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1/24
Tactics School
28 Sep 09
DRAFT
2/24
Tactics School
28 Sep 09
DRAFT
SECURITY
4/24
Tactics School
28 Sep 09
DRAFT
Sect
ISTAR Plan OPs, LPs, UAV, Ptl Plan
TIME AND SPACE TABLE Ptl Plan / Rear Area Inf
OFFENSIVE OPS (HASTY ATTACK) Security Armd / Inf (mounted / dismounted),
It is: ___________hrs LEFT RIGHT Flank Protection Tank Hunting Teams
FRONTAL
FLANK FLANK Fire Support Loc of FOO, Loc of MFC, Mortars
WNG O (centralized, de-centrlaized)
5 min 5 min 5 min
Reserves Armd / Zulu LAV / Inf Sect / Engr
MVMT TO RV
min min min Sect
(DEPTH ELEM) Service Support Replenishment Plan, CCP, PWCP,
RV TO ATK POSN DPRE CP, ECP, MEDEVAC Plan,
(LEAD ELM ASLT min min min Tasks Loc of A1, A2 ech
FORCE) Priority of tasks, Options for
PREP FIRE PLAN min min min groupings, Additional Support Reqr
ESTAB FIRE BASE min min min
ESTAB INTERCEP
min min min C. ASSESSMENT OF TASKS TABLE
FORCE
COORD FLANK
min min min
UNIT OFFENSIVE OPS (HASTY ATTACK)
ORDERS 5 min 5 min 5 min LEFT RIGHT
H HOUR NOT FRONTAL
hrs hrs hrs FLANK FLANK
BEFORE ___ MIN FIRE BASE ___Tp / ___Pl ___Tp / ___Pl ___Tp / ___Pl
LD TO OBJ min min min INTIMATE
BREACHING 1 Tp / ___Pl 1 Tp / ___Pl 1 Tp / ___Pl
min min min SUPPORT
OBSTACLES
ASSAULT
TOTAL 1 or 2 Tp 1 or 2 Tp 1 or 2 Tp
min min min TANKS
ASSAULT
Dir : H - __ Dir : H - __ Dir : H - __ 3 Pl 3 Pl 3 Pl
INFANTRY
FIRE PLAN to H +__ to H +__ to H +__ BREACHING 2 Engr Sects 2 2 Engr Sect 2 Engr Sect
Indir : H - __ Indir : H - __ Indir : H - __ OBSTACLES Plow Tanks 2 Plow Tanks 2 Plow Tank
to H +__ to H +__ to H +__
___Tp / ___Pl ___Tp / ___Pl ___Tp / ___Pl
Dist Security Arty Fire (Mount = 200m / Dismt = 400m) RESERVE ___Engr Sect ___Engr Sect ___Engr Sect
INTERCEPTION ___Tp / ___Pl ___Tp / ___Pl ___Tp / ___Pl
SEC ATK POSN
DEFENSIVE OPS AND LD
___Tp / ___Pl ___Tp / ___Pl ___Tp / ___Pl
It is: ___________hrs FLANK
COA 1 COA 2 COA 3 ___Tp / ___Pl ___Tp / ___Pl ___Tp / ___Pl
PROTECTION
WNG O min min min ___Tp ___Tp ___Tp
BG ORDERS hrs hrs hrs EXPLOITATION
___Tp / ___Pl ___Tp / ___Pl ___Tp / ___Pl
COORD FLANK TOTALS
min min min ___Engr Sect ___Engr Sect ___Engr Sect
UNITS
CBT TM RECCE
min min min OFFENSIVE OPS (ADV TO CONTACT)
(11 MK)
CBT TM ORDERS hrs hrs hrs COA 1 COA 2 COA 3
MOVE TO DEF SECURE ATK
min min min ___Tp / ___Pl ___Tp / ___Pl ___Tp / ___Pl
POSN HIDES POSN AND LD
TP / PL COMDs ___Tp / ___Pl ___Tp / ___Pl ___Tp / ___Pl
min min min DRILLS ___Engr Sect ___Engr Sect ___Engr Sect
RECCE (11 MK)
TP / PL COMDs DEFILES ___Tp / ___Pl ___Tp / ___Pl ___Tp / ___Pl
