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12 SIG BN
Bahawalpur Cantt
Tel: 35205
102/ G-B0FPYZ
28 Jun 2019
1. Subj essay topic on “Artificial Intelligence and its Prospective use in Armed
Forces of Pakistan” written by PSS-57726 Capt Muneeb Ahmed of this unit is encl
herewith as pasted below.
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Anx A
1. Introduction. Artificial intelligence is perhaps the most talkative issue of the present
world. What exactly is Artificial Intelligence? Although most attempts to define complex and
widely used terms precisely are in futility, it is useful to draw at least an approximate
boundary around the concept to provide a perspective on the discussion that will follow.
3. The term Artificial Intelligence is frequently applied to the branch of computer science
concerned with creating computer programs that can perform actions comparable with those
of human intelligence. A major goal among computer scientists is to develop machines that
communicate with their environments through traditionally human sensory means and
proceed without human intervention.
4. Both perception and reasoning fall within the category of common sense activities
that, although natural for the human mind, are apparently quite difficult for machines. The
result is that the area of pursuit, known as artificial intelligence.
5. Aim. To acquaint about the artificial intelligence and its use in Pakistan Army.
6. Seq
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g. Conclusion.
7. Scope of Artificial Intelligence. AI programs can do many different things. They can
play games, predict share values, interpret photographs, diagnose diseases, translate
languages, take dictation, draw analogies, help design complex machinery, teach logic,
make Jokes, compose music, do drawings, and learn to do tasks better. Some of these
things they do well. Expert systems can make medical diagnoses as well as, or better than
most human doctors. Computers often predict share prices better than humans, and some
AI-generated music sounds like compositions by famous composers. Other things, they do
rather badly. Their translations are imperfect, but good enough to be understood. Their
dictation is reliable only if the vocabulary is predictable and the speech unusually clear.
8. To match everything that people can do, they would need to model the richness and
subtlety of human memory and common sense. Moreover, programs do only one thing,
whereas people do many things. AI robots, although more flexible than industrial robots but
are similarly limited. Very few can avoid obstacles smoothly, or move across uneven
surfaces without falling over. Robots that plan their actions beforehand are vulnerable to
unexpected environmental changes. Even if a robot performs successfully, it cannot
undertake a wide variety of tasks. And its success often requires simplification of the
environment. Nevertheless, AI-robots can do boring, dirty, or dangerous jobs, sometimes in
places that humans cannot reach.
9. Types of Artificial Intelligence. There are three types of AI: symbolic, connectionist,
and evolutionary. Each has characteristic strengths and weaknesses.
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the “brains” and “eyes” of robots. Artificial intelligence problems span a very
board spectrum. They appear to have very little in common except that they
are hard. There are techniques that are appropriate for the solution of a variety
of these problems. It is enlightening to take a broad look at them to see what
properties they ought to possess. One of the few hard and fast results to come
out of the first twenty years of AI research is that intelligence requires
knowledge.
b. These two aspects interact heavily with each other. The choice of a
knowledge-representation framework determines the kind of problem-solving
methods that can be applied.
c. There are two major steps, required to build a system for solving a particular
problem:-
(1) Define the problem precisely. This definition must include precise
specifications of what the initial situations(s) will be as well as what final
situations constitute acceptable solutions to the problem.
(2) Analyze the problem. A few very important features can have an
immense impact on the appropriateness of various possible techniques
for solving the problem.
a. Some want to make their computers do a useful task, without caring just how
they do it. These may include methods that people cannot match.
b. Others want to learn about human minds (or brains). They see their programs
as psychological theories, and avoid methods that humans cannot use.
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c. AI can help psychologists because they must state their theories very clearly
to express them as programs. If the program fails to produce the intended
results, then the theory must be mistaken, but the computer run may indicate
where the mistake is.
d. Financial institutions, scientists and medical practitioners, design engineers,
public transport schedulers, planning authorities, government departments,
and security services, among many others use AI.
e. AI techniques are also applied in systems used to browse the Internet and
online news and wire services. In the home.
f. AI systems can provide guidance on gardening, travel, car maintenance, and
many other matters.
g. AI robots are being developed to assist the disabled.
