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KIR K R OD GE R S

UX & Design Research


Condense fact from the vapor of nuance; inform thoughtful design.

E: kirkus@gmail.com Experience
C: 719.330.8405
Electronic Arts / Advanced UX Researcher, 2019 - PRESENT

Education Led all research efforts for Respawn. Proposed and conducted a comprehensive research
schedule for Jedi: Fallen Order that measurably improved player metrics and contributed to a
Wayne State University / MA successful game launch (82 Metacritic). Built and socialized a process for conducting research
• Behavioral and cognitive neuroscience. on Apex Legends that enabled user feedback on extremely aggressive product timelines.
• PhD Candidate (ABD)
• Studied age and spatial navigation Drove research methods approach for EA UXR overall. Introduced a benchmark process to
help iterative research results in context against previous titles and competitors. Proposed
Shipped and socialized a framework for designing and assessing highly desirable cosmetics. Both of
these approaches have been taken up across multiple EA studios. Provided methods and
• Jedi: Fallen Order career mentorship for multiple junior resarchers.
• Apex Legends Seasons 2+
Google Stadia / UX Mad Science, 2015 - 2019
• Google Stadia
• Google Stadia Controller
Scoped, planned, and hired a team of scientists to conduct foundational perceptual research
• Google Project Stream
informing the successful launch of Google’s game streaming experiment Project Stream &
• Google Help
Google Stadia. Research informed product viability, defined key metrics of product success,
• Zoosk Online Dating (iOS & Android)
and placement of large-scale technical infrastructure.
• Halo 4 & DLCs (Xbox)
• Halo: Spartan Assault (MS Surface)
Led all human-facing (market, packaging, design, human factors, ux) research for the Google
• Kinect Sports: Rivals (Xbox)
Stadia Controller. Defined target specs for hardware components and informed design
• VEGA Conflict (iOS and Android)
principles for the product overall. With ID, persuaded Product to invest in multiple iterative
functional prototype and rapid evaluation rounds to validate and improve design concepts,
Skills & Tools resulting in a comfortable & high-quality design.

• Communication with executives Zoosk / User Research Lead, 2014-2015


• Research design & method selection
• Communicating actionable findings Originated and built out a user research program at a mid-stage startup focusing on online
• Consensus Building dating. Led both generative research to inform product direction and evaluative usability on
• Mixed-methods approach all Zoosk apps.
• Behavioral statistics
• Data visualization As buying users became more expensive, built and socialized a data-informed user segmenta-
tion to help a data-first company transition to a user-first philosophy, allowing for sustainable
profitability based on organic growth.

Additional UX Research Roles:

KIXEYE / UX Researcher, 2013-2014

Microsoft via RedTech / Contract UX Researcher, 2011-2013

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