min min min ___Tp / ___Pl ___Tp / ___Pl ___Tp / ___Pl
ORDERS HASTY ATKS ___Engr Sect ___Engr Sect ___Engr Sect
POSN OCCUPIED hrs hrs hrs FLANK
STAGE 1 min min min ___Tp / ___Pl ___Tp / ___Pl ___Tp / ___Pl
PROTECTION
STAGE 2 min min min ___Tp / ___Pl ___Tp / ___Pl ___Tp / ___Pl
STAGE 3 hrs hrs hrs RESERVE ___Engr Sect ___Engr Sect ___Engr Sect
CBT TM OBSTACLE INTERCEPTION ___Tp / ___Pl ___Tp / ___Pl ___Tp / ___Pl
min min min
PLAN COMPLETED TOTALS
___Tp / ___Pl ___Tp / ___Pl ___Tp / ___Pl
POSN ___Engr Sect ___Engr Sect ___Engr Sect
hrs hrs hrs
DEFENDABLE
CBT TM DEFENSIVE OPS
min min min
REHEARSALS
COA 1 COA 2 COA 3
FIRST CONTACT
hrs hrs hrs MDA
NOT BEFORE ___Pl ___Pl ___Pl
(DISMOUNTED)
MDA
___Pl ___Pl ___Pl
ASSESSMENT OF TASKS (USE TABLE) ZULU LAV
MDA
___Tp ___Tp ___Tp
TANKS
OFFENSIVE OPS OBSTACLE
Engr Tp Engr Tp Engr Tp
Factor Possible Deductions PLAN
Assault Inf, Armd, Engr ___Tp, ___Tp, ___Tp,
Fire Base Tanks, LAV, Mortar, Eryx ___Zulu LAV, ___Zulu LAV, ___Zulu LAV,
COUNTER- ___Inf Sect, ___Inf Sect,
Fire Support Arty, Air, Aviation ___Inf Sect,
MOVEMENT ___Engr Sect, ___Engr Sect, ___Engr Sect,
Mobility / counter-mobility Field Engr, Armd Engr
BC, LAV Capt BC, LAV Capt BC, LAV Capt
Interception Armd, Inf
Flank Protection Armd, Inf, UAV, BG Recce ___OP ___OP ___OP
Exploitation Armd ISTAR PLAN ___LP ___LP ___LP
___UAV ___UAV ___UAV
Reserves Armd, Inf, Engr, BC, LAV Capt PTL PLAN /
ISTAR / Recce BG recce, Bde Recce, UAV (Cbt Tm RAS
___Inf Sect ___Inf Sect ___Inf Sect
or BG), Inf ___Tp, ___Tp, ___Tp,
Service Support Replenishment Plan, CCP, PWCP, FLANK
___ Zulu LAV, ___ Zulu LAV, ___ Zulu LAV,
DPRE CP, ECP, MEDEVAC Plan, PROTECTION ___Inf Sect ___Inf Sect ___Inf Sect
Loc of A1, A2 ech ___FOO ___FOO ___FOO
FIRE SUPPORT
Tasks Priority of tasks, Options for ___MFC ___MFC ___MFC
groupings, Phasing, Additional ___Tp, ___Tp, ___Tp,
Support Reqr, Deleting tasks ___Zulu LAV, ___Zulu LAV, ___Zulu LAV,
Possible lack or surplus of tasks RESERVE ___Inf Sect, ___Inf Sect, ___Inf Sect,
___Engr Sect, ___Engr Sect, ___Engr Sect,
Risks, Mitigation BC, LAV Capt BC, LAV Capt BC, LAV Capt
___Tp / ___Pl ___Tp / ___Pl ___Tp / ___Pl
TOTALS ___Engr Sect ___Engr Sect ___Engr Sect
DEFENSIVE OPS
Factor Possible Deductions
Main Defensive Area
Dismounted Inf 2 Pl up 1 in Res, 3 Pl up
Zulu LAV Run-up posns, 1/2/3 Pl on MDA
Tanks Centralized, De-centralized
Obstacle Plan Minefields, AT ditch, Craters, wire
obst
Counter-Movement Armd / Zulu LAV / Inf Sect / Engr
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Tactics School
28 Sep 09
DRAFT
D. COA COMPARISON
12) PREPARE AND ISSUE ORDERS
