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Status bar
The status bar displays the cursor location, drawing tools, and tools that affect your drawing environment.The status bar
provides quick access to some of the most commonly used drawing tools. You can toggle settings such as grid, snap, polar
tracking, and object snap. You can also access additional settings for some of these tools by clicking their drop down
arrows. Not all tools are displayed by default; you can choose what tools to display from the Customization menu, the right-
most button on the status bar. The tools displayed on the status bar might change depending on the current workspace and
whether the Model tab or a layout tab is currently displayed. You can also toggle some of these settings with the function
keys on your keyboard (F1 - F12).
The following unified navigation tools are available from the navigation bar:
ViewCube. Indicates the current orientation of a model and is used to reorient the current view of a model.
SteeringWheels. Collection of wheels that offer rapid switching between specialized navigation tools.
ShowMotion. User interface element that provides an onscreen display for creating and playing back for design review,
presentation, and bookmark-style navigation.
3Dconnexion. Set of navigation tools used to reorient the current view of a model with a 3Dconnexion 3D mouse.
The following product-specific navigation tools are available from the navigation bar:
Pan. Moves the view parallel to the screen.
Zoom tools. Set of navigation tools for increasing or decreasing the magnification of the current view of a model.
Orbit tools. Set of navigation tools for rotating the current view of a model.
Mention the different workspace
Workspaces are sets of menus, toolbars, palettes, and ribbon control panels that are grouped and organized so that you
can work in a custom, task-oriented drawing environment.When you use a workspace, only the menus, toolbars, and
palettes that are relevant to a task are displayed. In addition, a workspace may automatically display the ribbon, a special
palette with task-specific control panels.You can easily switch between workspaces. The following task-based workspaces
are already defined in the product:2D Drafting & Annotation,3D Basics,3D Modeling
For example, when you create 3D models, you can use the 3D Modeling workspace that contains only 3D-related toolbars,
menus, and palettes. Interface items that you do not need for 3D modeling are hidden, maximizing the screen area
available for your work.When you make changes to your drawing display (such as moving, hiding, or displaying a toolbar or
a tool palette group) and you want to preserve the display settings for future use, you can save the current settings to a
workspace.
Write about revolve, sweep, extrude, press pull, loft
Extrude : Creates a 3D solid from an object that encloses an area, or a 3D surface from an object with open ends.
Objects can be extruded orthogonally from the plane of the source object, in a specified direction, or along a selected
path. You can also specify a taper angle.
Revolve : Creates a 3D solid or surface by sweeping an object around an axis. Creates a 3D solid or surface by
sweeping an object around an axis. Open profiles create surfaces and closed profiles can create either a solid or a surface.
Revolve path and profile curves can be: Open or closed
Sweep : Open-ended objects create 3D surfaces, while objects that enclose an area can be set to create either 3D solids
or 3D surfaces.It helps obtain 3D object from 2D object, just by indicating the path through which the 2D object is going
to SWEEP to create the 3D object. An easy example to demonstrate the possibilities of the SWEEP command is to build a
3D spring in AutoCAD
Loft: Creates a 3D solid or surface in the space between several cross sections.Creates a 3D solid or surface by
specifying a series of cross sections. The cross sections define the shape of the resulting solid or surface. You must specify
at least two cross sections.
Two Dimensional(2D) Auto-cad Drawing :Its support only two dimension in Computer Added Design such as Height and
Width. It’s not support thickness of object.2D objects have two dimension such as: Rectangle,Circle,Square,Triangle etc.
“Product Drawing”-“2D Auto-cad drawings which is used by the industry of fabricators & manufacturers. Even most of the
2D drawing which is made by 3D CAD model. The information of work about manufacturer or fabrication is based on the 2D
drawing. In this context, a drawing has all the information in it when we print out on a paper.
“Construction Drawing”-Architecture drawing, builders, floor plans, installers, M&E drawing, these type of drawings are
included in construction drawing. So, this is also a part of 2D CAD drawing which we can print out & can be easily readable
floor plan, Elevations & Pipe runs these type of drawings either create in 3D. But on the other side M&E drawings are show
through the symbols like switches & sockets on a 2D floor plan.