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intentionally and consciousness. Some philosophers and AI researchers argue
that intelligence can arise only in bodily creatures sensing and acting in the
real world. If this is correct, then robotics is essential to attempt for
constructing truly intelligent artifacts. If not, then a mere AI program might be
intelligent.
13. Applications of Artificial Intelligence in Army. Today the main areas of artificial
intelligence in worldwide and in army are:
a. Army Data Management (ADM). This directorate has taken a lead and is the
biggest organization in Pakistan Army responsible for introducing computer
for military use. At present these computers are being used in this organization
for storage and handling of various records in addition to officers data.
b. Depots and Other Administrative Installations. Since such
organizations maintain a large numbers of technical and non technical stores,
their accounting handling preparation of reports pertaining to such stores and
management are the affairs of computers in these installations.
c. Training Institution. Computers are being taught and used in almost all
the training schools and colleges of respective arms and services, Command
and Staff Collage and even at National Defence University. In addition to data
processing and handling different records, it is being used for war gaming and
problems solving as well. Computers have been introduced at Corps and
divisional levels, which are mainly being utilized for data storage.
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d. Application of Computer at Tactical Levels. Application of new generation
computers are not much different even at tactical levels. Mainly these can be
employed into two categories. The first includes information management
system to support military system in terms of planning, decision making,
logistic supply as well as tactical planning. The second category comprises of
guidance and targeting of autonomous weapons. Radar and sonar images for
automatic deduction and planning be incorporated in guidance of weapon
defence system. All the information affecting operations in one way or the
other, can be collected. Remote surveillance devices and all available sources
at various levels such as battalion, brigade or division, relating to a specific
area during a specific time period can provide these informations. It can then
be analysed and interpreted to suggest what is happening and more
importantly, what might happen. Computer cannot only manipulate all such
information but it can update, control wastage and disseminate it to needy as
well. One of the important functions even at unit level is to maintain and
communicate correct data to higher formations. Even duplication and regular
reports and returns cannot get an up-to-date information to the commander in
real time.
e. Logistics. It is one of the most important and difficult aspect, which involves
alot of calculation, data processing and staff checks. So far, much of this is
done manually. This, not only involves lot of human effort but is time
consuming too, and there are changes to go wrong as well.
f. Planning. Operational planning involves lengthy process including
“analysis of area of operation”, “appreciations” etc. Inferences are drawn by
the system to suggest the meaning and significance of the used data. System
should also assist staff to translate commander’s decisions into detailed order
for issue to subordinate units or formations.
g. Training Staff. Trained staff is required to handle and carry out data
processing at each terminal.
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h. Repair Facilities. Once computers are inducted down to unit level, the
repair and maintenance facilities will also have to be provided down to the
same level.
i. Computer Housing. Since use of these computers are not restricted to
peacetime only therefore to save these from shocks, vibrations, dust, extreme
temperatures, humidity and EMP (Electro Magnetic Pulse), special cases of
EMC (Electro Magnetic Capability), suitable cabins and special vehicles to
house these computers will be required. In addition, air conditioning of these
vehicles will also be necessary.
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airlines. Pilots are trained indoor on the simulators and they don’t need to fly
actual aircraft for refresher training.
b. Artillery Simulator. There are different types of artillery training simulators.
Few are mentioned : -
(1) For artillery shooting the terrain model is replaced by a screen upon
which a coloured transparency of some suitable terrain is projected.