OFFENSIVE OPS
FR 1 FR 3 OFFENSIVE OPS
POSSIBLE FR 2 Map orientation 4) SERVICE & SUPPORT
LEFT RIGHT
ACTION PLANS FRONTAL 1) SITUATION A1 ech loc
FLANK FLANK
EN: Intent (2 up), COO (1up), loc, A2 ech loc
capacities, eqpt, strength, Air, NBC, Rations and H2O
Moral Ammo
ENEMY MOST FR : Intent (2 up), COO (1 up) Air, Medical
LIKELY Atts & Dets Cbt Tm, Local POW
Population, METREP DPRE
2) MISSION Repair & Recovery
3) EXECUTION Resupply
Cbt Tm COO (Intent, SofM, Main Dress and Special Eqpt
ENEMY MOST Effort, End State) 5) COMMS & SIGS
DANGEROUS Groupings & Tasks Command
Comd Relationships: Cbt Tm Tac and HQ loc
OPCOM: Split elems, assign msn & BG Tac and HQ loc
tasks, delegate, coord Chain of Command
OPCON: Assign msn & tasks, delegate, Signals
coord
OFFENSIVE / DEFENSIVE OPS TACOM: Assign tasks, delegate, coord
EMCON State
FR COA FR COA FR COA TACON: Coord only (def, planning, CEOIs (Frequencies)
FACTORS mvmt) CC Calls
1 2 3
Coord Instr Passwords
ENEMY ML Timings, OOM, Trace, Rtes, LD Code words
ENEMY MD Drill, Formations, Mvmt, Control
GROUND ML Measures (BP, AA, DP), LOE, Fire
GROUND MD Plan, ISTAR Plan, Air, Engr, NBC,
AAAD, Recce, Open fire policy,
OWN TPS ML CIMIC, PSYOPS, DPRE Policy,
OWN TPS MD ROE, OPSEC, Reports & Returns
WEATHER ML
WEATHER MD DEFENSIVE OPS
SUR & SEC ML Map orientation 4) SERVICE & SUPPORT
SUR & SEC MD 1) SITUATION A1 ech loc
TIME & SPACE ML EN: (Intent (2 up), COO (1up), loc, A2 ech loc
TIME & SPACE MD capacities, eqpt, strength, Air, NBC, Rations and H2O
ASSESS TASKS ML Moral Ammo
ASSESS TASKS MD FR : Intent (2 up), COO (1 up) Air, Medical
Atts & Dets Cbt Tm, Local POW
OTHER FACT ML Population, METREP DPRE
OTHER FACT MD 2) MISSION Repair & Recovery
TOTAL ML 3) EXECUTION Resupply
TOTAL MD Cbt Tm COO (Intent, SofM, Main Dress and Special Eqpt
Rate from 1 to 3 for each factors of EN Most Likely and Effort, End State) 5) COMMS & SIGS
Most Dangerous EN COA vs FR COA (LESS PTS = BEST Groupings & Tasks Command
OPTION) Comd Relationships: Cbt Tm Tac and HQ loc
OPCOM: Split elems, assign msn & BG Tac and HQ loc
tasks, delegate, coord Chain of Command
PRINCIPLES PRINCIPLES OPCON: Assign msn & tasks, delegate, Signals
PRINCIPLES OF WAR OFFENSIVE DEFENSIVES coord
TACOM: Assign tasks, delegate, coord
EMCON State
OPS OPS CEOIs (Frequencies)
TACON: Coord only (def, planning,
- Selection and - Information - Information mvmt) CC Calls
Maintenance of the gathering gathering Coord Instr Passwords
aim - Simplicity - Use of terrain Timings, OOM, Trace, Rtes, Code words
- Maintenance of Moral - Shock Action - Coordination Formations, Mvmt , Control
