points are lost if you lose the Hulk affix.

Savage Your natural and weapon attacks deal maximum damage.

When you are reduced to 0 hit points, you do not become unconscious. You can continue to fight, however you
Tenacious
still suffer a death saving throw failure any time you take damage, or two failures when you take damage from a
Evolution Tree: Evolved Spellcasting Evolution Tree: Evolved Communion

First Evolution:

First Evolution:

Second Evolution:

Final Evolution:

Second Evolution:

Artist: June Heo


Final Evolution:

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