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Leve Identify
Sr. Question
l in CO Question
No Type
BT
CO1 Unit -1
1
L1 Unfold the term computer graphics with its applications.
CO1 Unit -1
2
L1 Figure out the difference between emissive and non-emissive displays.
CO1 Unit -1 Comment on the statement “Non-impact printers are better than impact printers”.
3
L1 Justify
CO2 Unit -1
4
L1 List the merits and demerits of Beam penetration techniques.
CO2 Unit -1
5
L1 Depict how DDA Algorithm is applied for lines by taking suitable example.
CO1 Unit -1 As suitable example what are the salient requirements of a good line drawing
6
L1 algorithm.
CO2 Unit -1
7
L1 Annotate the merits and demerits of Plasma panel display.
CO2 Unit -1
8
L1 Unfold the term solid area scan conversion.
CO3 Unit -1 Name the technique used to determine whether a given pixel is lying on the
9
L1 polygon or not. Give a valid reason for it.
CO3 Unit -1
10
L1 Disclose the shortcomings of Priority algorithms.
CO3 Unit -2
11
L1 Outline the step by step procedure of Y-X algorithm.
CO3 Unit -2
12
L1 Briefly discuss about the special cases of Even-Odd method.
CO2 Unit -2
13
L1 Describe the principle of vanishing point.
CO1 Unit -2
14
L1 Explicate the use of control points.
CO2 Unit -2
15
L1 Epitomize the properties of Bezier Curves.
CO2 Unit -2
16
L1 What is meant by B- Spline Curve? Rationalize it mathematically.
CO3 Unit -2
17
L1 By what means 3D rotation is specified in the form of homogenous matrix.
CO1 Unit -2
18
L1 Distinguish between basic approaches of hidden surface illumination.
CO2 Unit -2
19
L1 Depict the limitations of Depth Buffer algorithms?
20 L1 CO1 Unit -2 Rationalize different types of coherences.
L1 CO1 Unit-3
21
Is Subdivision algorithm a recursive procedure? Justify.
L1 CO3 Unit-3
22
List 3D transformations that can be applied on any graphics object.
CO3 Unit-3
23
L1 Differentiate between interpolation spline and approximation spline.
L1 CO2 Unit-3 Epitomize two principal -vanishing- point perspectives with the help of a
24
diagram.
L1 CO2 Unit-3
25
Analyze the need for hidden-surface algorithm.
L1 CO2 Unit-3
26
By what means Z-buffer algorithm determine which surfaces are hidden.
L1 CO1 Unit-3
27
Explicate the underlying concept of the painter’s or the priority algorithm.
L1 CO3 Unit-3
28
Differentiate between convex polygon and concave polygon.
L1 CO2 Unit-3
29
Draw a Bezier curve passing through four control points.
L1 CO3 Unit-3
30
Elucidate the use of hidden line removing algorithm.
Unit -2
44
Difficult