- Offensive Action - Depth - Mutual support Measures (KZ, BP, AA), Pri of
- Security - Balance - Depth destruction, Withdrawal, Fire Plan,
- Surprise - Reserve - Manoeuvre ISTAR Plan, Air, Engr, Deception
- Concentration of force - Firepower Plan, NBC, AAAD, Readiness
- Economy of effort - Use of reserves States, Recce, Occupation Policy,
- Flexibility - M Stand-to, Open fire policy,
- Cooperation Destruction Policy, CIMIC,
- Administration PSYOPS, DPRE Policy, ROE,
OPSEC, Reports & Returns
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Tactics School
28 Sep 09
DRAFT
8/24
Tactics School
28 Sep 09
DRAFT
1) Enemy COO
2) Cbt Team Comd SofM
3) Replay (JCATS, Sequence of events in the field)
4) Cbt Tm Comd (Strong Pts, Areas to improve)
5) Support Arms Comd (Strong Pts, Areas to improve)
6) Other key players (1 Strong Pt and 1 area to improve)
□ Cbt Team 2IC (Inf Coy 2IC)
□ Battle Capt
□ FOO
□ Engr Tp Ldr
□ Armd Tp Ldrs
□ Inf Pl Comds
□ Sqn SSM
7) DS / Immediate Comd Conclusion
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Tactics School
28 Sep 09
DRAFT
EXECUTION LEFT FLANKING / FRONTAL / RIGHT FLANKING CBT TM CCP: GR_______________ CBT TM PWCP: GR_____________
H-HR IS AT __HRS;
CONSOLIDATION
TANGO
T____GR_________ FACING_____; T____ GR_________ FACING_____
T____GR_________ FACING_____; T____ GR_________ FACING_____
T___ 9B GR________FACING _____
T___9C AA______ CO-LOCATED WITH I___9A (CBT TM HQ)
INDIA
10/24
Tactics School
28 Sep 09
DRAFT
FIRE SUPPORT
FIRE MISSION
11/24
Tactics School
28 Sep 09
DRAFT
SECTION 3
ENGINEER
ENGINEER
See Engineer Aide-Memoire
Planning Time: To dig in a def rifle coy posn with run ups for the
LAVs in AVERAGE soil during DAYLIGHT with 1x MPEV and 1x FEL
would take approx 10 hrs (4hrs for Coy + 6hrs for LAVs). Add the
additional 4.5hrs of work to stage 5 by the coy soldiers themselves
gives a total of 14,5 hrs.
Each Fd Sect (with their vehicle) carries enough mines and
explosives to build one crater group, or one small (50m diameter)
point nuisance minefield.
Minefield dimensions are not standardized. However, when
planning for a disrupt or fix minefield a dimension of 250m long X
150m deep can be used, and for blocking or turning a dimension of
500m long X 250m deep.
12/24
Tactics School
28 Sep 09
DRAFT
OBSTACLES TO ARMOUR
COUNTER-MOBILITY TASKS
INTENDED ASSETS RES
OBSTACLE TIME NOTES
TARGET REQUIRED REQUIRED
To Delay 1x Fd Sect 0.05 ton 1000
Mine Field,
marking m/hr
Phony
stores/1000m
To Delay Plan
same as
Mine Field, single
Nuissance disrupt
minefield
.