“Line Drawing”-These type of drawing is basically included Schematic, Map drawing & simple layout drawings. So, these
drawings are made in CAD packages like AutoCAD or Assault system drafting.
Three Dimensional(3D) Auto-cad Drawing:“3D” which known as “Three dimensional Model” basically 3D display a picture
in a form that appears to be physically present with a structure of design is necessary that it allows pictures which appears
easy to the human eye. So, this can be also explain in a sense of items, which is display in a form that allow for different
dimensions to be represented. Therefore, height, width and depth are also included in 3D dimension. Example–Any object
in the real world & another example is Our body which is also in 3 dimensional. In other words, an image which provides the
Perception of depth is also described by the 3D. When 3D pictures or drawings are create interactive so that audience feel
involved with the scene and the experience is called Virtual Reality. Usually, we required a special plug in viewer for our
web browser to view and communicate with 3D images.
Major Difference between 2D & 3D AutoCAD Drawing”:-
“2D” is display as Two Dimensional geometry which is expressed in length & height on flat planes but have no Depth. One
of the example is ’Shadow’ which is two dimensional. So, in this way, 2D shapes are typically measured in square units like
cm2. Whereas 3D which is defined as 3 dimensional drawings or models they described objects with ‘Depth’. This depth of
the object should not be confused with weight, as two objects can be the same depth but here notice that one can
be much heavier than the second object like a gallon of milk have less weight than any other heavy object. So, 3D
measurement includes cubic unit cm3, quart litres and also tablespoon. So, this the major difference between 2D &
3D.
Therefore, when we apply 3D to physics, they can be seen as three spatially enumerable vectors. Even though
there could be several more physical dimensions which are so small that we cannot detect them. There is the
concept of the hypercube which bears the same relation to a cube that a cube does to a square. actual would not
be possible to construct with our 3D bodies, but we can build a 3D representation of it.
The user coordinate system (UCS) establishes the location and orientation of a movable Cartesian coordinate system. The
UCS is an essential tool for many precision operations. The UCS defines The XY plane, also called the work plane or
construction plane, on which objects are created and modified The horizontal and vertical directions used for features like
Ortho mode, polar tracking, and object snap tracking The alignment and angle of the grid, hatch patterns, text, and
dimension objects The origin and orientation for coordinate entry and absolute reference angles For 3D operations, the
orientation of work planes, projection planes, and the Z axis for vertical direction and axis of rotationBy default, the UCS
icon appears in the lower-left corner of the drawing area for the current model viewport. The UCS in each paper space
layout is displayed as a drawing triangle.
Note: A variety of color, size and style settings for the UCS are available from the UCSICON command. You can
also turn it off when not needed.
3d transform tool 3D gizmos help you move, rotate, or scale a set of objects along a 3D axis or plane.
There are three types of gizmos:3D Move gizmo. Relocates selected objects along an axis or plane.3D Rotate
gizmo. Rotates selected objects about a specified axis.3D Scale gizmo. Scales selected objects along a specified plane or
axis, or uniformly along all 3 axes.
By default, gizmos are displayed automatically when you select an object or subobject in a view that has a 3D visual style.
Because they constrain modifications along specific planes or axes, gizmos help ensure more predictable results.
You can specify which gizmos are displayed when an object is selected, or you can suppress their display.
Display the Gizmos
Gizmos are available only in 3D views that are set to use a 3D visual style such as Hidden. You can set the gizmo to be
displayed automatically when you select a 3D object or subobject. Gizmos are also displayed during the 3D Move, 3D
Rotate, and 3D Scale operations.
By default, the gizmo is initially placed in the center of the selection set. However, you can relocate it anywhere in 3D
space. The center box (or base grip) of the gizmo sets the base point for the modification. This behavior is equivalent to
temporarily changing the position of the UCS as you move or rotate the selected objects. The axis handles on the gizmo
constrain the movement or rotation to an axis or plane
The EXTRUDE command allows you to create a solid object from circles, polygons, and objects, created from or
converted to Poly lines, that have "closed" paths.