“The instructor can quickly change the terrain is projected. The
instructor can quickly change the terrain so that students can never
become familiar with any one picture. Sequences can also be
programmed so that, for example students undergoing classification
examinations can be presented with identical problems to have
some realistic assessment.
c. Pyrotechnic devices to simulate shell bursts, smoke screens, small arms fire
or virtually any other battlefield effect have been used for many years. In this
system the effects suitable to a number of possible scenarios can be deployed
and the instructor is able to change the situation with the development of
exercise.
d. Sky Guard Radar Simulator. Air Defence offers another efficient simulator
operating with Sky Guard Radar system. Sky Guard radar has two types of
training simulators:-
(1) Training Simulator 1 (TS-1). This training facility is build in every
Sky Guard radar. It enables operator-trainees to learn the essential
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operating sequences with different simulated targets and electronic
jammers, checking up on the training level of each operator by
monitoring and evaluating his responses in the computer.
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b. Gamer Instrumented Training Systems. Gamer is a scalable,
instrumented training concept that can cover all needs from platoon level to
brigade level and beyond. It has a modular system design that allows it to be
fully customized to meet specific needs. Key characteristics are scaleable
player capacities, exercise areas, command and control workstations and AAR
functionality. Gamer collects data from the live battlefield and presents all
player positions and activities on screen. The players could be infantry
soldiers, land vehicles and helicopters.The system simulates the effects of
various area weapons including mines, mortars, field artillery, and chemical
weapons and it provides a high level architecture interface that enables it to be
compatible with other live, constructive and virtual simulators.
18. Range Equipment. AI Training Systems have been the world leader for range
equipment for more than 30 years. All range systems feature simple control, high realism
and great flexibility. The product range consists of control systems and mechanisms for
fixed, portable and mobile targets. Each piece of our equipment is designed for use in
conjunction with realistic combat exercises using live ammunition.
a. Anti Armour Moving Target System (AAMTS). The drive for tank
targets on trolleys or sledges is electro motor or diesel driven, for semi-mobile
use on firing ranges of all kind. The target can be towed in any direction and is
used for firing practice of tanks, APC's and anti-tank weapons. The AAMTS is
radio or landline controlled, and is mains, generator or Diesel powered. It has
a low silhouette for reduced protection heights and little groundwork is
required.
b. Enemy Fire Simulator / Visual Hit Indicator. The EFS / VHI is a non-
pyrotechnic simulation of the bang of a hostile tank, or anti-tank weapon, if
used in the hostile fire role. The EFS / VHI gives an indication of an own-hit, by
means of a non-pyrotechnic cloud of smoke. It is controlled via the respective
pop-up target mechanism and is for use on small arms as well as tank firing
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ranges of all kind. It increases the realism of the battle field simulation and
reduces the life cycle costs as no pyrotechnics are necessary.
c. Location Of Miss And Hit (Lomah) – Non Contact Hit Sensor System. This
is an add-on for all existing target appliances, or a stand-alone version. This
registers the location of any hyper sonic projectile in open air, for use on small
arms as well as tank firing ranges of all kind. The LOMAH gives an indication
of a hit, or near miss location graphically and in x-y- co-ordinates in relation to
the used target silhouette. It has two-way data transmission by radio or
landline and is battery or mains powered. It is easily set-up and there is no
need for special target material.
d. Radio Control Unit. The radio controller unit is for infantry target
mechanism, tank target mechanisms, moving target systems, enemy fire
simulators and LOMAH systems. This unit indicates status reports and
feedbacks as the number of hits for each appliance. It can give the location of
miss and hit, the position of each moving target, the status and errors for each
appliance and is battery powered.
21. Conclusions
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we have no reason to deny that the machine is thinking. That is, a purely
behavioral test is adequate for identifying intelligence (and consciousness).
b. The concept of consciousness itself is not understood, both scientifically and
philosophically. Some people think it obvious that any robot, no matter how
superficially humanlike, must be zombie-like. But others think it obvious that a
robot whose functions matched the relevant functions of the brain (whatever
those may be) would inevitably be conscious. The answer has moral
implications: if an AI system will be conscious, it would arguably be wrong to
“kill” it, or even to use it as a “slave”.
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BIBLOGRAPHY
i. HTTP: IIWWW.aaai.org
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