Vehicles 2x Dozers or 60 m/hr Double
Anti-Tank
2x AEVs 20 m/hr for hard
Ditch, 3.3m
Hy soil. Half
wide X 1.5m
Excavator or for loose
deep
AEV soil.
Vehicles 1x Fd Sect 0.1 ton 4 hrs Produce
explosive stores s one 6-
Crater Group 7m
crater
group
To Block 1x Fd Tp Lots of Depends Talk to
Explosives! on br the
Bridge type Engineer
Demolition Advisor
for more
detail.
Abatis, Vehicles 1x Fd Sect Lots of trees 15-50
Explosive m/hr
Vehicles 1x Fd Sect Lots of trees 10-25 More
Abatis, m/hr effective
Chainsaws than
explosive
Wire, triple Personnel 1x Fd Sect 21 rolls 100 m/hr
Concertina Concertina/100
(better) m
Wire, Type 1 Personnel 1x Fd Sect 14 rolls 100 m/
Catwire Concertina/100 45min
(simple) m
Wire, Type 2 Light 1x Fd Sect 28 rolls 100 m/
Catwire (even Vehicles Concertina/100 90min
better) m
Log Hurdles Vehicles 1x Fd Sect Lots of trees 6-8 hrs
(10m deep)
Vehicle 1x Fd Sect Lots of trees 6-8 hrs
Log Crib (3m plus FEL, and rocks!
deep) MPEV, or
AEV
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Tactics School
28 Sep 09
DRAFT
MOPP STATES
SECTION 4
COORDINATING INSTRUCTIONS
EMERGENCY ALARMS
STATE OF READINESS
SECTION 5
SERVICE AND SUPPORT
ALERT STATES
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Tactics School
28 Sep 09
DRAFT
LEAGUER ORDERS
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Tactics School
28 Sep 09
DRAFT
16/24
Tactics School
28 Sep 09
DRAFT
SECTION 7
APPOINTMENT TITLES
REPORTS AND RETURNS
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DRAFT
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Tactics School
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DRAFT
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DRAFT
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Tactics School
28 Sep 09
DRAFT
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Tactics School
28 Sep 09
SECTION 8 DRAFT
MISSION VERBS AND
TACTICAL SYMBOLS
•Envelop: To envelop is an action to pass around or over the enemy’s defensive position to secure objectives to Map Symbols & Marking Aide Memoire Unit
the enemy’s rear. No SizesTeam/Cre
•Escort: To escort is an action to accompany and protect. symbol Land Air/Space Sea Subsurface . w
•Exfiltrate: To exfiltrate is an effect to withdraw through or around enemy positions without detection. Unit /Equip Unit /Equip Unit /Equip Unit /Equip .. Squad/Det
•(Conduct) Exploitation: To conduct exploitation is an effect to indicate an offensive operation that usually Friendl … Section
follows a successful attack and is designed to disorganize the enemy in depth. y | Platoon
•Feint: To feint is an action or an effect to deceive the enemy by seeking contact but avoiding decisive (blue) || Company
engagement. Feints are used to cause the enemy to react in three possible ways: to employ reserves improperly; to ||| Battalion
shift supporting fires; and/or to reveal defensive fires. Enemy X Regiment
•Fix: To fix is an effect to prevent an enemy from moving any part of his forces from a specific location for a (red)
specific period. XX Brigade
•Follow and assume: To follow and assume is an action to follow a force conducting an offensive operation, and Unkno XXX Division
be prepared to continue the mission if the lead force is fixed or otherwise unable to continue. A force with this wn XXXX Corps
mission is not a reserve but is committed to accomplish specified tasks. (yellow XXXXX Army
•Follow and support: To follow and support is an action to follow and support a lead force conducting an ) XXXXX Army
offensive operation. Unit Role X Group
•Guard: To guard is an effect to protect the main force by fighting to gain time, while also observing and Neutral
Indicators
reporting information. Region
(green)
•Infiltrate: To infiltrate is an effect to move a force into or through areas under enemy control without detection. Infantr Mech Recc Arm Armd Art Mech Airborn Air Anti- Eng