The PRESSPULL command will enable you to extrude an element from any enclosed boundary between lines that are not
necessarily a closed poly line This is a quick and easy way to create an extruded shape from a closed boundary.
PRESSPULL works also when you want to create a surface formed by a mix of AutoCAD "primitive shapes" (lines, circles,
splines, etc), unlike EXTRUDE which only works with one kind of shapes at a time (if you try to extrude with multiple types
of primitives, it will extrude a planar surface)
Difference between layout space and model space
two distinct working environments, called "model space" and "paper space," in which you can work with objects in a
drawing.By default, you start working in a limitless 3D drawing area called model space. You begin by deciding whether one
unit represents one millimeter, one centimeter, one inch, one foot, or whatever unit is most convenient. You then draw at
1:1 scale.To prepare your drawing for printing, switch to paper space. Here you can set up different layouts with title blocks
and notes; and on each layout, you create layout viewports that display different views of model space. In the layout
viewports, you scale the model space views relative to paper space. One unit in paper space represents the actual distance
on a sheet of paper, either in millimeters or inches, depending on how you configure your page setup.Model space is
accessible from the Model tab and paper space is accessible from the layout tabs.
Dynamic ucs
When creating 3D objects, you want the UCS to align with the active 3D face of the object. This will allow objects to be
drawn on that specific plane.
With the dynamic UCS turned on, you can align the XY plane of the UCS with a plane on a 3D solid. To toggle on and off
the Dynamic UCS you can use the F6 key. Alternatively, you can type UCSDETECT into the command line and then enter
0 (not-active) or 1 (active).
Dynamic Input and the Command Window
Dynamic input provides a command interface near the cursor in the drawing area.
Dynamic tooltips provide an alternative way to enter commands. When dynamic input is turned on, a tooltip displays
dynamically updated information near the cursor. When a command is in progress, you can specify options and values in
the tooltip text box.The actions required to complete a command or to use grips are similar to those for the Command
prompt. If the AutoComplete and AutoCorrect features are turned on, the program automatically completes the command
and offers correct spelling suggestions just as it does on the command line. The difference is that your attention can stay
near the cursor.Dynamic input is not designed to replace the command window. You can hide the command window to add
more area for drawing, but you will need to display it for some operations. Press F2 to hide and display Command prompts
and error messages as needed. Alternately, you can undock the command window and use Auto-hide to roll open or roll up
the window
The Line command draws a series of separate line segments. Even though they appear to be connected
onscreen, each one is a separate object. If you move one line segment, none of the other segments you drew at the same
time moves with it.
The PLine command draws a single, connected, multisegment object. A polyline is what a line appears to be;
each segment is connected to form a single object. If you select any segment for editing, the changes affect the entire
polyline. The PLine command can draw curved segments as well as straight ones.
Creates a 3D polyline.
A 3D polyline is a connected sequence of straight line segments created as a single object. 3D polylines can be non-
coplanar; however, they cannot include arc segments.
Creates an arc.
To create an arc, you can specify combinations of center, endpoint, start point, radius, angle, chord length, and direction
values. Arcs are drawn in a counterclockwise direction by default. Hold down the Ctrl key as you drag to draw in a clockwise
direction.
SPLINE Creates a smooth curve that passes through or near a set of fit points, or that is defined by the vertices in a
control frame. Splines are defined either with fit points, or with control vertices.
primitives
Poly solid :create 3D solids in the shape of walls is with the POLYSOLID command. The process is similar to creating
polyline including both straight and curved segments, except that you can specify a default height, width, and justification for
the resulting 3D solid.
TRim and EXtend are the twin commands for making lines, polylines, and arcs shorter and longer
trim Click Home tab Modify panel Trim.
Select the objects to serve as cutting edges. Press Enter when you finish selecting the cutting edges.
To select all displayed objects as potential cutting edges, press Enter without selecting any objects.
Select the objects to trim and press Enter a second time when you finish selecting the objects to trim.
Extends objects to meet the edges of other objects. To extend objects, first select the boundaries. Then press Enter
and select the objects that you want to extend. To use all objects as boundaries, press Enter at the first Select Objects
prompt.