•Interdict: To interdict is an effect to keep an enemy force out of range so that it cannot be used effectively y Inf e d Recce y Arty e Def Armd r
against a friendly force. MWR MP EW ADM
•Isolate: To isolate is an effect to seal off (both physically and psychologically) an enemy force from its sources Welfar Medica Mil Hospita Air Sig Elec CS Admi Tp Or
of support, deny freedom of movement, and prevent contact with other enemy forces. e l Police l Asslt s War S n t d
•Locate: To locate is an effect to determine the position of a specified thing. Identifying the enemy is an implied PS RHU
task when locating; any requirement to track the enemy position must be made clear. Suppl Main Pers Svcs Repl Hold Psy Motorize Labou
AD Q Posta Pa
•Neutralize: To neutralize is an effect to render an enemy element temporarily incapable of interfering with a y Msl M l y t Ops d r
particular operation. The task must make clear exactly what must be neutralized; it is ambiguous to simply state
“neutralize enemy preparation” or “neutralize enemy security forces”.
•Occupy: To occupy is an action to position a unit in a specified area without enemy opposition. The command Mtn Troops Nava
l
NB
C
Air Def Arty AT Rocket Single Rkt Multi Rkt Fix Wing Rot Wing Air Mobile Composite
issuing the task does not envisage that the unit will have to fight to accomplish the task; i.e. both the force’s MI CI REL
movement to and occupation of the area occur without enemy opposition.
•Penetrate: To penetrate is an effect to break through the enemy's defence and disrupt the defensive system. Amphibious Mil Intel Cntr Int Chaplain
•Pursue: To pursue is an effect to catch or cut off a hostile force attempting to escape, with the aim of destroying
it. The measure of success is that the enemy force is destroyed. A limitation can be given as to how or where the Battle Positions and Strong
Unit Size
unit can accomplish contact. Points Battle Group
•Recover: To recover is an effect to extract a friendly force element or materiel from a location not under nam
e
(p)nam
e
nam
e Quantity of
friendly control, with or without force. Bttl Posn Bttl Posn Bttl Posn Equipment
•Relief-in-place: Relief in place is an action in which, by direction of higher authority, all or part of a unit is (occupied (prepared (planned Date Time Group Reinforced/Detached
replaced in an area by the incoming unit. The responsibilities of the replaced elements for the mission and the ) ) ) Role Unconfirmed/Suspecte
Indicator d
assigned zone of operations are transferred to the incoming unit. The incoming unit continues the operation as nam EN EN Equipment Free Text
ordered. e Y Y Combat Capability
•Retain: To retain is an effect to keep possession of a terrain feature to ensure it is free of enemy occupation or Friendly Enemy Obs Unique Mobility (unit) Higher Formation
use. Strong Strong Post Designation
Pnt Pnt
•Retire: To retire is an action to move a force which is out of contact away from the enemy. Mobility (equip)
•Screen: To screen is an effect to observe, identify and report information on threats to the main force.
•Secure: To secure is an effect to gain possession of a position or terrain feature, with or without force, and to Type of HQ
make such disposition as will prevent its destruction or loss to enemy action. Comba Obs Post Fwd Sensor/ NB
t (occupied Obs Listening C
•Seize: To seize is an effect to clear a designated area and obtain control of it. OP ) Psn OP OP
•Support by fire: To support by fire is an action to engage the enemy by direct fire in support of another Based on “APP-6A Military Symbols for Land Based Systems”, October 1998
which can be found on the Electronic Battle Box (B-GL-331-005/FP-001)
Compiled by Pte B.A. Bourgoin, 2nd Battalion RCR, Int Section
Map_Symbol_Aide-memoire_e.ppt Version 1
manoeuvring force. The measure of success is that the enemy is unable to interfere with friendly manoeuvre.
•Suppress: To suppress is an effect to temporarily degrade an enemy capability to enable a friendly action. The
effect is temporary and usually only lasts while the friendly force is firing.
•Turn: To turn is an effect to force an enemy from one direction of advance to another.
•Withdraw: To withdraw is an action to disengage from the enemy and move in a direction away from the
enemy.
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Tactics School
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DRAFT
272100Z SEP
1. Assign separate employment of X X
D components of Units/Formations
Penetrate Destroy Disrupt Fix Electro- Acoustic Electro- Follow and Delay until X X X
Magnetic Optical Assume specified time 2. Assign missions
X X X X
RIP 3. Assign Tasks
R
Follow and Interdict Isolate Neutralize Occupy Relief In X X X X
Retain Retirement Secure
Support Place 4. Delegate equal command status
X X X X
S S G G C C W WP
5. Delegate lower command status
Boundaries X X X X X X
Unit/ Sub-Unit Bndry FLOT Areas 7. Planning and coordination
Areas may be defined:
XX X
Friendly Present DZ (name)- Drop Zone 8. Administrative responsibility
EZ (name)- Extraction Zone
LZ (name)- Landing Zone
Friendly Planned or PZ (name)- Pickup Zone
X
EA (name)- Engagement
On order
AA (name)- Assembly Area Marry-up Checklist
Enemy Known ENY
|||
ENY
ENY
ie:
. 1. Movement
ENY
Friendly Gnd Friendly Gnd Friendly Gnd Friendly Air Friendly Enemy Enemy Point of Limited
Artillery Tasks and Responsibilities
Axis of Axis of Axis On Attack Helo Confirmed Templated Interest Access Area
Supp Attack Main Attack Order
NUCLEAR
SYMBOLS
Yi Yi Yi
el el el
D D D
d d
ENY d
T T T
H H H
G G G
ei ei ei
g gh gh
Nuclear Deton Eny Nuclear Det Planned Nuclear Det Ground MSL Detect Impact Predicted
ht t t
Gnd Zero Gnd Zero (Fallout Prod) Gnd Zero w/ Posn Zero Point Point Impact Point
OOT
W S
FI 1001
BOMB BOMB
R
E
Arson/ Artillery/ Assn/Murder Bomb/Bombing Booby Drive-by Indir. Fire Mortar/ Rocket/ Sniping
Fire Arty Fire Execution (hostile) (unknown) Trap Shooting (unspecified) Mortar Fire Rkt Fire
BLK GRAY
Poisoning Ambush Ammunition Rotary Hostile/Insurgent Recce/ Sig/Rad Supply Black List Grey List
Cache Wing (Mtrz Inf) (Infantry) Surveillance Stn Cache Location Location
W C MASS
WHT P MASS MASS SPY
White List Roadblock Roadblock Patrolling Recruiting Demonstration Mine Laying Spy
Location complete under const (willing) (coerced) (hostile) (unknown) (Friendly)
W W
W
E $
W
Psychological Operations (PSYOP) Propaganda Foraging/ Food Med Treat Black List Extortion
(TV & Rad) (Wrtn-hostl) (Wrtn-unkn) (Written) (House) Searching Distribution Facility Location
H K
H
DRUG SAFE
Hijacking Hijacking Kidnapping Arrest Drug Refugees Safe House Graffiti Known
(vehicle) (airplane) (boat) Ops (friendly) (neutral) (hostile) Insurgent
Veh
DRUG
SAFE ISF
Backbrief Format
1. Mission Statement
a. Verify Comd’s Intent
b. Draft Mission Statement
2. Concept of Ops
a. Intent
b. Scheme of Maneouvre
c. Main Effort
d. End State
3. Outline Plan (to incl key Group and Tasks)
4. Areas of Concern
5. Comd’s Direction (if required)
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DRAFT
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Tactics School
28 Sep 09